Difference between revisions of "Dark Sanctuary (anime)"

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(Yugi used Collected Power to "equip" the Ghost to Kuriboh.)
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|attribute = Spell
 
|attribute = Spell
 
|typest = Field
 
|typest = Field
|lore = During either player's [[turn]], when a "[[Dark Necrofear]]" is [[sent]] to your [[Graveyard]], you can [[activate]] this card from your [[hand]]. During each of your [[End Phase]]s, [[Tribute]] 1 [[Monster Card|monster]] or [[destroy]] this card. While there is no "[[Dark Necrofear]]" in your [[Graveyard]], [[negate]] the following [[Card effect|effect]]: ● When this card is activated, [[Special Summon]] 1 "[[Ghost of Dark Sanctuary|Ghost Token]]" ([[DARK]]/[[Fiend]]/1/0/0). ● Once per each of enemy turn (except during [[Damage Step]]s), you can select 1 enemy monster and [[equip]] it with the "Ghost Token" (your opponent doesn't see the choice and without occupying 1 of the [[Spell & Trap Card Zone]]s). If the equipped monster attacks, negate the attack, inflict damage to your opponent's [[Life Points]] equal to half that monster's [[ATK]], and increase your own Life Points by the same amount. ● You can also treat your [[Monster Card Zones]] as Spell & Trap Card Zones.  
+
|lore = During either player's [[turn]], when a "[[Dark Necrofear]]" is [[sent]] to your [[Graveyard]], you can [[activate]] this card from your [[hand]], [[Deck]], or [[Set]] on your [[Playing Field|field]]. During each of your [[End Phase]]s, [[Tribute]] 1 [[Monster Card|monster]] or [[destroy]] this card. While there is no "[[Dark Necrofear]]" in your [[Graveyard]], [[negate]] the following [[Card effect|effect]]: ● When this card is activated, [[Special Summon]] 1 "[[Ghost of Dark Sanctuary|Ghost Token]]" ([[DARK]]/[[Fiend]]/1/0/0). ● Once per each of enemy turn (except during [[Damage Step]]s), you can select 1 enemy monster and [[equip]] it with the "Ghost Token" (your opponent doesn't see the choice and without occupying 1 of the [[Spell & Trap Card Zone]]s). If the equipped monster attacks, negate the attack, inflict damage to your opponent's [[Life Points]] equal to half that monster's [[ATK]], and increase your own Life Points by the same amount. ● You can also treat your [[Monster Card Zones]] as Spell & Trap Card Zones.  
 
|jpanimelore = 「ダークネクロフィア」が墓地に埋葬された時発動。フィールドに怨霊蠢く暗黒聖地が出現する。このカードを維持するためには自分のターン終了時に生贄が一体必要
 
|jpanimelore = 「ダークネクロフィア」が墓地に埋葬された時発動。フィールドに怨霊蠢く暗黒聖地が出現する。このカードを維持するためには自分のターン終了時に生贄が一体必要
 
|support1 = Dark Necrofear
 
|support1 = Dark Necrofear

Revision as of 18:48, 5 January 2012

Dark Sanctuary
DarkSanctuary-JP-Anime-DM.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
During either player's turn, when a "Dark Necrofear" is sent to your Graveyard, you can activate this card from your hand, Deck, or Set on your field. During each of your End Phases, Tribute 1 monster or destroy this card. While there is no "Dark Necrofear" in your Graveyard, negate the following effect: ● When this card is activated, Special Summon 1 "Ghost Token" (DARK/Fiend/1/0/0). ● Once per each of enemy turn (except during Damage Steps), you can select 1 enemy monster and equip it with the "Ghost Token" (your opponent doesn't see the choice and without occupying 1 of the Spell & Trap Card Zones). If the equipped monster attacks, negate the attack, inflict damage to your opponent's Life Points equal to half that monster's ATK, and increase your own Life Points by the same amount. ● You can also treat your Monster Card Zones as Spell & Trap Card Zones.