Difference between revisions of "Darkness 3"

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(Appearances format update and/or minor cleanup)
(Figured out how these things work and updated them with PSCT.)
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|attribute = Trap
 
|attribute = Trap
 
|typest = Continuous
 
|typest = Continuous
|lore = This card cannot be [[activate]]d. If you attempt to activate this card at random, [[Set]] it [[face-down]] again; you cannot activate any other [[Trap Card]]s this turn. This card's [[effect]] can only be activated by the effect of "[[Infinity]]" or "[[Zero]]": ● Inflict 1000 [[effect damage|damage]] to your opponent for each [[face-up]] "[[Darkness]]" [[Continuous Trap Card]] you [[control]].
+
|lore = If this is the first card [[Activate|activated]] by "[[Infinity]]" and "[[Zero]]": ● Inflict 1000 damage to your opponent, then inflict an additional 1000 damage for each "Darkness" [[Continuous Trap Card]] that was activated after this card.
 
|jpanimelore = |jpanimelore = 自分[[Playing Field|フィールド]]上の「[[Zero|虚無]]」と「[[Infinity|無限]]」が発動している場合にこのカードが最初に発動した場合、以下の効果を得る。●相手プレイヤーに1000ポイントの[[Effect Damage|ダメージ]]を与える。その後、「[[Darkness|ダークネス]]」と名のつく[[Continuous Trap Card|永続罠カード]]が発動する毎に1000ポイントのダメージを与える。
 
|jpanimelore = |jpanimelore = 自分[[Playing Field|フィールド]]上の「[[Zero|虚無]]」と「[[Infinity|無限]]」が発動している場合にこのカードが最初に発動した場合、以下の効果を得る。●相手プレイヤーに1000ポイントの[[Effect Damage|ダメージ]]を与える。その後、「[[Darkness|ダークネス]]」と名のつく[[Continuous Trap Card|永続罠カード]]が発動する毎に1000ポイントのダメージを与える。
 
|archetype1 = Darkness (archetype)
 
|archetype1 = Darkness (archetype)

Revision as of 19:04, 2 March 2012

Darkness 3
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
If this is the first card activated by "Infinity" and "Zero": ● Inflict 1000 damage to your opponent, then inflict an additional 1000 damage for each "Darkness" Continuous Trap Card that was activated after this card.