Difference between revisions of "Defense Zone"

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(official pt lore and name)
(Completed missing FR, DE, IT, SP info)
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{{CardTable2
 
{{CardTable2
 
| de_name              = Verteidigungszone
 
| de_name              = Verteidigungszone
| fr_name              =  
+
| fr_name              = Zone de Défense
 
| it_name              = Zona di Difesa
 
| it_name              = Zona di Difesa
 
| pt_name              = Zona de Defesa
 
| pt_name              = Zona de Defesa
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| lore                  = For each [[Monster Card|monster]] a player [[control]]s in their [[Main Monster Zone]], their [[Spell Card|Spells]]/[[Trap Card|Traps]] in the same [[column]] as that monster cannot be [[destroy]]ed by their opponent's [[card effect]]s, and their opponent cannot [[target]] them with card effects.
 
| lore                  = For each [[Monster Card|monster]] a player [[control]]s in their [[Main Monster Zone]], their [[Spell Card|Spells]]/[[Trap Card|Traps]] in the same [[column]] as that monster cannot be [[destroy]]ed by their opponent's [[card effect]]s, and their opponent cannot [[target]] them with card effects.
 
| de_lore              = Für jedes Monster, das ein Spieler in seiner Main-Monsterzone kontrolliert, können seine Zauber/Fallen in derselben Spalte wie das Monster nicht durch Karteneffekte seines Gegners zerstört werden, und sein Gegner kann sie nicht als Ziel für Karteneffekte wählen.
 
| de_lore              = Für jedes Monster, das ein Spieler in seiner Main-Monsterzone kontrolliert, können seine Zauber/Fallen in derselben Spalte wie das Monster nicht durch Karteneffekte seines Gegners zerstört werden, und sein Gegner kann sie nicht als Ziel für Karteneffekte wählen.
| fr_lore              =  
+
| fr_lore              = Pour chaque monstre qu'un joueur contrôle dans sa Zone Monstre Main, ses Magies/Pièges dans la même colonne que le monstre ne peuvent pas être détruits par des effets de carte de son adversaire, et son adversaire ne peut pas les cibler avec des effets de carte.
 
| it_lore              = Per ogni mostro controllato da un giocatore nella sua Zona Mostri Main, le sue Magie/Trappole nella stessa colonna di quel mostro non possono essere distrutte dagli effetti delle carte del suo avversario, e il suo avversario non può sceglierle come bersaglio con gli effetti delle carte.
 
| it_lore              = Per ogni mostro controllato da un giocatore nella sua Zona Mostri Main, le sue Magie/Trappole nella stessa colonna di quel mostro non possono essere distrutte dagli effetti delle carte del suo avversario, e il suo avversario non può sceglierle come bersaglio con gli effetti delle carte.
 
| pt_lore              = Para cada monstro que um duelista controla em sua Zona de Monstros Principal, suas Magias/Armadilhas na mesma coluna que esse monstro não poder ser destruídas por efeitos de card do seu oponente e seu oponente não pode escolhê-las como alvo de efeitos de card.
 
| pt_lore              = Para cada monstro que um duelista controla em sua Zona de Monstros Principal, suas Magias/Armadilhas na mesma coluna que esse monstro não poder ser destruídas por efeitos de card do seu oponente e seu oponente não pode escolhê-las como alvo de efeitos de card.

Revision as of 18:25, 21 December 2017

Defense Zone
Japanese
ディフェンスゾーン
Rōmaji
Difensuzōn
DefenseZone-COTD-EN-SP-1E.png
Card type Spell
Property Field
Effect types

Status
For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Miscellaneous
Column

Other languages

Language NameCard text
French Zone de DéfensePour chaque monstre qu'un joueur contrôle dans sa Zone Monstre Main, ses Magies/Pièges dans la même colonne que le monstre ne peuvent pas être détruits par des effets de carte de son adversaire, et son adversaire ne peut pas les cibler avec des effets de carte.
German VerteidigungszoneFür jedes Monster, das ein Spieler in seiner Main-Monsterzone kontrolliert, können seine Zauber/Fallen in derselben Spalte wie das Monster nicht durch Karteneffekte seines Gegners zerstört werden, und sein Gegner kann sie nicht als Ziel für Karteneffekte wählen.
Italian Zona di DifesaPer ogni mostro controllato da un giocatore nella sua Zona Mostri Main, le sue Magie/Trappole nella stessa colonna di quel mostro non possono essere distrutte dagli effetti delle carte del suo avversario, e il suo avversario non può sceglierle come bersaglio con gli effetti delle carte.
Portuguese Zona de DefesaPara cada monstro que um duelista controla em sua Zona de Monstros Principal, suas Magias/Armadilhas na mesma coluna que esse monstro não poder ser destruídas por efeitos de card do seu oponente e seu oponente não pode escolhê-las como alvo de efeitos de card.
Spanish Zona de DefensaPor cada monstruo que un jugador controle en su Zona de Monstruo Principal, sus Magias/Trampas en la misma columna que ese monstruo no pueden ser destruidas por efectos de cartas del adversario, y su adversario no puede seleccionarlas como objetivos para efectos de cartas.
Japanese ディフェンスゾーン①:以下の効果はお互いのプレイヤーに適用される。●自分のメインモンスターゾーンにモンスターが存在する場合、同じ縦列の自分の魔法&罠ゾーンのカードは相手の効果の対象にならず、相手の効果では破壊されない。
Difensuzōn
Korean 디펜스존① : 이하의 효과는 양쪽 플레이어에게 적용된다. ● 자신 메인 몬스터 존에 몬스터가 존재할 경우, 같은 세로열인 자신의 마법 & 함정 존의 카드는 상대 효과의 대상이 되지 않으며, 상대 효과로는 파괴되지 않는다.

Sets in other languages

French

  • No set name provided at non-empty input line 1.
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ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
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ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
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ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
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  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Defense Zone (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19