Difference between revisions of "End Step"

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(Breakdown of the End Step: fix parameter name)
 
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{{Infobox/Archetype/Start}}
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{{Infobox/Archetype/ExtendedName
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| kanji              = エンドステップ
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| romaji              = Endosuteppu
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| english            = End Step
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| french              = End Step
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| german              = End Step
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| italian            = End Step
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| korean              = 엔드 스텝 ''Endeu Seutep''
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| chinese            = 結束步驟 ''Jiéshù Bùzhòu / Git3 cuk1 Bou6 zaau6''
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| spanish            = End Step
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| portuguese          = Etapa Final
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}}
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{{Infobox/Archetype/End}}
 
{{Turn Structure}}
 
{{Turn Structure}}
  
Once all battles have been resolved by repeating the [[Battle Step]] and [[Damage Step]] Sub-Phases, the [[Turn Player]] may declare an end to the [[Battle Phase]], resulting in the '''End Step''' (エンドステップ, Endosuteppu).
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The '''End Step''' (Japanese: エンドステップ ''Endosuteppu'') is the last step in the [[Battle Phase]]. It is also commonly referred to in card effects as "the end of the Battle Phase".<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [A-C&#93;  |publisher=UDE  |at=Ambush Fangs  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C  |archivedate=17 February 2009}}</ref>
  
Either player may activate [[Trap Card]]s, monsters' effects like "[[Alien Mother]]", "[[Miracle Flipper]]", "[[Galaxy-Eyes Photon Dragon]]", "[[Sword Hunter]]", "[[Scrap Worm]]", "[[Protector of the Founders, Tyrus]]", "[[Dark Diviner]]" and/or [[Quick-Play Spell Card]]s at this time. The effects of "[[Gladiator Beast]]" monsters also take place during the End Step.
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The End Step is traditionally entered from the [[Battle Step]], although card effects may force it to be entered from the [[Start Step]] instead (such as those of "[[Electromagnetic Turtle]]" and "[[Scrubbed Raid]]"). If the Battle Phase is skipped to another [[phase]] due to a card effect like "[[Flashbang]]" or "[[Neko Mane King]]", the End Step is never entered.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [F-H&#93;  |publisher=UDE  |at=Flashbang  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H  |archivedate=26 February 2009}}</ref><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [F-H&#93;  |publisher=UDE  |at=Helpoemer  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H  |archivedate=26 February 2009}}</ref>
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==Breakdown of the End Step==
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* [[Fast effect]]s and appropriate [[Trigger Effect|Trigger]]/[[Trigger-like Effect]]s may be activated here, such as the effects of "[[Ancient Forest]]", "[[Gladiator Beast]]" monsters, and "[[Skull Conductor]]", as per the rules of [[fast effect timing]].<ref>{{cite book  |last=Konami  |title=Absolute Powerforce Sneak Peek – Card Rulings (version 1.0)  |url=http://www.yugioh-card.com/en/gameplay/rulings/ABPF_sneak_ruling.pdf  |date=5 February 2010  |at=Skull Conductor}}</ref>
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** Cards that would force an extra [[battle]] and make that battle proceed to [[damage calculation]], such as "[[Equip Shot]]", cannot be activated by this point.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E  |title=Individual Card Rulings [D-E&#93;  |publisher=UDE  |at=Equip Shot  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E  |archivedate=18 February 2009}}</ref>
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** Cards/effects that would negate a future attack, such as "[[Necro Gardna]]" and "[[Hero Barrier]]", cannot be activated by this point.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=L&last=O  |title=Individual Card Rulings [L-O&#93;  |publisher=UDE  |at=Necro Gardna  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090220023927/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=L&last=O  |archivedate=20 February 2009}}</ref>
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** Cards/effects that would end the [[Battle Phase]] (making the Battle Phase proceed to the End Step),<ref>{{cite book  |last=Konami  |title=Absolute Powerforce – Card Rulings (version 1.0)  |url=http://www.yugioh-card.com/en/gameplay/rulings/ABPF_sneak_ruling.pdf  |date=5 February 2010  |at=Battle Fader}}</ref> such as "[[Black Cat-astrophe]]" and "[[Electromagnetic Turtle]]", cannot be activated by this point.<ref>{{cite web  |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=11914&request_locale=ja  |title=Q&A » 黒猫の睨み  |publisher=Konami  |language=Japanese  |trans-title=Q&A » Black Cat-astrophe  |date=16 May 2015  |accessdate=17 March 2016}}</ref>
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==References==
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<references/>
  
 
{{Gameplay}}
 
{{Gameplay}}
  
 
[[Category:Phases and Steps]]
 
[[Category:Phases and Steps]]

Latest revision as of 04:08, 7 October 2018

End Step

Japanese

エンドステップ

Japanese (romanized)

Endosuteppu

English

End Step

Draw PhaseStandby PhaseMain Phase 1Battle PhaseMain Phase 2End PhaseStart StepBattle StepDamage StepEnd StepTurn Structure Chart
Order of a turn.

The End Step (Japanese: エンドステップ Endosuteppu) is the last step in the Battle Phase. It is also commonly referred to in card effects as "the end of the Battle Phase".[1]

The End Step is traditionally entered from the Battle Step, although card effects may force it to be entered from the Start Step instead (such as those of "Electromagnetic Turtle" and "Scrubbed Raid"). If the Battle Phase is skipped to another phase due to a card effect like "Flashbang" or "Neko Mane King", the End Step is never entered.[2][3]

Breakdown of the End Step[edit]

References[edit]

  1. "Individual Card Rulings [A-C]". UDE. Ambush Fangs. Archived from the original on 17 February 2009. Retrieved 2 December 2015.
  2. "Individual Card Rulings [F-H]". UDE. Flashbang. Archived from the original on 26 February 2009. Retrieved 2 December 2015.
  3. "Individual Card Rulings [F-H]". UDE. Helpoemer. Archived from the original on 26 February 2009. Retrieved 2 December 2015.
  4. Konami (5 February 2010). Absolute Powerforce Sneak Peek – Card Rulings (version 1.0) (PDF). Skull Conductor.
  5. "Individual Card Rulings [D-E]". UDE. Equip Shot. Archived from the original on 18 February 2009. Retrieved 2 December 2015.
  6. "Individual Card Rulings [L-O]". UDE. Necro Gardna. Archived from the original on 20 February 2009. Retrieved 2 December 2015.
  7. Konami (5 February 2010). Absolute Powerforce – Card Rulings (version 1.0) (PDF). Battle Fader.
  8. "Q&A » 黒猫の睨み" [Q&A » Black Cat-astrophe] (in Japanese). Konami. 16 May 2015. Retrieved 17 March 2016.