End Step

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Revision as of 19:28, 30 May 2011 by Wasn't (talk)
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Order of a Turn:

Once all battles have been resolved by repeating the Battle Step and Damage Step Sub-Phases, the Turn Player may declare an end to the Battle Phase, resulting in the End Step.

Either player may activate Trap Cards, monsters' effects like "Alien Mother", "Sword Hunter", "Scrap Worm", "Protector of the Founders, Tyrus", "Dark Diviner" and/or Quick-Play Spell Cards at this time. The effects of Gladiator Beast monsters also take place during the End Step.