Face-down

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Face-down

Japanese

うらがわひょう

Japanese (ruby)

うらがわひょうじ

Japanese (base text)

裏側表示

Japanese (romanized)

Uragawa Hyōji

Japanese (translated)

face-down-displayed

English

face-down

A horizontal face-down card
A vertical face-down card

Face-down (うらがわひょう Uragawa hyōji "face-down-displayed") is a position in which a card's backing is visible; as the term "face-down" suggests, the card's face is placed against the playing surface, preventing it from being seen. This is the opposite of face-up.

Face-down cards have no properties (name, Attribute, Type, Level/Rank, ATK, DEF, effect) until they are changed to face-up. A face-down card being looked at or revealed is still considered face-down (although its properties can be determined by card effects while being revealed) and is returned to its original position once the player(s) have finished viewing it.

In Yu-Gi-Oh! ARC-V, small orbs with glowing red eyes appear on top of face-down monsters.

In the Decks

Each player's Main and Extra Deck is placed face-down in their respective zone at the start of each game.

Face-down cards in the Main Deck cannot be looked at by either player, except by a card effect. Face-down cards in the Extra Deck can be looked at by their possessor at any time, but cannot be looked at by their opponent.

On the field

During a game, cards are normally placed face-down by Setting them. Face-down cards on the field can be looked at by their controllor at any time, but cannot be looked at by their opponent.

Monster Cards can be Normal Set in face-down Defense Position (it is not possible for monsters to be in face-down Attack Position). Prior to its functional erratum at the start of Yu-Gi-Oh! ARC-V, "Darkness Approaches" could cause a monster to be placed in face-down Attack Position; additionally, the anime-only "Miracle Silk Hat" allows monsters to be in face-down Attack Position

Face-down Monster Cards cannot be equipped with Equip Cards; if a monster equipped with an Equip Card(s) is flipped face-down, the Equip Card(s) equipped to that flipped monster is destroyed.

Spell and Trap Cards can be Set in the Spell & Trap Zones or the Field Zone (in the case of Field Spell Cards). Quick-Play Spell Cards and Trap Cards cannot be activated during the turn they are Set. It is not possible to Set Pendulum Monsters in Pendulum Zones.

Banished

Some card effects can banish cards face-down. Cards that are banished face-down can be looked at by their possessor at any time, but cannot be looked at by their opponent. However, the number of banished cards (including face-down banished cards) is public knowledge.