Difference between revisions of "Forum:List of cards to side in against common decks"

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m (Fixed an old problem, not that anyone but me uses this page, hyuk)
(List)
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<font size="1" color="#888">''Note: Both tables must be open (shown) for this to work''</font>
 
<font size="1" color="#888">''Note: Both tables must be open (shown) for this to work''</font>
* [[#C_Chaos_Dragon|Chaos Dragon]]
 
 
* [[#C_Dino_Rabbit|Dino Rabbit]]
 
* [[#C_Dino_Rabbit|Dino Rabbit]]
* [[#C_Hieratic|Hieratic]]
 
* [[#C_Geargia|Geargia]]
 
* [[#C_Inzektor|Inzektor]]
 
* [[#C_Laval|Laval]]
 
 
* [[#C_Mermail/Atlantean|Mermail / Atlantean]]
 
* [[#C_Mermail/Atlantean|Mermail / Atlantean]]
 
* [[#C_Wind-Up|Wind-Up]]
 
* [[#C_Wind-Up|Wind-Up]]
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|
 
|
 
* [[#C_Agent_Angel|Agent]]
 
* [[#C_Agent_Angel|Agent]]
* [[#C_Chain_Burn|Chain Burn]]
+
* [[#C_Chaos_Dragon|Chaos Dragon]]
* [[#C_Dark_World|Dark World]]
+
* [[#C_Inzektor|Inzektor]]
* [[#C_Evol|Evol]]
+
* [[#C_Madolche|Madolche]]
* [[#C_HERO_Beat|HERO_Beat]]
 
* [[#C_Lightsworn|Lightsworn]]
 
* [[#C_Six_Samurai|Six Samurai]]
 
* [[#C_Twilight|Twilight]]
 
 
|-
 
|-
 
| [[#C_Tier_3|Tier 3]]
 
| [[#C_Tier_3|Tier 3]]
 
|
 
|
* [[#C_Blackwing|Blackwing]]
 
* [[#C_Exodia_OTK|Exodia OTK]]
 
* [[#C_Gadgets/Machina_Gadget|Gadgets / Machina Gadget]]
 
 
* [[#C_Gravekeeper's|Gravekeeper's]]
 
* [[#C_Gravekeeper's|Gravekeeper's]]
* [[#C_Scrap|Scrap]]
+
* [[#C_HERO_Beat|HERO_Beat]]
* [[#C_X-Saber|X-Saber]]
+
* [[#C_Six_Samurai|Six Samurai]]
 
|-
 
|-
 
| [[#C_Other_Themed_Decks|Other Themed Decks]]
 
| [[#C_Other_Themed_Decks|Other Themed Decks]]
 
|
 
|
 
* [[#C_Batteryman|Batteryman]]
 
* [[#C_Batteryman|Batteryman]]
 +
* [[#C_Blackwing|Blackwing]]
 +
* [[#C_Chain_Burn|Chain Burn]]
 
* [[#C_Cyber_Dragon_OTK|Cyber Dragon OTK]]
 
* [[#C_Cyber_Dragon_OTK|Cyber Dragon OTK]]
 +
* [[#C_Dark_World|Dark World]]
 
* [[#C_Disaster_Dragon/Hopeless_Dragon|Disaster Dragon / Hopeless Dragon]]
 
* [[#C_Disaster_Dragon/Hopeless_Dragon|Disaster Dragon / Hopeless Dragon]]
 
* [[#C_Dragunity|Dragunity]]
 
* [[#C_Dragunity|Dragunity]]
 
* [[#C_Evil_Hero_Dark_Gaia_OTK|Evil Hero Dark Gaia OTK]]
 
* [[#C_Evil_Hero_Dark_Gaia_OTK|Evil Hero Dark Gaia OTK]]
 +
* [[#C_Evol|Evol]]
 +
* [[#C_Exodia_OTK|Exodia OTK]]
 
* [[#C_Fabled|Fabled]]
 
* [[#C_Fabled|Fabled]]
 
* [[#C_Fish|Fish]]
 
* [[#C_Fish|Fish]]
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* [[#C_Frognarchs/Sea_Lancer|Frognarchs / Sea Lancer]]
 
* [[#C_Frognarchs/Sea_Lancer|Frognarchs / Sea Lancer]]
 
* [[#C_Frogs|Frogs]]
 
* [[#C_Frogs|Frogs]]
 +
* [[#C_Gadgets/Machina_Gadget|Gadgets / Machina Gadget]]
 +
* [[#C_Geargia|Geargia]]
 
* [[#C_Gemini_City|Miracle Gemini]]
 
* [[#C_Gemini_City|Miracle Gemini]]
 
* [[#C_Gladiator_Beasts|Gladiator Beasts]]
 
* [[#C_Gladiator_Beasts|Gladiator Beasts]]
 
* [[#C_Heralds|Heralds]]
 
* [[#C_Heralds|Heralds]]
 +
* [[#C_Hieratic|Hieratic]]
 
* [[#C_Infernity|Infernity]]
 
* [[#C_Infernity|Infernity]]
 
* [[#C_Karakuri|Karakuri]]
 
* [[#C_Karakuri|Karakuri]]
 +
* [[#C_Laval|Laval]]
 +
* [[#C_Lightsworn|Lightsworn]]
 
* [[#C_Monarchs|Monarchs]]
 
* [[#C_Monarchs|Monarchs]]
 
* [[#C_Morphtronics|Morphtronics]]
 
* [[#C_Morphtronics|Morphtronics]]
 
* [[#C_Plants/Naturia|Plants / Naturia]]
 
* [[#C_Plants/Naturia|Plants / Naturia]]
 
* [[#C_Quickdraw_Plants|Quickdraw Plants (Quickdraw DandyWarrior)]]
 
* [[#C_Quickdraw_Plants|Quickdraw Plants (Quickdraw DandyWarrior)]]
 +
* [[#C_Scrap|Scrap]]
 
* [[#C_Steelswarm|Steelswarm]]
 
* [[#C_Steelswarm|Steelswarm]]
 +
* [[#C_Twilight|Twilight]]
 +
* [[#C_X-Saber|X-Saber]]
 
* [[#C_Zombies|Zombies]]
 
* [[#C_Zombies|Zombies]]
 
|}
 
|}
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|-
 
|-
 
! colspan=4 |<span id="C_Tier_1">Tier 1</span>
 
! colspan=4 |<span id="C_Tier_1">Tier 1</span>
|-
 
| <span id="C_Chaos_Dragon">[[Chaos Dragon]]</span> || + || [[Vanity's Fiend]] || This Deck focuses heavily on Special Summons, however it can be bypassed by [[Ryko, Lightsworn Hunter]].
 
|-
 
| [[Chaos Dragon]] || + || [[Shadow-Imprisoning Mirror]] || Negates (and then prevents) the effects of [[REDMD]], [[Dark Armed Dragon]], and [[Chaos Sorcerer]], however it can be bypassed with [[Ryko]] or [[Lyla]] and doesn't stop [[Darkflare Dragon]] from dumping [[Dragon]]s.
 
|-
 
| [[Chaos Dragon]] || + || [[Light-Imprisoning Mirror]] || Negates (and then prevents) the effects of [[Lightpulsar Dragon]], [[Eclipse Wyvern]] (when first sent to the Graveyard), and any [[Lightsworn]]s they run.
 
|-
 
| [[Chaos Dragon]] || + || [[Macro Cosmos]] || This Deck focuses heavily on the Graveyard, however it can be bypassed with [[Ryko]] or [[Lyla]].
 
|-
 
| [[Chaos Dragon]] || + || [[Imperial Iron Wall]] || Stops [[REDMD]], [[Lightpulsar Dragon|Lightpulsar]], [[Darkflare Dragon|Darkflare]], [[Chaos Sorcerer]] and [[Black Luster Soldier - Envoy of the Beginning|BLS - Envoy]] from Summoning themselves, and blocks the effects of [[Eclipse Wyvern]] and [[Dark Armed Dragon]], however it can be bypassed with [[Ryko]] or [[Lyla]].
 
|-
 
| [[Chaos Dragon]] || + || [[Skill Drain]] || Stops the effects of [[REDMD]] and [[Dark Armed Dragon]] as well as any [[Lightsworns]] they run.
 
|-
 
| [[Chaos Dragon]] || - || [[Chaos Trap Hole]] || Nearly all monsters used will be [[LIGHT]] or [[DARK]].
 
 
|-
 
|-
 
| <span id="C_Dino Rabbit">[[Dino Rabbit]]</span> || > || [[Gozen Match]] || Prevents [[Sabersaurus]] and [[Kabazauls]] from making [[Evolzar]]s. However, it does not affect [[Jurrac Guaiba]].
 
| <span id="C_Dino Rabbit">[[Dino Rabbit]]</span> || > || [[Gozen Match]] || Prevents [[Sabersaurus]] and [[Kabazauls]] from making [[Evolzar]]s. However, it does not affect [[Jurrac Guaiba]].
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| [[Dino Rabbit]] || - || [[Giant Trap Hole]] || Activate after [[Rescue Rabbit]] activates its effect to stop the Xyz summon.
 
| [[Dino Rabbit]] || - || [[Giant Trap Hole]] || Activate after [[Rescue Rabbit]] activates its effect to stop the Xyz summon.
 
|-
 
|-
| <span id="C_Hieratic">[[Hieratic]]</span> || > || [[Vanity's Fiend]] || This deck focuses heavily on Special Summons.
+
 
 +
| <span id="C_Mermail/Atlantean">[[Mermail]] / [[Atlantean]]</span> || > || [[Macro Cosmos]] || This deck focuses heavily on the Graveyard.
 +
|-
 +
| [[Mermail]] / [[Atlantean]] || > || [[Dimensional Fissure]] || This deck focuses heavily on the Graveyard.
 
|-
 
|-
| [[Hieratic]] || > || [[Fossil Dyna Pachycephalo]] || Their strongest monster will be [[Hieratic Dragon of Eset|Eset]] with 1000 ATK.
+
| [[Mermail]] / [[Atlantean]] || + || [[Soul Drain]] || This deck focuses on effects that activate in the Graveyard.
 
|-
 
|-
| [[Hieratic]] || > || [[Testudo erat Numen]] || Their strongest monster will be [[Hieratic Dragon of Eset|Eset]] with 1000 ATK.
+
| [[Mermail]] / [[Atlantean]] || + || [[The End of Anubis]] || This deck focuses on effects that activate in the Graveyard.
 
|-
 
|-
| [[Hieratic]] || + || [[Ally of Justice Quarantine]] || Until they draw [[REDMD]], they won't be doing much.
+
| [[Mermail]] / [[Atlantean]] || - || [[Banisher of the Radiance]] || This deck focuses heavily on the Graveyard.
 
|-
 
|-
| [[Hieratic]] || + || [[Dimensional Fissure]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
+
| [[Mermail]] / [[Atlantean]] || - || [[Debunk]] || This deck focuses on effects that activate in the Graveyard.
 
|-
 
|-
| [[Hieratic]] || + || [[Macro Cosmos]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
+
| [[Mermail]] / [[Atlantean]] || - || [[Mind Crush]] || They search for cards quite a lot, use this after they search for something.
 
|-
 
|-
| [[Hieratic]] || + || [[Light-Imprisoning Mirror]] || Restricts basically every monster in this deck, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
+
| [[Mermail]] / [[Atlantean]] || - || [[Thunder King Rai-Oh]] || Prevents [[Genex Undine]], [[Mermail Abysspike]] and [[Mermail Abyssmegalo]] from using their search effects. Can also negate a Synchro Summon from [[Deep-Sea Diva]].
 
|-
 
|-
| [[Hieratic]] || + || [[Mask of Restrict]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
+
| <span id="C_Wind-Up">[[Wind-Up]]</span> || > || [[Vanity's Fiend]] || This deck focuses heavily on Special Summons, however it can be bypassed by [[Fiendish Chain]].
 
|-
 
|-
| [[Hieratic]] || + || [[Soul Drain]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
+
| [[Wind-Up]] || > || [[Gozen Match]] || This deck uses all different Attributes.
 
|-
 
|-
| [[Hieratic]] || + || [[Deck Lockdown]] || This deck focuses heavily on Special Summons from the Deck.
+
| [[Wind-Up]] || > || [[Macro Cosmos]] || This deck focuses on the Graveyard. Unlike [[Dimensional Fissure]], this card also banishes monsters that are Xyz Material.
 
|-
 
|-
| [[Hieratic]] || + || [[Summon Limit]] || The deck needs several Special Summons to OTK, however it can by bypassed by [[A Wingbeat of Giant Dragon]].
+
| [[Wind-Up]] || > || [[Rivalry of Warlords]] || This deck uses many different Types.
 
|-
 
|-
| [[Hieratic]] || - || [[Absolute Crusader]] || Destroys a Level 5 or higher monster when it is Special Summoned.
+
| [[Wind-Up]] || > || [[Skill Drain]] || This deck focuses heavily on the effects of face-up monsters.
 
|-
 
|-
| [[Hieratic]] || - || [[Chain Disappearance]] || Banishes all of their [[Wattaildragon]] (when Summoned by the Tribute effect) or [[REDMD]] (when Summoned by [[Hieratic Dragon King of Atum]]).
+
| [[Wind-Up]] || + || [[Big Burn]] || This deck focuses on the Graveyard.
 
|-
 
|-
| [[Hieratic]] || - || [[Chaos Trap Hole]] || Almost all Summons are Light or Dark.
+
| [[Wind-Up]] || + || [[Dimensional Fissure]] || This deck focuses on the Graveyard.
 
|-
 
|-
| [[Hieratic]] || - || [[Debunk]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
+
| [[Wind-Up]] || + || [[Necrovalley]] || This deck focuses on the Graveyard.
 
|-
 
|-
| [[Hieratic]] || - || [[Different Dimension Ground]] || The deck relies on the Tribute effect that activates in the Graveyard.
+
| [[Wind-Up]] || + || [[King Tiger Wanghu]] || This deck relies on small monsters for Xyz Summons, however it can be bypassed by [[Fiendish Chain]].
 
|-
 
|-
| [[Hieratic]] || - || [[Skull Meister]] || The deck relies on the Tribute effect that activates in the Graveyard.
+
| [[Wind-Up]] || + || [[Summon Limit]] || This deck Special Summons many times in a turn.
 
|-
 
|-
| [[Hieratic]] || - || [[The End of Anubis]] || The deck relies on the Tribute effect that activates in the Graveyard.
+
| [[Wind-Up]] || - || [[Chain Disappearance]] || Banishes all of their [[Tour Guide]]s, Rats, or Magicians, though they can make [[Leviair]] to get them back.
 
|-
 
|-
| [[Hieratic]] || - || [[Thunder King Rai-Oh]] || Can negate the Special Summons of the big Hieratic monsters or the Xyz Monsters.
+
| [[Wind-Up]] || - || [[Cyber Dragon]] || To be used with [[Chimeratech Fortress Dragon]], since all of their Xyz Monsters are [[Machines]].
 
|-
 
|-
| [[Hieratic]] || - || [[Hunter of Black Feathers]] || Destroys monsters.
+
| [[Wind-Up]] || - || [[D.D. Crow]] || This deck focuses on the Graveyard.
 
|-
 
|-
| [[Hieratic]] || - || [[Mirror of Oaths]] || Destroys [[Wattaildragon]] (when Summoned by the Tribute effect) or [[REDMD]] (when Summoned by [[Hieratic Dragon King of Atum]]) and draws you 1 card, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
+
| [[Wind-Up]] || - || [[Doomcaliber Knight]] || This deck focuses heavily on the effects of face-up monsters.
 
|-
 
|-
| [[Hieratic]] || - || [[Morphing Jar 2|Morphing Jar #2]] || The deck swarms with Xyz and high-Level monsters, chances are your opponent won't get anything.
+
| [[Wind-Up]] || - || [[Effect Veiler]] || This deck focuses heavily on the effects of face-up monsters.
 
|-
 
|-
| <span id="C_Geargia"> [[Geargia]]</span> || + || [[Skill Drain]] || This Deck relies on the effects of face-up monsters to gain advantage.
+
| [[Wind-Up]] || - || [[Fiendish Chain]] || This deck focuses heavily on the effects of face-up monsters.
 
|-
 
|-
| [[Geargia]] || + || [[Thunder King Rai-Oh]] || This deck relies on adding cards from the Deck to the hand to gain card advantage, however it can't run over [[Geargiarmor]], so [[Geargiarsenal]] can destroy it eventually.
+
| [[Wind-Up]] || - || [[Maxx "C"]] || Nullifies the loop that discards your hand, by drawing you more cards than you're forced to discard.
 
|-
 
|-
| [[Geargia]] || - || [[Cyber Dragon]] || Used to make [[Chimeratech Fortress Dragon]] and clear their field.
+
| [[Wind-Up]] || - || [[Neko Mane King]] || If they hit this with Hunter, it ends their turn.
 
|-
 
|-
| [[Geargia]] || - || [[System Down]] || Removes them from play all their monsters on both the field and Graveyard. It does not Destroy. It's hilarious when used at the right moment.
+
| [[Wind-Up]] || - || [[Regenerating Mummy]] || If they discard it with [[Wind-Up Hunter|Hunter]], you'll get it back, and it has more ATK than most of their monsters.
 
|-
 
|-
| [[Geargia]] || - || [[Electric Virus]] || Acts as a [[Brain Control]], allowing you to get rid of a monster and then Synchro or Tribute it for one of your own.
+
| [[Wind-Up]] || - || [[Shadow-Imprisoning Mirror]] || Prevents the effects of [[Wind-Up Hunter]], [[Tour Guide]] and [[Tour Bus From the Underworld|Tour Bus]].
 
|-
 
|-
| [[Geargia]] || - || [[Hunter of Black Feathers]] || Destroys monsters.
+
| [[Wind-Up]] || - || [[Thunder King Rai-Oh]] || Stops [[Wind-Up Factory]] and can prevent a Special Summon, however it can be bypassed by [[Mind Control]].
 
|-
 
|-
| [[Geargia]] || - || [[Deck Devastation Virus]] || Eliminates most of their monsters.
+
! colspan=4 |<span id="C_Tier_2">Tier 2</span>
 
|-
 
|-
 
| <span id="C_Inzektor">[[Inzektor]]</span> || > || [[Macro Cosmos]] || Prevents monsters treated as Equip Cards from being sent to the Graveyard and blocks the recycling effect of [[Inzektor Sword - Zektkaliber|Zektkaliber]].
 
| <span id="C_Inzektor">[[Inzektor]]</span> || > || [[Macro Cosmos]] || Prevents monsters treated as Equip Cards from being sent to the Graveyard and blocks the recycling effect of [[Inzektor Sword - Zektkaliber|Zektkaliber]].
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| [[Inzektor]] || - || [[Safe Zone]] || When this is targeted by [[Inzektor Hornet|Hornet]], chain it to destroy your opponent's monster.
 
| [[Inzektor]] || - || [[Safe Zone]] || When this is targeted by [[Inzektor Hornet|Hornet]], chain it to destroy your opponent's monster.
 
|-
 
|-
| <span id="C_Laval">[[Laval]]</span> || > || [[Necrovalley]] || This Deck focuses heavily on the Graveyard. Blocks the effect of [[Laval Lakeside Lady]].
+
| <span id="C_Chaos_Dragon">[[Chaos Dragon]]</span> || + || [[Vanity's Fiend]] || This Deck focuses heavily on Special Summons, however it can be bypassed by [[Ryko, Lightsworn Hunter]].
 +
|-
 +
| [[Chaos Dragon]] || + || [[Shadow-Imprisoning Mirror]] || Negates (and then prevents) the effects of [[REDMD]], [[Dark Armed Dragon]], and [[Chaos Sorcerer]], however it can be bypassed with [[Ryko]] or [[Lyla]] and doesn't stop [[Darkflare Dragon]] from dumping [[Dragon]]s.
 +
|-
 +
| [[Chaos Dragon]] || + || [[Light-Imprisoning Mirror]] || Negates (and then prevents) the effects of [[Lightpulsar Dragon]], [[Eclipse Wyvern]] (when first sent to the Graveyard), and any [[Lightsworn]]s they run.
 +
|-
 +
| [[Chaos Dragon]] || + || [[Macro Cosmos]] || This Deck focuses heavily on the Graveyard, however it can be bypassed with [[Ryko]] or [[Lyla]].
 +
|-
 +
| [[Chaos Dragon]] || + || [[Imperial Iron Wall]] || Stops [[REDMD]], [[Lightpulsar Dragon|Lightpulsar]], [[Darkflare Dragon|Darkflare]], [[Chaos Sorcerer]] and [[Black Luster Soldier - Envoy of the Beginning|BLS - Envoy]] from Summoning themselves, and blocks the effects of [[Eclipse Wyvern]] and [[Dark Armed Dragon]], however it can be bypassed with [[Ryko]] or [[Lyla]].
 +
|-
 +
| [[Chaos Dragon]] || + || [[Skill Drain]] || Stops the effects of [[REDMD]] and [[Dark Armed Dragon]] as well as any [[Lightsworns]] they run.
 +
|-
 +
| [[Chaos Dragon]] || - || [[Chaos Trap Hole]] || Nearly all monsters used will be [[LIGHT]] or [[DARK]].
 +
|-
 +
| <span id="C_Agent_Angel">[[Agent]]</span> || > || [[Light-Imprisoning Mirror]] || Negates (and then prevents) the effects of most of the monsters in their deck.
 +
|-
 +
| [[Agent]] || - || [[Dimensional Fissure]] || If there is nothing in the Graveyard, Hyperion and Sangan can't use it's effect, Kristya and BLS Envoy can't be Special Summoned.
 +
|-
 +
| [[Agent]] || - || [[Macro Cosmos]] || If there is nothing in the Graveyard, Hyperion and Sangan can't use its effect, Kristya and BLS Envoy can't be Special Summoned.
 +
|-
 +
| [[Agent]] || - || [[Grave of the Super Ancient Organism]] || Stops Hyperion, BLS Envoy, Kristya, Trishula, Brionac, Stardust, etc.
 +
|-
 +
| [[Agent]] || - || [[Ally of Justice Core Destroyer]] || Unless it is the Chaos version, this card is a [[Catastor]] and can be Normal Summoned easily. It also cannot be [[Bottomless]]ed. However, they can Synchro Summon or use Hyperion's effect to get around it.
 +
|-
 +
| [[Agent]] || - || [[Ally of Justice Cycle Reader]] || Acts as a double [[D.D. Crow]].
 +
|-
 +
| [[Agent]] || - || [[Thunder King Rai-Oh]] || Prevents [[The Agent of Mystery - Earth]] and [[Sangan]]'s effect. Can negate the summon and destroy [[Master Hyperion]], [[Kristya]] and [[Black Luster Soldier - Envoy of the Beginning]].
 +
|-
 +
| [[Agent]] || - || [[Chain Disappearance]] || This is mainly used against [[The Agent of Mystery - Earth]], leaving them with much less Agents to use to Special Summon Hyperion. You can also use it to banish all their [[T.G. Striker]] and [[Mystical Shine Ball]]s if they use them.
 +
|-
 +
| [[Agent]] || - || [[Leeching the Light]] || Increases the ATK of all your monsters by a large amount, which can lead to an OTK.
 +
|-
 +
| [[Agent]] || - || [[Chaos Trap Hole]] || Almost all large Special Summons are Light or Dark.
 +
|-
 +
| [[Agent]] || - || [[Ally Salvo]] || If they don't blow it up with Hyperion, this card destroys any 2 of their cards.
 +
|-
 +
| [[Agent]] || - || [[Hunter of Black Feathers]] || Destroys monsters.
 +
|-
 +
! colspan=4 |<span id="C_Tier_3">Tier 3</span>
 +
|-
 +
| <span id="C_HERO_Beat">[[HERO Beat]]</span> || + || [[Gozen Match]] || This deck uses all Attributes, so this card would greatly hinder the deck, however it can be bypassed with [[Gemini Spark]].
 +
|-
 +
| [[HERO Beat]]  || + || [[Prohibition]] || Call [[Elemental HERO Neos Alius]] and you should shut down [[Gemini Spark]], [[Elemental HERO Bubbleman]], and [[Hero Blast]], slowing the Deck down significantly.
 +
|-
 +
| [[HERO Beat]]  || - || [[Warrior Elimination]] || Destroys most of their monsters, but watch out for [[Starlight Road]].
 +
|-
 +
| [[HERO Beat]]  || - || [[Royal Decree]] || This Deck relies heavily on Trap Cards.
 +
|-
 +
| [[HERO Beat]]  || - || [[Greenkappa]] || This Deck relies heavily on Trap Cards, however it can be bypassed with [[Forbidden Chalice]] and [[Skill Drain]].
 +
|-
 +
| <span id="C_Six_Samurai">[[Six Samurai]]</span> || > || [[Gozen Match]] || This deck uses all Attributes, so this card would greatly hinder the deck.
 +
|-
 +
| [[Six Samurai]] || + || [[Skill Drain]] || Although they can still swarm a bit, they can't maintain their field as easily. It leaves them with nothing bigger than a 1800 beatstick for the most part. Since [[Gateway of the Six]] is now Limited, their ATK can't be boosted much, and then can't maintain advantage as easily.
 +
|-
 +
| [[Six Samurai]] || - || [[Puppet Plant]] || Against this deck, this card is a [[Brain Control]].
 +
|-
 +
| [[Six Samurai]] || - || [[Warrior Elimination]] || No cost and destroys all your opponent's monsters.
 +
|-
 +
| [[Six Samurai]] || - || [[Kinetic Soldier]] || All their monsters will be Warriors, who doesn't like a no tribute 3350 ATK monster?
 +
|-
 +
| [[Six Samurai]] || - || [[Fossil Dyna Pachycephalo]] || Destroys most of their monsters (since they'll have a swarm of Special Summoned monsters).
 +
|-
 +
| [[Six Samurai]] || - || [[Dust Tornado]] || Mainly used to destroy [[Gateway of the Six]] and [[Six Samurai United]].
 +
|-
 +
| [[Six Samurai]] || - || [[Fairy Wind]] || Mainly used to destroy [[Gateway of the Six]] and [[Six Samurai United]].
 +
|-
 +
| [[Six Samurai]] || - || [[Spell Shattering Arrow]] || Mainly used to destroy [[Gateway of the Six]] and [[Six Samurai United]].
 +
|-
 +
 
 +
| <span id="C_Gravekeeper's">[[Gravekeeper's]]</span> || + || [[Consecrated Light]] || Disables [[Gravekeeper's Spy|Spies]], [[Gravekeeper's Descendant|Descendants]], [[Gravekeeper's Recruiter|Recruiters]] Etc. This card can be attacked with [[Gravekeeper's Commandant]] because its [[Attribute]] is [[EARTH]].
 +
|-
 +
| [[Gravekeeper's]] || + || [[Cursed Seal of the Forbidden Spell]] || Permanently shut down [[Necrovalley]] (which also shuts down [[Royal Tribute]]) or [[Gravekeeper's Stele]].
 +
|-
 +
| [[Gravekeeper's]] || + || [[Field Barrier]] || Prevents Necrovalley from being played.
 +
|-
 +
| [[Gravekeeper's]] || - || [[4-Starred Ladybug of Doom]] || Destroys all commonly used Gravekeeper's monsters other than Recruiter.
 +
|-
 +
| [[Gravekeeper's]] || - || [[Nobleman of Crossout]] || Gets rid off all their [[Gravekeeper's Spy|Spies]] and [[Gravekeeper's Guard|Guards]].
 
|-
 
|-
| [[Laval]] || > || [[Vanity's Fiend]] || This Deck focuses heavily on Special Summons.
+
| [[Gravekeeper's]] || - || [[Shadow-Imprisoning Mirror]] || Stops [[Gravekeeper's Descendant|Descendant]], [[Gravekeeper's Spy|Spy]], [[Gravekeeper's Assailant|Assailant]] and [[Gravekeeper's Recruiter|Recruiter]].
 
|-
 
|-
| [[Laval]] || > || [[Testudo erat Numen]] || This Deck focuses heavily on Special Summons.
+
| [[Gravekeeper's]] || - || [[Closed Forest]] || Seals off [[Necrovalley]] for a long while.
 
|-
 
|-
| [[Laval]] || > || [[Royal Prison]] || To block [[Rekindling]].
+
| [[Gravekeeper's]] || - || [[Dimensional Prison]] || Stops [[Gravekeeper's Visionary|Visionary]] and [[Gravekeeper's Recruiter|Recruiter]].
 
|-
 
|-
| [[Laval]] || > || [[Prohibition]] || To block [[Rekindling]] or [[Molten Transmission Field]].
+
| [[Gravekeeper's]] || - || [[Puppet Plant]] || Against this deck, this card is a [[Brain Control]].
 
|-
 
|-
| [[Laval]] || + || [[Macro Cosmos]] || This deck focuses heavily on the Graveyard, however it can be bypassed with [[Laval Cannon]].
+
| [[Gravekeeper's]] || - || [[Dust Tornado]] || If you have problems with [[Necrovalley]].
 
|-
 
|-
| [[Laval]] || + || [[Dimensional Fissure]] || This deck focuses heavily on the Graveyard, however it can be bypassed with [[Laval Cannon]].
+
| [[Gravekeeper's]] || - || [[Gemini Imps]] || If you often get hit by [[Royal Tribute]] during the first turn or so, you could try some of these.
 
|-
 
|-
| [[Laval]] || + || [[Cursed Seal of the Forbidden Spell]] || Permanently stops [[Rekindling]] or [[Molten Transmission Field]], however it can be bypassed by [[Laval Lakeside Lady]].
+
| [[Gravekeeper's]] || - || [[Goldd, Wu-Lord of Dark World]] || If you often get hit by [[Royal Tribute]] during the first turn or so, you could try some of these.
 
|-
 
|-
| [[Laval]] || - || [[Soul Drain]] || Blocks the effects of [[Tender of the Laval Volcano]] and [[Laval Lakeside Lady]].
+
| [[Gravekeeper's]] || - || [[Sillva, Warlord of Dark World]] || If you often get hit by [[Royal Tribute]] during the first turn or so, you could try some of these.
 
|-
 
|-
| [[Laval]] || - || [[The End of Anubis]] || Blocks the effects of [[Tender of the Laval Volcano]] and [[Laval Lakeside Lady]].
+
| [[Gravekeeper's]] || - || [[Reign-Beaux, Overlord of Dark World]] || If you often get hit by [[Royal Tribute]] during the first turn or so, you could try some of these.
 
|-
 
|-
| [[Laval]] || - || [[Different Dimension Ground]] || Chain to [[Molten Transmission Field]] to hinder their general tactics.
+
| [[Gravekeeper's]] || - || [[Ceasefire]] || Stops [[Gravekeeper's Spy|Spy]] and [[Gravekeeper's Guard|Guard]], then takes out a large chunk of the opponent's Life Points.
 
|-
 
|-
| [[Laval]] || - || [[D.D. Crow]] || Interferes with [[Rekindling]]. However, they can retrieve the banished monster with [[Laval Cannon]].
+
| [[Gravekeeper's]] || - || [[Last Day of Witch]] || Probably works best if comboed with the above card. But be aware that they could regain advantage with [[Gravekeeper's Stele]], and Visionary can be protected against this card.
 
|-
 
|-
| [[Laval]] || - || [[Skull Meister]] || Negates the effects of [[Tender of the Laval Volcano]] and [[Laval Lakeside Lady]].
+
! colspan=4 |<span id="C_Other_Themed_Decks">Other Themed Decks</span>
 
|-
 
|-
| [[Laval]] || - || [[Crevice Into the Different Dimension]] || Interferes with [[Rekindling]]. However, they can retrieve a banished monster with [[Laval Cannon]].
+
| <span id="C_Hieratic">[[Hieratic]]</span> || > || [[Vanity's Fiend]] || This deck focuses heavily on Special Summons.
 
|-
 
|-
| [[Laval]] || - || [[Debunk]] || This deck focuses on effects that activate in the hand and in the Graveyard, however it can be bypassed with [[Laval Lakeside Lady]] and the banished monster can be retrieved with [[Laval Cannon]].
+
| [[Hieratic]] || > || [[Fossil Dyna Pachycephalo]] || Their strongest monster will be [[Hieratic Dragon of Eset|Eset]] with 1000 ATK.
 
|-
 
|-
| [[Laval]] || - || [[Volcanic Queen]] || If they Summon [[Shooting Quasar Dragon]] on the first turn, you can Tribute it for this card and your opponent will [[miss the timing]] to Summon [[Shooting Star Dragon]].
+
| [[Hieratic]] || > || [[Testudo erat Numen]] || Their strongest monster will be [[Hieratic Dragon of Eset|Eset]] with 1000 ATK.
 
|-
 
|-
| <span id="C_Mermail/Atlantean">[[Mermail]] / [[Atlantean]]</span> || > || [[Macro Cosmos]] || This deck focuses heavily on the Graveyard.
+
| [[Hieratic]] || + || [[Ally of Justice Quarantine]] || Until they draw [[REDMD]], they won't be doing much.
 
|-
 
|-
| [[Mermail]] / [[Atlantean]] || > || [[Dimensional Fissure]] || This deck focuses heavily on the Graveyard.
+
| [[Hieratic]] || + || [[Dimensional Fissure]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
 
|-
 
|-
| [[Mermail]] / [[Atlantean]] || + || [[Soul Drain]] || This deck focuses on effects that activate in the Graveyard.
+
| [[Hieratic]] || + || [[Macro Cosmos]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
 
|-
 
|-
| [[Mermail]] / [[Atlantean]] || + || [[The End of Anubis]] || This deck focuses on effects that activate in the Graveyard.
+
| [[Hieratic]] || + || [[Light-Imprisoning Mirror]] || Restricts basically every monster in this deck, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
 
|-
 
|-
| [[Mermail]] / [[Atlantean]] || - || [[Banisher of the Radiance]] || This deck focuses heavily on the Graveyard.
+
| [[Hieratic]] || + || [[Mask of Restrict]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
 
|-
 
|-
| [[Mermail]] / [[Atlantean]] || - || [[Debunk]] || This deck focuses on effects that activate in the Graveyard.
+
| [[Hieratic]] || + || [[Soul Drain]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
 
|-
 
|-
| [[Mermail]] / [[Atlantean]] || - || [[Mind Crush]] || They search for cards quite a lot, use this after they search for something.
+
| [[Hieratic]] || + || [[Deck Lockdown]] || This deck focuses heavily on Special Summons from the Deck.
 
|-
 
|-
| [[Mermail]] / [[Atlantean]] || - || [[Thunder King Rai-Oh]] || Prevents [[Genex Undine]], [[Mermail Abysspike]] and [[Mermail Abyssmegalo]] from using their search effects. Can also negate a Synchro Summon from [[Deep-Sea Diva]].
+
| [[Hieratic]] || + || [[Summon Limit]] || The deck needs several Special Summons to OTK, however it can by bypassed by [[A Wingbeat of Giant Dragon]].
 
|-
 
|-
| <span id="C_Wind-Up">[[Wind-Up]]</span> || > || [[Vanity's Fiend]] || This deck focuses heavily on Special Summons, however it can be bypassed by [[Fiendish Chain]].
+
| [[Hieratic]] || - || [[Absolute Crusader]] || Destroys a Level 5 or higher monster when it is Special Summoned.
 
|-
 
|-
| [[Wind-Up]] || > || [[Gozen Match]] || This deck uses all different Attributes.
+
| [[Hieratic]] || - || [[Chain Disappearance]] || Banishes all of their [[Wattaildragon]] (when Summoned by the Tribute effect) or [[REDMD]] (when Summoned by [[Hieratic Dragon King of Atum]]).
 
|-
 
|-
| [[Wind-Up]] || > || [[Macro Cosmos]] || This deck focuses on the Graveyard. Unlike [[Dimensional Fissure]], this card also banishes monsters that are Xyz Material.
+
| [[Hieratic]] || - || [[Chaos Trap Hole]] || Almost all Summons are Light or Dark.
 
|-
 
|-
| [[Wind-Up]] || > || [[Rivalry of Warlords]] || This deck uses many different Types.
+
| [[Hieratic]] || - || [[Debunk]] || The deck relies on the Tribute effect that activates in the Graveyard, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
 
|-
 
|-
| [[Wind-Up]] || > || [[Skill Drain]] || This deck focuses heavily on the effects of face-up monsters.
+
| [[Hieratic]] || - || [[Different Dimension Ground]] || The deck relies on the Tribute effect that activates in the Graveyard.
 
|-
 
|-
| [[Wind-Up]] || + || [[Big Burn]] || This deck focuses on the Graveyard.
+
| [[Hieratic]] || - || [[Skull Meister]] || The deck relies on the Tribute effect that activates in the Graveyard.
 
|-
 
|-
| [[Wind-Up]] || + || [[Dimensional Fissure]] || This deck focuses on the Graveyard.
+
| [[Hieratic]] || - || [[The End of Anubis]] || The deck relies on the Tribute effect that activates in the Graveyard.
 
|-
 
|-
| [[Wind-Up]] || + || [[Necrovalley]] || This deck focuses on the Graveyard.
+
| [[Hieratic]] || - || [[Thunder King Rai-Oh]] || Can negate the Special Summons of the big Hieratic monsters or the Xyz Monsters.
 
|-
 
|-
| [[Wind-Up]] || + || [[King Tiger Wanghu]] || This deck relies on small monsters for Xyz Summons, however it can be bypassed by [[Fiendish Chain]].
+
| [[Hieratic]] || - || [[Hunter of Black Feathers]] || Destroys monsters.
 
|-
 
|-
| [[Wind-Up]] || + || [[Summon Limit]] || This deck Special Summons many times in a turn.
+
| [[Hieratic]] || - || [[Mirror of Oaths]] || Destroys [[Wattaildragon]] (when Summoned by the Tribute effect) or [[REDMD]] (when Summoned by [[Hieratic Dragon King of Atum]]) and draws you 1 card, however it can be bypassed by [[A Wingbeat of Giant Dragon]].
 
|-
 
|-
| [[Wind-Up]] || - || [[Chain Disappearance]] || Banishes all of their [[Tour Guide]]s, Rats, or Magicians, though they can make [[Leviair]] to get them back.
+
| [[Hieratic]] || - || [[Morphing Jar 2|Morphing Jar #2]] || The deck swarms with Xyz and high-Level monsters, chances are your opponent won't get anything.
 
|-
 
|-
| [[Wind-Up]] || - || [[Cyber Dragon]] || To be used with [[Chimeratech Fortress Dragon]], since all of their Xyz Monsters are [[Machines]].
+
| <span id="C_Geargia"> [[Geargia]]</span> || + || [[Skill Drain]] || This Deck relies on the effects of face-up monsters to gain advantage.
 
|-
 
|-
| [[Wind-Up]] || - || [[D.D. Crow]] || This deck focuses on the Graveyard.
+
| [[Geargia]] || + || [[Thunder King Rai-Oh]] || This deck relies on adding cards from the Deck to the hand to gain card advantage, however it can't run over [[Geargiarmor]], so [[Geargiarsenal]] can destroy it eventually.
 
|-
 
|-
| [[Wind-Up]] || - || [[Doomcaliber Knight]] || This deck focuses heavily on the effects of face-up monsters.
+
| [[Geargia]] || - || [[Cyber Dragon]] || Used to make [[Chimeratech Fortress Dragon]] and clear their field.
 
|-
 
|-
| [[Wind-Up]] || - || [[Effect Veiler]] || This deck focuses heavily on the effects of face-up monsters.
+
| [[Geargia]] || - || [[System Down]] || Removes them from play all their monsters on both the field and Graveyard. It does not Destroy. It's hilarious when used at the right moment.
 
|-
 
|-
| [[Wind-Up]] || - || [[Fiendish Chain]] || This deck focuses heavily on the effects of face-up monsters.
+
| [[Geargia]] || - || [[Electric Virus]] || Acts as a [[Brain Control]], allowing you to get rid of a monster and then Synchro or Tribute it for one of your own.
 
|-
 
|-
| [[Wind-Up]] || - || [[Maxx "C"]] || Nullifies the loop that discards your hand, by drawing you more cards than you're forced to discard.
+
| [[Geargia]] || - || [[Hunter of Black Feathers]] || Destroys monsters.
 
|-
 
|-
| [[Wind-Up]] || - || [[Neko Mane King]] || If they hit this with Hunter, it ends their turn.
+
| [[Geargia]] || - || [[Deck Devastation Virus]] || Eliminates most of their monsters.
 
|-
 
|-
| [[Wind-Up]] || - || [[Regenerating Mummy]] || If they discard it with [[Wind-Up Hunter|Hunter]], you'll get it back, and it has more ATK than most of their monsters.
+
| <span id="C_Laval">[[Laval]]</span> || > || [[Necrovalley]] || This Deck focuses heavily on the Graveyard. Blocks the effect of [[Laval Lakeside Lady]].
 
|-
 
|-
| [[Wind-Up]] || - || [[Shadow-Imprisoning Mirror]] || Prevents the effects of [[Wind-Up Hunter]], [[Tour Guide]] and [[Tour Bus From the Underworld|Tour Bus]].
+
| [[Laval]] || > || [[Vanity's Fiend]] || This Deck focuses heavily on Special Summons.
 
|-
 
|-
| [[Wind-Up]] || - || [[Thunder King Rai-Oh]] || Stops [[Wind-Up Factory]] and can prevent a Special Summon, however it can be bypassed by [[Mind Control]].
+
| [[Laval]] || > || [[Testudo erat Numen]] || This Deck focuses heavily on Special Summons.
 
|-
 
|-
! colspan=4 |<span id="C_Tier_2">Tier 2</span>
+
| [[Laval]] || > || [[Royal Prison]] || To block [[Rekindling]].
 
|-
 
|-
| <span id="C_Agent_Angel">[[Agent]]</span> || > || [[Light-Imprisoning Mirror]] || Negates (and then prevents) the effects of most of the monsters in their deck.
+
| [[Laval]] || > || [[Prohibition]] || To block [[Rekindling]] or [[Molten Transmission Field]].
 
|-
 
|-
| [[Agent]] || - || [[Dimensional Fissure]] || If there is nothing in the Graveyard, Hyperion and Sangan can't use it's effect, Kristya and BLS Envoy can't be Special Summoned.
+
| [[Laval]] || + || [[Macro Cosmos]] || This deck focuses heavily on the Graveyard, however it can be bypassed with [[Laval Cannon]].
 
|-
 
|-
| [[Agent]] || - || [[Macro Cosmos]] || If there is nothing in the Graveyard, Hyperion and Sangan can't use its effect, Kristya and BLS Envoy can't be Special Summoned.
+
| [[Laval]] || + || [[Dimensional Fissure]] || This deck focuses heavily on the Graveyard, however it can be bypassed with [[Laval Cannon]].
 
|-
 
|-
| [[Agent]] || - || [[Grave of the Super Ancient Organism]] || Stops Hyperion, BLS Envoy, Kristya, Trishula, Brionac, Stardust, etc.
+
| [[Laval]] || + || [[Cursed Seal of the Forbidden Spell]] || Permanently stops [[Rekindling]] or [[Molten Transmission Field]], however it can be bypassed by [[Laval Lakeside Lady]].
 
|-
 
|-
| [[Agent]] || - || [[Ally of Justice Core Destroyer]] || Unless it is the Chaos version, this card is a [[Catastor]] and can be Normal Summoned easily. It also cannot be [[Bottomless]]ed. However, they can Synchro Summon or use Hyperion's effect to get around it.
+
| [[Laval]] || - || [[Soul Drain]] || Blocks the effects of [[Tender of the Laval Volcano]] and [[Laval Lakeside Lady]].
 
|-
 
|-
| [[Agent]] || - || [[Ally of Justice Cycle Reader]] || Acts as a double [[D.D. Crow]].
+
| [[Laval]] || - || [[The End of Anubis]] || Blocks the effects of [[Tender of the Laval Volcano]] and [[Laval Lakeside Lady]].
 
|-
 
|-
| [[Agent]] || - || [[Thunder King Rai-Oh]] || Prevents [[The Agent of Mystery - Earth]] and [[Sangan]]'s effect. Can negate the summon and destroy [[Master Hyperion]], [[Kristya]] and [[Black Luster Soldier - Envoy of the Beginning]].
+
| [[Laval]] || - || [[Different Dimension Ground]] || Chain to [[Molten Transmission Field]] to hinder their general tactics.
 
|-
 
|-
| [[Agent]] || - || [[Chain Disappearance]] || This is mainly used against [[The Agent of Mystery - Earth]], leaving them with much less Agents to use to Special Summon Hyperion. You can also use it to banish all their [[T.G. Striker]] and [[Mystical Shine Ball]]s if they use them.
+
| [[Laval]] || - || [[D.D. Crow]] || Interferes with [[Rekindling]]. However, they can retrieve the banished monster with [[Laval Cannon]].
 
|-
 
|-
| [[Agent]] || - || [[Leeching the Light]] || Increases the ATK of all your monsters by a large amount, which can lead to an OTK.
+
| [[Laval]] || - || [[Skull Meister]] || Negates the effects of [[Tender of the Laval Volcano]] and [[Laval Lakeside Lady]].
 
|-
 
|-
| [[Agent]] || - || [[Chaos Trap Hole]] || Almost all large Special Summons are Light or Dark.
+
| [[Laval]] || - || [[Crevice Into the Different Dimension]] || Interferes with [[Rekindling]]. However, they can retrieve a banished monster with [[Laval Cannon]].
 
|-
 
|-
| [[Agent]] || - || [[Ally Salvo]] || If they don't blow it up with Hyperion, this card destroys any 2 of their cards.
+
| [[Laval]] || - || [[Debunk]] || This deck focuses on effects that activate in the hand and in the Graveyard, however it can be bypassed with [[Laval Lakeside Lady]] and the banished monster can be retrieved with [[Laval Cannon]].
 
|-
 
|-
| [[Agent]] || - || [[Hunter of Black Feathers]] || Destroys monsters.
+
| [[Laval]] || - || [[Volcanic Queen]] || If they Summon [[Shooting Quasar Dragon]] on the first turn, you can Tribute it for this card and your opponent will [[miss the timing]] to Summon [[Shooting Star Dragon]].
 
|-
 
|-
 
| <span id="C_Chain_Burn"> [[Burn#Chain Strike OTK|Chain Burn]]</span> || > || [[Des Wombat]] || Prevents all Burn Damage, the Deck has few outs in Game 1.
 
| <span id="C_Chain_Burn"> [[Burn#Chain Strike OTK|Chain Burn]]</span> || > || [[Des Wombat]] || Prevents all Burn Damage, the Deck has few outs in Game 1.
Line 395: Line 462:
 
|-
 
|-
 
| [[Evol]] || - || [[Mask of Restrict]] || Prevents the effects of [[Evo-Force]] and thereby [[Evoltile Najasho]].
 
| [[Evol]] || - || [[Mask of Restrict]] || Prevents the effects of [[Evo-Force]] and thereby [[Evoltile Najasho]].
|-
 
| <span id="C_HERO_Beat">[[HERO Beat]]</span> || + || [[Gozen Match]] || This deck uses all Attributes, so this card would greatly hinder the deck, however it can be bypassed with [[Gemini Spark]].
 
|-
 
| [[HERO Beat]]  || + || [[Prohibition]] || Call [[Elemental HERO Neos Alius]] and you should shut down [[Gemini Spark]], [[Elemental HERO Bubbleman]], and [[Hero Blast]], slowing the Deck down significantly.
 
|-
 
| [[HERO Beat]]  || - || [[Warrior Elimination]] || Destroys most of their monsters, but watch out for [[Starlight Road]].
 
|-
 
| [[HERO Beat]]  || - || [[Royal Decree]] || This Deck relies heavily on Trap Cards.
 
|-
 
| [[HERO Beat]]  || - || [[Greenkappa]] || This Deck relies heavily on Trap Cards, however it can be bypassed with [[Forbidden Chalice]] and [[Skill Drain]].
 
 
|-
 
|-
 
| <span id="C_Lightsworn">[[Lightsworn]]</span> || > || [[Macro Cosmos]] || This deck focuses heavily on the Graveyard.
 
| <span id="C_Lightsworn">[[Lightsworn]]</span> || > || [[Macro Cosmos]] || This deck focuses heavily on the Graveyard.
Line 433: Line 490:
 
|-
 
|-
 
| [[Lightsworn]] || - || [[Kycoo the Ghost Destroyer]] || This deck focuses heavily on the Graveyard. Cannot be blocked by [[Necro Gardna]].
 
| [[Lightsworn]] || - || [[Kycoo the Ghost Destroyer]] || This deck focuses heavily on the Graveyard. Cannot be blocked by [[Necro Gardna]].
|-
 
| <span id="C_Six_Samurai">[[Six Samurai]]</span> || > || [[Gozen Match]] || This deck uses all Attributes, so this card would greatly hinder the deck.
 
|-
 
| [[Six Samurai]] || + || [[Skill Drain]] || Although they can still swarm a bit, they can't maintain their field as easily. It leaves them with nothing bigger than a 1800 beatstick for the most part. Since [[Gateway of the Six]] is now Limited, their ATK can't be boosted much, and then can't maintain advantage as easily.
 
|-
 
| [[Six Samurai]] || - || [[Puppet Plant]] || Against this deck, this card is a [[Brain Control]].
 
|-
 
| [[Six Samurai]] || - || [[Warrior Elimination]] || No cost and destroys all your opponent's monsters.
 
|-
 
| [[Six Samurai]] || - || [[Kinetic Soldier]] || All their monsters will be Warriors, who doesn't like a no tribute 3350 ATK monster?
 
|-
 
| [[Six Samurai]] || - || [[Fossil Dyna Pachycephalo]] || Destroys most of their monsters (since they'll have a swarm of Special Summoned monsters).
 
|-
 
| [[Six Samurai]] || - || [[Dust Tornado]] || Mainly used to destroy [[Gateway of the Six]] and [[Six Samurai United]].
 
|-
 
| [[Six Samurai]] || - || [[Fairy Wind]] || Mainly used to destroy [[Gateway of the Six]] and [[Six Samurai United]].
 
|-
 
| [[Six Samurai]] || - || [[Spell Shattering Arrow]] || Mainly used to destroy [[Gateway of the Six]] and [[Six Samurai United]].
 
 
|-
 
|-
 
| <span id="C_Twilight">[[Twilight]]</span> || + || [[Light-Imprisoning Mirror]] || Negates (and then prevents) the effects of half of the monsters in their deck.
 
| <span id="C_Twilight">[[Twilight]]</span> || + || [[Light-Imprisoning Mirror]] || Negates (and then prevents) the effects of half of the monsters in their deck.
 
|-
 
|-
 
| [[Twilight]] || + || [[Shadow-Imprisoning Mirror]] || Negates (and then prevents) the effects of half of the monsters in their deck.
 
| [[Twilight]] || + || [[Shadow-Imprisoning Mirror]] || Negates (and then prevents) the effects of half of the monsters in their deck.
|-
 
! colspan=4 |<span id="C_Tier_3">Tier 3</span>
 
 
|-
 
|-
 
| <span id="C_Blackwing">[[Blackwing]]</span> || + || [[Consecrated Light]] || Restricts basically every monster in this deck, however it can be bypassed by cards like [[Book of Moon]], [[Smashing Ground]], [[Fissure]], [[Lightning Vortex]], [[Icarus Attack]], etc.
 
| <span id="C_Blackwing">[[Blackwing]]</span> || + || [[Consecrated Light]] || Restricts basically every monster in this deck, however it can be bypassed by cards like [[Book of Moon]], [[Smashing Ground]], [[Fissure]], [[Lightning Vortex]], [[Icarus Attack]], etc.
Line 535: Line 572:
 
|-
 
|-
 
| [[Gadgets]] / [[Machina Gadget]] || - || [[4-Starred Ladybug of Doom]] || Destroys all Gadgets and Machina Gearframe
 
| [[Gadgets]] / [[Machina Gadget]] || - || [[4-Starred Ladybug of Doom]] || Destroys all Gadgets and Machina Gearframe
|-
 
| <span id="C_Gravekeeper's">[[Gravekeeper's]]</span> || + || [[Consecrated Light]] || Disables [[Gravekeeper's Spy|Spies]], [[Gravekeeper's Descendant|Descendants]], [[Gravekeeper's Recruiter|Recruiters]] Etc. This card can be attacked with [[Gravekeeper's Commandant]] because its [[Attribute]] is [[EARTH]].
 
|-
 
| [[Gravekeeper's]] || + || [[Cursed Seal of the Forbidden Spell]] || Permanently shut down [[Necrovalley]] (which also shuts down [[Royal Tribute]]) or [[Gravekeeper's Stele]].
 
|-
 
| [[Gravekeeper's]] || + || [[Field Barrier]] || Prevents Necrovalley from being played.
 
|-
 
| [[Gravekeeper's]] || - || [[4-Starred Ladybug of Doom]] || Destroys all commonly used Gravekeeper's monsters other than Recruiter.
 
|-
 
| [[Gravekeeper's]] || - || [[Nobleman of Crossout]] || Gets rid off all their [[Gravekeeper's Spy|Spies]] and [[Gravekeeper's Guard|Guards]].
 
|-
 
| [[Gravekeeper's]] || - || [[Shadow-Imprisoning Mirror]] || Stops [[Gravekeeper's Descendant|Descendant]], [[Gravekeeper's Spy|Spy]], [[Gravekeeper's Assailant|Assailant]] and [[Gravekeeper's Recruiter|Recruiter]].
 
|-
 
| [[Gravekeeper's]] || - || [[Closed Forest]] || Seals off [[Necrovalley]] for a long while.
 
|-
 
| [[Gravekeeper's]] || - || [[Dimensional Prison]] || Stops [[Gravekeeper's Visionary|Visionary]] and [[Gravekeeper's Recruiter|Recruiter]].
 
|-
 
| [[Gravekeeper's]] || - || [[Puppet Plant]] || Against this deck, this card is a [[Brain Control]].
 
|-
 
| [[Gravekeeper's]] || - || [[Dust Tornado]] || If you have problems with [[Necrovalley]].
 
|-
 
| [[Gravekeeper's]] || - || [[Gemini Imps]] || If you often get hit by [[Royal Tribute]] during the first turn or so, you could try some of these.
 
|-
 
| [[Gravekeeper's]] || - || [[Goldd, Wu-Lord of Dark World]] || If you often get hit by [[Royal Tribute]] during the first turn or so, you could try some of these.
 
|-
 
| [[Gravekeeper's]] || - || [[Sillva, Warlord of Dark World]] || If you often get hit by [[Royal Tribute]] during the first turn or so, you could try some of these.
 
|-
 
| [[Gravekeeper's]] || - || [[Reign-Beaux, Overlord of Dark World]] || If you often get hit by [[Royal Tribute]] during the first turn or so, you could try some of these.
 
|-
 
| [[Gravekeeper's]] || - || [[Ceasefire]] || Stops [[Gravekeeper's Spy|Spy]] and [[Gravekeeper's Guard|Guard]], then takes out a large chunk of the opponent's Life Points.
 
|-
 
| [[Gravekeeper's]] || - || [[Last Day of Witch]] || Probably works best if comboed with the above card. But be aware that they could regain advantage with [[Gravekeeper's Stele]], and Visionary can be protected against this card.
 
 
|-
 
|-
 
| <span id="C_Scrap">[[Scrap]]</span> || > || [[Necrovalley]] || This deck focuses heavily on the Graveyard.
 
| <span id="C_Scrap">[[Scrap]]</span> || > || [[Necrovalley]] || This deck focuses heavily on the Graveyard.
Line 627: Line 632:
 
|-
 
|-
 
| [[X-Saber]] || - || [[Effect Veiler]] || Stops cards including [[XX-Saber Hyunlei]] and [[Debris Dragon]].
 
| [[X-Saber]] || - || [[Effect Veiler]] || Stops cards including [[XX-Saber Hyunlei]] and [[Debris Dragon]].
|-
 
! colspan=4 |<span id="C_Other_Themed_Decks">Other Themed Decks</span>
 
 
|-
 
|-
 
| <span id="C_Batteryman">[[Batteryman]]</span> || > || [[Royal Oppression]] || This deck focuses heavily on Special Summons.
 
| <span id="C_Batteryman">[[Batteryman]]</span> || > || [[Royal Oppression]] || This deck focuses heavily on Special Summons.
Line 1,055: Line 1,058:
 
* If anyone would like to add (e.g. cards or top tier decks) or change things (e.g. move cards from cripple to works against) please post the ideas below.
 
* If anyone would like to add (e.g. cards or top tier decks) or change things (e.g. move cards from cripple to works against) please post the ideas below.
 
* {{User:Falzar_FZ/Sig}} 12:31, April 27, 2010 (UTC)
 
* {{User:Falzar_FZ/Sig}} 12:31, April 27, 2010 (UTC)
 +
[[Special:Contributions/189.132.8.130|189.132.8.130]] ([[User talk:189.132.8.130|talk]]) 02:35, December 15, 2012 (UTC)thedeathman[[Special:Contributions/189.132.8.130|189.132.8.130]] ([[User talk:189.132.8.130|talk]]) 02:35, December 15, 2012 (UTC)
  
 
== New Decktype ==
 
== New Decktype ==

Revision as of 02:35, 15 December 2012


Key:
 > 
 Can potentially cripple the deck continuously.  
 +   Can cripple, but that deck contains cards (or a strategy) to save itself.  
 -   Can work against.  

List

[refresh]

  • This is based on the General/Basic builds of each deck.
  • Also taking into account of the cards run in those decks (e.g. Gadgets run lots of Fissures and Smashing Grounds, so Thunder King Rai-Oh will not Cripple the deck) (e.g. Glads have tricks such as the Book of Moon trick against Skill Drain). However, this does not take into account of the opponent's Side Decks (e.g. ignores 3 Dust Tornados in their Side Deck).
  • Ignoring Staples as they are not Side Deck material.
  • If anyone would like to add (e.g. cards or top tier decks) or change things (e.g. move cards from cripple to works against) please post the ideas below.
  • --  Falzar FZ  talk page  useful stuff    12:31, April 27, 2010 (UTC)

189.132.8.130 (talk) 02:35, December 15, 2012 (UTC)thedeathman189.132.8.130 (talk) 02:35, December 15, 2012 (UTC)

New Decktype

Maybe we should add a new deck to the decklist: the one that revolves around Reborn Tengu. A good number of Tengu decks made it to the Top 32 in the previous Orlando tournament. Maybe a couple of cards that can be sided-in against them are Archlord Kristya and Royal Oppression, since Tengu decks seem to rely a lot on Special Summoning.

Moja619 (talkcontribs) 17:39, June 7, 2011 (UTC)

Vanity's Fiend used in Frog decks.
Debunk
and you could abuse the fact that Reborn Tengu is a Mandatory Trigger. Would be nice if there was some combo that lets you attack all of them continuously and OTK them.... or vice versa, like a Strong monster + Battle Mania. -Falzar FZ- (talk page|useful stuff) 02:04, June 8, 2011 (UTC)


can i ask what cards is best to side against twilight deck ? if i'm not wrong i has not see on the the list Gemini 93 (talkcontribs) 02:39, June 9, 2011 (UTC)

First two that come to mind are Chaos Trap Hole, Koa'ki Meiru Drago (kinda);
other anti Special Summoned cards, other anti Lightsworn cards (depending on the type of Twilight deck). -Falzar FZ- (talk page|useful stuff) 02:37, June 10, 2011 (UTC)
Prohibition against Monarchs and Frogs = Win.BobaFett2 (talk)
What is the best monster to declare?
added Chain Disappearance against Formula Synchron spammers
Rivalry of Warlords against Monarchs (before, if you only control 1 monster, you can Tribute 1 Type for another Type in a Tribute Summon; now you cannot.)
Added section on Dark World.
-Falzar FZ- (talk page|useful stuff) 11:57, July 11, 2011 (UTC)

How come Tengu Synchro still doesn't appear in the Deck list above? It's pretty much dominating the major tournaments since Tengu's release Moja619 (talkcontribs) 21:06, July 11, 2011 (UTC)

It's being discussed, (under the heading "New Decktype"; just a few lines above).
I'm not sure if it's worth starting a new section for them, or add it to the plants section.
Any suggestions on the cards apart from the ones in the plants section and the 2 mentioned above? -Falzar FZ- (talk page|useful stuff) 01:57, July 12, 2011 (UTC)

Yeah, i see your point. plant synchro is quite similar to Tengu synchro outside of tengu itself. i don't know if the negation effects of cards like Solemn Warning, Thunder King Rai-Oh and Black Horn of Heaven used on a Special Summoned tengu will prevent it from using its effect. Moja619 (talkcontribs) 02:03, July 13, 2011 (UTC)

Thunder King Rai-Oh/Black Horn of Heaven (Summon negation) cards don't work against Special Summons that occur during resolution of an effect. -Falzar FZ- (talk page|useful stuff) 02:44, July 13, 2011 (UTC)

Modern Built

Gladiator Beasts: Solemn Warning
Gladiator Beasts: Dimensional Prison
Warning is definitely a Main Deck card.
Dragons:Different Dimension Ground won't do anything if chained to Trade-In since discarding a monster is a cost. 207.233.120.2 (talk) 21:18, August 4, 2011 (UTC)

Most people maindeck both already.BobaFett2 (talk)

Solemn Warning's a Staple, Dimensional Prison is already listed there.
Was intended to prevent Trade-In from being activated that turn by activating it before hand, like in the Standby Phase, but I guess there's little point in that and you don't know when the opponent would have it, removed Trade-In from the list. -Falzar FZ- (talk page|useful stuff) 01:41, August 5, 2011 (UTC)
I think they're already Staples, and are thus not Side Deck Material.
Designless Square (talkcontribs) 20:32, August 12, 2011 (UTC)

Stuff

In the references to Necrovalley, both Gigaplant and REDMD are noted to "not Target". That is no longer an issue. I find it ironic that there's a warning to get Royal Oppression out before Herald of Perfection comes out, but nothing like that in the 6S section.
Also, you listed Ally Salvo as a counter to Celestia and JD. Prolly dittography.

By the way, does Dimensional Fissure hurt Gravekeeper's? 207.233.120.2 (talk) 21:18, August 4, 2011 (UTC)

Fixed, thanks.
Removed; was probably thinking of something else.
Not really... I don't think so... -Falzar FZ- (talk page|useful stuff) 01:41, August 5, 2011 (UTC)

Allies of Justice

Ally of Justice Cycle Reader is awesome against Lightsworns and Agents-it's a double D.D. Crow and it's a Level 3 Tuner monster if you want to use it in a Synchro Summon. Ally of Justice Core Destroyer is a Catastor when you're dueling Agents and Lightsworns that you can summon at no cost.BobaFett2 (talk)

"Cycle Reader" is a great Side, particularly against Fabled. "Core Destroyer" is OK, but Agents can Synchro around it or bomb it with "Hyperion". Lightsworns have a bit of trouble unless they're the Chaos variant (they usually are). 'Least it kills "Wulf".
On an unrelated note, "Chain Disappearance" only works against "Infernity Mirage" in the OCG.
Designless Square (talkcontribs) 20:24, August 12, 2011 (UTC)
Can you explain? I don't see why it can't be used on Infernity Necromancer in the OCGTCG... -Falzar FZ- (talk page|useful stuff) 22:54, September 26, 2011 (UTC)

Cards to side against Agents need to be added, as they are now the top deck of the format. I recommend Thunder King Rai-Oh (stops Earth, negates Hyperion/Kristya/BLS if they run it, Sangan if they run BLS), Light-Imprisoning Mirror (stops everything), Leeching the Light, (gain major ATK for game, was popular at the last YCS), Dimensional Fissure/Macro Cosmos (nothing in grave, no fuel for Hyperion, nothing to drop Kristya, nothing for BLS, Sangan doesn't search). Lappyzard (talkcontribs) 05:57, September 25, 2011 (UTC)

Grave of the Super Ancient Organism stops Hyperion, BLS, Kristya, and Trishula as well as the occasional Stardust. Chain Disappearance rids you of pesky Earths and Shine Balls. BF2 Talk Deck Guides 12:50, September 25, 2011 (UTC)

I can't believe I forgot this: side Zombie Master against Zombies. Paladin of Cursed Dragon works as well although not necessarily as effectively. Of course, Puppet Plant works as well. Kycoo stops Book of Life if I'm not mistaken. BF2 Talk Deck Guides 23:01, September 26, 2011 (UTC)

Ah. Big Burn against Infernities, or does that not work? Ally of Justice Quarantine isn't bad against Agents (Vulnerable only to Honest and Jupiter, and not even BLS). BF2 Talk Deck Guides 23:25, September 26, 2011 (UTC)

Big Burn worked pre-Leviair, but now it might actually help them. Lappyzard (talkcontribs) 01:55, September 27, 2011 (UTC)

Nah, it's as effective as ever-unless they have Tour Guide, they have no access to Leviair once their Necromancers are Banished. BF2 Talk Deck Guides 02:11, September 27, 2011 (UTC)

And all good Infernity decks are running Tour Guide. Lappyzard (talkcontribs) 19:19, September 27, 2011 (UTC)

I meant that they have to draw it, since they'll be topdecking. BF2 Talk Deck Guides 20:40, September 27, 2011 (UTC)
Definitely a counter.
I should have been clearer. "Infernity Mirage" cannot be stopped by "Chain Disappearance" in the TCG because it is no longer a valid target after the cost for its effect is carried out (with Priority).
"Zombie World" works all right against Agents. It stops Kristya, keeps Hyperion from bombing anything, blocks the effect of Jupiter, and crushes Sanctuary if they're using it (sillyheads). Doesn't stop Venus though.
Designless Square (talkcontribs) 20:06, September 30, 2011 (UTC)
Are you saying Big Burn is a counter? BF2 Talk Deck Guides 20:39, September 30, 2011 (UTC)
Actually, my mistake, I misread it as you can't use it in the OCG for some reason, when you meant you can't use it in TCG. -Falzar FZ- (talk page|useful stuff) 02:35, October 1, 2011 (UTC)

Mind Crush really trips up Machina Gadget decks, especially those that use the Gadget chain with Ultimate Offering for Xyz. --Gadjiltron (talkcontribs) 13:03, October 6, 2011 (UTC)

Dark World

  • "Kycoo the Ghost Destroyer" is good for blocking Gates and Smog, and fiddles with the Graveyard. He dies to Raven and Snoww+, though.
  • Maybe you could add the caveat "bypassed by Dark World Lightning"; that card makes Debunk very hard to use.
Designless Square (talkcontribs) 15:04, November 13, 2011 (UTC)

Rabbit / Evolsar

Any Ideas to stop this new threat? Ruicub (talkcontribs) 12:07, November 15, 2011 (UTC)

Imperial Iron Wall. More Effect Veiler. BF2 Talk Deck Guides 17:37, November 15, 2011 (UTC)

Use Dark Trap Hole and Giant Trap Hole to counter rescue rabbit, it should work quite effectively seen as it was originally desinged to counter Rescue Cat. Karma Cut can annoy rescue rabbit although he he may re summmoned later with Leviair the Sea Dragon

[email protected] (talkcontribs) 16:09, November 19, 2011 (UTC)

I sided Lava Golem during Six Samurai format. I plan to do the same if the Rabbit Dino deck becomes big. It won't, though. It can't compare to Plant Synchro. Lappyzard (talkcontribs) 17:59, November 19, 2011 (UTC)

Any more advice to counter Rabbit / Evolzar? 24.0.144.144 (talk) 00:57, November 25, 2011 (UTC)

Imperial Iron Wall works. Maxx "C" is pretty effective just to draw cards. BF2 Talk Deck Guides 01:10, November 25, 2011 (UTC)
No one's mentioned "Summon Limit"? Also, "Rivalry of Warlords" pretty much locks Xyzs.
Designless Square (talkcontribs) 01:55, December 10, 2011 (UTC)

Why has nobody mentioned Mirror of Oaths? I side deck two nowadays on DN to stop Rabbit and GB. Menace13 (talkcontribs) at 04:03, December 10, 2011 (UTC)

Nobody seems to realise that Gozen Match just kills off Dino Rabbit. I think a Blackwing-Gozen Deck could easily win, as could a Dragunity-Gozen Deck. Vyomo

Dark World

I have a sugggestion for side decking against dark worlds. You can side deck Appropriate , so that whenever they draw a card you also draw 2 cards, this can give you very good hand adavantage ,and it can be combined with Maxx "C" to get more extra cards.


[email protected] (talkcontribs) 14:04, November 25, 2011 (UTC)


Exodia

For Exodia, can we put Exchange to "cripples the deck completely", and add Amazoness Chain Master (not as good since you have to get it killed, but still useable). Battlemaniac (talkcontribs) 16:44, January 2, 2012 (UTC)

BF2's Additions

4-Star Ladybug of Doom against Gadgets, Gravekeeper's, and Gladiator Beasts.

Steelswarm is actually pretty good, and if added, Blackwing - Jin the Rain Shadow is an side card (Catastor against them). If I'm not mistaken, Des Donut hurts them as well. Infestation Wave actually hurts them as you can return their monster to their hand and destroy their card.

Chain Burn is missing - Rainbow Life, Des Wombat, Lifeforce Harmonizer, and Prime Material Dragon are all good sides against them. Vanity's Emptiness is also incredibly against them as it even stops their draw cards.

Cursed Seal of the Forbidden Spell, while a -1, will almost certainly paralyze Dragunities and hurt Gravekeeper's. Field Barrier hurts them as well, preventing them from playing Field Spell Cards.

Fossil Dyna Pachycephalo is a godsend against Fabled - protect it with a Trap or two and you can't lose.

Huge Revolution Reversal is good against Scrap (Scrap Dragon).

Hunter of Black Feathers is good against any mono-Attribute Archetype - Agents, Sabers, Dark World, etc.

Infinite Dismissal against Plants.

Karakuri Klock works against Karakuri.

More to come. BF2 Talk Deck Guides 18:00, January 5, 2012 (UTC)

King Tiger Wanghu stops Mystical Shine Balls and destroys Earth, as well as destroying Kageki/Kagemusha/Elder (which cripples Six Samurai), destroys most X-Sabers, destroys Infernities (other than Archfiend), hurts Plants/Naturia, devastates Inzektor Wind-Ups, makes Treeborn Frog useless, etc.

Rescue Laggia is missing, Mirror of Oaths, Smashing Horn, and Bottomless Trap Hole are all effective side cards, as is Imperial Iron Wall.

Snowman Eater is good against Miracle Gemini.

Widespread Dud is bait against X-Sabers and Scraps that gets rid of their cards. BF2 Talk Deck Guides 19:04, January 5, 2012 (UTC)

Made some modifications, more to come. BF2 Talk Deck Guides 19:26, January 5, 2012 (UTC)

I think you meant Karakuri Trick House.
Rivalry of Warlords and Gozen Match are pretty good against Rabbit and Wind-Ups. D.D. Crow works okay against Wind-Ups and Inzektors if you can cut their loops short. They can go for Leviair if you mispredict and they're still holding Gallis or Spell Striker, though. 24.199.53.194 (talk) 21:14, February 17, 2012 (UTC)

More cards to cripple Dragunities

Could you side in a Dark Highlander against a Dragunity deck since it stops all Synchro Summons and can take out Equip Cards and burn for each? Not to mention having a 2800 atk level 7 beatstick on the fieldJa1lbreakr0cks (talkcontribs) 17:20, February 12, 2012 (UTC)

Newer Archetypes

Some I'm thinking of:
Rabbit:
Ryko, Lightsworn Hunter.
Penguin Soldier.
Snowman Eater, etc.
Not many run Dolkka or try to get it out, most go for Laggia which is only really vulnerable to flip effect monsters or monsters already on the field.
Summon Limit, but it doesn't solve the first turn problem.
Overlay Owl but they would negate its summon anyway.

Inzektors:
Effect Veiler.
D.D. Crow.
Shadow-Imprisoning Mirror.
Consecrated Light (only if they have no hornet equipped, so not that great).
Necrovalley (not extremely good but decent).
Safe Zone (they pop it they lose a monster, not amazing though).
Fiendish Chain.
Chain Disappearance.

Wind-Ups:
Maxx "C".
Effect Veiler.
D.D. Crow?
Regenerating Mummy possibly, if they send it to the grave you add it back to your hand, they're likely to hit it constantly when the hand gets low. Not bad to draw into too.
Neko Mane King possibly, if they hit it their turn ends, risky though, bad to draw into too. Could also be a side against Dark Worlds.
Since these are a first turn deck at the moment I won't list cards that need to be already on the field.

Hieroglyphs: (I don't know much about these)
Maxx "C".
I'm not sure if Effect Veiler does much against them.
Zombie World, tribute summon quite a lot (although that might be tribute to summon), and it stops quite a few Dragon specific cards.
Mask of Restrict.
Light-Imprisoning Mirror, most of them are light.
Shadow-Imprisoning Mirror, it'd stop their REDMD.
Summon Limit, they spam a lot.
King Tiger Wanghu since they spam 0 attack monsters quite often.
Any negate special summon cards like Fossil Dyna Pachycephalo.

Ninjas:
Thunder King Rai-Oh, they add to the hand often.
Effect Veiler can really hurt their Upstart Golden Ninja.
Royal Decree can hurt, but they don't really need Ninjitsu Art of Super-Transformation to run, Xyz spamming with dead traps would work almost as well.
Warrior Elimination, they don't spam much though.

Any other new top tier(ish) archetype I'm forgetting?
121.222.228.13 (talk) 04:10, February 20, 2012 (UTC)

Against Rabbits, you're better off with Spirit Reaper, Arcana Force 0 - The Fool, Marshmallon, and, believe it or not, Wave-Motion Cannon. Dolkka can negate the Flip Effect monsters making them less useful. Lava Golem is also an insanely good side against them.

Hieroglyphs don't have to use REDMD, so strike Shadow-Imprisoning Mirror. Wanghu isn't very effective as they'll kill it with either an effect or by battle (their 0 attack monsters would come out after they've destroyed him). Leeching the Light is decent against Hieroglyphs as they have high ATK monsters.

For Ninjas, Shadow-Imprisoning Mirror isn't a bad side - it stops Tour Guide and Hanzo. BF2 Talk Deck Guides 14:19, February 20, 2012 (UTC)

I completely forgot about Hanzo being dark. And why would Wave-Motion Cannon be a good side against rabbit? I'm not quite getting that. Is it because if they don't negate it they could get big damage, if they do they lose materials? Because if that's the case wouldn't cards like Smashing Ground or Dimensional Prison be better?123.211.144.181 (talk) 08:11, February 21, 2012 (UTC)

If you watch ! Xcloud (some number of spaces) play on DN, you'll see that he sides everything against Rabbits. He does extremely well against Rabbits by siding in a bunch of wall monsters (The Fool, Reaper, Marshmallon) an Wave-Motion Cannon. If I'm not mistaken, they don't run a lot of Spell/Trap removal... BF2 Talk Deck Guides 17:33, February 21, 2012 (UTC)

I can see why the stall monsters would work. Their only real destruction cards would be Dark Hole, maybe 1 or 2 Smashing Ground or Dimensional Prison, and I don't think you'll be attacking much with the stall monsters. But Wave-Motion Cannon still seems iffy to me, Laggia can negate it if they wish, but I guess it'd make them think a bit more if they want to use those solemns that have set later too.123.211.144.181 (talk) 08:18, February 22, 2012 (UTC)

They don't use a lot of backrow destruction and Laggia usually has better things to negate (and if they negate it, you're free to use Dark Hole or another good card). BF2 Talk Deck Guides 13:45, February 22, 2012 (UTC)

What about Mask of Restrict for Hieratics? I feel as if it would be a > or + card on the above list, because most Hieratic plays and means of destroying cards come from tribute effects. 108.196.206.15 (talk) 14:27, June 21, 2012 (UTC)

+ would be appropriate. It shuts down the engine, but like Macro Cosmos and Necrovalley it's vulnerable to Tefnuit -> A Wingbeat of Giant Dragon. 207.233.120.2 (talk) 00:01, June 28, 2012 (UTC)

Dino rabbits,Wind-up and Inzektors

This list should have sections for those 3 i have some cards : inzektors:

  • necrovalley:stops dragonfly and others from equipping hornet from graveyard.
  • d.d. Crow:when they try to get hornet from the grave,chain and LOL at their dragonfly unassisted
  • different dimension ground:chain this to anything they use to dump hornet in grave.
  • effect veiler:use to stop inzektors from equipping anything.
  • macro cosmos:unlike dimensional fissure,this works on spells

LG talk My own Guides 16:03, February 22, 2012 (UTC)

Having played Wind-Ups, I find it horribly injurious when the opponent springs a Bottomless Trap Hole on Zenmaity. Breaks the loop, leaves the Wind-Up player struggling for a turn. Oh, wait, do you guys still have the Priority ruling? Guess it won't work that way for the TCG. At least it still can be used on Shark.
Effect Veiler is also particularly useful in defusing Zenmaity and Rat. Especially Rat, since they will be left with a monster with 600 ATK in Attack Position just asking to be beaten in.

--Gadjiltron (talkcontribs) 14:06, March 5, 2012 (UTC)

In the list above, Cursed Seal of the Forbidden Spell is listed twice for Gravekeeper's (with different ratings of effectiveness). Also, how about Consecrated Light against Steelswarms and Royal Decree against Chain Burn? 207.233.120.2 (talk) 18:57, March 7, 2012 (UTC)

I just realized, Gozen Match and Rivalry of Warlords can both cripple Wind-Ups, right? 99.165.192.113 (talk) 00:50, March 8, 2012 (UTC)
Yes, and they cripple Dino Rabbit as well. --> Summoned Skull 2: Electric Boogaloo 00:52, March 8, 2012 (UTC)

--68.41.75.225 (talk) 08:55, April 2, 2012 (UTC)I have found Icy Crevice to be a interesting card to side agaisnt insector players. It will hurt them for playing hornet and has the potential to break up loops. In addition after its been played once the oppenent will begin to act more cautiously around single backfields. Just a card not widely expected that can throw insecktors off their game.

If they shot your monster before shooting your back row, they are being silly. Which reminds me: "Wild Tornado" and "Security Orb".207.233.120.2 (talk) 17:35, April 23, 2012 (UTC)

We need to update the table at the top for the current meta. Someone please do it. Its really accessible to all users and its a good list with good explanations.

Roughpuppet (talkcontribs) 10:32, April 26, 2012 (UTC)

With the recent changes to Ignition Priority (now "Fast Effect Timing", i.e. nonexistent for Ignition Effect Monsters), "Effect Veiler" becomes a viable side against Dino Rabbit. Designless Square (talkcontribs) 18:32, April 26, 2012 (UTC)
For the record, I haven't played for a long time, I'm not sure about the current meta, or what to use against it.
I've mentioned a couple of times that anyone can edit the list as long as they know what they're doing (follow proper table syntax); or post below if they're not sure about adding to the table.
-Falzar FZ- (talk page|useful stuff) 23:45, April 26, 2012 (UTC)

ok.. i'll get some small suggestions on the most common cards to use against the meta decks.

Dino-Rabbits gozen/rivalry. different attibutes and types, rabbit being earth/beast. rest being dino/ earth or water or fire. Xyz monsters are dragon/fire.

effect veiler, post priority ruling, priority was able to cause it to use its effect before veiler so it was off the field before veiler activates. also useful to negate evolsar dollka if one feels like doing so. forces them to waste material.

chain disappearance, better post priority. similar reason to above, though it will leave the field first. Also able to use against tour guide, another staple against this deck.

spirit reaper/marshmallon, good stallking monster cards, do not activate, does not need to be normal or special summoned(set) thus cannot be negated when attacked. good stall card to stop them from beating you down.


Inzektors: shadow imprisoning, all dark, activate on field in order to control. not unlike reasons for infernity

macro cosmos, does not allow them to send hornet or any other equipped inzektor card to the graveyard. same thing as shadow imprisoning.

effect veiler, generally good at negating their effects of all monsters

chain disappearance, able to banish a dragonfly or hornet if they get summoned. stops their special summoning mechanic and causes them to not be able to swarm.

Wind-ups, gozen/rivalry. all different types and attributes. no explanation needed

cyber dragon/chimeratech. wind-up XYZ cards are all machine type, thus a good card to counter. to zenmaines and zenmeity.

effect veiler. able to stop wind up loop during first turn loop

maxx C. negates the effects of wind up loop, by drawing more cards then they make you discard.


There are definitely more cards to side deck against these and other matchups but this is the general kick start to the big 3 decks this format. effect veiler may be a general card as people main deck it as well. but always good to mention.

other deck types inc darkworlds, heroes. main meta decks that have not been mentioned above.

Roughpuppet (talkcontribs) 14:19, April 27, 2012 (UTC)

Guys, read the original comments Falzar made.
"Ignoring Staples as they are not Side Deck material." Under Staples:
Effect Monsters

  • Maxx C
  • Effect Veiler
Perhaps Maxx "C" shouldn't be listed. But certain OTK Decks like Dark Gaia OTK and Empty Jar will end the game if your opponent drops "Heavy Storm" or "Trap Stun" and you don't have Veiler. Maybe Glads or Zombies don't need Veiler against most things, but there are times when it's the only viable option. Designless Square (talkcontribs) 17:27, May 3, 2012 (UTC)
But the thing is they're a main deck card where you side the rest, they aren't cards you'd side if you don't main them.
121.222.167.78 (talk) 05:15, May 4, 2012 (UTC)

Well, against Dino Rabbit, I would suggest side decking Black Ray Lancer and Galaxy-Eyes Photon Dragon,not to mention Neo Galaxy-Eyes Photon Dragon, whose overwhelming effect can destroy any Dino decks. I would also recommend the forgotten Majestic Star Dragon, who can destroy a Dino Rabbit deck in seconds If you aren't maining Maxx "C"/Veiler you probably shouldn't be siding them either.
60.228.86.44 (talk) 13:57, April 28, 2012 (UTC)

Lancer and Galaxy-Eyes most likely won't make it to the field, and Lancer only has 2100 ATK anyways. "Majestic Star Dragon" is unlikely to land as well, and won't be around on your opponent's turn.
What I meant about Veiler is that a Deck which normally has no need for Veilers, is compelled to run them to protect itself from what would otherwise be an unpreventable OTK. Ancient history.
"Trap Hole" works nicely against Inzektors, killing Dragonfly, Centipede, and Hopper. It doesn't hit Hornet, Ladybug or DAD, but it can't be circumvented with Zektkaliber (unlike Veiler), a chained MST (unlike S-IM, Skill Drain, Macro Cosmos and Fiendish Chain), and it's not a half-answer like BTH/Chain Disappearance. Designless Square (talkcontribs) 00:15, June 2, 2012 (UTC)

A "Best of all worlds" list

Is there any chance that we could get an ideal list of cards to side? Maybe rank the top 20 cards to side, in the order of their priority? Like, Light-Imprisoning Mirror can shut down Lightsworns, but aside from them and Hieratics, there's not much reason to side it. Conversely, Effect Veiler and Maxx "C" are listed as "effective" for their sections, yet they work against any and all decks. For people who need help quickly organizing a side deck to combat any and all threats, a small list of cards that are recommended for all side decks would be helpful, since while no one can tell you what cards you HAVE to put in your main deck, a side deck can always run the same 15 cards no matter what deck you use, and will almost always be just as effective. The Pope 14:45, July 30, 2012 (UTC)

The problem with this is what you should side changes quite constantly depending on the area and what's been used in big tournaments.
Take some of the latest ones for example, people removed sides for Wind-Ups because they weren't doing well at all, no point siding against a deck that has such little showing when there's more important ones right? This in-turn let a few Wind-Up players top at a few tournaments which ofcourse made people start siding against them again.
And then there's local tournaments where the meta may be GB's, GK's, Machina Gadgets, Lightsworn, etc.
124.185.79.184 (talk) 12:38, August 4, 2012 (UTC)
Then just make a list of all purpose side cards. IPlay4Fun (talkcontribs) 15:05, August 5, 2012 (UTC)
I like the idea, it could be useful to build a quick base to a side deck, which can then be slightly adjusted, depending on local meta and such. Cards like gozen match for example, hits not only wind-ups and rabbit, but can hit decks in lower tiers likely to be seen in local 'meta', such as GBs and Six-sams. Obviously if your local meta is straight dark worlds and insectors say, then you can customize the base to suit you (i.e. shadow-imprisoning etc) Chewbacca The Drummer (talkcontribs) 17:37, August 5, 2012 (UTC)
You can do this by sorting the table by Sided Card instead of Deck. At present, The End of Anubis has 9 entries, Chain Disappearance has 10 entries, Necrovalley has 13 entries, D.D. Crow has 14 entries, Skill Drain has 17 entries, D-Fissure has 18 entries, and Macro Cosmos top the list with 19 entries. 98.148.148.43 (talk) 16:03, August 7, 2012 (UTC)

Tier Divisions

I do not think the divisions on the Tier List page should be applied to this page until the creators of that page come to a formal definition of what constitutes a "Tier". Designless Square (talkcontribs) 20:49, August 20, 2012 (UTC)