Difference between revisions of "Goblin"
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− | Goblins have | + | Goblins have an enormous advantage in [[ATK]]. Because of this advantage, Goblins may be the strongest level 4 [[Monster Cards|monsters]]. However, though the Goblins have several advantages in their original ATK, they have a drawback that makes a deck containing them somewhat hard to use. This drawback is that after Goblin monsters battle, they must change into [[face-up]] [[Defense Position]]. So, this [[Deck]] will be tricky to use in tournament play. To prevent this drawback, you can add copies of "[[Final Attack Orders]]". They will help you optimize the Goblins' strength. |
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[[Category:Archetype]] | [[Category:Archetype]] |
Revision as of 14:07, 4 April 2009
Goblin
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Goblin | ||
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The Goblin are a series of monsters that all share the effect "If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect". They all have 0 DEF with the exception of Goblin Elite Attack Force.
Play Style
Goblins have an enormous advantage in ATK. Because of this advantage, Goblins may be the strongest level 4 monsters. However, though the Goblins have several advantages in their original ATK, they have a drawback that makes a deck containing them somewhat hard to use. This drawback is that after Goblin monsters battle, they must change into face-up Defense Position. So, this Deck will be tricky to use in tournament play. To prevent this drawback, you can add copies of "Final Attack Orders". They will help you optimize the Goblins' strength.