Difference between revisions of "Gusto"

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{{Infobox archetype
+
{{Infobox archseries
| image           = WhirlwindofGusto-TF06-JP-VG.png
+
| image       = WhirlwindofGusto-MADU-EN-VG-artwork.png
| caption         = "[[Winda, Priestess of Gusto]]" and "[[Gusto Gulldo]]".
+
| caption     = "[[Winda, Priestess of Gusto]]" and "[[Gusto Gulldo]]" in the artwork of "[[Whirlwind of Gusto]]".
| ja_name         = ガスタ
+
| ja_name     = ガスタ
| romaji         = Gasuta
+
| romaji       = Gasuta
| trans           = Gusta
+
| trans       = Gusta
| sets           =  
+
| tc_name      = 薰風{{NoteTag|Borrowed from "{{Ruby|'''薫風'''の湿地帯|ガスタ・ウェットランド}}", which is the name of a Gusto deck in [[Duel Terminal]]. The word "薫風" refers to the early summer breeze with scent of new green leaves.}}
 +
| tc_trans    = Fragrant wind
 +
| zh_jyutping  = Fan1 fung1
 +
| zh_pinyin    = Xūnfēng
 +
| zh_trans    =
 +
| fr_name      = Gusto
 +
| de_name      = Gusto
 +
| it_name      = Gusto
 +
| ko_name      = 가스타
 +
| ko_romanized = Gaseuta
 +
| ko_trans    = Gusta
 +
| pt_name      = Gusto
 +
| es_name      = Gusto
 +
| sets         =
 +
* [[Generation Force]]
 +
* [[Hidden Arsenal 5: Steelswarm Invasion]]
 +
* [[Hidden Arsenal 6: Omega Xyz]]
 +
* [[Hidden Arsenal 7: Knight of Stars]]
 +
* [[Primal Origin]]
 +
* [[Dawn of Majesty]]
 +
| tcg          =
 +
* [[Duel Terminal 5b]]
 +
* [[Duel Terminal 6a]]
 +
* [[Duel Terminal 6b]]
 +
* [[Duel Terminal 7a]]
 +
* [[Battle Pack 3: Monster League]]
 +
* [[Premium Gold: Infinite Gold]]
 +
* [[2-Player Starter Set]]
 +
| ocg          =
 
* [[Duel Terminal - Raid of the Inverz!!]]
 
* [[Duel Terminal - Raid of the Inverz!!]]
 
* [[Duel Terminal - Judgment of Omega!!]]
 
* [[Duel Terminal - Judgment of Omega!!]]
 
* [[Duel Terminal - Xyz Startup!!]]
 
* [[Duel Terminal - Xyz Startup!!]]
* [[Generation Force]]
 
 
* [[Duel Terminal - Sacred Star Knights!!]]
 
* [[Duel Terminal - Sacred Star Knights!!]]
* [[Hidden Arsenal 5: Steelswarm Invasion]]
+
* [[Duel Terminal Chronicle 1 - Chapter of Awakening]]
* [[Hidden Arsenal 6: Omega Xyz]]
+
* [[Duel Terminal Chronicle 2 - Chapter of Chaos]]
| anime           = [[Yu-Gi-Oh! ZEXAL]]
+
* [[Duel Terminal Chronicle 4 - Chapter of Opposites]]
| manga           = [[Yu-Gi-Oh! D Team ZEXAL]]
+
* [[Yu-Gi-Oh! Duel Terminal Master Guide promotional cards]]
}}
+
* [[Starter Pack Volume 3]]
 
+
* [[Rarity Collection 20th Anniversary Edition]]
'''"Gusto"''', known as '''"Gusta"''' (ガスタ ''Gasuta'') in the ''[[OCG]]'', are an [[archetype]] released in ''[[Duel Terminal - Raid of the Inverz!!]]''. Their name is based on the word "Gust" and their team symbol is a circle with a silver whirlwind inside the circle. Their [[Synchro Monster]]s, the "[[Daigusto]]", seem to be the combined [[Level]]s of the two monsters that appear in the artworks. They also have two [[Xyz Monster]]s, "[[Daigusto Phoenix]]" and "[[Daigusto Emeral]]".  
+
* [[Dawn of Majesty +1 Bonus Pack]]
 
+
| anime       =
All known "Gusto" monsters are [[WIND]] so they can use WIND support cards such as "[[Spiritual Wind Art - Miyabi]]", and can be [[Special Summon]]ed by "[[Flying Kamakiri 1|Flying Kamakiri #1]]". The archetype consists of [[Winged Beast]], [[Psychic]], and [[Thunder]]-[[Type]] monsters. Only Winged Beast-Type "Gusto" monsters (except "[[Gusto Codor]]", "[[Gusto Griffin]]", and "[[Gusto Squirro]]") are [[Tuner monster]]s and all of the [[Synchro Monster]]s and [[Xyz Monster]]s have "Daigusto" in their names.
+
* [[Yu-Gi-Oh! ZEXAL]]
 
+
* [[Yu-Gi-Oh! ARC-V]]
The archetype's main strategy is almost entirely based on tightening their defense and loading the Graveyard, since most support for the Gusto archetype requires 2 or more Gusto monsters to be shuffled into the Deck. The Deck relies on heavy defensive tactics, beginning with its trio of searchers which form what Duelists refer to as "the recruiter loop": "[[Winda, Priestess of Gusto]]", "[[Gusto Gulldo]]" and "[[Gusto Egul]]." These three cards can continuously search one another out of the Deck when destroyed in battle while simultaneously filling the Graveyard for other Gusto monster effects. For example, "[[Caam, Serenity of Gusto]]" can shuffle 2 Gusto monsters back into the Main Deck in order to draw a card, and "[[Musto, Oracle of Gusto]]" can shuffle 1 Gusto monster into the Deck and negate various monster effects.
+
| manga       = [[Yu-Gi-Oh! D Team ZEXAL]]
 
+
}}  
"[[Reeze, Whirlwind of Gusto]]" allows you to forcibly exchange 1 Gusto monster you control for one monster your opponent controls of your choice by sending a card from your hand to the bottom of the deck. Use one of the Gusto searchers mentioned above (except [[Winda, Priestess of Gusto|"Winda"]] due to its wording), in order to boost your [[Field Advantage]] and reduce your opponent's. Besides Reeze, cards like "[[Creature Swap]]" and "[[Mystic Box]]" can also be used for similar purpose. Many players regarding "[[Creature Swap]]" as the deck's true staple, since this deck's major plays usually revolving around this card.
+
"'''Gusto'''", known as "'''Gusta'''" (ガスタ ''Gasuta'') in the ''[[OCG]]'', are a [[WIND]]-based [[Duel Terminal]] [[archetype]] released in ''[[Duel Terminal - Raid of the Inverz!!]]''. Their name is based on the word "Gust" and their team symbol is a circle with a silver whirlwind inside it. Their [[Synchro Monster]]s seems to be the combined form of the two monsters that appear in the artworks (evidenced by their Level sum).
 
+
The archetype consists of [[Winged Beast]], [[Psychic]], [[Thunder]], even [[Daigusto Emeral|Rock]] and [[Daigusto Phoenix|Pyro]] monsters. The Winged Beast-Type contains most of the "Gusto" Tuner monsters (except "[[Gusto Codor]]" and "[[Gusto Griffin]]"), but there are exceptions ("[[Gusto Squirro]]" being Thunder). All [[Synchro Monster]]s and [[Xyz Monster]]s of the archetype have "Daigusto" in their names.
"[[Windaar, Sage of Gusto]]" is a monster with 2000 ATK that can Special Summon from the graveyard any level 3 or lower "Gusto" monster whenever it destroys a monster in battle. Unfortunately, it is Level 6, making it somewhat problematic to Summon. You can use "[[Gusto Codor]]" and "[[Gusto Thunbolt]]" to soften the cost of both Windaar's and Reeze's Summon, and set up plays in conjunction with Reeze. "[[Gusto Griffin]]" sent to the grave from the hand with "[[One for One]]" will not only special summon "Windaar" or "Reeze" quickly via the effect "Gusto Griffin", but can also special summon "[[Gusto Egul]]" from the deck for a quick synchro summon of "[[Daigusto Sphreez]]" or "[[Daigusto Eguls]]".
 
 
 
Overall, Gusto Decks are naturally passive, having a resilient defensive strategy and great recycling/draw power. With the right build, however, they can surprise an unwary opponent with little effort (especially against aggressive-type Decks).
 
 
 
==Duel Terminal Storyline==
 
==Duel Terminal Storyline==
 +
{{Main|Duel Terminal Master Guide card storylines|Master Guide 4 card storylines#The Little Protector in the Great Marshland|The Valuable Book EX 2 card storylines#"Pilica" Enters the 'Star War' as a Member of the "Gusto" Tribe}}
 +
[[File:Crest-Gusto.svg|thumb|left|100px|The "Gusto" Crest.]]
 
A tribe that lives with the wind and worships the bountiful land they’ve lived on since ancient times. Against their various outside enemies they link their hearts together with and battle along animals that live around in order to protect their land through the generations. However, the [[Steelswarm]]s started to take over the surface land. So, the Gustos united with the other clans to create a temporary union lead by [[Vylon]]s. They obtained [[Daigusto Sphreez|new powers]] to fight back the Steelswarms. Soon, the union finally defeated the invaders, but conflicts haven't lowered yet; the Vylons decided to stop the wars between clans — by exterminating them completely. Later, the Gusto [[Daigusto Phoenix|teamed up once again]] [[Evigishki Merrowgeist|with the other clans]] in order to cease the Vylon's actions.
 
A tribe that lives with the wind and worships the bountiful land they’ve lived on since ancient times. Against their various outside enemies they link their hearts together with and battle along animals that live around in order to protect their land through the generations. However, the [[Steelswarm]]s started to take over the surface land. So, the Gustos united with the other clans to create a temporary union lead by [[Vylon]]s. They obtained [[Daigusto Sphreez|new powers]] to fight back the Steelswarms. Soon, the union finally defeated the invaders, but conflicts haven't lowered yet; the Vylons decided to stop the wars between clans — by exterminating them completely. Later, the Gusto [[Daigusto Phoenix|teamed up once again]] [[Evigishki Merrowgeist|with the other clans]] in order to cease the Vylon's actions.
 
+
After stopping the Vylons, the union between the tribes disbanded. At the time, Gusto tribes were in danger of being attacked by the [[Gishki]]s (with goals to claim all the [[Mist Valley]]'s resources by themselves for their rituals). Fortunately, the [[Gem-Knight]]s foresaw this, and they [[Daigusto Emeral|lend their powers]] to protect Gusto tribes from danger. After the [[lswarm]]s appeared and threatened to destroy the world, the Gusto decided to join forces with Gem-Knights and [[Constellar]]s to stop lswarms for good.
After stopping the Vylons, the union between the tribes disbanded. At the time, Gusto tribes were in danger of being attacked by the [[Gishki]]s (with goals to claim all the [[Mist Valley]]'s resources by themselves for their rituals). Fortunately, the [[Gem-Knight]]s foresaw this, and they [[Daigusto Emeral|lend their powers]] to protect Gusto tribes from danger. After the [[lswarm]]s appeared and threatened to destroy the world, the Gusto decided to join forces with [[Gem-Knight]]s and [[Constellar]]s to stop [[lswarm]]s for good.
+
After the war against lswarms and [[Sophia, Goddess of Rebirth|Sophia]] has ended, it is known that the only survivor of this tribe from the war are [[Kamui, Hope of Gusto|Kamui]] and [[Reeze, Whirlwind of Gusto|Reeze]]. Shortly after, those two formed a family, and [[Pilica, Descendant of Gusto|Pilica]] was born. It is unknown what happened to Reeze at this point, but [[Ritual Beast Tamer Elder|Kamui]], along with Pilica eventually created [[Ritual Beast|a new tribe]], while [[Synchro Summon|inheriting]] their [[Contact Fusion|ability]] of [[Ritual Beast Ulti|communicating with nature]] into [[Ritual Beast Tamer Lara|their]] [[Ritual Beast Tamer Wen|successors]], giving birth to a new [[Ritual Beast Tamer|generation]].
 
 
 
Below are the connections that Gustos have, either within their own tribe or with outsiders:
 
Below are the connections that Gustos have, either within their own tribe or with outsiders:
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
| [[Gusto Gulldo]]
+
| rowspan="2"| [[Reeze, Whirlwind of Gusto]] || [[Vylon Sphere]] || [[Daigusto Sphreez]]
| [[Winda, Priestess of Gusto]]
 
| [[Daigusto Gulldos]]
 
 
|-
 
|-
| [[Gusto Egul]]
+
| rowspan="2"| [[Kamui, Hope of Gusto]] || [[Pilica, Descendant of Gusto]]
| [[Windaar, Sage of Gusto]]
 
| [[Daigusto Eguls]]
 
 
|-
 
|-
| [[Gusto Falco]]
+
| rowspan="4"| [[Gusto Falco]] || [[Daigusto Falcos]]
| [[Kamui, Hope of Gusto]]
 
| [[Daigusto Falcos]]
 
 
|-
 
|-
| Gusto Falco
+
| [[Laval Coatl]] || [[Daigusto Phoenix]]
| [[Laval Coatl]]
 
| [[Daigusto Phoenix]]
 
 
|-
 
|-
| [[Reeze, Whirlwind of Gusto]]
+
| [[Shaddoll]] || [[Shaddoll Falco]]
| [[Vylon Sphere]]
 
| [[Daigusto Sphreez]]
 
 
|-
 
|-
| [[Caam, Serenity of Gusto]]
+
| [[Spiritual Beast Tamer Winda]] || [[Ritual Beast Ulti-Kimunfalcos]]
| [[Gem-Knight Emerald]]
 
| [[Daigusto Emeral]]
 
 
|-
 
|-
| [[Musto, Oracle of Gusto]]
+
| rowspan="3"| [[Winda, Priestess of Gusto]] || [[Gusto Gulldo]] || [[Daigusto Gulldos]]
| [[Gishki Emilia]]
 
| [[Evigishki Merrowgeist]]
 
 
|-
 
|-
| [[Gusto Falco]]
+
| Shaddoll + [[Pulao, Wind of the Yang Zing]] || [[El Shaddoll Winda]]
| [[lswarm]] Virus
+
|-
| [[Evilswarm Hraesvelg]]
+
| [[Ritual Beast]] Tribe || [[Spiritual Beast Tamer Winda]]
 +
|-
 +
| [[Windaar, Sage of Gusto]] || [[Gusto Egul]] || [[Daigusto Eguls]]
 +
|-
 +
| [[Caam, Serenity of Gusto]] || [[Gem-Knight Emerald]] || [[Daigusto Emeral]]
 +
|-
 +
| [[Musto, Oracle of Gusto]] || [[Gishki Emilia]] || [[Evigishki Merrowgeist]]
 +
|-
 +
| Daigusto Falcos || [[lswarm]] Virus || [[Evilswarm Hraesvelg]]
 +
|-
 +
| rowspan="2"| Pilica, Descendant of Gusto || rowspan="2"| [[Spiritual Beast Rampengu]] || [[Ritual Beast Tamer Zeframpilica]]
 +
|-
 +
| [[Daigusto Laplampilica]]
 
|-
 
|-
 
|}
 
|}
 
+
==Playing style==
== Pure Gusto ==
+
The archetype's main strategy is almost entirely based on tightening their defense and loading the Graveyard, since most support for the Gusto archetype requires shuffling at least 2 or more Gusto monsters into the Deck. The Deck relies on heavy defensive tactics, beginning with its trio of searchers which form what Duelists refer to as "the recruiter loop": "[[Winda, Priestess of Gusto]]", "[[Gusto Gulldo]]" and "[[Gusto Egul]]." These three cards can continuously search one another out of the Deck when destroyed in battle while simultaneously filling the Graveyard with monsters, which can be utilized later with effects such as "[[Caam, Serenity of Gusto]]", "[[Pilica, Descendant of Gusto]]", and their Synchro Monsters as well.
This Deck solely focuses on maintaining the field presence via Gusto recruiters. Since they're not naturally offensive, their strategy often involving manipulating control of opponent's monster via "[[Reeze, Whirlwind of Gusto]]" and securing advantage via "[[Shrine of Mist Valley]]", "[[Caam, Serenity of Gusto]]" and "[[Windaar, Sage of Gusto]]". After that, the player can often Synchro Summon "[[Daigusto Sphreez]]" for delivering finishing blows at the opponent.
+
With the release of "Pilica, Descendant of Gusto", the deck's now slightly have more focus at getting necessary Tuners in the Graveyard, but still retain the basic defense of the recruiter loop. Pilica becomes staple in this deck (along with "[[Emergency Teleport]]"), since she not only enables this deck to Summon Sphreez faster without relying on interaction with your opponent, she also lets you swarm the Field faster when combined with "[[Call of the Haunted]]", "[[Oasis of Dragon Souls]]" and/or "[[Powerful Rebirth]]".
 
+
===Recommended cards===
{{Decklist
+
{{Decklist|Recommended cards
|color=
+
|effect monsters =
|color2=
 
|monsters =
 
* [[Gusto Egul]]
 
* [[Gusto Gulldo]]
 
* [[Gusto Falco]]
 
* [[Gusto Codor]]
 
* [[Gusto Squirro]]
 
* [[Gusto Thunbolt]]
 
* [[Winda, Priestess of Gusto]]
 
 
* [[Caam, Serenity of Gusto]]
 
* [[Caam, Serenity of Gusto]]
* [[Windaar, Sage of Gusto]]
 
* [[Reeze, Whirlwind of Gusto]]
 
 
* [[Musto, Oracle of Gusto]]
 
* [[Musto, Oracle of Gusto]]
* [[Kamui, Hope of Gusto]]
+
* [[Pilica, Descendant of Gusto]]
* [[Windrose the Elemental Lord]]
 
 
 
Extra Deck:
 
* [[Daigusto Gulldos]]
 
* [[Daigusto Eguls]]
 
* [[Daigusto Sphreez]]
 
* [[Daigusto Falcos]]
 
* [[Thought Ruler Archfiend]]
 
* [[Daigusto Phoenix]]
 
* [[Ultimate Axon Kicker]] (only use with "[[Miracle Synchro Fusion]]")
 
* [[Stardust Dragon]]
 
* [[Hyper Psychic Blaster]]
 
* [[Daigusto Emeral]]
 
* [[Lightning Chidori]]
 
* [[Magical Android]]
 
* [[Black Rose Dragon]]
 
* [[Number 96: Dark Mist]]
 
|spells =
 
* [[Miracle Synchro Fusion]]
 
* [[Shrine of Mist Valley]]
 
* [[Contact with Gusto]]
 
* [[Quill Pen of Gulldos]]
 
* [[Pot of Duality]]
 
* [[Creature Swap]]
 
|traps =
 
* [[Blessings for Gusto]]
 
* [[Whirlwind of Gusto]]
 
* [[Dust Storm of Gusto]]
 
}}
 
 
 
== Gust Valley ==
 
 
 
This build centered on using Gusto monsters in conjunction with [[Mist Valley]] archetype cards such as "[[Mist Valley Falcon]]", "[[Genex Ally Birdman]]", and "[[Divine Wind of Mist Valley]]". Gusto monsters set up the primary defense and Deck-thinning, and afterwards you can return the Gusto monster that survived the previous turn via "[[Genex Ally Birdman]]", while also activating the effect of "[[Divine Wind of Mist Valley]]" to Special Summon more monsters for a Synchro Summon. Two top-choice monsters to Synchro Summon are "[[Arcanite Magician]]" (who can provide destructive ability) and "[[Mist Valley Thunder Lord]]" (the strongest monster in the Deck). "[[Caam, Serenity of Gusto]]" is utilized for adding draw power, and also grant access to most [[Daigusto]] monsters. By including "[[Gusto Codor]]" in this type of build, [[Daigusto Sphreez|Sphreez]] OTK strategies will also available.
 
 
 
{{Decklist
 
|color=
 
|color2=
 
|monsters =
 
* [[Gusto Egul]]
 
* [[Gusto Gulldo]]
 
* [[Gusto Codor]]
 
 
* [[Winda, Priestess of Gusto]]
 
* [[Winda, Priestess of Gusto]]
* [[Caam, Serenity of Gusto]]
+
* [[Gusto Griffin]]
 +
* [[Gusto Thunbolt]]
 +
* [[Garuda the Wind Spirit]]
 +
* [[Harpie Dancer]]
 
* [[Reborn Tengu]]
 
* [[Reborn Tengu]]
* [[Mist Valley Falcon]]
+
* [[Windrose the Elemental Lord]]
* [[Genex Ally Birdman]]
+
* [[Wynn the Wind Channeler]]
* [[Genex Blastfan]]
+
* [[Garuda the Wind Spirit]]
* [[Summoner Monk]]
+
|flip monsters =
* [[Fortune Lady Wind]]
+
* [[Kamui, Hope of Gusto]]
* [[Flying Kamakiri 1|Flying Kamakiri #1]]
+
|tuner monsters =  
* [[Barrier Statue of the Stormwinds]]
+
* [[Gusto Vedir]]
* [[Harpie Dancer]]
 
 
 
Extra Deck
 
* [[Mist Valley Thunder Lord]]
 
* [[Daigusto Gulldos]]
 
* [[Daigusto Eguls]]
 
* [[Daigusto Sphreez]]
 
* [[Magical Android]]
 
* [[Arcanite Magician]]
 
* [[Ancient Fairy Dragon]]
 
* [[Ally of Justice Catastor]]
 
* [[Supreme Arcanite Magician]] (use with "[[Miracle Synchro Fusion]]")
 
|spells =
 
* [[Divine Wind of Mist Valley]]
 
* [[Terraforming]]
 
* [[Quill Pen of Gulldos]]
 
* [[Swords of Revealing Light]]
 
* [[Miracle Synchro Fusion]] (for utilizing "[[Supreme Arcanite Magician]]")
 
|traps =
 
* [[Icarus Attack]]
 
* [[Call of the Haunted]]
 
* [[Limit Reverse]]
 
* [[Fiendish Chain]]
 
}}
 
 
 
== Night Gusto ==
 
 
 
This build combines Gusto monsters along with some staple [[DARK]] monsters to Summon "[[Dark Simorgh]]". While Gusto recruiters load WIND monsters in the Graveyard, cards like "[[D.D. Crow]]", "[[Tragoedia]]", and "[[Destiny HERO - Malicious]]" can help set up Synchro Summoning and load the Graveyard with DARK monsters for Dark Simorgh's Summoning. It is the only Gusto Decks that can utilize "[[Tour Guide From the Underworld]]" to its maximum potential.
 
 
 
{{Decklist
 
|color=
 
|color2=
 
|monsters =
 
* [[Gusto Gulldo]]
 
* [[Gusto Egul]]
 
* [[Winda, Priestess of Gusto]]
 
* [[Caam, Serenity of Gusto]]
 
* [[Dark Simorgh]]
 
* [[Junk Synchron]]
 
* [[Krebons]]
 
* [[Spirit Reaper]]
 
* [[Guardian Eatos]]
 
* [[Lady Ninja Yae]]
 
* [[Blackwing - Gale the Whirlwind]]
 
* [[Blackwing - Zephyros the Elite]]
 
* [[Destiny HERO - Dasher]]
 
* [[Destiny HERO - Malicious]]
 
* [[Gorz the Emissary of Darkness]]
 
* [[Tragoedia]]
 
* [[Tour Guide From the Underworld]]
 
 
 
Extra Deck
 
* [[Daigusto Gulldos]]
 
* [[Daigusto Sphreez]]
 
* [[Ally of Justice Catastor]]
 
* [[Thought Ruler Archfiend]]
 
* [[Blackwing Armor Master]] (for Blackwing-Gusto hybrid)
 
* [[Black Rose Dragon]] (Helps setting up the Simorgh Lock)
 
|spells =
 
* [[Quill Pen of Gulldos]]
 
* [[Allure of Darkness]]
 
* [[D.D.R. - Different Dimension Reincarnation]]
 
* [[Creature Swap]]
 
* [[Emergency Teleport]]
 
* [[Forbidden Lance]]
 
* [[Contact with Gusto]]
 
* [[Destiny Draw]]
 
|traps =
 
* [[Anti-Spell Fragrance]] (combine with Dark Simorgh for lockdown purpose)
 
* [[Dust Tornado]]
 
* [[Return from the Different Dimension]]
 
* [[Icarus Attack]]
 
* [[Torrential Tribute]]
 
}}
 
 
 
== Psycho Gusto (PsyGusto)==
 
 
 
This build combines Gusto with some of [[Banish Psychic]] Deck's components. "[[Serene Psychic Witch]]" is the main card in this Deck, while cards like "[[Silent Psychic Wizard]]", "[[Esper Girl]]", "[[Psychic Jumper]]", and "[[Destructotron]]" can be added for more options. [[Naturia]] Synchro Monsters are also included and becoming primary control elements in this Deck (due to most non-Gusto Psychics are [[EARTH]] Attribute).
 
 
 
Due to "[[Emergency Teleport]]" being [[Unlimited]] in [[September 2012 Lists]], this variant's power will surely increased exponentially, due to easy access of most of your Psychic-type Tuners and floaters. It will also increase the consistency of bringing out your "[[Naturia Beast]]" and "[[Naturia Barkion]]" during the early game stage.
 
 
 
{{Decklist
 
|color=
 
|color2=
 
|monsters =
 
* [[Gusto Gulldo]]
 
 
* [[Gusto Egul]]
 
* [[Gusto Egul]]
 
* [[Gusto Falco]]
 
* [[Gusto Falco]]
* [[Winda, Priestess of Gusto]]
 
* [[Windaar, Sage of Gusto]]
 
* [[Reeze, Whirlwind of Gusto]]
 
* [[Caam, Serenity of Gusto]]
 
* [[Musto, Oracle of Gusto]]
 
* [[Serene Psychic Witch]]
 
* [[Silent Psychic Wizard]]
 
* [[Esper Girl]]
 
* [[Psychic Jumper]]
 
* [[Destructotron]]
 
* [[Krebons]]
 
 
Extra Deck
 
* [[Daigusto Gulldos]]
 
* [[Daigusto Falcos]]
 
* [[Daigusto Sphreez]]
 
* [[Daigusto Eguls]]
 
* [[Magical Android]]
 
* [[Psychic Nightmare]]
 
* [[Psychic Lifetrancer]]
 
* [[Thought Ruler Archfiend]]
 
* [[Hyper Psychic Blaster]]
 
* [[Ultimate Axon Kicker]]
 
* [[Naturia Beast]]
 
* [[Naturia Barkion]]
 
* [[Naturia Landoise]]
 
* [[Leviair the Sea Dragon]]
 
* [[Chronomaly Crystal Chrononaut]]
 
|spells =
 
* [[Creature Swap]]
 
* [[Contact with Gusto]]
 
* [[Emergency Teleport]]
 
* [[Psychokinesis]]
 
* [[Miracle Synchro Fusion]]
 
|traps =
 
* [[Call of the Haunted]]
 
* [[Psychic Overload]]
 
}}
 
 
== Meta-Drain Gusto==
 
 
Basically, it is an Anti-Meta Deck that has similar concepts as [[T.G.]] Anti-Meta Deck, but utilizing Gusto monsters instead. Gusto monsters maintain primary defense, while also using beatdown monsters such as "[[Beast King Barbaros]]", "[[Thunder King Rai-Oh]]", and/or "[[Malefic Cyber End Dragon]]", combined with "[[Skill Drain]]" and "[[Shrine of Mist Valley]]" for putting your opponent's strategy under pressure and at the same time covering virtually any weaknesses in your Gusto defense. "[[Caam, Serenity of Gusto]]" ensures that your defense line will always live, even under [[Skill Drain]]'s and [[Necrovalley]]'s influences (due to Caam's shuffling-to-Deck effect is a Cost which unaffected by those cards, except you will not get the draw effect in the former's case). Despite its Stun-esque strategy, "[[King Tiger Wanghu]]" is not recommended for use, since its effect will automatically destroy any Summoned Gusto recruiters, rendering this Deck's main strategy pointless (unless "[[Skill Drain]]" or "[[By Order of the Emperor]]" is active).
 
 
{{Decklist
 
|color=
 
|color2=
 
|monsters =
 
 
* [[Gusto Gulldo]]
 
* [[Gusto Gulldo]]
* [[Gusto Egul]]
+
* [[Cockadoodledoo]]
* [[Winda, Priestess of Gusto]]
+
* [[Genex Ally Birdman]]
* [[Caam, Serenity of Gusto]]
+
|pendulum monsters =
* [[Malefic Cyber End Dragon]]
+
* [[Speedroid Dominobutterfly]]
* [[Malefic Stardust Dragon]]
+
|fusion monsters =
* [[Thunder King Rai-Oh]]
+
* [[Ultimate Axon Kicker]] (only use with "[[Miracle Synchro Fusion]]")
* [[Beast King Barbaros]]
+
* [[Rindbrumm the Striking Dragon]] (using "Muddy Mudragon")
* [[Fusilier Dragon, the Dual-Mode Beast]]
+
* [[Mavelus]]/[[Kaminari Attack]]/[[Punished Eagle]] (as targets for "Instant Fusion"/"Ready Fusion")
* [[Gravekeeper's Commandant]] (for [[Necrovalley]] users)
+
|synchro monsters =
* [[Gravekeeper's Spy]]
+
* [[Daigusto Laplampilica]]
 
 
Extra Deck
 
 
* [[Daigusto Gulldos]]
 
* [[Daigusto Gulldos]]
* [[Daigusto Sphreez]]
 
 
* [[Daigusto Eguls]]
 
* [[Daigusto Eguls]]
* [[Cyber End Dragon]] (for "[[Malefic Cyber End Dragon]]")
 
* [[Stardust Dragon]] (for "[[Malefic Stardust Dragon]]")
 
|spells =
 
* [[Creature Swap]]
 
* [[Contact with Gusto]]
 
* [[Shrine of Mist Valley]]
 
* [[Necrovalley]]
 
* [[Terraforming]]
 
|traps =
 
* [[Skill Drain]]
 
* [[Safe Zone]]
 
* [[Fiendish Chain]]
 
* [[Dimensional Prison]]
 
* [[Starlight Road]]
 
* [[Deck Devastation Virus]]
 
* [[Eradicator Epidemic Virus]]
 
}}
 
 
== Dragonrider Gusto==
 
 
A hybrid between Gusto and [[Dragunity]], it is designed to take advantage of "[[Gusto Griffin]]" with cards like "[[Dragon Ravine]]" and "[[Dragunity Knight - Gae Dearg]]" for swarming purpose, combined with the classic [[Dragunity Dux|Dux]]-[[Dragunity Phalanx|Phalanx]]-[[Dragunity Knight - Vajrayana|Vajrayana]] combo for more offense power, while maintaining defense with Gusto recruiters. Like the original Dragunity builds, this Deck's also capable of rapid Rank 6 Xyz Summoning, but its only differences are instead of "[[Dragunity Knight - Vajrayana]]", this Deck's more depending on "[[Dragunity Knight - Gae Dearg]]" for setting up explosive plays.
 
 
{{Decklist
 
|color=
 
|color2=
 
|monsters =
 
* [[Gusto Griffin]]
 
* [[Gusto Gulldo]]
 
* [[Gusto Egul]]
 
* [[Winda, Priestess of Gusto]]
 
* [[Caam, Serenity of Gusto]]
 
* [[Windaar, Sage of Gusto]]
 
* [[Dragunity Dux]]
 
* [[Dragunity Phalanx]]
 
* [[Dragunity Arma Mystletainn]]
 
* [[Blackwing - Zephyros the Elite]]
 
 
Extra Deck
 
* [[Daigusto Gulldos]]
 
* [[Daigusto Sphreez]]
 
* [[Daigusto Emeral]]
 
* [[Dragunity Knight - Vajrayana]]
 
* [[Dragunity Knight - Gae Dearg]]
 
* [[Photon Strike Bounzer]]
 
* [[Number 25: Force Focus]]
 
* [[Constellar Ptolemy M7]]
 
|spells =
 
* [[Dragon Ravine]]
 
* [[Quill Pen of Gulldos]]
 
* [[Terraforming]]
 
* [[Pot of Avarice]]
 
|traps =
 
* [[Icarus Attack]]
 
* [[Spiritual Wind Art - Miyabi]]
 
* [[Sealing Ceremony of Raiton]]
 
* [[Gozen Match]]
 
* [[Blessings for Gusto]]
 
}}
 
 
== Daylight Gusto==
 
 
A Synchrocentric-style Deck that is created by combining Gusto with [[Vylon]] archetype, this Deck has similar playstyle as Pure Gusto build, only with additional support as "[[Vylon Prism]]" and "[[Vylon Tetra]] for added flexibility in Synchro Summoning. This Deck is more Synchro Summon-reliant than any other builds due to large number of Tuners this Deck includes, but allows more options to be included in the Extra Deck, even some Synchro Monsters that is unavailable otherwise, such as "[[Vylon Epsilon]]", and in extremely rare cases, "[[Vylon Omega]]".
 
 
{{Decklist
 
|color=
 
|color2=
 
|monsters =
 
* [[Gusto Gulldo]]
 
* [[Gusto Egul]]
 
* [[Winda, Priestess of Gusto]]
 
* [[Caam, Serenity of Gusto]]
 
* [[Musto, Oracle of Gusto]]
 
* [[Kamui, Hope of Gusto]]
 
* [[Vylon Prism]]
 
* [[Vylon Tetra]]
 
* [[Vylon Cube]] (if using some Equip Spell Cards, optional)
 
* [[Genex Neutron]]
 
* [[Thunder Sea Horse]]
 
* [[Shining Angel]]
 
* [[Effect Veiler]]
 
 
Extra Deck
 
* [[Daigusto Gulldos]]
 
 
* [[Daigusto Sphreez]]
 
* [[Daigusto Sphreez]]
* [[Daigusto Eguls]]
 
 
* [[Daigusto Falcos]]
 
* [[Daigusto Falcos]]
* [[Magical Android]]
+
* [[Mist Bird Clausolas]]
* [[Gaia Knight, the Force of Earth]]
+
* [[Mist Wurm]]
* [[Psychic Nightmare]]
+
* [[Muddy Mudragon]]
* [[Black Rose Dragon]]
+
* [[Clear Wing Synchro Dragon]]
* [[Ancient Sacred Wyvern]]
+
* [[Cyber Slash Harpie Lady]]
* [[Scrap Dragon]]
+
* [[Accel Synchro Stardust Dragon]]
* [[Vylon Delta]]
+
** [[Baronne de Fleur]]
* [[Vylon Epsilon]]
+
** [[Bystial Dis Pater]]
* [[Vylon Alpha]]
+
|xyz monsters =
* [[Vylon Omega]]
 
 
* [[Daigusto Phoenix]]
 
* [[Daigusto Phoenix]]
* [[Number 39: Utopia]]
 
* [[Number C39: Utopia Ray]]
 
|spells =
 
* [[Contact with Gusto]]
 
* [[Creature Swap]]
 
* [[Mind Control]]
 
* [[Pot of Avarice]]
 
* [[Pot of Duality]]
 
|traps =
 
* [[Call of the Haunted]]
 
* [[Blessings for Gusto]]
 
* [[Fiendish Chain]]
 
}}
 
 
== Scrapyard Gusto ==
 
Another Gusto hybrid Decks which utilizes the 'floating' aspect of Pure Gusto build, combined with destructive ability of "[[Scrap Dragon]]" or "[[Diamond Dire Wolf]]" for constantly gaining advantage by destroying cards and gaining additional monsters at the same time. "[[Scrap Beast]]" is the main Tuner in this Deck, and it can combined with the obvious "[[Scrap Chimera]]" or "[[Summoner Monk]]" for bringing out "[[Scrap Dragon]]" easily.
 
 
{{Decklist
 
|color=
 
|color2=
 
|monsters =
 
* [[Gusto Gulldo]]
 
* [[Gusto Egul]]
 
* [[Gusto Squirro]]
 
* [[Gusto Falco]]
 
* [[Winda, Priestess of Gusto]]
 
* [[Caam, Serenity of Gusto]]
 
* [[Kamui, Hope of Gusto]]
 
* [[Scrap Beast]]
 
* [[Scrap Chimera]]
 
* [[Vylon Prism]]
 
* [[Summoner Monk]]
 
 
Extra Deck
 
* [[Daigusto Gulldos]]
 
* [[Daigusto Sphreez]]
 
* [[Daigusto Eguls]]
 
* [[Scrap Dragon]]
 
* [[Diamond Dire Wolf]]
 
 
* [[Lightning Chidori]]
 
* [[Lightning Chidori]]
* [[Number 39: Utopia]]
+
* [[Tornado Dragon]]
* [[Number C39: Utopia Ray]]
+
* [[Leviair the Sea Dragon]]
|spells =
+
* [[The Phantom Knights of Break Sword]]
 +
|link monsters =
 +
* [[Fire Fighting Daruma Doll]]
 +
* [[Greatfly]]
 +
* [[Hraesvelgr, the Desperate Doom Eagle]]
 +
* [[Wynn the Wind Charmer, Verdant]]
 +
|normal spells =
 
* [[Contact with Gusto]]
 
* [[Contact with Gusto]]
 +
* [[Quill Pen of Gulldos]]
 
* [[Creature Swap]]
 
* [[Creature Swap]]
* [[Mind Control]]
+
* [[Foolish Burial]]
 +
* [[One For One]]
 +
* [[Transmodify]]
 +
* [[Summon Storm]]
 +
* [[Instant Fusion]]/[[Ready Fusion]]
 +
* [[Synchro Creed]]
 +
|equip spells =
 +
* [[Tailwind of Gusto]]
 +
|field spells =
 
* [[Shrine of Mist Valley]]
 
* [[Shrine of Mist Valley]]
* [[Scrapyard]]
+
* [[Divine Wind of Mist Valley]]
* [[Scrapstorm]]
+
|quick-play spells =
|traps =
+
* [[Action Magic - Full Turn]]
 +
* [[Emergency Teleport]]
 +
|normal traps =
 +
* [[Blessings for Gusto]]
 +
* [[Whirlwind of Gusto]]
 +
* [[Back to the Front]]
 +
* [[Harpie's Feather Storm]]
 +
* [[Icarus Attack]]
 +
|counter traps =
 +
* [[Mannadium Reframing]]
 +
|continuous traps =
 
* [[Call of the Haunted]]
 
* [[Call of the Haunted]]
* [[Limit Reverse]]
 
* [[Fiendish Chain]]
 
 
}}
 
}}
  
== Weakness ==
+
===Weaknesses===
 
+
As previously touched upon, "Gusto" decks’ critical flaws are the below-average ATK of many of its monsters, making them somewhat unsuitable for offensive purpose. Since this Deck's strategy relies heavily on the Graveyard, any form of banishments can damage or cripple the entire Deck. "[[Transmigration Break]]" can effectively incapacitate this Deck due to their necessity of recycling monsters. "[[Gravekeeper]]" deck's "[[Necrovalley]]," can shut down this deck's almost any major play, while only "[[Caam, Serenity of Gusto]]" and "[[Daigusto Gulldos]]" that can bypass Necrovalley's limitation. "[[Archlord Kristya]]", "[[Fossil Dyna Pachycephalo]]", "[[Summon Limit]]", "[[Poisonous Winds]]" and other anti-Special Summon cards can also shut down "Gusto" defenses down, due to their excessive reliance on Special and Synchro Summoning.
As previously touched upon, the Gusto Deck's critical flaws are the below-average ATK of many of its monsters, making them somewhat unsuitable for combat. Since this Deck's strategy relies heavily on the Graveyard, any form of banishment can damage or cripple the entire Deck. [[Macro]]-based Decks or anything that runs "[[Dimensional Fissure]]", "[[D.D. Crow]]", or even "[[Kycoo the Ghost Destroyer]]" can shut this Deck down completely. "[[Transmigration Break]]", combined with "[[Poisonous Winds]]" can effectively place this Deck in a deadlock, since most of Gusto support cards need a certain amount of Gusto monsters in the Graveyard to recycle them. [[Gravekeeper's]] Decks, which use "[[Necrovalley]]," making recycling attempts much harder, albeit some Gusto monster such as "[[Caam, Serenity of Gusto]]" and "[[Daigusto Gulldos]]" can somewhat bypass the "Necrovalley" card effect limitation. "[[Archlord Kristya]]", "[[Fossil Dyna Pachycephalo]]", "[[Summon Limit]]" and other anti-Special Summon cards can also shut the Gusto Deck's defenses down, due to their excessive needs of Special and Synchro Summoning. "[[The End of Anubis]]" can also be used to negate many Gusto card effects while it is face-up on the field (except "Caam, Serenity of Gusto" as it does not target). Likewise, "[[Evolzar Dolkka]]" can negate all Gusto monster's effects that attempt to activate with ease (even during the Damage Step) to severely slow down all Gusto deck variants and "[[Evolzar Laggia]]" can stop all [[Daigusto]] monsters from being Synchro Summoned or Xyz Summoned, while also can hinder "[[Creature Swap]]" as well.
+
Decks that excel at mass destruction/disruption effects such as "[[Inzektor]]", "[[Lightsworn]]", "[[Fire King]]" or "[[Burning Abyss]]" can severely cripple this deck by simply bypassing their Special Summon tricks with destruction/non-battle removal effects instead. Since most of this deck's major plays involve Extra Deck monsters, decks like "[[Shaddoll]]" and "[[Nekroz]]" can punish the deck harshly (the most dangerous one coming from "[[El Shaddoll Winda]]" or "[[Nekroz of Unicore]]"). In the cases of the latter, "[[Nekroz of Trishula]]" is probably the most dangerous among the Nekroz arsenal for this deck to face because of its simultaneous banishing effect.
 
+
"[[Abyss Dweller]]" and "[[Soul Drain]]" also pose a threat by disabling any in-Graveyard effects; including most of the searchers, while "[[Armades, Keeper of Boundaries]]", "[[Archfiend Black Skull Dragon]]", and "[[U.A. Mighty Slugger]]" prevent most of the battle searcher's effects from activating at all just by attacking them.
[[Gladiator Beast]] Decks are arguably one of the worst possible match-up for Gusto, since they gain advantage through battle, and have access to cards such as "[[Gladiator Beast Retiari]]", "[[Gladiator Beast Gyzarus]]", and "[[Gladiator Beast War Chariot]]". [[Inzektor]]s, [[Lightsworn]]s, and more recently, [[Atlantean]]-[[Mermail]] and [[Fire King]] Decks can also be problematic, since their main strategy involve mass destruction via effects of "[[Inzektor Hornet]]", "[[Judgment Dragon]]", "[[Atlantean Marksman]]"/"[[Atlantean Heavy Infantry]]", and "[[Fire King High Avatar Garunix]]", respectively, making almost all Gusto battle searchers unable to activate their effects (except for just a few like "[[Gusto Gulldo]]"). If facing [[Lightsworn]]-based Decks, be wary of "[[Ryko, Lightsworn Hunter]]", due to its "destroy-then-mill" effects that makes many Gusto recruiters forced to miss their timing. [[Atlantean]]-[[Mermail]] can also be dangerous in this aspect, due to their ability of manipulating the Atlantean monster effect's Chain order to force most of its recruiters into missing their timing to activate as well. In addition, "[[Mermail Abyssgaios]]" (which have become popular pick in several Mono-Mermail decks) can block all Daigusto Synchro Monster plays, including "[[Daigusto Sphreez]]" and its OTK combo.
+
Despite the numerous weaknesses of the deck, there are ways you can get around these threats. Spell/Trap removal cards like "[[Mystical Space Typhoon]]", "[[Dust Tornado]]", "[[Fairy Wind]]", "[[Trap Stun]]", or "[[Royal Decree]]" (in some variants like Synchron Gusto) etc can be used to negate or destroy "floodgate" threats like "[[Macro Cosmos]]", "[[Dimensional Fissure]]", "[[Vanity's Emptiness]]", "[[Poisonous Winds]]", "[[Necrovalley]]". Monster effect negation cards like "[[Breakthrough Skill]]", "[[Fiendish Chain]]", "[[Effect Veiler]]", "[[Divine Wrath]]", "[[Traptrix Trap Hole Nightmare]]", and "[[Skill Prisoner]]" can stop dangerous monster effects. Against Special Summoned monsters with high-impact effects, you can use cards that negate their Summon, such as "[[Solemn Warning]]", "[[Black Horn of Heaven]]", "Stardust Warrior", etc.
 
 
Monsters with [[piercing]] effects such as "[[Blackwing Armed Wing]]", "[[Flamvell Uruquizas]]", "[[Gaia Dragon, the Thunder Charger]]" and "[[Hyper Psychic Blaster]]" can also be threatening to both your monsters and Life Points, due to most Gusto monster's low Defense stats. Even more troublesome are monsters with auto-defense-destruction/disruption effect such as "[[Red Dragon Archfiend]]", "[[Ally of Justice Catastor]]", "[[Exploder Dragonwing]]", "[[Ehren, Lightsworn Monk]]", "[[Legendary Six Samurai - Enishi]]", "[[Evolzar Dolkka]]", "[[Gem-Knight Citrine]]", and also "[[Evigishki Merrowgeist]]", because they can simply cut off the recruiter loop without much effort. "[[King Tiger Wanghu]]" (which can be found in most [[Anti-Meta]] Decks) can instantly destroy any Summoned Gusto recruiters as soon as they hit the field, making defensive attempts that much harder. "[[Number 16: Shock Master]]" is also absolutely disastrous (most commonly found in Xyz-centric Decks such as [[Wind-Up]]s) since it can disable any Gusto defenses for a maximum of three turns. Be careful of "[[Deck Devastation Virus]]" also, since most Gusto monsters have below 1500 ATK; this is most common when against [[Dark World]], [[Malefic]]s or even some [[Blackwing]] and [[Inzektor]] Decks.
 
 
 
"[[Abyss Dweller]]" and "[[Soul Drain]]" also threaten this deck theme, as they can disable any in-Graveyard effects; including most of the searchers. To counter all of these threats, "[[Skill Drain]]", "[[Breakthrough Skill]]", "[[Fiendish Chain]]", and in case of "Soul Drain" and "[[Macro Cosmos]]", "[[Mystical Space Typhoon]]", "[[Dust Tornado]]", "[[Royal Decree]]" and even "[[Fairy Wind]]" can be used without disturbing your own Gusto monsters too much. Of special note, Fairy Wind is an excellent weakness counter-tactic for many Gusto decks to use against dangerous Continuous Spell and Trap card effects, as they often run few of these card types themselves and will preserve their defenses while removing their opponent's own; the [[Burn]] damage caused by Fairy Wind is also easier for this deck theme to tolerate, because many of them have the option of using "[[Magical Android]]" or "[[Ultimate Axon Kicker]]" to recover the lost life points later, and also putting your opponent's Life Points in your range for executing Sphreez OTK later.
 
 
 
Due to most Gusto support cards requiring Gusto monsters to be shuffled into the Deck, they can quickly empty your Graveyard, and refilling it can be a hard time if you don't have a member of the searchers available. "[[Guardian Eatos]]" is usually a decent card in this kind of situation, but isn't recommended when using hybrid builds (unless "[[Trade-In]]" is used too) as your Graveyard will likely have a monster in it too often. Having too many recruiters in your hand (at least three or more, or two with the same name) also can reduce their effectiveness, since they can only search for one another from the Deck; "[[Magical Mallet]]" can be an option to minimize this.
 
 
 
 
== Trivia ==
 
== Trivia ==
* [[Daigusto]] Synchro Monsters is similar to that of [[Dragunity Knight]]s in terms of appearance, consisting of rider and its mounts ([[Winged Beast]] and [[Dragon]]s for "[[Dragunity]]" and [[Psychic]] and [[Winged Beast]]s for "Gusto", respectively).
+
* "Gusto" [[Synchro Monster]]s are similar to "[[Dragunity]]" Synchro Monsters in terms of appearance, consisting of riders and their mounts ([[Winged Beast]] and [[Dragon]]s for "Dragunity" and [[Psychic]] and [[Winged Beast]]s for "Gusto", respectively).
 
** "[[Daigusto Sphreez]]" is the only exception, since she does not have a mount.
 
** "[[Daigusto Sphreez]]" is the only exception, since she does not have a mount.
** This is probably referencing to the partnership between "[[Mist Valley]]" and "[[Dragunity]]" in the past. According to the Duel Terminal story, Gusto tribe is Mist Valley tribe's descendant who inhabit the region after [[Trishula, Dragon of the Ice Barrier|Trishula]]'s rampage.
+
** This is probably referencing to the partnership between "[[Mist Valley]]" and "Dragunity" during the first generation wars of Duel Terminal world.
 
+
* All "Gusto" non-Synchro Psychic-Type monster seems to have a pairing system between its male and female members, which determined by their [[Level]]s ("Pilica" is the only exception, due to the reason explained below.). If sorted from the highest to the lowest, it may resemble a family tree of some sort. According to that, one can be assume that "[[Windaar, Sage of Gusto]]" is their leader.
* All [[Gusto]] non-Synchro Psychic-Type monster seems have a pairing system between its male and female members, which determined by their [[Level]]s. They also have exactly 6 members, which is most likely made of 3 pairs. If sorted from the highest to the lowest, it may resemble a family tree of some sort.
+
** "[[Pilica, Descendant of Gusto]]" is the only member that (currently) have no male counterpart.
 
+
** Because she's the last one being born within the Gusto family ("Kamui" being her father), she's technically the youngest among them.
{{Gusto}}
+
** According to the Master Guide 4<ref>[http://www.ygorganization.com/monsterstories/ www.ygorganization.com] Master Guide 4 - Monster Stories</ref>, "Pilica" was born after the conclusion of the war against "[[Sophia, Goddess of Rebirth]]", in which "Sophia" was defeated by "[[Evilswarm Kerykeion]]" and "[[Constellar Sombre]]". It is also said that "Pilica" is the descendant from "[[Reeze, Whirlwind of Gusto]]" and "[[Kamui, Hope of Gusto]]", implying that those two are the only ones surviving from the Gusto tribe after the war's conclusion.
 +
** The staff that "Pilica" is holding is the very same as the ones owned by "Kamui", with the wooden statue of "[[Gusto Falco]]" on top (possibly as a memento of its sacrifice during the war).
 +
* The [[Ritual Beast]] archetype is originated from Gusto archetype.
 +
** This is evidenced by their leader, "[[Ritual Beast Tamer Elder]]" is actually an elderly version of "[[Kamui, Hope of Gusto]]".
 +
** Their [[Ritual Beast Ulti|Fusion Monster]]s also have the "[[Ritual Beast Tamer|rider]] and [[Spiritual Beast|mount]]" relationship in the same manner as the "Gusto" Synchro Monsters.
 +
** The [[Ritual Beast Tamer]]s are also [[WIND]] [[Psychic]]-type as well.
 +
** Later on, "Pilica" also joins the [[Ritual Beast Tamer]]s after [[Ritual Beast Tamer Zeframpilica|receiving the power of]] [[Zefra]], with "[[Spiritual Beast Rampengu]]" as her mount. She also appears in the artwork of "[[Ritual Beast Ambush]]" and "[[Zefra Path]]".
 +
** Following the destruction of "[[Tierra, Source of Destruction]]", "Winda" (after being [[Ritual Beast Return|liberated]] from the "Shaddoll" curse) also joins the Ritual Beasts as "[[Spiritual Beast Tamer Winda]]".
 +
* If you look closely to "Gusto" Psychic-type monsters' eyes (best examples are "[[Winda, Priestess of Gusto]]" and "[[Reeze, Whirlwind of Gusto]]"), you can see that they have cross-like marking in their pupils (slightly resembling Uchiha Itachi's ''Mangekyou Sharingan'' from ''Naruto'' anime/manga series). However, some of Gusto monsters like "[[Kamui, Hope of Gusto]]" doesn't share this characteristic and it is currently unknown if the other Gusto members actually share this characteristic as well.
 +
** All "Gusto" Synchro Monsters and Gusto's non-Psychic-type, non-Xyz monsters share this characteristic.
 +
** Despite being Winda's sister, "[[Wynn the Wind Charmer]]" lacks the Gusto eye crests.  This lends credence to the theory that not all Gusto actually share this characteristic.
 +
* This archetype has many similarities to the "[[Yang Zing]]" archetype.
 +
** They thave their own set of "recruiter loop" monsters.
 +
** Both are Synchro Summon-oriented.
 +
** They have members, which become corrupted into "[[Shaddoll]]" monsters; "[[Gusto Falco]]" becomes "[[Shaddoll Falco]]", "[[Suanni, Fire of the Yang Zing]]" becomes "[[Shaddoll Dragon]]" and [[Winda, Priestess of Gusto]]" and "[[Pulao, Wind of the Yang Zing]] together become "[[El Shaddoll Winda]]".
 +
==Notes==
 +
{{NoteFoot}}
 +
==References==
 +
<references />
 +
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 +
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[[Category:TCG and OCG archetypes]]

Latest revision as of 00:00, 17 January 2024

Gusto
"Winda, Priestess of Gusto" and "Gusto Gulldo" in the artwork of "Whirlwind of Gusto".
Japanese
  • ガスタ
  • Gasuta (romanized)
  • Gusta (translated)
Traditional Chinese
  • 薰風[note 1]
  • Fragrant wind (translated)
French
  • Gusto
German
  • Gusto
Italian
  • Gusto
Korean
  • 가스타
  • Gaseuta (romanized)
  • Gusta (translated)
Portuguese
  • Gusto
Spanish
  • Gusto
Sets
TCG
OCG
Anime appearances
Manga appearances
Lists

"Gusto", known as "Gusta" (ガスタ Gasuta) in the OCG, are a WIND-based Duel Terminal archetype released in Duel Terminal - Raid of the Inverz!!. Their name is based on the word "Gust" and their team symbol is a circle with a silver whirlwind inside it. Their Synchro Monsters seems to be the combined form of the two monsters that appear in the artworks (evidenced by their Level sum). The archetype consists of Winged Beast, Psychic, Thunder, even Rock and Pyro monsters. The Winged Beast-Type contains most of the "Gusto" Tuner monsters (except "Gusto Codor" and "Gusto Griffin"), but there are exceptions ("Gusto Squirro" being Thunder). All Synchro Monsters and Xyz Monsters of the archetype have "Daigusto" in their names.

Duel Terminal Storyline[edit]

The "Gusto" Crest.

A tribe that lives with the wind and worships the bountiful land they’ve lived on since ancient times. Against their various outside enemies they link their hearts together with and battle along animals that live around in order to protect their land through the generations. However, the Steelswarms started to take over the surface land. So, the Gustos united with the other clans to create a temporary union lead by Vylons. They obtained new powers to fight back the Steelswarms. Soon, the union finally defeated the invaders, but conflicts haven't lowered yet; the Vylons decided to stop the wars between clans — by exterminating them completely. Later, the Gusto teamed up once again with the other clans in order to cease the Vylon's actions. After stopping the Vylons, the union between the tribes disbanded. At the time, Gusto tribes were in danger of being attacked by the Gishkis (with goals to claim all the Mist Valley's resources by themselves for their rituals). Fortunately, the Gem-Knights foresaw this, and they lend their powers to protect Gusto tribes from danger. After the lswarms appeared and threatened to destroy the world, the Gusto decided to join forces with Gem-Knights and Constellars to stop lswarms for good. After the war against lswarms and Sophia has ended, it is known that the only survivor of this tribe from the war are Kamui and Reeze. Shortly after, those two formed a family, and Pilica was born. It is unknown what happened to Reeze at this point, but Kamui, along with Pilica eventually created a new tribe, while inheriting their ability of communicating with nature into their successors, giving birth to a new generation. Below are the connections that Gustos have, either within their own tribe or with outsiders:

Reeze, Whirlwind of Gusto Vylon Sphere Daigusto Sphreez
Kamui, Hope of Gusto Pilica, Descendant of Gusto
Gusto Falco Daigusto Falcos
Laval Coatl Daigusto Phoenix
Shaddoll Shaddoll Falco
Spiritual Beast Tamer Winda Ritual Beast Ulti-Kimunfalcos
Winda, Priestess of Gusto Gusto Gulldo Daigusto Gulldos
Shaddoll + Pulao, Wind of the Yang Zing El Shaddoll Winda
Ritual Beast Tribe Spiritual Beast Tamer Winda
Windaar, Sage of Gusto Gusto Egul Daigusto Eguls
Caam, Serenity of Gusto Gem-Knight Emerald Daigusto Emeral
Musto, Oracle of Gusto Gishki Emilia Evigishki Merrowgeist
Daigusto Falcos lswarm Virus Evilswarm Hraesvelg
Pilica, Descendant of Gusto Spiritual Beast Rampengu Ritual Beast Tamer Zeframpilica
Daigusto Laplampilica

Playing style[edit]

The archetype's main strategy is almost entirely based on tightening their defense and loading the Graveyard, since most support for the Gusto archetype requires shuffling at least 2 or more Gusto monsters into the Deck. The Deck relies on heavy defensive tactics, beginning with its trio of searchers which form what Duelists refer to as "the recruiter loop": "Winda, Priestess of Gusto", "Gusto Gulldo" and "Gusto Egul." These three cards can continuously search one another out of the Deck when destroyed in battle while simultaneously filling the Graveyard with monsters, which can be utilized later with effects such as "Caam, Serenity of Gusto", "Pilica, Descendant of Gusto", and their Synchro Monsters as well. With the release of "Pilica, Descendant of Gusto", the deck's now slightly have more focus at getting necessary Tuners in the Graveyard, but still retain the basic defense of the recruiter loop. Pilica becomes staple in this deck (along with "Emergency Teleport"), since she not only enables this deck to Summon Sphreez faster without relying on interaction with your opponent, she also lets you swarm the Field faster when combined with "Call of the Haunted", "Oasis of Dragon Souls" and/or "Powerful Rebirth".

Recommended cards[edit]

Recommended cards

Weaknesses[edit]

As previously touched upon, "Gusto" decks’ critical flaws are the below-average ATK of many of its monsters, making them somewhat unsuitable for offensive purpose. Since this Deck's strategy relies heavily on the Graveyard, any form of banishments can damage or cripple the entire Deck. "Transmigration Break" can effectively incapacitate this Deck due to their necessity of recycling monsters. "Gravekeeper" deck's "Necrovalley," can shut down this deck's almost any major play, while only "Caam, Serenity of Gusto" and "Daigusto Gulldos" that can bypass Necrovalley's limitation. "Archlord Kristya", "Fossil Dyna Pachycephalo", "Summon Limit", "Poisonous Winds" and other anti-Special Summon cards can also shut down "Gusto" defenses down, due to their excessive reliance on Special and Synchro Summoning. Decks that excel at mass destruction/disruption effects such as "Inzektor", "Lightsworn", "Fire King" or "Burning Abyss" can severely cripple this deck by simply bypassing their Special Summon tricks with destruction/non-battle removal effects instead. Since most of this deck's major plays involve Extra Deck monsters, decks like "Shaddoll" and "Nekroz" can punish the deck harshly (the most dangerous one coming from "El Shaddoll Winda" or "Nekroz of Unicore"). In the cases of the latter, "Nekroz of Trishula" is probably the most dangerous among the Nekroz arsenal for this deck to face because of its simultaneous banishing effect. "Abyss Dweller" and "Soul Drain" also pose a threat by disabling any in-Graveyard effects; including most of the searchers, while "Armades, Keeper of Boundaries", "Archfiend Black Skull Dragon", and "U.A. Mighty Slugger" prevent most of the battle searcher's effects from activating at all just by attacking them. Despite the numerous weaknesses of the deck, there are ways you can get around these threats. Spell/Trap removal cards like "Mystical Space Typhoon", "Dust Tornado", "Fairy Wind", "Trap Stun", or "Royal Decree" (in some variants like Synchron Gusto) etc can be used to negate or destroy "floodgate" threats like "Macro Cosmos", "Dimensional Fissure", "Vanity's Emptiness", "Poisonous Winds", "Necrovalley". Monster effect negation cards like "Breakthrough Skill", "Fiendish Chain", "Effect Veiler", "Divine Wrath", "Traptrix Trap Hole Nightmare", and "Skill Prisoner" can stop dangerous monster effects. Against Special Summoned monsters with high-impact effects, you can use cards that negate their Summon, such as "Solemn Warning", "Black Horn of Heaven", "Stardust Warrior", etc.

Trivia[edit]

Notes[edit]

  1. Borrowed from "薫風の湿地帯ガスタ・ウェットランド", which is the name of a Gusto deck in Duel Terminal. The word "薫風" refers to the early summer breeze with scent of new green leaves.

References[edit]

  1. www.ygorganization.com Master Guide 4 - Monster Stories