Difference between revisions of "Ice Barrier"

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{{Infobox/Archetype/Start
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{{About|the [[archetype]]|the card|[[Ice Barrier (card)]]}}
| image name          = Ice Barrier.jpg
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{{Infobox archseries
| image size          =  
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| image       = MagicTriangleoftheIceBarrier-MADU-EN-VG-artwork.png
| image caption       = İce Barrier
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| caption     = "[[General Gantala of the Ice Barrier|General Gantala]]", "[[General Grunard of the Ice Barrier|General Grunard]]" and "[[General Raiho of the Ice Barrier|General Raiho]]" in the artwork of "[[Magic Triangle of the Ice Barrier]]".
}}
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| ja_name      = {{Ruby|氷|ひょう}}{{Ruby|結|けっ}}{{Ruby||かい}}
{{Infobox/Archetype/ExtendedName
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| romaji      = Hyōkekkai
| kanji                = <ruby><rb>氷</rb><rp>(</rp><rt>ひょう</rt><rp>)</rp><rb></rb><rp>(</rp><rt>けっ</rt><rp>)</rp><rb></rb><rp>(</rp><rt>かい</rt><rp>)</rp></ruby>
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| zh_name      = 冰結界
        | arabic              = ّالحاجز الجليدي
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| zh_pinyin    = Bīngjiéjiè
        | french              = Barrière de Glace
+
| zh_jyutping  = Bing1 git3 gaai3
| japanese            = 氷結界
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| fr_name      = Barrière de Glace
| furigana            = ひょうけっかい
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| de_name      = Eisbarriere
| romaji              = Hyōkekkai
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| it_name      = Barriera di Ghiaccio
| japanese translated  = Ice Barrier
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| ko_name      = 빙결계
        | german              = Eisbarriere
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| ko_hanja    = 氷結界
        | italian              = Barriera di Ghiaccio
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| ko_romanized = Binggyeolgye
        | spanish              = Barrera de Hielo
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| pt_name      = Barreira de Gelo
         | portuguese          = Barreira de Gelo
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| es_name      = Barrera de Hielo
        | korean              =  
+
| sets         =
        | greek                =
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* [[Hidden Arsenal]]
}}
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* [[The Shining Darkness]]
{{Infobox/Archetype/Yu-Gi-Oh!
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* [[Hidden Arsenal 2]]
| sets                =  
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* [[Starstrike Blast]]
 +
* [[Hidden Arsenal 3]]
 +
* [[Hidden Arsenal 4: Trishula's Triumph]]
 +
* [[Photon Shockwave]]
 +
* [[Lightning Overdrive]]
 +
| tcg          =
 +
* [[Duel Terminal 1]]
 +
* [[Gold Series 3]]
 +
* [[Astral Pack Eight]]
 +
* [[Duelist Saga]]
 +
* [[Battles of Legend: Light's Revenge]]
 +
* [[Blazing Vortex]]
 +
* [[Structure Deck: Freezing Chains]]
 +
* [[Ghosts From the Past (set)|Ghosts From the Past]]
 +
* [[Brothers of Legend]]
 +
* [[Hidden Arsenal: Chapter 1]]
 +
* [[25th Anniversary Rarity Collection]]
 +
| ocg          =
 
* [[Duel Terminal - Synchro Awakening!!]]
 
* [[Duel Terminal - Synchro Awakening!!]]
 
* [[Duel Terminal - Invasion of Worms!!]]
 
* [[Duel Terminal - Invasion of Worms!!]]
Line 26: Line 43:
 
* [[Duel Terminal - Demon Roar God Revival!!]]
 
* [[Duel Terminal - Demon Roar God Revival!!]]
 
* [[Duel Terminal - Champion of Chaos!!]]
 
* [[Duel Terminal - Champion of Chaos!!]]
* [[Duel Terminal - Dragunity of the Hurricane]]
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* [[Duel Terminal - Dragunity of the Hurricane!!]]
* [[Duel Terminal - Charge of the Genex]]
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* [[Duel Terminal - Charge of the Genex!!]]
* [[Duel Terminal - Pulse of the Trishula]]
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* [[Duel Terminal - Pulse of the Trishula!!]]
* [[Hidden Arsenal]]
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* [[Duel Terminal Chronicle 1 - Chapter of Awakening]]
* [[The Shining Darkness]]
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* [[The Gold Box]]
* [[Duel Terminal 1 (TCG)|Duel Terminal 1]]
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* [[20th Anniversary Pack 2nd Wave]]
* [[Hidden Arsenal 2]]
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* [[Structure Deck: Ice Barrier of the Frozen Prison]]
* [[Gold Series 3]]
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* [[Structure Deck: Ice Barrier of the Frozen Prison Melting Destiny Pack]]
* [[Starstrike Blast]]
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* [[V Jump January 2021 promotional card]]
* [[Hidden Arsenal 3]]
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* [[Tournament Pack 2021 Vol.1]]
* [[Hidden Arsenal 4]]
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* [[Animation Chronicle 2021]]
        | anime               =  
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* [[Premium Pack 2022]]
| list                = List of "Ice Barrier" monsters
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* [[Rarity Collection Quarter Century Edition]]
| support list        = List of "Ice Barrier" Support Cards
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* [[Terminal World (set)|Terminal World]]
 +
| korea        = [[Special Pack Vol.4]]
 +
| anime       =
 +
* [[Yu-Gi-Oh! 5D's]]
 +
* [[Yu-Gi-Oh! ARC-V]]
 +
| manga        = [[Yu-Gi-Oh! GX (manga)|Yu-Gi-Oh! GX]]
 
}}
 
}}
{{Infobox/Archetype/End}}
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"'''Ice Barrier'''" ({{Ruby|氷|ひょう}}{{Ruby|結|けっ}}{{Ruby|界|かい}} ''Hyōkekkai'') is an [[archetype]] consisting of [[WATER]] [[Monster Card|monsters]] resembling, for the most part, famous concepts, figures, warriors, and mythological beings of different Asian cultures. Their team symbol resembles a hexagonal snowflake.
  
The '''Ice Barriers''' are an archetype consisting of [[WATER]] [[Attribute]] monsters resembling for the most part famous concept, figures, warriors, and mythological beings of different asian cultures, that focus on increasing field advantage while making use of a strong hand advantage. The core monsters of this archetype are the [[Synchro Monsters]], [[Brionac, Dragon of the Ice Barrier]], [[Dewloren, Tiger King of the Ice Barrier]], [[Gungnir, Dragon of the Ice Barrier]], and [[Trishula, Dragon of the Ice Barrier]]. Other significant monsters are the "Generals", [[General Gantala of the Ice Barrier]], [[General Grunard of the Ice Barrier]], and [[General Raiho of the Ice Barrier]].
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==Lore==
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{{Main|Duel Terminal Master Guide card storylines|The Valuable Book EX card storylines#No. 10: Duel Terminal World Addendum: The Sealing of the Three Dragons|Master Duel card storylines#Alliance for Justice}}
 +
<div style="float:right">[[File:Crest-Ice Barrier.svg|thumb|right|100px|The "Ice Barrier" Crest]]</div>
  
Most Ice Barrier monsters require another of their kind to be on the field to activate; in order to keep field advantage up, though, many Ice Barrier monsters have effects to protect one another. [[Cryomancer of the Ice Barrier]] forbids all monsters Level 4 or higher from attacking while another Ice Barrier monster is on the field. Even better at shielding, though is [[Defender of the Ice Barrier]], who, also requiring another Ice Barrier monster on the field, stops all monsters that ''your opponent'' controls with attack greater than or equal to its defense (1600 originally) from attacking, giving you free reign to attack with impunity. [[Dai-sojo of the Ice Barrier]] protects your monsters from being destroyed by Spells and Traps. [[General Raiho of the Ice Barrier]] can cripple an opponent who relies on a strategy of activating multiple monster effects in a row, as it negates your opponents' monster effects unless they discard a card each time one activates; likewise, [[Secret Guards of the Ice Barrier]] protects your monsters from being targeted by monster effects, such as those of [[Scrap Dragon]] and [[Ryko, Lightsworn Hunter]]. To help in swarming, [[General Grunard of the Ice Barrier]] adds an extra summon each turn (which can triple with [[Double Summon]]), and [[General Gantala of the Ice Barrier]] can fetch other Ice Barrier monsters, even Synchros, from the graveyard each [[End Phase]], which can not only bring back heavy-hitters that were taken down previously, but also bring back [[Defender of the Ice Barrier]] in [[Defense Position]] to hold off attacks.
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==Playing style==
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The "Ice Barrier" archetype consists of a large amount of Main Deck Effect Monsters, several [[Synchro Monster]]s that act as boss monsters, and some archetypal Spell/Trap support. The archetype's playstyle is focused on Summoning multiple different Main Deck "Ice Barrier" monsters, combining their individual protection effects to handicap the opponent, and Synchro Summon its boss monsters to break the opponent's board and push for game. After multiple waves of support, the latest iteration of the Deck can perform this quite consistently.
  
While field advantage is important, though, the main strategy when using an Ice Barrier deck is keeping a high hand advantage and using monster effects and spells to quickly bounce back from any situation. With a large hand, [[Magic Triangle of the Ice Barrier]] is easy to use, and helps additionally to keep up your field advantage. Other spells that keep cards in your hand include [[Moray of Greed]] and [[Salvage]]. [[Blizzed, Defender of the Ice Barrier]] and [[Dewloren, Tiger King of the Ice Barrier]] help to keep hand advantage high. [[Medallion of the Ice Barrier]] is an excellent card for an Ice Barrier deck, as it can bring any Ice Barrier monster to your hand, be it a monster required for a [[Synchro Summon]], a third monster for [[Magic Triangle of the Ice Barrier]], a monster to be discarded for an effect that can later be retrieved with [[Salvage]], or just a water monster for [[Moray of Greed]]'s cost.
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"[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" is a Level 10 Synchro Monster that can Summon an "Ice Barrier" monster from the [[hand]], [[Deck]], [[GY]] or [[Extra Deck]] up to twice per turn, when the opponent Special Summons a monster. This card can single-handedly enable the lockdown effects of nearly every "Ice Barrier" monster, and thus Summoning it is the focus of the modern play style of the archetype. It also has a second effect, which Special Summons an "Ice Barrier" monster from the Extra Deck (by treating it as a [[Synchro Summon]]) when it leaves the field due to the opponent's card. This can be combined with "[[Trishula, Dragon of the Ice Barrier]]" or "[[Trishula, Zero Dragon of the Ice Barrier]]", to [[banish]] the opponent's cards. By combining both effects, "Lancea" alone puts a lot of pressure on the opponent, especially when combined with the right "Ice Barrier" monsters. "Lancea" can be Summoned by many methods (as seen [[#Sample combos|below]]).
  
The main reason a high hand advantage is important, though, is to facilitate the effects of two of the archetype's trump cards, [[Brionac, Dragon of the Ice Barrier]] and [[Gungnir, Dragon of the Ice Barrier]]. Brionac can return any card to its owner's hand at the cost of discarding one card for each returned, while Gungnir can destroy up to two cards per turn at the cost of discarding the same number. By keeping a strong hand advantage, Brionac can make way for an [[OTK]], while Gungnir can keep the pressure on your opponent, giving them fewer and fewer options while you constantly destroy their cards.
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Among the monsters that can be Summoned by "Lancea", "[[General Raiho of the Ice Barrier]]" is one of the best targets, since it forces the opponent to discard a card in order to resolve their monster effects activated on the field, and it does not require the player to control another "Ice Barrier" monster. "Georgius, Swordsman of the Ice Barrier" is another great target, since it can prevent the opponent from activating monster effects in the GY, and also Summon a second "Ice Barrier" monster from the hand or GY in order to turn on its effect. "[[Warlock of the Ice Barrier]]" acts as an "[[Anti-Spell Fragrance]]", preventing both players from activating Spell Cards before Setting them, and forcing them to wait a turn before doing so.
  
Other good non-archetypal cards to use in an Ice Barrier deck are [[Crystal Seer]], which helps keep hand advantage (but also gives you the bonus of not having to waste a draw on what could be a dead draw down the line), as well as [[Gozen Match]], due to the fact that the entire archetype is composed of the [[WATER]] [[Attribute]].  
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In order to do so, the Deck possesses several monsters that bring "Ice Barrier" monsters from the Deck. "[[Revealer of the Ice Barrier]]" is the Deck's main starter, being able to discard a card to Summon an "Ice Barrier" Tuner from the Deck. "[[Hexa Spirit of the Ice Barrier]]", a Tuner monster, can send any Level 3 or lower "Ice Barrier" monster from the Deck to the GY in order to modulate its Level. "[[Mirror Magic Master of the Ice Barrier]]", also a Tuner monster, can search any "Ice Barrier" card when it is sent to the GY. It can also Tribute a monster to Summon up to 3 "[[Ice Barrier Token]]s" and increase its Level. All of the Deck's main plays involve at least one (sometimes all) of these cards.
  
==Recommended Cards==
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The Deck also features several [[extender]]s, which allow the player to continue their turn even if "Revealer" or "Mirror Magic Master" are [[negate]]d. "[[Georgius, Swordsman of the Ice Barrier]]" can Summon itself from the hand and another Level 5 or lower "Ice Barrier" from the hand or GY, but only if the player controls an "Ice Barrier" monster. "[[Speaker for the Ice Barriers]]" can also Summon itself from the hand, and can also [[banish]] itself from the GY to Special Summon an "Ice Barrier Token". "[[Freezing Chains of the Ice Barrier]]" is a [[Continuous Spell]] that can Special Summon a Level 4 or lower "Ice Barrier" monster from the GY when it is activated, while also protecting "Ice Barrier" monsters from the effects of the opponent's Extra Deck monsters. "[[General Wayne of the Ice Barrier]]" can Special Summon itself from the hand by controlling an "Ice Barrier" monster, but also requires the opponent to control a monster. However, it can search any "Ice Barrier" Spell/Trap when Summoned.
  
====[[Monster Cards]]====
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"[[Medallion of the Ice Barrier]]" is the Deck's main consistency card, searching for any "Ice Barrier" monster. "[[Winds Over the Ice Barrier]]" is a more risky option, Tributing any number of "Ice Barrier" monsters to Summon the same number of "Ice Barrier" monsters from the Deck. Given the great cost required to activate it, it is recommended to use it only at the end of the combo, far beyond a point in which the opponent would have used a [[hand trap]] (such as "[[Ash Blossom & Joyous Spring]]"). Outside the archetype's cards, "[[Small World]]" is also a great option for the Deck, since the only shared element between all cards is their [[Attribute]] ([[WATER]]), thus allowing the player to trade any combo piece in their hand (or even hand traps such as "[[Droll & Lock Bird]]") for another extender or "Revealer".
* [[Dance Princess of the Ice Barrier]]
 
* [[Cryomancer of the Ice Barrier]]
 
* [[Blizzed, Defender of the Ice Barrier]]
 
* [[Dai-Sojo of the Ice Barrier]]
 
* [[Pilgrim of the Ice Barrier]]
 
* [[Medium of the Ice Barrier]]
 
* [[Caravan of the Ice Barrier]]
 
* [[General Grunard of the Ice Barrier]]
 
* [[General Raiho of the Ice Barrier]]
 
* [[General Gantala of the Ice Barrier]]
 
* [[Shock Troops of the Ice Barrier]]
 
* [[Samurai of the Ice Barrier]]
 
* [[Spellbreaker of the Ice Barrier]]
 
* [[Dewdark of the Ice Barrier]]
 
* [[Numbing Grub in the Ice Barrier]]
 
* [[Royal Knight of the Ice Barrier]]
 
* [[Sacred Spirit of the Ice Barrier]]
 
* [[Secret Guards of the Ice Barrier]]
 
* [[Strategist of the Ice Barrier]]
 
* [[Geomancer of the Ice Barrier]]
 
* [[Defender of the Ice Barrier]]
 
 
 
====[[Spell Cards]]====
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Salvage]]
 
* [[Magic Triangle of the Ice Barrier]]
 
* [[Moray of Greed]]
 
* [[Secret Village of the Spellcasters]]
 
* [[Book of Moon]]
 
* [[Medallion of the Ice Barrier]]
 
* [[Big Wave Small Wave]]
 
* [[A Legendary Ocean]]
 
  
====[[Trap Cards]]====
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Finally, the Deck can use its several extenders to Summon its Extra Deck monsters. "[[Trishula, Dragon of the Ice Barrier]]" is a classic boss monster that can banish up to 1 card from the opponent's hand, field and GY. "[[Trishula, Zero Dragon of the Ice Barrier]]" can banish up to 3 cards the opponent controls, instead. "[[Brionac, Dragon of the Ice Barrier]]" and "[[Gungnir, Dragon of the Ice Barrier]]" are also removal options, that discard cards in order to [[bounce]] or [[destroy]] the opponent's cards. "[[Dewloren, Tiger King of the Ice Barrier]]" can [[return]] cards the player controls to the hand, which works perfectly with "Freezing Chains of the Ice Barrier".
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Royal Oppression]]
 
* [[Royal Decree]]
 
  
====[[Extra Deck]]====
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The archetype can also make use of other powerful Extra Deck monster, mainly WATER monsters. "Revealer" and "Speaker" can be used to [[Xyz Summon]] "[[Bahamut Shark]]", which can Summon "[[Toadally Awesome]]", a card able to negate and destroy any activated card. "Mirror Magic Master", combined with its 3 Tokens, plus another Token from "Speaker", can Synchro Summon "[[Ravenous Crocodragon Archethys]]", and allow the player to draw 4 cards. Any 2 "Ice Barrier" monsters can Summon "[[Marincess Coral Anemone]]", which is used to bring back "Mirror Magic Master" from the GY. By combining "Georgius" with any Level 4 monster, "[[Icejade Gymir Aegirine]]" can be Summoned as well, protecting the player's cards from destruction and banishing the opponent's cards. Before locking itself into WATER monsters with the effects of "Revealer" and "Mirror Magic Master", the player can also make use of "[[Baronne de Fleur]]", another Level 10 Synchro Monster that can negate the opponent's cards.
* [[Brionac, Dragon of the Ice Barrier]]
 
* [[Gungnir, Dragon of the Ice Barrier]]
 
* [[Dewloren, Tiger King of the Ice Barrier]]
 
* [[Trishula, Dragon of the Ice Barrier]]
 
  
==General Rush==
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===Tips===
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* "[[Icejade Ran Aegirine]]" is a perfect addition for the Deck, since it can [[Synchro Summon]] "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" (or another Level 10 [[WATER]] [[Synchro Monster]]) by simply discarding another [[WATER]] monster to Summon itself and an "[[Icejade Token]]".
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* The one-card combo involving "[[Revealer of the Ice Barrier]]" to Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" and "[[Adamancipator Risen - Dragite]]" Summons "Lancea" as its [[List of unofficial terms#5th Summon|5th Summon]], thus allowing the player to Summon and use "[[Trishula, Dragon of the Ice Barrier]]" if the opponent uses "[[Nibiru, the Primal Being]]".
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* While "Revealer of the Ice Barrier" is often the Deck's starter, it can be quite useful to use "[[Hexa Spirit of the Ice Barrier]]" + either "[[Georgius, Swordsman of the Ice Barrier]]" or "[[Speaker for the Ice Barriers]]" instead. This can result in the same combo as using only "Revealer", but does not lock the player into WATER monsters (until "Mirror Magic Master" is used), thus allowing the player to Summon "[[Baronne de Fleur]]" before committing to the effect of "[[Mirror Magic Master of the Ice Barrier]]".
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** When doing so, "Mirror Magic Master" can use itself and a Token to Synchro Summon "[[Coral Dragon]]" to the [[Extra Monster Zone]], allowing "Speaker" to banish itself to Summon another Token, and then Synchro Summon "[[Ravenous Crocodragon Archethys]]", drawing 1 card from "Coral Dragon" and 3 from "Archethys".
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* It is important to remember that "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" is ''not'' an "Ice Barrier" monster. As such, lockdown effects that require the player to control another "Ice Barrier" monster (such as "[[Warlock of the Ice Barrier]]") still require the player to Summon another "Ice Barrier" monster before being applied.
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* The Tokens Summoned by "Mirror Magic Master" are a great way to activate "[[Winds Over the Ice Barrier]]", trading them for several Main Deck "Ice Barrier" monsters. Among them, "[[Spellbreaker of the Ice Barrier]]" can be particularly useful, since its effect won't work if Summoned by "Lancea".
  
One of the most used Ice Barrier decks, the General Rush focuses on using [[Magic Triangle of the Ice Barrier]] to special summon [[General Grunard of the Ice Barrier]]. Then using his effect to swarm the field with other Ice Barriers, and lock your opponent. This deck can synchro summon anything from level 5 to level 10, thru the use of Dewdark, Geomancer, and Cryomancer, but it should not be the main focus of the deck.
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===Sample combos===
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Most "Ice Barrier" combos aim to Summon "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" and other powerful [[WATER]] monsters. One such method is the following:
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{{Combo steps
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| opening = "[[Revealer of the Ice Barrier]]" + 1 card
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| end    = "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" + "[[Adamancipator Risen - Dragite]]"
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| steps  =
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# Summon "[[Revealer of the Ice Barrier]]"
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# Activate "Revealer" by discarding a card to Summon "[[Hexa Spirit of the Ice Barrier]]"
 +
# Activate "Hexa" to send "[[Mirror Magic Master of the Ice Barrier]]" from the Deck to the GY
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# Activate "Mirror Magic Master" to add "[[Georgius, Swordsman of the Ice Barrier]]"
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# Activate "Georgius" to Summon itself from the hand
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# Activate "Georgius" to Summon "Mirror Magic Master" from the GY
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# Synchro Summon "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" by using "Georgius" and "Revealer"
 +
# Activate "Mirror Magic Master" to [[Tribute]] "Hexa Spirit" to Summon 3 "[[Ice Barrier Token]]s" and increase its Level to 5
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# Synchro Summon "[[Adamancipator Risen - Dragite]]" by using "Mirror Magic Master" and the 3 "Ice Barrier Tokens"
 +
}}
  
===Typical Cards===
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Another variant can use one of the archetype's extenders to build a much powerful board, allowing the player to draw 4 cards, and getting a negate on board as its 5th Summon, thus playing around "[[Nibiru, the Primal Being]]".
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{{Combo steps
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| opening = "[[Revealer of the Ice Barrier]]" + 1 of either "[[Georgius, Swordsman of the Ice Barrier]]" or "[[Speaker for the Ice Barriers]]" + 1 card
 +
| end    = "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" + "[[Toadally Awesome]]" + "[[Ravenous Crocodragon Archethys]]" + 4 draws
 +
| steps  =  
 +
# Summon "[[Revealer of the Ice Barrier]]"
 +
# Activate "Revealer" by discarding a card to Summon "[[Hexa Spirit of the Ice Barrier]]"
 +
# Activate "Hexa" to send "[[Mirror Magic Master of the Ice Barrier]]" from the Deck to the GY
 +
# Activate "Mirror Magic Master" to add either "[[Georgius, Swordsman of the Ice Barrier]]" or "[[Speaker for the Ice Barriers]]" (whichever is not in the hand already)
 +
# Activate "Speaker" to Summon itself from the hand
 +
# Xyz Summon "[[Bahamut Shark]]" by using "Revealer" and "Speaker"
 +
# Activate "Bahamut Shark" to Summon "[[Toadally Awesome]]" from the Extra Deck
 +
# Link Summon "[[Marincess Coral Anemone]]" by using "Bahamut Shark" and "Hexa Spirit"
 +
# Activate "Coral Anemone" to Summon "Mirror Magic Master" from the GY to the zone it points to
 +
# Activate "Mirror Magic Master" to [[Tribute]] "Coral Anemone" to Summon 3 "[[Ice Barrier Token]]s" and increase its Level to 5
 +
# Synchro Summon "[[Coral Dragon]]" to the Extra Monster Zone by using "Mirror Magic Master" and 1 "Ice Barrier Token"
 +
# Activate "Georgius" to Summon itself from the hand
 +
# Activate "Georgius" to Summon "Revealer" from the GY
 +
# Synchro Summon "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" by using "Georgius" and "Revealer"
 +
# Activate "Speaker" from the GY to Summon another "Ice Barrier Token"
 +
# Synchro Summon "[[Ravenous Crocodragon Archethys]]" by using "Coral Dragon" and 3 "Ice Barrier Tokens"
 +
# Activate "Archetthys" and "Coral Dragon" to draw a total of 4 cards
 +
}}
  
====Monsters====
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===Recommended cards===
* [[General Grunard of the Ice Barrier]]
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{{Decklist|Recommended cards
* [[Dai-sojo of the Ice Barrier]]
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
* [[Dance Princess of the Ice Barrier]]
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|effect monsters =
* [[Samurai of the Ice Barrier]]
 
* [[Blizzed, Defender of the Ice Barrier]]
 
* [[Dewdark of the Ice Barrier]]
 
* [[Geomancer of the Ice Barrier]]
 
* [[Cryomancer of the Ice Barrier]]
 
 
* [[General Raiho of the Ice Barrier]]
 
* [[General Raiho of the Ice Barrier]]
* [[General Gantala of the Ice Barrier]]
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* [[General Wayne of the Ice Barrier]]
 
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* [[Prior of the Ice Barrier]]
====Spells====
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* [[Revealer of the Ice Barrier]]
* [[Magic Triangle of the Ice Barrier]]
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* [[Speaker for the Ice Barriers]]
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* [[Spellbreaker of the Ice Barrier]]
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* [[Warlock of the Ice Barrier]]
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* [[Zuijin of the Ice Barrier]]
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* [[Abyss Shark]]
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* [[Aqua Spirit]]
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* [[Cartorhyn the Hidden Gem of the Seafront]]
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* [[Gameciel, the Sea Turtle Kaiju]]
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* [[Ice Knight]]
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* [[Minairuka]]
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* [[Silent Angler]]
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* [[Silent Sea Nettle]]
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* [[Tenyi Spirit - Shthana]]
 +
* [[Tidal, Dragon Ruler of Waterfalls]]
 +
|tuner monsters =
 +
* [[Defender of the Ice Barrier]]
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* [[Georgius, Swordsman of the Ice Barrier]]
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* [[Hexa Spirit of the Ice Barrier]]
 +
* [[Mirror Magic Master of the Ice Barrier]]
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* [[Icejade Ran Aegirine]]
 +
* [[Fishborg Harpooner]]
 +
|fusion monsters =
 +
* [[Sea Monster of Theseus]] (If using Instant Fusion/Ready Fusion)
 +
|synchro monsters =
 +
* [[Brionac, Dragon of the Ice Barrier]]
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* [[Brionac, the Dragon of Icy Malevolence]]
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* [[Dewloren, Tiger King of the Ice Barrier]]
 +
* [[Gungnir, Dragon of the Ice Barrier]]
 +
* [[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]
 +
* [[Trishula, Dragon of the Ice Barrier]]
 +
* [[Trishula, Zero Dragon of the Ice Barrier]]
 +
* [[Adamancipator Risen - Dragite]]
 +
* [[Baronne de Fleur]]
 +
* [[Coral Dragon]]
 +
* [[Crystron Quariongandrax]]
 +
* [[Icejade Gymir Aegirine]]
 +
* [[Navy Dragon Mech]]
 +
* [[Ravenous Crocodragon Archethys]]
 +
* [[Swordsoul Supreme Sovereign - Chengying]]
 +
* [[White Aura Whale]]
 +
|xyz monsters =
 +
* [[Abyss Dweller]]
 +
* [[Bahamut Shark]]
 +
** [[Toadally Awesome]]
 +
* [[Number 4: Stealth Kragen]]
 +
** [[Stealth Kragen Spawn]]
 +
* [[Number 37: Hope Woven Dragon Spider Shark]]
 +
* [[Number 41: Bagooska the Terribly Tired Tapir]]
 +
|link monsters =
 +
* [[Eria the Water Charmer, Gentle]]
 +
* [[Marincess Coral Anemone]]
 +
* [[Marincess Great Bubble Reef]]
 +
* [[Mistar Boy]]
 +
* [[Worldsea Dragon Zealantis]]
 +
|normal spells =
 
* [[Medallion of the Ice Barrier]]
 
* [[Medallion of the Ice Barrier]]
* [[Trade-In]]
+
* [[Winds Over the Ice Barrier]]
* [[Book of Moon]]
+
* [[Instant Fusion]]/[[Ready Fusion]] (If using Sea Monster of Theseus)
* [[Giant Trunade]]
 
 
* [[Salvage]]
 
* [[Salvage]]
 
+
* [[Surface]]
====Traps====
+
* [[Synchro Creed]]
* [[Solemn Judgment]]
+
|field spells =
* [[Solemn Warning]]
+
* [[Magellanica, the Deep Sea City]]
* [[Bottomless Trap Hole]]
+
|continuous spells =  
* [[Mirror Force]]
+
* [[Freezing Chains of the Ice Barrier]]
 +
|normal traps =
 +
* [[Ice Barrier (card)|Ice Barrier]]
 +
* [[The Ice-Bound God]]
 +
* [[Terror of Trishula]]
 +
* [[Torrential Reborn]]
 
* [[Torrential Tribute]]
 
* [[Torrential Tribute]]
* [[Seven Tools of the Bandit]]
+
* [[White Howling]]
* [[Reckless Greed]]
+
|counter traps =
 +
* [[Mannadium Reframing]]
 +
|continuous traps =
 +
* [[Frozen Domain Leading to the Ice Barrier]]
 +
* [[Floodgate]] cards
 +
** [[Gozen Match]]
 +
}}
  
==Destiny Barriers==
+
===Official Konami Decklists===
 
+
The following Decklists may or may not contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.
The technique of this Deck is to facilitate the synchronization of Synchro Monsters of level 6 and 8, due to the large number of level 2 Tuner monsters, taking advantage of the ability to [[Destiny Hero - Malicious]], and a lot of Spell Cards to speed up the Deck with the effect of [[Destiny Hero - Diamond Dude]]. Destiny Heroes fulfill the Hero requirement and Ice Barriers fulfill the Water requirement for [[Elemental Hero Absolute Zero]] making this deck extremely competitive. You could use the effect of [[Destiny Hero - Dasher]] to quickly activate the effect of [[Elemental Hero Absolute Zero]].
+
{{Decklist|Absolute Ice Wall<ref>{{harvard citation text|''V Jump'' editorial department|2013|p=94}}</ref><br />絶対氷壁
 
+
|total m = 19
===Typical Cards===
+
|effect monsters =
 
+
* [[Dai-sojo of the Ice Barrier]]
====Monsters====
+
* [[General Gantala of the Ice Barrier]] x2
* [[Deep Sea Diva]]
+
* [[General Grunard of the Ice Barrier]]
* [[Spined Gillman]]
+
* [[General Raiho of the Ice Barrier]]
* [[Reese the Ice Mistress]]
+
* [[Geomancer of the Ice Barrier]]
* [[Mother Grizzly]]
+
* [[Medium of the Ice Barrier]]
* [[Cryomancer of the Ice Barrier]]
+
* [[Numbing Grub in the Ice Barrier]]
* [[Dewdark of the Ice Barrier]]
+
* [[Pilgrim of the Ice Barrier]]
* [[Caravan of the Ice Barrier]]
 
* [[Samurai of the Ice Barrier]]
 
* [[Spellbreaker of the Ice Barrier]]
 
* [[Destiny Hero - Malicious]]
 
* [[Destiny Hero - Diamond Dude]]
 
* [[Destiny Hero - Dasher]]
 
* [[Elemental Hero Absolute Zero]]
 
 
 
====Spells====
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Wetlands]]
 
* [[Moray of Greed]]
 
* [[Salvage]]
 
* [[Mind Control]]
 
* [[Medallion of the Ice Barrier]]
 
* [[Magic Triangle of the Ice Barrier]]
 
* [[Destiny Draw]]
 
* [[Reinforcements of the Army]]
 
* [[Burial from a Different Dimension]]
 
* [[Pot of Avarice]]
 
* [[Card Trader]]
 
* [[Miracle Fusion]]
 
 
 
====Traps====
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Royal Decree]]
 
* [[Dark Bribe]]
 
 
 
==Absolute Barriers==
 
 
 
Ice Barriers have the highest lockdown potential, but they can also be useful as field controllers.  This Deck focuses on instant Synchro Summoning and field control by using the 3 Ice Barrier Synchro Monsters: [[Brionac, Dragon of the Ice Barrier]], [[Gungnir, Dragon of the Ice Barrier]], and [[Trishula, Dragon of the Ice Barrier]]; you can wipe out your opponent's field as well as using [[Elemental Hero Absolute Zero]] as a back-up field controller/beatstick. Note, this Deck heavily relies on field control and hand advantage to keep using the Ice Barrier Synchro Monsters effects (except [[Trishula, Dragon of the Ice Barrier]]) in full use. All monsters in this Deck are safe from [[Gozen Match]] due to the fact that all of the monsters are Water Attributed.
 
 
 
===Typical Cards===
 
 
 
====Monsters====
 
* [[Deep Sea Diva]]
 
* [[Spined Gillman]]
 
* [[Strategist of the Ice Barrier]]
 
* [[Caravan of the Ice Barrier]]
 
 
* [[Samurai of the Ice Barrier]]
 
* [[Samurai of the Ice Barrier]]
* [[King of the Swamp]]
+
* [[Strategist of the Ice Barrier]] x3
* [[Elemental Hero Ice Edge]]
+
|tuner monsters =
 +
* [[Cryomancer of the Ice Barrier]] x2
 +
* [[Defender of the Ice Barrier]] x3
 
* [[Reese the Ice Mistress]]
 
* [[Reese the Ice Mistress]]
* [[Elemental Hero Ocean]]
+
|total s = 12
* [[Elemental Hero Prisma]]
+
|spells =
* [[Elemental Hero Stratos]]
+
* [[Book of Moon]]
 
+
* [[Dark Hole]]
====Spells====
+
* [[Foolish Burial]]
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
+
* [[Magic Triangle of the Ice Barrier]] x2
* [[Polymerization]]
+
* [[Medallion of the Ice Barrier]] x3
* [[Miracle Fusion]]
+
* [[Mirror of the Ice Barrier]]
* [[Future Fusion]]
+
* [[Monster Reborn]]
* [[Moray of Greed]]
+
* [[Salvage]] x2
* [[Salvage]]
+
|total t = 9
* [[Magic Triangle of the Ice Barrier]]
+
|traps =
 
+
* [[Call of the Haunted]] x2
====Traps====
+
* [[Safe Zone]] x2
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
+
* [[Solemn Judgment]]
* [[Sakuretsu Armor]]
+
* [[Torrential Tribute]] x2
* [[Dark Bribe]]
+
* [[Trap Stun]] x2
* [[Seven Tools of the Bandit]]
+
|total me = 2
* [[Solemn Warning]]
+
|synchro monsters =
 
 
====Extra Deck====
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Brionac, Dragon of the Ice Barrier]]
 
 
* [[Dewloren, Tiger King of the Ice Barrier]]
 
* [[Dewloren, Tiger King of the Ice Barrier]]
* [[Sea Dragon Lord Gishilnodon]]
 
 
* [[Gungnir, Dragon of the Ice Barrier]]
 
* [[Gungnir, Dragon of the Ice Barrier]]
* [[Trishula, Dragon of the Ice Barrier]]
+
}}
* [[Elemental Hero Absolute Zero]]
+
{{Decklist|Ice Barrier Barian's Force<ref>{{harvard citation text|''V Jump'' editorial department|2013|p=95}}</ref><br />アイスバリア・バリアンズ・フォース
 
+
|total m = 18
==Kaiser Bounce Barrier Lock==
+
|effect monsters =
This Deck is based on using [[Kaiser Colosseum]] along with [[Sacred Spirit of the Ice Barrier]] to bounce and Lockdown your opponent's monster and summon.
+
* [[Dance Princess of the Ice Barrier]] x2
 
+
* [[General Gantala of the Ice Barrier]] x3
==Spell Barriers==
 
 
 
This Deck focuses primarily on the use of spellcaster-Type Ice Barrier creatures along with other water attribute spellcasters such as [[Crystal Seer]], [[Ice Queen]], and Water [[Charmers]], as well spellcaster support cards such as [[Magical Dimension]] and [[Magician's Circle]] and water support like [[Moray of Greed]]. This particular build, when including [[Secret Village of the Spellcasters]], can create a solid lock on the opponent, and in the OCG, [[Blizzard Princess]] further expands field and power control.
 
 
 
==Brionac OTK==
 
 
 
This deck revolves around using [[Brionac, Dragon of the Ice Barrier]] while having a constant hand advantage so that you may bounce back any cards that your opponent may play. Before getting out Brionac, it is wise to stall your opponent with monsters such as [[Pilgrim of the Ice Barrier]], [[Reese the Ice Mistress]], and [[Cryomancer of the Ice Barrier]]. [[Moray of Greed]] and [[Salvage]] make sure that you always have cards in your hand to use as a discard cost, and with a hand of Ice Barrier monsters, [[Dance Princess of the Ice Barrier]] can clear a good majority of spells and traps without you needing to discard cards. Also, while continuing to draw and reshuffle cards in your deck, pulling out the components for [[Elemental Hero Absolute Zero]] can make an OTK even simpler.
 
 
 
===Typical Cards===
 
 
 
====Monsters====
 
* [[Reese the Ice Mistress]]
 
* [[Cryomancer of the Ice Barrier]]
 
* [[Spined Gillman]]
 
* [[Deep Sea Diva]]
 
* [[Caravan of the Ice Barrier]]
 
* [[Dance Princess of the Ice Barrier]]
 
* [[Crystal Seer]]
 
* [[Blizzed, Defender of the Ice Barrier]]
 
* [[Elemental Hero Ice Edge]]
 
 
* [[Pilgrim of the Ice Barrier]]
 
* [[Pilgrim of the Ice Barrier]]
* [[Mobius the Frost Monarch]]
+
* [[Prior of the Ice Barrier]] x3
====Spells====
+
* [[Samurai of the Ice Barrier]] x3
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
+
* [[Strategist of the Ice Barrier]] x3
* [[Moray of Greed]]
+
* [[Tin Goldfish]] x3
 +
|total s = 17
 +
|spells =
 +
* [[Foolish Burial]]
 +
* [[Forbidden Lance]] x3
 +
* [[Heavy Storm]]
 +
* [[Medallion of the Ice Barrier]] x3
 +
* [[Monster Reborn]]
 +
* [[Mystical Space Typhoon]] x3
 +
* [[Rank-Up-Magic Barian's Force]] x2
 
* [[Salvage]]
 
* [[Salvage]]
* [[Medallion of the Ice Barrier]]
+
* [[Surface]] x2
* [[Pot of Avarice]]
+
|total t = 5
* [[Miracle Fusion]]
+
|traps =
 +
* [[Mirror Force]] x2
 +
* [[Solemn Judgment]]
 +
* [[Torrential Tribute]] x2
 +
|total me = 15
 +
|xyz monsters =
 +
* [[Bahamut Shark]] x2
 +
* [[Blade Armor Ninja]] x2
 +
* [[Daigusto Emeral]]
 +
* [[Evilswarm Ouroboros]]
 +
* [[Heroic Champion - Excalibur]]
 +
* [[Maestroke the Symphony Djinn]]
 +
* [[Number 105: Battlin' Boxer Star Cestus]]
 +
* [[Number 39: Utopia]]
 +
* [[Number 47: Nightmare Shark]] x2
 +
* [[Number C105: Battlin' Boxer Comet Cestus]]
 +
* [[Number C32: Shark Drake Veiss]]
 +
* [[Snowdust Giant]]
 +
}}
 +
 
 +
===Weaknesses===
 +
* Unless the player has opened with multiple extenders, negating "[[Revealer of the Ice Barrier]]" or "[[Hexa Spirit of the Ice Barrier]]" can often end their turn on the spot.
 +
* Since all of the Deck's removal options are on their [[Extra Deck]], locking them out of it with cards such as "[[Dimensional Barrier]]" or "[[Vanity's Fiend]]" can prevent the player from establishing their board.
 +
* The Deck has no archetypal Spells/Traps to negate cards. As such, "[[Dark Ruler No More]]" and "[[Forbidden Droplet]]" can often deal with an "Ice Barrier" board.
 +
* "[[Droll & Lock Bird]]" can be used if the player activates "[[Medallion of the Ice Barrier]]". This will prevent the search effect of "[[Mirror Magic Master of the Ice Barrier]]", and will most likely make their end board a lot weaker.
 +
* "[[Gozen Match]]" will prevent the player from Summoning more than 1 "Ice Barrier" monster.
  
====Traps====
+
== Animation ==
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
+
This theme is among the many featured in the ''[[Yu-Gi-Oh! CARD GAME THE CHRONICLES]]'' video.
* [[Metal Reflect Slime]]
 
  
====Extra Deck====
+
{{YouTube|I1LlJEfA2Nc}}
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Brionac, Dragon of the Ice Barrier]]
 
* [[Gungnir, Dragon of the Ice Barrier]]
 
* [[Elemental Hero Absolute Zero]]
 
  
 +
==References==
 +
{{reflist}}
  
{{ArchetypeNavbox}}
+
{{Archseries navbox}}
[[Category:Archetypes]]
+
{{Archseries navbox (anime)}}
 +
{{Archseries navbox (Duel Links)}}
 +
{{Duel Terminal}}
 +
[[Category:TCG and OCG archetypes]]

Latest revision as of 02:57, 15 April 2024

Ice Barrier
"General Gantala", "General Grunard" and "General Raiho" in the artwork of "Magic Triangle of the Ice Barrier".
Japanese
  • ひょうけっかい
  • 氷結界 (base)
  • ひょうけっかい (ruby)
  • Hyōkekkai (romanized)
French
  • Barrière de Glace
German
  • Eisbarriere
Italian
  • Barriera di Ghiaccio
Korean
  • 빙결계
  • 氷結界 (Hanja)
  • Binggyeolgye (romanized)
Portuguese
  • Barreira de Gelo
Spanish
  • Barrera de Hielo
Sets
TCG
OCG
Korean
Anime appearances
Manga appearances
Lists

"Ice Barrier" (ひょうけっかい Hyōkekkai) is an archetype consisting of WATER monsters resembling, for the most part, famous concepts, figures, warriors, and mythological beings of different Asian cultures. Their team symbol resembles a hexagonal snowflake.

Lore[edit]

The "Ice Barrier" Crest

Playing style[edit]

The "Ice Barrier" archetype consists of a large amount of Main Deck Effect Monsters, several Synchro Monsters that act as boss monsters, and some archetypal Spell/Trap support. The archetype's playstyle is focused on Summoning multiple different Main Deck "Ice Barrier" monsters, combining their individual protection effects to handicap the opponent, and Synchro Summon its boss monsters to break the opponent's board and push for game. After multiple waves of support, the latest iteration of the Deck can perform this quite consistently.

"Lancea, Dragonic Ancestor of the Ice Spirit Mountain" is a Level 10 Synchro Monster that can Summon an "Ice Barrier" monster from the hand, Deck, GY or Extra Deck up to twice per turn, when the opponent Special Summons a monster. This card can single-handedly enable the lockdown effects of nearly every "Ice Barrier" monster, and thus Summoning it is the focus of the modern play style of the archetype. It also has a second effect, which Special Summons an "Ice Barrier" monster from the Extra Deck (by treating it as a Synchro Summon) when it leaves the field due to the opponent's card. This can be combined with "Trishula, Dragon of the Ice Barrier" or "Trishula, Zero Dragon of the Ice Barrier", to banish the opponent's cards. By combining both effects, "Lancea" alone puts a lot of pressure on the opponent, especially when combined with the right "Ice Barrier" monsters. "Lancea" can be Summoned by many methods (as seen below).

Among the monsters that can be Summoned by "Lancea", "General Raiho of the Ice Barrier" is one of the best targets, since it forces the opponent to discard a card in order to resolve their monster effects activated on the field, and it does not require the player to control another "Ice Barrier" monster. "Georgius, Swordsman of the Ice Barrier" is another great target, since it can prevent the opponent from activating monster effects in the GY, and also Summon a second "Ice Barrier" monster from the hand or GY in order to turn on its effect. "Warlock of the Ice Barrier" acts as an "Anti-Spell Fragrance", preventing both players from activating Spell Cards before Setting them, and forcing them to wait a turn before doing so.

In order to do so, the Deck possesses several monsters that bring "Ice Barrier" monsters from the Deck. "Revealer of the Ice Barrier" is the Deck's main starter, being able to discard a card to Summon an "Ice Barrier" Tuner from the Deck. "Hexa Spirit of the Ice Barrier", a Tuner monster, can send any Level 3 or lower "Ice Barrier" monster from the Deck to the GY in order to modulate its Level. "Mirror Magic Master of the Ice Barrier", also a Tuner monster, can search any "Ice Barrier" card when it is sent to the GY. It can also Tribute a monster to Summon up to 3 "Ice Barrier Tokens" and increase its Level. All of the Deck's main plays involve at least one (sometimes all) of these cards.

The Deck also features several extenders, which allow the player to continue their turn even if "Revealer" or "Mirror Magic Master" are negated. "Georgius, Swordsman of the Ice Barrier" can Summon itself from the hand and another Level 5 or lower "Ice Barrier" from the hand or GY, but only if the player controls an "Ice Barrier" monster. "Speaker for the Ice Barriers" can also Summon itself from the hand, and can also banish itself from the GY to Special Summon an "Ice Barrier Token". "Freezing Chains of the Ice Barrier" is a Continuous Spell that can Special Summon a Level 4 or lower "Ice Barrier" monster from the GY when it is activated, while also protecting "Ice Barrier" monsters from the effects of the opponent's Extra Deck monsters. "General Wayne of the Ice Barrier" can Special Summon itself from the hand by controlling an "Ice Barrier" monster, but also requires the opponent to control a monster. However, it can search any "Ice Barrier" Spell/Trap when Summoned.

"Medallion of the Ice Barrier" is the Deck's main consistency card, searching for any "Ice Barrier" monster. "Winds Over the Ice Barrier" is a more risky option, Tributing any number of "Ice Barrier" monsters to Summon the same number of "Ice Barrier" monsters from the Deck. Given the great cost required to activate it, it is recommended to use it only at the end of the combo, far beyond a point in which the opponent would have used a hand trap (such as "Ash Blossom & Joyous Spring"). Outside the archetype's cards, "Small World" is also a great option for the Deck, since the only shared element between all cards is their Attribute (WATER), thus allowing the player to trade any combo piece in their hand (or even hand traps such as "Droll & Lock Bird") for another extender or "Revealer".

Finally, the Deck can use its several extenders to Summon its Extra Deck monsters. "Trishula, Dragon of the Ice Barrier" is a classic boss monster that can banish up to 1 card from the opponent's hand, field and GY. "Trishula, Zero Dragon of the Ice Barrier" can banish up to 3 cards the opponent controls, instead. "Brionac, Dragon of the Ice Barrier" and "Gungnir, Dragon of the Ice Barrier" are also removal options, that discard cards in order to bounce or destroy the opponent's cards. "Dewloren, Tiger King of the Ice Barrier" can return cards the player controls to the hand, which works perfectly with "Freezing Chains of the Ice Barrier".

The archetype can also make use of other powerful Extra Deck monster, mainly WATER monsters. "Revealer" and "Speaker" can be used to Xyz Summon "Bahamut Shark", which can Summon "Toadally Awesome", a card able to negate and destroy any activated card. "Mirror Magic Master", combined with its 3 Tokens, plus another Token from "Speaker", can Synchro Summon "Ravenous Crocodragon Archethys", and allow the player to draw 4 cards. Any 2 "Ice Barrier" monsters can Summon "Marincess Coral Anemone", which is used to bring back "Mirror Magic Master" from the GY. By combining "Georgius" with any Level 4 monster, "Icejade Gymir Aegirine" can be Summoned as well, protecting the player's cards from destruction and banishing the opponent's cards. Before locking itself into WATER monsters with the effects of "Revealer" and "Mirror Magic Master", the player can also make use of "Baronne de Fleur", another Level 10 Synchro Monster that can negate the opponent's cards.

Tips[edit]

Sample combos[edit]

Most "Ice Barrier" combos aim to Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" and other powerful WATER monsters. One such method is the following:

Opening: "Revealer of the Ice Barrier" + 1 card
  1. Summon "Revealer of the Ice Barrier"
  2. Activate "Revealer" by discarding a card to Summon "Hexa Spirit of the Ice Barrier"
  3. Activate "Hexa" to send "Mirror Magic Master of the Ice Barrier" from the Deck to the GY
  4. Activate "Mirror Magic Master" to add "Georgius, Swordsman of the Ice Barrier"
  5. Activate "Georgius" to Summon itself from the hand
  6. Activate "Georgius" to Summon "Mirror Magic Master" from the GY
  7. Synchro Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" by using "Georgius" and "Revealer"
  8. Activate "Mirror Magic Master" to Tribute "Hexa Spirit" to Summon 3 "Ice Barrier Tokens" and increase its Level to 5
  9. Synchro Summon "Adamancipator Risen - Dragite" by using "Mirror Magic Master" and the 3 "Ice Barrier Tokens"

Another variant can use one of the archetype's extenders to build a much powerful board, allowing the player to draw 4 cards, and getting a negate on board as its 5th Summon, thus playing around "Nibiru, the Primal Being".

  1. Summon "Revealer of the Ice Barrier"
  2. Activate "Revealer" by discarding a card to Summon "Hexa Spirit of the Ice Barrier"
  3. Activate "Hexa" to send "Mirror Magic Master of the Ice Barrier" from the Deck to the GY
  4. Activate "Mirror Magic Master" to add either "Georgius, Swordsman of the Ice Barrier" or "Speaker for the Ice Barriers" (whichever is not in the hand already)
  5. Activate "Speaker" to Summon itself from the hand
  6. Xyz Summon "Bahamut Shark" by using "Revealer" and "Speaker"
  7. Activate "Bahamut Shark" to Summon "Toadally Awesome" from the Extra Deck
  8. Link Summon "Marincess Coral Anemone" by using "Bahamut Shark" and "Hexa Spirit"
  9. Activate "Coral Anemone" to Summon "Mirror Magic Master" from the GY to the zone it points to
  10. Activate "Mirror Magic Master" to Tribute "Coral Anemone" to Summon 3 "Ice Barrier Tokens" and increase its Level to 5
  11. Synchro Summon "Coral Dragon" to the Extra Monster Zone by using "Mirror Magic Master" and 1 "Ice Barrier Token"
  12. Activate "Georgius" to Summon itself from the hand
  13. Activate "Georgius" to Summon "Revealer" from the GY
  14. Synchro Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" by using "Georgius" and "Revealer"
  15. Activate "Speaker" from the GY to Summon another "Ice Barrier Token"
  16. Synchro Summon "Ravenous Crocodragon Archethys" by using "Coral Dragon" and 3 "Ice Barrier Tokens"
  17. Activate "Archetthys" and "Coral Dragon" to draw a total of 4 cards

Recommended cards[edit]

Recommended cards

Official Konami Decklists[edit]

The following Decklists may or may not contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.

Weaknesses[edit]

Animation[edit]

This theme is among the many featured in the Yu-Gi-Oh! CARD GAME THE CHRONICLES video.

References[edit]