Ice Barrier

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Ice Barrier

Japanese

(ひょう)(けっ)(かい)

Japanese (ruby)

ひょうけっかい

Japanese (base text)

氷結界

Japanese (translated)

Freezing World

Appears in (sets)
Lists

The Ice Barrier, known as Ice Boundary in the OCG (it's name can also be translated as "Freezing World") card are an archetype consisting of WATER Attribute monsters that focus on increasing your Field Advantage through means such as Tokens and restricting your opponent's attack options and controlling the contents of your opponent's side. Many Ice Barrier Monsters require at least one additional Ice Barrier Monster on the field to use their effects, making "Water Hazard" a helpful card for this deck type, though it can cause you to lose much hand advantage. They were released in the OCG Duel Terminal - Synchro Awakening!!, Set with further support released in all of the following Duel Terminals. This Archetype has been released in the TCG through the Booster Pack Hidden Arsenal and Hidden Arsenal 2. Some of the cards have been used in Tag Force 3, Yu-Gi-Oh! 5D's Tag Force 4, Yu-Gi-Oh! 5D's Stardust Accelerator and Yu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia. This Archetype is well known due to 3 of its 4 Synchro monsters, those being Brionac, Dragon of the Ice Barrier, Dewloren, Tiger King of the Ice Barrier and Trishula, Dragon of the Ice Barrier. Ice Barrier monsters have the highest lockdown potential of any archetype so far. Cryomancer of the Ice Barrier is a built in Gravity Bind and when coupled with Dewdark of the Ice Barrier + Wetlands you can attack your opponent directly with a 2400 attack monster, while limiting their fighters to below level 4! Ice Barrier monsters focus on gaining heavy field advantage, but with cards like United We Stand, Dewdark of the Ice Barrier can deal out up to 4000 points of direct damage. The loss of hand advantage is best worked with cards such as Salvage.

Recommended Cards

Monster Cards

Spell Cards

Trap Cards

Destiny Barriers

The technique of this deck is to facilitate the synchronization of synchro monsters of level 6 and 8, Due to the large number of level 2 Tuner monsters, taking advantage of the ability to Destiny Hero - Malicious, and a lot of Spell Cards to speed up the deck with effect of Destiny Hero - Diamond Dude.

Typical Cards

Monsters


Spells

Traps


Absolute Barriers

Ice Barriers have the highest lockdown potential, but they can also be useful as field controllers. This deck focuses on instant synchro summoning and field control by using the 3 Ice Barrier Synchro Monsters: Brionac, Dragon of the Ice Barrier, Gungnir, Dragon of the Ice Barrier, and Trishula, Dragon of the Ice Barrier; you can wipe out your opponent's field as well as using Elemental Hero Absolute Zero as a back-up field controller/beatstick. Note, this deck heavily relies on field control and hand advantage to keep using the Ice Barrier Synchro Monsters effects (except Trishula, Dragon of the Ice Barrier) in full use. All monsters in this deck are safe from Gozen Match due to the fact that all of the monsters are Water Attributed.

Typical Cards

Monsters

Spells

Traps

Extra Deck