Ice Barrier

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Ice Barrier

İce Barrier
İce Barrier

Japanese

(ひょう)(けっ)(かい)

Japanese (ruby)

ひょうけっかい

Japanese (base text)

氷結界

Japanese (translated)

Ice Barrier

Appears in (sets)
Lists

The Ice Barriers (it can also be translated as "Freezing World") are an archetype consisting of WATER Attribute monsters that focus on increasing field advantage. Their team symbol is a hexagonal ice crystal which is shown in the artworks within the members of the archetype. The loss of hand advantage is best worked with cards such as Salvage.

Recommended Cards

Monster Cards

Spell Cards

Trap Cards

Extra Deck

Destiny Barriers

The technique of this Deck is to facilitate the synchronization of Synchro Monsters of level 6 and 8, due to the large number of level 2 Tuner monsters, taking advantage of the ability to Destiny Hero - Malicious, and a lot of Spell Cards to speed up the Deck with the effect of Destiny Hero - Diamond Dude. Destiny Heroes fulfill the Hero requirement and Ice Barriers fulfill the Water requirement for Elemental Hero Absolute Zero making this deck extremely competitive. You could use the effect of Destiny Hero - Dasher to quickly activate the effect of Elemental Hero Absolute Zero.

Typical Cards

Monsters

Spells

Traps

Absolute Barriers

Ice Barriers have the highest lockdown potential, but they can also be useful as field controllers. This Deck focuses on instant Synchro Summoning and field control by using the 3 Ice Barrier Synchro Monsters: Brionac, Dragon of the Ice Barrier, Gungnir, Dragon of the Ice Barrier, and Trishula, Dragon of the Ice Barrier; you can wipe out your opponent's field as well as using Elemental Hero Absolute Zero as a back-up field controller/beatstick. Note, this Deck heavily relies on field control and hand advantage to keep using the Ice Barrier Synchro Monsters effects (except Trishula, Dragon of the Ice Barrier) in full use. All monsters in this Deck are safe from Gozen Match due to the fact that all of the monsters are Water Attributed.

Typical Cards

Monsters

Spells

Traps

Extra Deck

Kaiser Bounce Barrier Lock

This Deck is based on using Kaiser Colosseum along with Sacred Spirit of the Ice Barrier to bounce and Lockdown your opponent's monster and summon.

Spell Barriers

This Deck focuses primarily on the use of spellcaster-Type Ice Barrier creatures along with other water attribute spellcasters such as Crystal Seer, Ice Queen, and Water Charmers, as well spellcaster support cards such as Magical Dimension and Magician's Circle and water support like Moray of Greed.

Wetlands Beatdown/Lockdown

This deck mainly uses Dewdark of the Ice Barrier combined with Cryomancer of the Ice Barrier while Wetlands is in play to attack directly multiple times and defeat the opponent within a few turns. Terraforming would be a helpful card in this deck, but cards like Mystical Space Typhoon would be a weakness. Field Barrier would be a good way to prevent this. Cards such as Flip Flop Frog, Penguin Soldier, and Aegis of the Ocean Dragon Lord can be very useful in this deck to stall and maintain field advantage.

Brionac OTK

This deck revolves around using Brionac, Dragon of the Ice Barrier while having a constant hand advantage so that you may bounce back any cards that your opponent may play. Before getting out Brionac, it is wise to stall your opponent with monsters such as Pilgrim of the Ice Barrier, Reese the Ice Mistress, and Cryomancer of the Ice Barrier. Moray of Greed and Salvage make sure that you always have cards in your hand to use as a discard cost, and with a hand of Ice Barrier monsters, Dance Princess of the Ice Barrier can clear a good majority of spells and traps without you needing to discard cards. Also, while continuing to draw and reshuffle cards in your deck, pulling out the components for Elemental Hero Absolute Zero can make an OTK even simpler.

Typical Cards

Monsters

Spells

Traps

Extra Deck