Difference between revisions of "Interrupt Resistor"

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{{Unofficial lore|English}}
 
 
 
{{CardTable2
 
{{CardTable2
 +
| fr_name              = Résistance Interrompue
 +
| de_name              = Unterbrechungsbeschränker
 +
| it_name              = Resistore Interruzione
 +
| ko_name              = 인터럽트 레지스탕스
 +
| pt_name              = Resistor de Interrupção
 +
| es_name = Resistencia Interrumpida
 
| ja_name              = インタラプト・レジスタンス
 
| ja_name              = インタラプト・レジスタンス
 
| romaji_name          = Intaraputo Rejisutansu
 
| romaji_name          = Intaraputo Rejisutansu
 
| trans_name            = Interrupt Resistance
 
| trans_name            = Interrupt Resistance
| image                = InterruptResistor-VF17-JP-UR.png
+
| image                = InterruptResistor-CYHO-EN-R-1E.png
 
| attribute            = LIGHT
 
| attribute            = LIGHT
 
| level                = 6
 
| level                = 6
Line 13: Line 17:
 
| def                  = 2100
 
| def                  = 2100
 
| passcode              = 02414168
 
| passcode              = 02414168
| effect_types          = Trigger, Trigger
+
| effect_types          = Trigger, Quick
| lore                  = When you take [[battle damage]]: You can [[Special Summon]] this card from your [[hand]], and if you do, it gains [[ATK]] equal to the damage you took. [[Once per turn]], when your other [[Defense Position]] [[Monster Card|monster]] is [[attack]]ed by an opponent's monster, during [[damage calculation]]: You can make your monster's [[DEF]] become equal to this card's during damage calculation only, also it cannot be [[destroyed by battle|destroyed by that battle]].
+
| lore                  = When you take [[battle damage]]: You can [[Special Summon]] this card from your [[hand]], and if you do, it gains [[ATK]] equal to the damage you took. [[Once per turn]], during [[damage calculation]], when another [[Defense Position]] [[Monster Card|monster]] you [[control]] is [[attack]]ed by an opponent's monster ([[Quick Effect]]): You can [[activate]] this [[Card effect|effect]]; during this damage calculation, your attacked monster's [[DEF]] becomes equal to this card's DEF, also it cannot be [[destroyed by battle|destroyed by that battle]].
 +
| fr_lore              = Lorsque vous recevez des dommages de combat : vous pouvez Invoquer Spécialement cette carte depuis votre main, et si vous le faites, elle gagne une ATK égale aux dommages que vous avez reçus. Une fois par tour, durant le calcul des dommages, lorsqu'un autre monstre en Position de Défense que vous contrôlez est attaqué par un monstre de l'adversaire (Effet Rapide) : vous pouvez activer cet effet ; durant ce calcul des dommages, la DEF de votre monstre attaqué devient égale à la DEF de cette carte, et aussi, il ne peut pas être détruit par ce combat.
 +
| de_lore              = Wenn du Kampfschaden erhältst: Du kannst diese Karte als Spezialbeschwörung von deiner Hand beschwören und falls du dies tust, erhält sie ATK in Höhe des Schadens, den du erhalten hast. Einmal pro Spielzug, während der Schadensberechnung, wenn ein anderes Monster in Verteidigungsposition, das du kontrollierst, von einem Monster eines Gegners angegriffen wird (Schnelleffekt): Du kannst diesen Effekt aktivieren; während dieser Schadensberechnung werden die DEF deines angegriffenen Monsters gleich den DEF dieser Karte, zusätzlich kann es durch den Kampf nicht zerstört werden.
 +
| it_lore              = Quando subisci danno da combattimento: puoi Evocare Specialmente questa carta dalla tua mano e, se lo fai, essa guadagna ATK pari al danno che hai subito. Una volta per turno, durante il calcolo dei danni, quando un altro mostro in Posizione di Difesa che controlli viene attaccato da un mostro dell'avversario (Effetto Rapido): puoi attivare questo effetto; durante questo calcolo dei danni, il DEF del tuo mostro attaccato diventa pari al DEF di questa carta, inoltre esso non può essere distrutto in questa battaglia.
 +
| ko_lore              = ①: 자신이 전투 데미지를 받았을 때에 발동할 수 있다. 이 카드를 패에서 특수 소환한다. 이 효과로 특수 소환한 이 카드의 공격력은 받은 데미지의 수치만큼 올린다. ②: 1턴에 1번, 이 카드 이외의 자신의 수비 표시 몬스터가 상대 몬스터에게 공격받은 데미지 계산시에 발동할 수 있다. 그 자신 몬스터는, 그 데미지 계산 시에만 이 카드와 같은 수비력이 되어, 그 전투로는 파괴되지 않는다.
 +
| pt_lore              = Quando você sofrer dano de batalha: você pode Invocar este card por Invocação-Especial da sua mão e, se isso acontecer, ele ganha ATK igual ao dano que você sofreu. Uma vez por turno, durante o cálculo de dano, quando outro monstro em Posição de Defesa que você controla for atacado por um monstro do oponente (Efeito Rápido): você pode ativar este efeito; durante este cálculo de dano, a DEF do seu monstro que foi atacado se torna igual à DEF deste card e, além disso, ele não pode ser destruído nessa batalha.
 +
| es_lore = Cuando recibes daño de batalla: puedes Invocar esta carta de Modo Especial desde tu mano y, si lo haces, gana ATK igual al daño que recibiste. Una vez por turno, durante el cálculo de daño, cuando otro monstruo en Posición de Defensa que controles es atacado por un monstruo del adversario (Efecto Rápido): puedes activar este efecto; durante este cálculo de daño, la DEF de tu monstruo atacado se convierte igual a la DEF de esta carta, y además no puede ser destruido en esa batalla.
 
| ja_lore              = ①:自分が戦闘ダメージを受けた時に発動できる。このカードを手札から特殊召喚する。この効果で特殊召喚したこのカードの攻撃力は受けたダメージの数値分アップする。②:1ターンに1度、このカード以外の自分の守備表示モンスターが相手モンスターに攻撃されたダメージ計算時に発動できる。その自分のモンスターは、そのダメージ計算時のみこのカードと同じ守備力になり、その戦闘では破壊されない。
 
| ja_lore              = ①:自分が戦闘ダメージを受けた時に発動できる。このカードを手札から特殊召喚する。この効果で特殊召喚したこのカードの攻撃力は受けたダメージの数値分アップする。②:1ターンに1度、このカード以外の自分の守備表示モンスターが相手モンスターに攻撃されたダメージ計算時に発動できる。その自分のモンスターは、そのダメージ計算時のみこのカードと同じ守備力になり、その戦闘では破壊されない。
 +
| trans_lore            = When you take battle damage: You can Special Summon this card from your hand, and if you do, it gains ATK equal to the damage you took. Once per turn, during damage calculation, when another Defense Position monster you control is attacked by an opponent's monster: You can activate this effect; during this damage calculation, your attacked monster's DEF becomes equal to this card's DEF, also it cannot be destroyed by that battle.
 +
| en_sets              =
 +
{{Card table set/header|en}}
 +
{{Card table set|CYHO-EN097|Cybernetic Horizon|Rare}}
 +
{{Card table set/footer}}
 +
| fr_sets              =
 +
{{Card table set/header|fr}}
 +
{{Card table set|CYHO-FR097|Cybernetic Horizon|Rare}}
 +
{{Card table set/footer}}
 +
| de_sets              =
 +
{{Card table set/header|de}}
 +
{{Card table set|CYHO-DE097|Cybernetic Horizon|Rare}}
 +
{{Card table set/footer}}
 +
| it_sets              =
 +
{{Card table set/header|it}}
 +
{{Card table set|CYHO-IT097|Cybernetic Horizon|Rare}}
 +
{{Card table set/footer}}
 +
| pt_sets              =
 +
{{Card table set/header|pt}}
 +
{{Card table set|CYHO-PT097|Cybernetic Horizon|Rare}}
 +
{{Card table set/footer}}
 +
| sp_sets              =
 +
{{Card table set/header|sp}}
 +
{{Card table set|CYHO-SP097|Cybernetic Horizon|Rare}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
 
{{Card table set/header|jp}}
 
{{Card table set/header|jp}}
 
{{Card table set|VF17-JP001|Jump Victory Carnival 2017 promotional card|Ultra Rare}}
 
{{Card table set|VF17-JP001|Jump Victory Carnival 2017 promotional card|Ultra Rare}}
 +
{{Card table set|18PR-JP001|Promotion Pack 2018|Common}}
 +
{{Card table set/footer}}
 +
| kr_sets              =
 +
{{Card table set/header|kr}}
 +
{{Card table set|AE12-KR008|Advanced Event Pack 2018 Vol.1|Super Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| summoning            = Special Summons itself from your hand
 
| summoning            = Special Summons itself from your hand

Revision as of 13:09, 30 July 2018

Interrupt Resistor
Japanese
インタラプト・レジスタンス
Rōmaji
Intaraputo Rejisutansu
Translated
Interrupt Resistance
InterruptResistor-CYHO-EN-R-1E.png
Card type Monster
Attribute LIGHT
Level 6 CG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 0 / 2100
Effect types

Status

When you take battle damage: You can Special Summon this card from your hand, and if you do, it gains ATK equal to the damage you took. Once per turn, during damage calculation, when another Defense Position monster you control is attacked by an opponent's monster (Quick Effect): You can activate this effect; during this damage calculation, your attacked monster's DEF becomes equal to this card's DEF, also it cannot be destroyed by that battle.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Miscellaneous
Limited activations

Other languages

Language NameCard text
French Résistance InterrompueLorsque vous recevez des dommages de combat : vous pouvez Invoquer Spécialement cette carte depuis votre main, et si vous le faites, elle gagne une ATK égale aux dommages que vous avez reçus. Une fois par tour, durant le calcul des dommages, lorsqu'un autre monstre en Position de Défense que vous contrôlez est attaqué par un monstre de l'adversaire (Effet Rapide) : vous pouvez activer cet effet ; durant ce calcul des dommages, la DEF de votre monstre attaqué devient égale à la DEF de cette carte, et aussi, il ne peut pas être détruit par ce combat.
German UnterbrechungsbeschränkerWenn du Kampfschaden erhältst: Du kannst diese Karte als Spezialbeschwörung von deiner Hand beschwören und falls du dies tust, erhält sie ATK in Höhe des Schadens, den du erhalten hast. Einmal pro Spielzug, während der Schadensberechnung, wenn ein anderes Monster in Verteidigungsposition, das du kontrollierst, von einem Monster eines Gegners angegriffen wird (Schnelleffekt): Du kannst diesen Effekt aktivieren; während dieser Schadensberechnung werden die DEF deines angegriffenen Monsters gleich den DEF dieser Karte, zusätzlich kann es durch den Kampf nicht zerstört werden.
Italian Resistore InterruzioneQuando subisci danno da combattimento: puoi Evocare Specialmente questa carta dalla tua mano e, se lo fai, essa guadagna ATK pari al danno che hai subito. Una volta per turno, durante il calcolo dei danni, quando un altro mostro in Posizione di Difesa che controlli viene attaccato da un mostro dell'avversario (Effetto Rapido): puoi attivare questo effetto; durante questo calcolo dei danni, il DEF del tuo mostro attaccato diventa pari al DEF di questa carta, inoltre esso non può essere distrutto in questa battaglia.
Portuguese Resistor de InterrupçãoQuando você sofrer dano de batalha: você pode Invocar este card por Invocação-Especial da sua mão e, se isso acontecer, ele ganha ATK igual ao dano que você sofreu. Uma vez por turno, durante o cálculo de dano, quando outro monstro em Posição de Defesa que você controla for atacado por um monstro do oponente (Efeito Rápido): você pode ativar este efeito; durante este cálculo de dano, a DEF do seu monstro que foi atacado se torna igual à DEF deste card e, além disso, ele não pode ser destruído nessa batalha.
Spanish Resistencia InterrumpidaCuando recibes daño de batalla: puedes Invocar esta carta de Modo Especial desde tu mano y, si lo haces, gana ATK igual al daño que recibiste. Una vez por turno, durante el cálculo de daño, cuando otro monstruo en Posición de Defensa que controles es atacado por un monstruo del adversario (Efecto Rápido): puedes activar este efecto; durante este cálculo de daño, la DEF de tu monstruo atacado se convierte igual a la DEF de esta carta, y además no puede ser destruido en esa batalla.
Japanese インタラプト・レジスタンス①:自分が戦闘ダメージを受けた時に発動できる。このカードを手札から特殊召喚する。この効果で特殊召喚したこのカードの攻撃力は受けたダメージの数値分アップする。②:1ターンに1度、このカード以外の自分の守備表示モンスターが相手モンスターに攻撃されたダメージ計算時に発動できる。その自分のモンスターは、そのダメージ計算時のみこのカードと同じ守備力になり、その戦闘では破壊されない。
Intaraputo Rejisutansu
Interrupt Resistance

When you take battle damage: You can Special Summon this card from your hand, and if you do, it gains ATK equal to the damage you took. Once per turn, during damage calculation, when another Defense Position monster you control is attacked by an opponent's monster: You can activate this effect; during this damage calculation, your attacked monster's DEF becomes equal to this card's DEF, also it cannot be destroyed by that battle.

Korean 인터럽트 레지스탕스①: 자신이 전투 데미지를 받았을 때에 발동할 수 있다. 이 카드를 패에서 특수 소환한다. 이 효과로 특수 소환한 이 카드의 공격력은 받은 데미지의 수치만큼 올린다. ②: 1턴에 1번, 이 카드 이외의 자신의 수비 표시 몬스터가 상대 몬스터에게 공격받은 데미지 계산시에 발동할 수 있다. 그 자신 몬스터는, 그 데미지 계산 시에만 이 카드와 같은 수비력이 되어, 그 전투로는 파괴되지 않는다.

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Interrupt Resistor (anime) Anime 2017-07-19
Interrupt Resistor (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19