Difference between revisions of "Jinzo (archetype)"
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==Appearances== | ==Appearances== | ||
− | [[Espa Roba]] was the first character shown to use " | + | [[Espa Roba]] was the first character shown to use "Jinzo". He also used "[[Amplifier]]" to strengthen it. [[Joey Wheeler]] later won it off him and used it in many of his Duels. [[Leichter]] in [[Virtual World]] used Jinzo as his [[Deck Master]]. |
In ''[[Yu-Gi-Oh! GX]]'', [[Jinzo (character)|Jinzo appears as a character]]. He is a Duel Monster Spirit awakened by the school's occult club, seeking souls so he may exist in the human world. Jinzo is defeated by [[Jaden]] in a Duel and sent back to the Duel Monsters dimension. | In ''[[Yu-Gi-Oh! GX]]'', [[Jinzo (character)|Jinzo appears as a character]]. He is a Duel Monster Spirit awakened by the school's occult club, seeking souls so he may exist in the human world. Jinzo is defeated by [[Jaden]] in a Duel and sent back to the Duel Monsters dimension. | ||
− | [[Makoto Inotsume]] also uses "Jinzo" cards in ''Yu-Gi-Oh! GX'', including " | + | [[Makoto Inotsume]] also uses "Jinzo" cards in ''Yu-Gi-Oh! GX'', including "Jinzo - Returner" and "Jinzo - Lord", as part of his [[Jinzo Art]]. |
==Playing style== | ==Playing style== | ||
− | The | + | The main objective of this deck is to summon "Jinzo" to lock your opponent's Traps, with "Jinzo - Jector" being the best way to do it, either by using its own effect or by Special Summoning it (with a card like "[[Summoner Monk]]") and then using "[[Inferno Reckless Summon]]". |
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==Weakness== | ==Weakness== | ||
− | As the archetype has the effect that negates traps, "Double Snare" can take them out of the field. Even their effects can't stop them from activating quick-play spells, which could put them at a disadvantage. Their effects doesn't help, as you don't activate trap cards while "Jinzo" is on the field, so "Amplifier" can get rid of that weakness. As all of them are Machine Monsters, anti-Machine cards like "[[Acid Rain]]" can give problems to "Jinzo" | + | As the archetype has the effect that negates traps, "Double Snare" can take them out of the field. Even their effects can't stop them from activating quick-play spells, which could put them at a disadvantage. Their effects doesn't help, as you don't activate trap cards while "Jinzo" is on the field, so "Amplifier" can get rid of that weakness. As all of them are Machine Monsters, anti-Machine cards like "[[Acid Rain]]" can give problems to "Jinzo". |
{{Decklist|Recommended Cards | {{Decklist|Recommended Cards | ||
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|effect monsters = | |effect monsters = | ||
* [[Jinzo]] | * [[Jinzo]] | ||
− | |||
− | |||
* [[Jinzo - Jector]] | * [[Jinzo - Jector]] | ||
* [[Jinzo - Returner]] | * [[Jinzo - Returner]] | ||
* [[Armageddon Knight]] | * [[Armageddon Knight]] | ||
− | |||
* [[Cyber Dragon]] | * [[Cyber Dragon]] | ||
* [[Dark Grepher]] | * [[Dark Grepher]] | ||
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* [[Mystic Tomato]] | * [[Mystic Tomato]] | ||
* [[Scrap Recycler]] | * [[Scrap Recycler]] | ||
+ | * [[Summoner Monk]] | ||
+ | |||
+ | |tuner monsters = | ||
+ | * [[Black Salvo]] | ||
|fusion monsters = | |fusion monsters = | ||
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|xyz monsters = | |xyz monsters = | ||
+ | * [[Beatrice, Lady of the Eternal]] | ||
* [[Constellar Ptolemy M7]] | * [[Constellar Ptolemy M7]] | ||
* [[Gear Gigant X]] | * [[Gear Gigant X]] | ||
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* [[Fires of Doomsday]] | * [[Fires of Doomsday]] | ||
* [[Foolish Burial]] | * [[Foolish Burial]] | ||
− | |||
* [[Hidden Armory]] | * [[Hidden Armory]] | ||
+ | * [[Inferno Reckless Summon]] | ||
* [[Iron Call]] | * [[Iron Call]] | ||
* [[Limiter Removal]] | * [[Limiter Removal]] | ||
* [[Machina Armored Unit]] | * [[Machina Armored Unit]] | ||
− | * [[Mage Power]] / [[United We Stand]] | + | * [[Mage Power]] / [[Phalanx Pike]] / [[United We Stand]] |
* [[Overload Fusion]] | * [[Overload Fusion]] | ||
* [[Reinforcement of the Army]] | * [[Reinforcement of the Army]] |
Revision as of 06:38, 9 April 2017
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"Jinzo", known as "Android" (
The main monster of the archetype is "Jinzo". He is supported by "Amplifier", "Jinzo - Returner", "Jinzo - Lord" and "Jinzo - Jector", the latter of which is the first "Jinzo" monster support card.
Appearances
Espa Roba was the first character shown to use "Jinzo". He also used "Amplifier" to strengthen it. Joey Wheeler later won it off him and used it in many of his Duels. Leichter in Virtual World used Jinzo as his Deck Master.
In Yu-Gi-Oh! GX, Jinzo appears as a character. He is a Duel Monster Spirit awakened by the school's occult club, seeking souls so he may exist in the human world. Jinzo is defeated by Jaden in a Duel and sent back to the Duel Monsters dimension.
Makoto Inotsume also uses "Jinzo" cards in Yu-Gi-Oh! GX, including "Jinzo - Returner" and "Jinzo - Lord", as part of his Jinzo Art.
Playing style
The main objective of this deck is to summon "Jinzo" to lock your opponent's Traps, with "Jinzo - Jector" being the best way to do it, either by using its own effect or by Special Summoning it (with a card like "Summoner Monk") and then using "Inferno Reckless Summon".
Weakness
As the archetype has the effect that negates traps, "Double Snare" can take them out of the field. Even their effects can't stop them from activating quick-play spells, which could put them at a disadvantage. Their effects doesn't help, as you don't activate trap cards while "Jinzo" is on the field, so "Amplifier" can get rid of that weakness. As all of them are Machine Monsters, anti-Machine cards like "Acid Rain" can give problems to "Jinzo".