Difference between revisions of "Last Minute Cancel"
Dinobot1000 (talk | contribs) (update parameter names, standard spacing on parameters) |
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{{CardTable2 | {{CardTable2 | ||
− | |it_name = Cancellazione dell'Ultimo Minuto | + | | it_name = Cancellazione dell'Ultimo Minuto |
− | |pt_name = Cancelamento de Última Hora | + | | pt_name = Cancelamento de Última Hora |
− | |es_name = Cancelación de Último Momento | + | | es_name = Cancelación de Último Momento |
− | |ja_name = ドタキャン | + | | ja_name = ドタキャン |
− | | | + | | romaji_name = Dotakyan |
− | |image = LastMinuteCancel-SECE-EN-C-1E.png | + | | image = LastMinuteCancel-SECE-EN-C-1E.png |
− | |attribute = Trap | + | | attribute = Trap |
− | |typest = Normal | + | | typest = Normal |
− | |number = 95254840 | + | | number = 95254840 |
− | |effect = Act, Effect | + | | effect = Act, Effect |
− | |lore = When an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]] while you [[control]] an [[Attack Position]] monster(s): Change all monsters you control to [[Defense Position]]. Until the end of this [[turn]], after this card is [[activate]]d, [[return]] any [[face-up]] "[[Performapal]]" monster you control that is [[destroyed by battle]] or [[card effect]] to the [[hand]] instead of [[send]]ing it to the [[Graveyard]]. | + | | lore = When an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]] while you [[control]] an [[Attack Position]] monster(s): Change all monsters you control to [[Defense Position]]. Until the end of this [[turn]], after this card is [[activate]]d, [[return]] any [[face-up]] "[[Performapal]]" monster you control that is [[destroyed by battle]] or [[card effect]] to the [[hand]] instead of [[send]]ing it to the [[Graveyard]]. |
− | |it_lore = Quando un mostro dell'avversario [[declare|dichiara]] un [[attack|attacco]] mentro tu [[control]]li un mostro in [[Attack Position|Posizione di Attacco]]: metti in [[Defense Position|Posizione di Difesa]] tutti i mostri che controlli. Fino alla fine di questo [[turn]]o, dopo che questa carta è stata [[activate|attivata]], fai [[return|ritornare]] nella [[hand|mano]] qualsiasi mostro "[[Performapal|Artistamico]]" [[face-up|scoperto]] che controlli che viene [[destroyed by battle|distrutto in battaglia]] o dall'[[card effect|effetto di una carta]] invece di mandarlo al [[Graveyard|Cimitero]]. | + | | it_lore = Quando un mostro dell'avversario [[declare|dichiara]] un [[attack|attacco]] mentro tu [[control]]li un mostro in [[Attack Position|Posizione di Attacco]]: metti in [[Defense Position|Posizione di Difesa]] tutti i mostri che controlli. Fino alla fine di questo [[turn]]o, dopo che questa carta è stata [[activate|attivata]], fai [[return|ritornare]] nella [[hand|mano]] qualsiasi mostro "[[Performapal|Artistamico]]" [[face-up|scoperto]] che controlli che viene [[destroyed by battle|distrutto in battaglia]] o dall'[[card effect|effetto di una carta]] invece di mandarlo al [[Graveyard|Cimitero]]. |
− | |pt_lore = Quando um [[Monster Card|monstro]] do oponente [[Declare|declarar]] um [[attack|ataque]] enquanto você [[control | + | | pt_lore = Quando um [[Monster Card|monstro]] do oponente [[Declare|declarar]] um [[attack|ataque]] enquanto você [[control]]ar um ou mais monstros em [[Attack Position|Posição de Ataque]]: coloque todos os monstros que você controla em [[Defense Position|Posição de Defesa]]. Até o final deste [[turn]]o, depois que este card for [[activate|ativado]], [[return|devolva]] para a [[hand|mão]], em vez de [[send|enviar]] para o [[Graveyard|Cemitério]], quaisquer monstros "[[Performapal|Camarartista]]" com a [[face-up|face para cima]] que você controla que sejam [[destroyed by battle|destruídos em batalha]] ou por [[card effect|efeitos de card]]. |
− | |ja_lore = ①:相手モンスターの攻撃宣言時に発動できる。自分フィールドのモンスターを全て守備表示にする。このカードの発動後、ターン終了時まで戦闘・効果で破壊された自分フィールドの表側表示の「EM」モンスターは墓地へは行かず持ち主の手札に戻る。 | + | | ja_lore = ①:相手モンスターの攻撃宣言時に発動できる。自分フィールドのモンスターを全て守備表示にする。このカードの発動後、ターン終了時まで戦闘・効果で破壊された自分フィールドの表側表示の「EM」モンスターは墓地へは行かず持ち主の手札に戻る。 |
− | |animelore = During either player's [[Battle Phase]]: Change all [[Monster Card|monsters]] you [[control]] to [[Defense Position]], also [[return]] all "[[Performapal]]" monsters under your control that were [[destroyed by battle]] this [[turn]] to the [[hand]]. | + | | animelore = During either player's [[Battle Phase]]: Change all [[Monster Card|monsters]] you [[control]] to [[Defense Position]], also [[return]] all "[[Performapal]]" monsters under your control that were [[destroyed by battle]] this [[turn]] to the [[hand]]. |
− | |jpanimelore = | + | | jpanimelore = |
− | |en_sets = | + | | en_sets = |
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
{{Card table set|SECE-EN069|Secrets of Eternity|Common}} | {{Card table set|SECE-EN069|Secrets of Eternity|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |fr_sets = | + | | fr_sets = |
{{Card table set/header|fr}} | {{Card table set/header|fr}} | ||
{{Card table set|SECE-FR069|Secrets of Eternity|Common}} | {{Card table set|SECE-FR069|Secrets of Eternity|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |de_sets = | + | | de_sets = |
{{Card table set/header|de}} | {{Card table set/header|de}} | ||
{{Card table set|SECE-DE069|Secrets of Eternity|Common}} | {{Card table set|SECE-DE069|Secrets of Eternity|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |it_sets = | + | | it_sets = |
{{Card table set/header|it}} | {{Card table set/header|it}} | ||
{{Card table set|SECE-IT069|Secrets of Eternity|Common}} | {{Card table set|SECE-IT069|Secrets of Eternity|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |pt_sets = | + | | pt_sets = |
{{Card table set/header|pt}} | {{Card table set/header|pt}} | ||
{{Card table set|SECE-PT069|Secrets of Eternity|Common}} | {{Card table set|SECE-PT069|Secrets of Eternity|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |sp_sets = | + | | sp_sets = |
{{Card table set/header|es}} | {{Card table set/header|es}} | ||
{{Card table set|SECE-SP069|Secrets of Eternity|Common}} | {{Card table set|SECE-SP069|Secrets of Eternity|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |jp_sets = | + | | jp_sets = |
{{Card table set/header|jp}} | {{Card table set/header|jp}} | ||
{{Card table set|SECE-JP069|Secrets of Eternity|Common}} | {{Card table set|SECE-JP069|Secrets of Eternity|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |kr_sets = | + | | kr_sets = |
{{Card table set/header|ko}} | {{Card table set/header|ko}} | ||
{{Card table set|SECE-KR069|Secrets of Eternity|Common}} | {{Card table set|SECE-KR069|Secrets of Eternity|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |anime_av = 020, 022 | + | | anime_av = 020, 022 |
− | |action1 = Changes Battle Positions | + | | action1 = Changes Battle Positions |
− | |action2 = Adds from Graveyard to hand | + | | action2 = Adds from Graveyard to hand |
− | |action3 = Adds from Banished Zone to hand | + | | action3 = Adds from Banished Zone to hand |
− | |action4 = Adds from Extra Deck to hand | + | | action4 = Adds from Extra Deck to hand |
− | |archsupport1 = Performapal | + | | archsupport1 = Performapal |
− | |database_id = 11589 | + | | database_id = 11589 |
}} | }} |
Revision as of 14:58, 21 March 2015
Last Minute Cancel
- Japanese
- ドタキャン
- Rōmaji
- Dotakyan
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Status | |
When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. Until the end of this turn, after this card is activated, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
Italian | Cancellazione dell'Ultimo Minuto | Quando un mostro dell'avversario dichiara un attacco mentro tu controlli un mostro in Posizione di Attacco: metti in Posizione di Difesa tutti i mostri che controlli. Fino alla fine di questo turno, dopo che questa carta è stata attivata, fai ritornare nella mano qualsiasi mostro "Artistamico" scoperto che controlli che viene distrutto in battaglia o dall'effetto di una carta invece di mandarlo al Cimitero. |
Portuguese | Cancelamento de Última Hora | Quando um monstro do oponente declarar um ataque enquanto você controlar um ou mais monstros em Posição de Ataque: coloque todos os monstros que você controla em Posição de Defesa. Até o final deste turno, depois que este card for ativado, devolva para a mão, em vez de enviar para o Cemitério, quaisquer monstros "Camarartista" com a face para cima que você controla que sejam destruídos em batalha ou por efeitos de card. |
Spanish | Cancelación de Último Momento | |
Japanese | ドタキャン | ①:相手モンスターの攻撃宣言時に発動できる。自分フィールドのモンスターを全て守備表示にする。このカードの発動後、ターン終了時まで戦闘・効果で破壊された自分フィールドの表側表示の「EM」モンスターは墓地へは行かず持ち主の手札に戻る。 |
Dotakyan |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Last Minute Cancel (anime) | Anime | 2014-08-24 |
Last Minute Cancel (Duel Links) | Yu-Gi-Oh! Duel Links | 2020-07-31 |
Last Minute Cancel (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Last Minute Cancel (Cross Duel) | Yu-Gi-Oh! Cross Duel | 2022-12-06 |
Categories:
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters