Difference between revisions of "Problem-Solving Card Text"

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(that caught my eye when reading the effect of Infinitrack Brutal Dozer but it's weird that Firewall Dragon Darkfluid doesnt have that structure as well. If someone thinks this isnt worth mentioning or know the exact reason for this difference,...)
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{{Double image||Tragoedia-JUMP-EN-UR-LE.png|150|Tragoedia-BP01-EN-SFR-1E.png|150|"[[Tragoedia]]" is an example of a card already [[reprint]]ed with Problem-Solving Card Text. Left is the pre-PSCT ''[[Shonen Jump Vol. 7, Issue 9 promotional card|Shonen Jump Vol. 7, Issue 9]]'' print. Right is the PSCT ''[[Battle Pack: Epic Dawn]]'' reprint.}}
 
{{Double image||Tragoedia-JUMP-EN-UR-LE.png|150|Tragoedia-BP01-EN-SFR-1E.png|150|"[[Tragoedia]]" is an example of a card already [[reprint]]ed with Problem-Solving Card Text. Left is the pre-PSCT ''[[Shonen Jump Vol. 7, Issue 9 promotional card|Shonen Jump Vol. 7, Issue 9]]'' print. Right is the PSCT ''[[Battle Pack: Epic Dawn]]'' reprint.}}
'''Problem-Solving Card Text''' (often abbreviated '''PSCT''') is a method of writing [[card text]] used for prints released from July 8, 2011 onward. The purpose of Problem-Solving Card Text is to simplify card effects to the point that most situations can be resolved simply by applying logic.<ref name="part1">{{cite web|url=https://yugiohblog.konami.com/articles/?p=2906|title=Problem-Solving Card Text, Part 1: Reading the Card's of Tomorrow|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=May 20, 2011|accessdate=July 28, 2011}}</ref>
+
'''Problem-Solving Card Text''' (often abbreviated '''PSCT''') is a method of writing [[card text]] used for prints released from July 8, 2011 onward. The purpose of Problem-Solving Card Text is to specify card effects to the point that most situations can be resolved by logically interpreting the card text.<ref name="part1">{{cite web|url=https://yugiohblog.konami.com/articles/?p=2906|title=Problem-Solving Card Text, Part 1: Reading the Card's of Tomorrow|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=May 20, 2011|accessdate=July 28, 2011}}</ref>
  
 
It was announced by [[Kevin Tewart]] through a series of blog posts to [[Konami]]'s ''[[Yu-Gi-Oh! 5D's]] [[TCG]]'' Strategy Site.<ref name="part1" /><ref name="how-to-read-your-cards">{{cite web|url=https://yugiohblog.konami.com/articles/?tag=how-to-read-your-cards|title=Tag - How to read your cards|publisher=[[Konami]]|accessdate=July 28, 2011}}</ref> It was introduced to [[Booster Pack]]s with the release of ''[[Generation Force]]''<ref name="GENF">{{cite web|url=http://www.yugioh-card.com/en/products/bp-genf.html|title=Product Info - Generation Force|publisher=Yugioh-Card.com|accessdate=July 28, 2011}}</ref> and [[Starter Deck]]s with the release of ''[[Starter Deck: Dawn of the Xyz]]''. Reissues of older products, such as ''[[Duelist Pack: Kaiba]]'' from the [[Silver Dragon Value Box]], often use Problem-Solving Card Text.
 
It was announced by [[Kevin Tewart]] through a series of blog posts to [[Konami]]'s ''[[Yu-Gi-Oh! 5D's]] [[TCG]]'' Strategy Site.<ref name="part1" /><ref name="how-to-read-your-cards">{{cite web|url=https://yugiohblog.konami.com/articles/?tag=how-to-read-your-cards|title=Tag - How to read your cards|publisher=[[Konami]]|accessdate=July 28, 2011}}</ref> It was introduced to [[Booster Pack]]s with the release of ''[[Generation Force]]''<ref name="GENF">{{cite web|url=http://www.yugioh-card.com/en/products/bp-genf.html|title=Product Info - Generation Force|publisher=Yugioh-Card.com|accessdate=July 28, 2011}}</ref> and [[Starter Deck]]s with the release of ''[[Starter Deck: Dawn of the Xyz]]''. Reissues of older products, such as ''[[Duelist Pack: Kaiba]]'' from the [[Silver Dragon Value Box]], often use Problem-Solving Card Text.
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** The activation of a [[Spell Card|Spell]] or [[Trap Card]] always makes a Chain Link, but its effect that [[resolve]]s with the card itself (if any) does not necessarily use a colon or semicolon.<ref name="part3" /> This effect is usually the first effect listed in the card's text.
 
** The activation of a [[Spell Card|Spell]] or [[Trap Card]] always makes a Chain Link, but its effect that [[resolve]]s with the card itself (if any) does not necessarily use a colon or semicolon.<ref name="part3" /> This effect is usually the first effect listed in the card's text.
  
* Text before the '''colon''' " ''':''' " describes [[Activation requirement|activation conditions]] (limits on ''when'' or ''how often'' a card or effect can be activated).<ref name="Rulebook 9.1 p48-49">{{cite book  |last=Konami  |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.1 |url=http://yugioh.wikia.com/wiki/File:Rulebook_v9.1.pdf |pages=48-49}}</ref><ref name="part3" /> These conditions only need to be met when the card is activated.<ref name="part4">{{cite web|url=https://yugiohblog.konami.com/articles/?p=2962|title=Problem-Solving Card Text, Part 4: The Clues on Your Cards|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=June 1, 2011|accessdate=September 13, 2011}}</ref>
+
* Text before the '''colon''' " ''':''' " describes [[Activation requirement|activation conditions]] (limits on ''when'' or ''how often'' a card or effect can be activated).<ref name="Rulebook 9.1 p48-49">{{cite book  |last=Konami  |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 |url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=56 |pages=52-53}}</ref><ref name="part3" /> These conditions only need to be met when the card is activated.<ref name="part4">{{cite web|url=https://yugiohblog.konami.com/articles/?p=2962|title=Problem-Solving Card Text, Part 4: The Clues on Your Cards|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=June 1, 2011|accessdate=September 13, 2011}}</ref>
 
** Conditions other than target requirements that have to be met during both activation and resolution are specifically noted in a separate sentence after the effect sentence (e.g. "[[Zombie Master]]", "[[Treeborn Frog]]").<ref name="part4"/>
 
** Conditions other than target requirements that have to be met during both activation and resolution are specifically noted in a separate sentence after the effect sentence (e.g. "[[Zombie Master]]", "[[Treeborn Frog]]").<ref name="part4"/>
  
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====Conjunctives====
 
====Conjunctives====
 
{| class="wikitable" style="float:right; margin: 1em 0 1em 1em"
 
{| class="wikitable" style="float:right; margin: 1em 0 1em 1em"
! rowspan="2" scope="col" | Resolved…
+
! rowspan="2" scope="col" | Resolved...
 
! colspan="3" scope="col" | A or B required?
 
! colspan="3" scope="col" | A or B required?
 
|-
 
|-
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| also, after that
 
| also, after that
 
| then
 
| then
|  
+
| and [...] after that
 
|-
 
|-
 
! scope="row" | Simultaneously
 
! scope="row" | Simultaneously
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| and
 
| and
 
|}
 
|}
The conjunctives "'''and'''", "'''and if you do'''", "'''also'''", "'''also, after that'''" and "'''then'''" have specific meanings.<ref name="part7">{{cite web|url=https://yugiohblog.konami.com/articles/?p=4514|title=Problem-Solving Card Text, Part 7: 2012 Update – Conjunction Functions|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=December 12, 2012}}</ref>
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The conjunctives "'''and'''", "'''and if you do'''", "'''also'''", "'''also, after that'''", and "'''then'''" have specific meanings:<ref name="part7">{{cite web|url=https://yugiohblog.konami.com/articles/?p=4514|title=Problem-Solving Card Text, Part 7: 2012 Update – Conjunction Functions|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=December 12, 2012}}</ref>
  
 
* In "''Do A''', then''' do B''", B happens after A. These things happen in sequence, not simultaneously. A is required for B, but NOT vice-versa: if A does not happen, then stop; even if B cannot happen, you still do A.<ref name="part7" />
 
* In "''Do A''', then''' do B''", B happens after A. These things happen in sequence, not simultaneously. A is required for B, but NOT vice-versa: if A does not happen, then stop; even if B cannot happen, you still do A.<ref name="part7" />
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* "[[possess]]ion" (introduced in ''[[Return of the Duelist]]'')
 
* "[[possess]]ion" (introduced in ''[[Return of the Duelist]]'')
 
* "(min. […])"
 
* "(min. […])"
 +
* "(this is a [[Quick Effect]])" → "(Quick Effect)" (changed in ''[[Battles of Legend: Light's Revenge]]'')
 
* "Cannot be […] Summoned unless"
 
* "Cannot be […] Summoned unless"
 
* "immediately after this effect [[resolve]]s" (introduced in ''[[Abyss Rising]]'')
 
* "immediately after this effect [[resolve]]s" (introduced in ''[[Abyss Rising]]'')
 
* "(This card is always treated as a/an […] card.)" (introduced in ''[[Battle Pack 2: War of the Giants]]'')
 
* "(This card is always treated as a/an […] card.)" (introduced in ''[[Battle Pack 2: War of the Giants]]'')
 
* "(This card is not treated as a/an […] card.)" (introduced on the Yu-Gi-Oh! Trading Card Game - Card Database with the release of ''[[Destiny Soldiers]]'')
 
* "(This card is not treated as a/an […] card.)" (introduced on the Yu-Gi-Oh! Trading Card Game - Card Database with the release of ''[[Destiny Soldiers]]'')
 +
* "(if it was there when […])" and "(even if not)" (introduced in ''[[Structure Deck: Wave of Light]]'')
  
 
==== Removals ====
 
==== Removals ====
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* "(without damage calculation)"
 
* "(without damage calculation)"
 
* "(This Special Summon is treated as a Fusion Summon.)" (starting in ''[[Cyber Dragon Revolution Structure Deck]]'')<ref name="fusion-excavate">{{cite web|url=https://yugiohblog.konami.com/articles/?p=5771|title=New Rulebook Online & Guide to Changes|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=December 13, 2013|accessdate=December 21, 2013}}</ref>
 
* "(This Special Summon is treated as a Fusion Summon.)" (starting in ''[[Cyber Dragon Revolution Structure Deck]]'')<ref name="fusion-excavate">{{cite web|url=https://yugiohblog.konami.com/articles/?p=5771|title=New Rulebook Online & Guide to Changes|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=December 13, 2013|accessdate=December 21, 2013}}</ref>
* "(this is a [[Quick Effect]])"
 
 
* "-Type" (starting in ''[[Maximum Crisis: Special Edition]]'').
 
* "-Type" (starting in ''[[Maximum Crisis: Special Edition]]'').
  
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* "attack once again"/"attack twice" → "make a second attack"
 
* "attack once again"/"attack twice" → "make a second attack"
 
** "make 3 attacks" → "make a second and third attack" (changed in ''[[Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack]]'')
 
** "make 3 attacks" → "make a second and third attack" (changed in ''[[Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack]]'')
* "still treated as a Trap Card" → "also still a Trap Card"
+
* "still treated as a Trap Card" → "also still a Trap Card" → "also still a Trap"  (changed in ''[[Legendary Dragon Decks]]'')
 
* "[[Flip effect|Flip Effects]] are not activated at this time" → "(Flip Effects are not activated at this time)" → "(Flip Effects are not activated)" → "([[Flip monster]]s' effects are not activated)" → "(Flip monsters' effects are not activated at this time)" (changed in ''[[Battle Pack: Epic Dawn]]'', then again in ''[[Battle Pack 3: Monster League]]'', then again in ''[[Astral Pack Six]]'')
 
* "[[Flip effect|Flip Effects]] are not activated at this time" → "(Flip Effects are not activated at this time)" → "(Flip Effects are not activated)" → "([[Flip monster]]s' effects are not activated)" → "(Flip monsters' effects are not activated at this time)" (changed in ''[[Battle Pack: Epic Dawn]]'', then again in ''[[Battle Pack 3: Monster League]]'', then again in ''[[Astral Pack Six]]'')
 
* "This card's name is treated as […] while […]" → "While this card is […], its name is treated as […]" → "This card's name becomes […] while […]" (changed in ''[[Legendary Collection 2: The Duel Academy Years Mega Pack]]'')
 
* "This card's name is treated as […] while […]" → "While this card is […], its name is treated as […]" → "This card's name becomes […] while […]" (changed in ''[[Legendary Collection 2: The Duel Academy Years Mega Pack]]'')
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* "Cannot be used as an [[Xyz Material]] for an [[Xyz Summon]]." → "Cannot be used as material for an Xyz Summon." (introduced on the [[Weekly Shonen Jump July 2017 membership promotional card|''Weekly Shonen Jump'' July 2017 membership promotional card]])
 
* "Cannot be used as an [[Xyz Material]] for an [[Xyz Summon]]." → "Cannot be used as material for an Xyz Summon." (introduced on the [[Weekly Shonen Jump July 2017 membership promotional card|''Weekly Shonen Jump'' July 2017 membership promotional card]])
 
* "[[detach]] 1 Xyz Material from […]" → "detach 1 material from […]" (introduced on the [[Weekly Shonen Jump July 2017 membership promotional card|''Weekly Shonen Jump'' July 2017 membership promotional card]])
 
* "[[detach]] 1 Xyz Material from […]" → "detach 1 material from […]" (introduced on the [[Weekly Shonen Jump July 2017 membership promotional card|''Weekly Shonen Jump'' July 2017 membership promotional card]])
* "If your opponent [[control]]s a monster and you control no monsters" → "If only your opponent controls a monster" (introduced on the ''[[Starter Deck: Link Strike]]'')
+
* "If your opponent [[control]]s a monster and you control no monsters" → "If only your opponent controls a monster" (introduced in ''[[Starter Deck: Link Strike]]'')
 
* "[…] This effect can only be used once while this card is [[face-up]] on the [[field]]." → "Once while face-up on the field: […]" (introduced in ''[[Code of the Duelist]]'')
 
* "[…] This effect can only be used once while this card is [[face-up]] on the [[field]]." → "Once while face-up on the field: […]" (introduced in ''[[Code of the Duelist]]'')
 
* "This card gains […] ATK/DEF" → "Gains […] ATK/DEF"
 
* "This card gains […] ATK/DEF" → "Gains […] ATK/DEF"
 +
* "This card can attack your opponent directly" → "This card can attack directly" (introduced in ''[[Circuit Break]]'')
 +
* "[[face-up]] from/on your [[field]]" → "your face-up field" (introduced in ''[[Flames of Destruction]]'')
 +
* "If this card [...]: You can" → "If this card [...], you can:" (introduced in ''[[Chaos Impact]]'')
  
 
=== Names ===
 
=== Names ===
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===Text structure===
 
===Text structure===
* The phrase "in the [[Graveyard|GY]]" indicates that the properties of the card must be checked in the GY (e.g. "[[Armory Arm]]"). As such, if the card is not in the GY at that time, there is no longer a reference point and the effect disappears.
+
* The phrase "in the [[Graveyard|GY]]" (previously "in the Graveyard") indicates that the properties of the card must be checked in the GY (e.g. "[[Armory Arm]]"). As such, if the card is not in the GY at that time, there is no longer a reference point and the effect disappears.
 
* Cards that can be activated in response to the activation of either a card or a card effect include "when a card or effect is activated" in their timing (e.g. "[[Stardust Dragon]]").
 
* Cards that can be activated in response to the activation of either a card or a card effect include "when a card or effect is activated" in their timing (e.g. "[[Stardust Dragon]]").
 
* Effects that prevent monsters from being attacked but cannot prevent the opponent from [[Direct attack|attacking directly]] specifically note this (e.g. "[[The Legendary Fisherman]]"). However, not all cards that prevent monsters from being attacked allow the opponent to attack directly (e.g. "[[Command Knight]]").
 
* Effects that prevent monsters from being attacked but cannot prevent the opponent from [[Direct attack|attacking directly]] specifically note this (e.g. "[[The Legendary Fisherman]]"). However, not all cards that prevent monsters from being attacked allow the opponent to attack directly (e.g. "[[Command Knight]]").

Revision as of 23:20, 25 October 2019

"Tragoedia" is an example of a card already reprinted with Problem-Solving Card Text. Left is the pre-PSCT Shonen Jump Vol. 7, Issue 9 print. Right is the PSCT Battle Pack: Epic Dawn reprint.

Problem-Solving Card Text (often abbreviated PSCT) is a method of writing card text used for prints released from July 8, 2011 onward. The purpose of Problem-Solving Card Text is to specify card effects to the point that most situations can be resolved by logically interpreting the card text.[1]

It was announced by Kevin Tewart through a series of blog posts to Konami's Yu-Gi-Oh! 5D's TCG Strategy Site.[1][2] It was introduced to Booster Packs with the release of Generation Force[3] and Starter Decks with the release of Starter Deck: Dawn of the Xyz. Reissues of older products, such as Duelist Pack: Kaiba from the Silver Dragon Value Box, often use Problem-Solving Card Text.

Legendary Collection 2: The Duel Academy Years Mega Pack was in part created to reprint many old cards with the new text style (including the "HERO" monsters).[4]

Interpretation

Problem-Solving Card Text uses specific words with very particular meanings in the context of gameplay. How to interpret the text is important to understanding how to apply card text to the game.

This interpretation can only be applied for cards that use Problem-Solving Card Text. Cards that were printed with earlier text may use some of the same terms or structures, but this does not necessarily mean that they work as if they were Problem-Solving Card Text.

Text structure

  • All card effects that make a Chain Link include a colon " : " or a semicolon " ; " somewhere in their text (possibly both). If a card effect does not use either, it does not make a Chain Link.[5]
    • The activation of a Spell or Trap Card always makes a Chain Link, but its effect that resolves with the card itself (if any) does not necessarily use a colon or semicolon.[5] This effect is usually the first effect listed in the card's text.
  • Text before the colon " : " describes activation conditions (limits on when or how often a card or effect can be activated).[6][5] These conditions only need to be met when the card is activated.[7]
    • Conditions other than target requirements that have to be met during both activation and resolution are specifically noted in a separate sentence after the effect sentence (e.g. "Zombie Master", "Treeborn Frog").[7]
  • Text before the semicolon " ; " (but after the colon, if any) describes anything that happens when that card or effect is activated (such as costs and targeting).[6][5]
  • Cards with bulleted effects (●) that resolve in the same Chain Link specify whether they resolve simultaneously or sequentially (if sequentially, effects are applied in the order they are listed). In these cases, each effect activated resolves independent of the success of the other(s).

Terminology and phrasing

  • The terms "that target" or "those targets" and "it" or "they/them" have specific meanings in the resolution of the effect.[7]
    • "That target" and "those targets" indicate that targets must still meet the target requirements at resolution to be affected. "Both (those) targets" and "all three targets" indicate that all targets must still meet the target requirements at resolution for any of them to be affected.
    • "It" and "they/them" indicate that the targets do not need to meet the target requirements at resolution, only when targeted.
  • Cards and effects that state "You can only activate this card/effect once per turn/Duel" can be activated again in the same turn/Duel if the activation is negated.
    • For example: "Silver's Cry", which can only be activated once per turn, and "The Seal of Orichalcos", which can only be activated once per Duel, can be activated again during the same turn or Duel if another copy had its activation negated by a card such as "Magic Jammer", but not if these card are negated by the effect of "Number 38: Hope Harbinger Dragon Titanic Galaxy" that doesn't negate a card's activation but only its effects before removing it from the field.
  • Cards and effects that state "You can only use this card/effect once per turn/Duel" cannot be activated again in the same turn/Duel, even if their activation is negated.[9]
    • For example: "Souleating Oviraptor" can only use each of its effects once per turn, while "Dotscaper" can only use each of its effects once per Duel, even if these monsters' effects are negated by a card such as "Solemn Strike".
  • For prints released from July 2017 onward, Quick Effects of Monster Cards specifically say "Quick Effect" in their text before the colon.
    • For prints released prior to July 2017, Quick Effects are marked by either the text "during either player's […]" in its activation conditions or the text "(this is a Quick Effect)" at the end of the effect text. (Despite being printed before July 2017, Maximum Crisis: Special Edition uses "(Quick Effect)" to mark them.)

Conjunctives

Resolved... A or B required?
Neither A Both
Sequentially also, after that then and [...] after that
Simultaneously also and if you do and

The conjunctives "and", "and if you do", "also", "also, after that", and "then" have specific meanings:[10]

  • In "Do A, then do B", B happens after A. These things happen in sequence, not simultaneously. A is required for B, but NOT vice-versa: if A does not happen, then stop; even if B cannot happen, you still do A.[10]
  • In "Do A and B", both A and B happen simultaneously. BOTH A and B are required. If you cannot do both, you do nothing.[10]
  • In "Do A, and if you do, do B", both A and B happen simultaneously. A is required for B, but NOT vice-versa: if A does not happen, then stop; even if B cannot happen, you still do A.[10]
  • In "Do A, also do B", both A and B happen simultaneously. Neither is required for the other to occur.[10]
  • In "Do A, also, after that, do B", B happens after A. These things happen in sequence, not simultaneously. Neither is required for the other to occur.

For prints released prior to May 2012, while "and" does indicate simultaneity, it gives no indication of dependency. However, "then" indicates both sequentiality and dependency for all prints with Problem-Solving Card Text.[7]

Changes

Terminology

Phrasing

Additions

Removals

Modifications

Names

Type/Ability line

Text structure

  • The phrase "in the GY" (previously "in the Graveyard") indicates that the properties of the card must be checked in the GY (e.g. "Armory Arm"). As such, if the card is not in the GY at that time, there is no longer a reference point and the effect disappears.
  • Cards that can be activated in response to the activation of either a card or a card effect include "when a card or effect is activated" in their timing (e.g. "Stardust Dragon").
  • Effects that prevent monsters from being attacked but cannot prevent the opponent from attacking directly specifically note this (e.g. "The Legendary Fisherman"). However, not all cards that prevent monsters from being attacked allow the opponent to attack directly (e.g. "Command Knight").
  • Effects that prevent Summoning but still allow Setting note this (e.g. "Stray Lambs").
  • Flip monsters which have effects other than a Flip effect have a line break between the end of the Flip Effect and the start of the other effect(s) (e.g. "Night Assailant").
  • There is now usually a line break before bullet points (e.g. "Wind-Up Shark").

References

External links