Quick Effect

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Revision as of 10:59, 16 November 2013 by SnorlaxMonster (talk | contribs) (LaDD cannot negate an activation unless it loses ATK/DEF, and it cannot lose ATK/DEF if face-down, so this was false information.)
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A Quick Effect (誘発即時効果, Yūhatsu Sokuji Kōka), formerly known as a Multi-Trigger Effect, is a type of monster effect that is Spell Speed 2 (and is the only type of Spell Speed 2 monster effect).

It is the only type of monster effect that can be activated in Summon negation window, and the only one that can be Chained to another activation (excluding SEGOC). As such, monsters effects that negate activations or Summons are all Quick Effects.

Under the Problem-Solving Card Text, Quick Effects are normally noted by "During either player's/your opponent's [turn/Phase/Step]:". Some Quick Effects are specifically noted as such in the card text, such as "Swift Scarecrow". For cards without Problem-Solving Card Text, Quick Effects are denoted by text which indicates the same timing as the PSCT standard, or only noted in rulings.

Unless otherwise specified (e.g. "Light and Darkness Dragon"), Quick Effects may be activated as many times in Chain as possible.

Example

The player controls a face-up "Horus the Black Flame Dragon LV8", and it is currently the opponent's Main Phase 1.

Since Chains resolve backwards, the Chain would resolve as follows:

Example

HorustheBlackFlameDragonLV8-EEN-EN-ScR-LE.png 325px

List of OCG/TCG monsters with Quick Monster Effects