Difference between revisions of "Rain Bozu"
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{{CardTable2 | {{CardTable2 | ||
+ | | fr_name = Pluie Bozu | ||
+ | | de_name = Regen-Bozu | ||
+ | | it_name = Rain Bozu | ||
+ | | pt_name = Chuva Bozu | ||
+ | | es_name = Rain Bozu | ||
| ja_name = レイン・ボーズ | | ja_name = レイン・ボーズ | ||
| romaji_name = Rein Bōzu | | romaji_name = Rein Bōzu | ||
− | | image = RainBozu- | + | | ko_name = 레인 보즈 |
+ | | ko_rr_name = Rein Bojeu | ||
+ | | image = RainBozu-MP21-EN-C-1E.png | ||
| attribute = LIGHT | | attribute = LIGHT | ||
− | | | + | | types = Fairy / Pendulum / Effect |
− | |||
| level = 7 | | level = 7 | ||
| pendulum_scale = 8 | | pendulum_scale = 8 | ||
| atk = 0 | | atk = 0 | ||
| def = 0 | | def = 0 | ||
− | | | + | | password = 95568112 |
| pendulum_effect_types = Ignition-like | | pendulum_effect_types = Ignition-like | ||
− | | effect_types = | + | | effect_types = Continuous, Continuous, Trigger |
− | | pendulum_effect = [[Once per turn]]: You can [[target]] 1 [[face-up]] [[Monster Card|monster]] you [[control]]; it gains [[ATK]] equal to the difference between the number of cards in | + | | pendulum_effect = [[Once per turn]]: You can [[target]] 1 [[face-up]] [[Monster Card|monster]] you [[control]]; it gains [[ATK]] equal to the difference between the number of cards in the [[Extra Deck]]s x 100, until the end of this [[turn]] (even if this card [[leaves the field]]). |
− | | lore = Gains [[ATK]] | + | | lore = Gains [[ATK]] during your [[turn]] only, and gains [[DEF]] during your opponent's turn only, each equal to the difference between the number of cards in the [[Extra Deck]]s x 200. If this card [[attack]]s, it is changed to [[Defense Position]] at the end of the [[Battle Phase]]. If this card in the [[Monster Zone]] is [[destroy]]ed: You can place this card in your [[Pendulum Zone]]. |
+ | | fr_pendulum_effect = Une fois par tour : vous pouvez cibler 1 monstre face recto que vous contrôlez ; jusqu'à la fin de ce tour (même si cette carte quitte le Terrain), il gagne une ATK égale à la différence entre le nombre de cartes dans les Extra Decks x 100. | ||
+ | | fr_lore = Gagne de l'ATK durant votre tour uniquement, et gagne de la DEF durant le tour de votre adversaire uniquement, chacune égale à la différence du nombre de cartes dans les Extra Decks x 200. Si cette carte attaque, elle est changée en Position de Défense à la fin de la Battle Phase. Si cette carte dans la Zone Monstre est détruite : vous pouvez placer cette carte dans votre Zone Pendule. | ||
+ | | de_pendulum_effect = Einmal pro Spielzug: Du kannst 1 offenes Monster wählen, das du kontrollierst; es erhält bis zum Ende dieses Spielzugs ATK in Höhe der Differenz zwischen den Anzahlen der Karten in den Extra Decks x 100 (selbst falls diese Karte das Spielfeld verlässt). | ||
+ | | de_lore = Erhält nur während deines Spielzugs ATK und erhält nur während des Spielzugs deines Gegners DEF, jeweils in Höhe der Differenz zwischen den Anzahlen der Karten in den Extra Decks x 200. Falls diese Karte angreift, wird sie am Ende der Battle Phase in die Verteidigungsposition geändert. Falls diese Karte in der Monsterzone zerstört wird: Du kannst diese Karte in deine Pendelzone legen. | ||
+ | | it_pendulum_effect = Una volta per turno: puoi scegliere come bersaglio 1 mostro scoperto che controlli; esso guadagna ATK pari alla differenza tra il numero di carte negli Extra Deck x 100, fino alla fine di questo turno (anche se questa carta lascia il Terreno). | ||
+ | | it_lore = Guadagna ATK solamente durante il tuo turno, e guadagna DEF solamente durante il turno del tuo avversario, ognuno pari alla differenza tra il numero di carte negli Extra Deck x 200. Se questa carta attacca, essa viene messa in Posizione di Difesa alla fine della Battle Phase. Se questa carta nella Zona Mostri viene distrutta: puoi mettere questa carta nella tua Zona Pendulum. | ||
+ | | pt_pendulum_effect = Uma vez por turno: você pode escolher 1 monstro com a face para cima que você controla; até o final deste turno, ele ganha ATK igual à diferença entre o número de cards nos Decks Adicionais x 100 (mesmo que este card deixe o campo). | ||
+ | | pt_lore = Ganha ATK apenas durante o seu turno e ganha DEF apenas durante o turno do seu oponente, cada um igual à diferença entre o número de cards nos Decks Adicionais x 200. Se este card atacar, ele é colocado em Posição de Defesa no final da Fase de Batalha. Se este card na Zona de Monstros for destruído: você pode colocar este card na sua Zona de Pêndulo. | ||
+ | | es_pendulum_effect = Una vez por turno: puedes seleccionar 1 monstruo boca arriba que controles; hasta el final de este turno, éste gana ATK igual a la diferencia entre el número de cartas en los Decks Extra x 100 (aun si esta carta deja el Campo). | ||
+ | | es_lore = Gana ATK sólo durante tu turno, y gana DEF sólo durante el turno de tu adversario, cada uno igual a la diferencia entre el número de cartas en los Decks Extra x 200. Si esta carta ataca, se cambia a Posición de Defensa al final de la Battle Phase. Si esta carta en la Zona de Monstruos es destruida: puedes poner esta carta en tu Zona de Péndulo. | ||
| ja_pendulum_effect = ①:1ターンに1度、自分フィールドの表側表示モンスター1体を対象として発動できる。そのモンスターの攻撃力はターン終了時まで、お互いのEXデッキの枚数の差×100アップする。 | | ja_pendulum_effect = ①:1ターンに1度、自分フィールドの表側表示モンスター1体を対象として発動できる。そのモンスターの攻撃力はターン終了時まで、お互いのEXデッキの枚数の差×100アップする。 | ||
| ja_lore = ①:このカードは、自分ターンの間は攻撃力が、相手ターンの間は守備力が、お互いのEXデッキの枚数の差×200アップする。②:このカードは攻撃した場合、バトルフェイズ終了時に守備表示になる。③:モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。 | | ja_lore = ①:このカードは、自分ターンの間は攻撃力が、相手ターンの間は守備力が、お互いのEXデッキの枚数の差×200アップする。②:このカードは攻撃した場合、バトルフェイズ終了時に守備表示になる。③:モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。 | ||
+ | | ko_pendulum_effect = ①: 1턴에 1번, 자신 필드의 앞면 표시 몬스터 1장을 대상으로 하고 발동할 수 있다. 그 몬스터의 공격력은 턴 종료시까지, 서로의 엑스트라 덱의 매수의 차 × 100 올린다. | ||
+ | | ko_lore = ①: 이 카드는, 자신 턴 동안은 공격력을, 상대 턴 동안은 수비력을, 서로의 엑스트라 덱의 매수의 차 × 200 올린다. ②: 이 카드는 공격했을 경우, 배틀 페이즈 종료시에 수비 표시가 된다. ③: 몬스터 존의 이 카드가 파괴되었을 경우에 발동할 수 있다. 이 카드를 자신의 펜듈럼 존에 놓는다. | ||
+ | | en_sets = | ||
+ | ETCO-EN093; Eternity Code; Common | ||
+ | MP21-EN090; 2021 Tin of Ancient Battles; Common | ||
+ | | fr_sets = | ||
+ | ETCO-FR093; Eternity Code; Common | ||
+ | MP21-FR090; 2021 Tin of Ancient Battles; Common | ||
+ | | de_sets = | ||
+ | ETCO-DE093; Eternity Code; Common | ||
+ | MP21-DE090; 2021 Tin of Ancient Battles; Common | ||
+ | | it_sets = | ||
+ | ETCO-IT093; Eternity Code; Common | ||
+ | MP21-IT090; 2021 Tin of Ancient Battles; Common | ||
+ | | pt_sets = | ||
+ | ETCO-PT093; Eternity Code; Common | ||
+ | MP21-PT090; 2021 Tin of Ancient Battles; Common | ||
+ | | sp_sets = | ||
+ | ETCO-SP093; Eternity Code; Common | ||
+ | MP21-SP090; 2021 Tin of Ancient Battles; Common | ||
| jp_sets = | | jp_sets = | ||
− | + | 18PR-JP008; Promotion Pack 2018; Normal Parallel Rare | |
− | + | 19PR-JP003; Promotion Pack 2019; Common | |
− | + | | kr_sets = | |
− | | action = | + | AE13-KR015; Advanced Event Pack 2019 Vol.1; Common |
− | * Changes battle position | + | | action = |
+ | * Changes own battle position | ||
* Goes to Pendulum Zone | * Goes to Pendulum Zone | ||
− | | stat_change = | + | | stat_change = |
* Your monsters gain ATK | * Your monsters gain ATK | ||
* This card gains ATK | * This card gains ATK | ||
* This card gains DEF | * This card gains DEF | ||
− | | misc = Limited activations | + | | misc = |
+ | * Limited activations | ||
+ | * At the end of the Battle Phase | ||
| database_id = 13884 | | database_id = 13884 | ||
− | |||
}} | }} |
Latest revision as of 02:24, 26 July 2023
Rain Bozu
- Japanese
- レイン・ボーズ
- Rōmaji
- Rein Bōzu
Card type | Monster |
---|---|
Attribute | LIGHT |
Types | Fairy / Pendulum / Effect |
Level | 7 |
Pendulum Scale | 8 |
ATK / DEF | 0 / 0 |
Password | 95568112 |
Effect types |
|
Status | |
|
English sets
Worldwide
Release | Number | Set | Rarity |
---|---|---|---|
2020-04-30 | ETCO-EN093 | Eternity Code | Common |
2021-09-30 | MP21-EN090 | 2021 Tin of Ancient Battles | Common |
Search categories
- Stat changes
- Your monsters gain ATK
- This card gains ATK
- This card gains DEF
- Miscellaneous
- Limited activations
- At the end of the Battle Phase
Other languages
Language | Name | Card text |
---|---|---|
French | Pluie Bozu |
|
German | Regen-Bozu |
|
Italian | Rain Bozu |
|
Portuguese | Chuva Bozu |
|
Spanish | Rain Bozu |
|
Japanese | レイン・ボーズ |
|
Rein Bōzu | ||
Korean | 레인 보즈 |
|
Rein Bojeu |
Sets in other languages
French
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
2020-04-30 | ETCO-FR093 | Eternity Code | Le Code de l'Éternité | Common |
2021-09-30 | MP21-FR090 | 2021 Tin of Ancient Battles | Boîte des Batailles Anciennes 2021 | Common |
German
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
2020-04-30 | ETCO-DE093 | Eternity Code | Eternity Code | Common |
2021-09-30 | MP21-DE090 | 2021 Tin of Ancient Battles | 2021 Tin of Ancient Battles | Common |
Italian
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
2020-04-30 | ETCO-IT093 | Eternity Code | Codice Eternità | Common |
2021-09-30 | MP21-IT090 | 2021 Tin of Ancient Battles | Tin delle Battaglie Antiche 2021 | Common |
Portuguese
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
2020-04-30 | ETCO-PT093 | Eternity Code | Código da Eternidade | Common |
2021-09-30 | MP21-PT090 | 2021 Tin of Ancient Battles | Lata das Batalhas Antigas 2021 | Common |
Spanish
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
2020-04-30 | ETCO-SP093 | Eternity Code | Código de Eternidad | Common |
2021-09-30 | MP21-SP090 | 2021 Tin of Ancient Battles | Lata de Antiguas Batallas 2021 | Common |
Japanese
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
2018-05-27 | 18PR-JP008 | Promotion Pack 2018 | プロモーションパック2018 | Normal Parallel Rare |
2019-05-11 | 19PR-JP003 | Promotion Pack 2019 | プロモーションパック2019 | Common |
Korean
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
2019-02-02 | AE13-KR015 | Advanced Event Pack 2019 Vol.1 | 어드밴스드 이벤트 팩 2019 Vol.1 | Common |
In other media
Page | Medium | Debut date |
---|---|---|
Rain Bozu (Duel Links) | Yu-Gi-Oh! Duel Links | 2021-09-28 |
Rain Bozu (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |