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− | '''Set''' is the act of placing a card (Monster, Spell or Trap card) on the field [[face-down]].
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− | == Setting a Monster Card ==
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− | [[File:Face Down Defense Position.png|275px|thumb|This is what a set [[Monster Card]] looks like.]]
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− | When you Set a [[Monster Card]], you place it on a [[Monster Card Zone]] [[face-down]] in [[Defense Position]].
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− | A Set can be conducted once per turn, just as you can only [[Normal Summon]] once per turn. A Normal Summon of a monster will take up your Set for the turn, and vice-versa.
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− | If the monster you want to Set is [[Level]] 5 or more, you must [[Tribute]] another monster(s) from your side of the field first and then [[Tribute Set]] the monster (you do not show your opponent the monster you Set).
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− | If you want to [[Flip Summon]] a monster after Setting it, you must wait until your next turn's Main Phase.
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− | == Setting a Spell or Trap Card ==
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− | [[File:Back-EN.png|200px|thumb|This is what a set [[Spell Card|Spell]] or [[Trap Card|Trap]] Card looks like.]]
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− | When you Set a [[Spell Card|Spell]]/[[Trap Card]], you place it on a [[Spell & Trap Card Zone]] face-down in a vertical position, except [[Field Spell Cards]], which can only be placed on the [[Field Card Zone]], even if it is face-down.
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− | You can activate any type of Spell Cards in the same turn they are Set except for [[Quick-Play Spell Cards]]. Trap Cards can't be activated on the same turn they were Set, unless by the effects of other cards (such as "[[Temple of the Kings]]").
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− | {{Gameplay}}
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− | [[Category:Types of Summon]]
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Revision as of 23:16, 27 January 2012
go on duelingnetwork.com!!! its a yugioh site