Difference between revisions of "Sky Cavalry Centaurea"

From Yugipedia
Jump to: navigation, search
(names and lores added)
Line 1: Line 1:
 
{{CardTable2
 
{{CardTable2
 +
| fr_name              = Cavalerie Céleste Centaurea
 +
| de_name              = Himmelskavallerie Kornblume
 
| it_name              = Cavalleria del Cielo Centaurea
 
| it_name              = Cavalleria del Cielo Centaurea
 +
| ko_name              = 하늘의 기병 세인토레아
 
| pt_name              = Cavalaria Celeste de Centaurea
 
| pt_name              = Cavalaria Celeste de Centaurea
 
| es_name              = Caballería Celestial Centauro
 
| es_name              = Caballería Celestial Centauro
Line 18: Line 21:
 
| effect                = Continuous, Trigger
 
| effect                = Continuous, Trigger
 
| lore                  = 2 [[Level]] 2 [[Monster Card|monsters]]<br />This card cannot be [[destroyed by battle]] while it has [[Xyz Material]]. At the end of the [[Damage Step]], if this card [[battle]]d an opponent's monster: You can [[detach]] 1 Xyz Material from this card; [[return]] the opponent's monster from the [[field]] to the [[hand]].
 
| lore                  = 2 [[Level]] 2 [[Monster Card|monsters]]<br />This card cannot be [[destroyed by battle]] while it has [[Xyz Material]]. At the end of the [[Damage Step]], if this card [[battle]]d an opponent's monster: You can [[detach]] 1 Xyz Material from this card; [[return]] the opponent's monster from the [[field]] to the [[hand]].
 +
| fr_lore              = 2 monstres de Niveau 2<br />Cette carte ne peut pas être détruite au combat tant qu'elle a du Matériel Xyz. À la fin de la Damage Step, si cette carte combat un monstre de votre adversaire : vous pouvez détacher 1 Matériel Xyz de cette carte ; renvoyez le monstre de votre adversaire depuis le Terrain à la main.
 +
| de_lore              = 2 Monster der Stufe 2<br />Diese Karte kann nicht durch Kampf zerstört werden, solange sie Xyz-Material hat. Am Ende des Damage Steps, falls diese Karte gegen ein Monster deines Gegners gekämpft hat: Du kannst 1 Xyz-Material von dieser Karte abhängen; gib das Monster deines Gegners vom Spielfeld auf die Hand zurück.
 
| it_lore              = 2 mostri di [[Level|Livello]] 2<br />Questa carta non può essere [[destroyed by battle|distrutta in battaglia]] mentra ha [[Xyz Material|Materiali Xyz]]. Alla fine del [[Damage Step]], se questa carta ha [[battle|combattuto]] con un mostro dell'avversario: puoi [[detach|staccare]] 1 Materiale Xyz da questa carta; fai [[return|ritornare]] il mostro dell'avversario dal [[field|Terreno]] nella [[hand|mano]].
 
| it_lore              = 2 mostri di [[Level|Livello]] 2<br />Questa carta non può essere [[destroyed by battle|distrutta in battaglia]] mentra ha [[Xyz Material|Materiali Xyz]]. Alla fine del [[Damage Step]], se questa carta ha [[battle|combattuto]] con un mostro dell'avversario: puoi [[detach|staccare]] 1 Materiale Xyz da questa carta; fai [[return|ritornare]] il mostro dell'avversario dal [[field|Terreno]] nella [[hand|mano]].
 
| pt_lore              = 2 [[Monster card|monstros]] de [[Level|Nível]] 2<br />Este card não pode ser [[destroyed by battle|destruído em batalha]] enquanto ele tiver uma [[Xyz Material|Matéria Xyz]]. No final da [[Damage Step|Etapa de Dano]], se este card [[battle|batalhou]] um monstro do oponente: você pode [[detach|desassociar]] 1 Matéria Xyz deste card; [[return|devolva]] o monstro do oponente do [[Playing field|campo]] para a [[hand|mão]].
 
| pt_lore              = 2 [[Monster card|monstros]] de [[Level|Nível]] 2<br />Este card não pode ser [[destroyed by battle|destruído em batalha]] enquanto ele tiver uma [[Xyz Material|Matéria Xyz]]. No final da [[Damage Step|Etapa de Dano]], se este card [[battle|batalhou]] um monstro do oponente: você pode [[detach|desassociar]] 1 Matéria Xyz deste card; [[return|devolva]] o monstro do oponente do [[Playing field|campo]] para a [[hand|mão]].
 +
| es_lore              = 2 monstruos de Nivel 2<br />Esta carta no puede ser destruida en batalla mientras tenga Material Xyz. Al final del Damage Step, si esta carta batalló con un monstruo de tu adversario: puedes desacoplar de esta carta 1 Material Xyz; devuelve a la mano al monstruo de tu adversario en el Campo.
 
| ja_lore              = レベル2モンスター×2<br />①:X素材を持っているこのカードは戦闘では破壊されない。②:このカードが相手モンスターと戦闘を行ったダメージステップ終了時にこのカードのX素材を1つ取り除いて発動できる。その相手モンスターを持ち主の手札に戻す。
 
| ja_lore              = レベル2モンスター×2<br />①:X素材を持っているこのカードは戦闘では破壊されない。②:このカードが相手モンスターと戦闘を行ったダメージステップ終了時にこのカードのX素材を1つ取り除いて発動できる。その相手モンスターを持ち主の手札に戻す。
 +
| ko_lore              = 레벨 2 몬스터 × 2<br />① : 엑시즈 소재를 가지고 있는 이 카드는 전투로는 파괴되지 않는다. ② : 이 카드가 상대 몬스터와 전투를 실행한 데미지 스텝 종료시에 이 카드의 엑시즈 소재를 1개 제거하고 발동할 수 있다. 그 상대 몬스터를 주인의 패로 되돌린다.
 
| en_sets              =  
 
| en_sets              =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}

Revision as of 01:06, 1 April 2015

Sky Cavalry Centaurea
Japanese
しんセイントレア
Base
神騎セイントレア
Kana
しんきセイントレア
Rōmaji
Shinki Seintorea
Translated
God Cavalry Centaurea
SkyCavalryCentaurea-SECE-EN-UR-1E.png
Card type Monster
Attribute LIGHT
Level 2 CG Star.svgCG Star.svg
ATK / DEF 2000 / 0
Status

2 Level 2 monsters
This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Cavalerie Céleste Centaurea2 monstres de Niveau 2
Cette carte ne peut pas être détruite au combat tant qu'elle a du Matériel Xyz. À la fin de la Damage Step, si cette carte combat un monstre de votre adversaire : vous pouvez détacher 1 Matériel Xyz de cette carte ; renvoyez le monstre de votre adversaire depuis le Terrain à la main.
German Himmelskavallerie Kornblume2 Monster der Stufe 2
Diese Karte kann nicht durch Kampf zerstört werden, solange sie Xyz-Material hat. Am Ende des Damage Steps, falls diese Karte gegen ein Monster deines Gegners gekämpft hat: Du kannst 1 Xyz-Material von dieser Karte abhängen; gib das Monster deines Gegners vom Spielfeld auf die Hand zurück.
Italian Cavalleria del Cielo Centaurea2 mostri di Livello 2
Questa carta non può essere distrutta in battaglia mentra ha Materiali Xyz. Alla fine del Damage Step, se questa carta ha combattuto con un mostro dell'avversario: puoi staccare 1 Materiale Xyz da questa carta; fai ritornare il mostro dell'avversario dal Terreno nella mano.
Portuguese Cavalaria Celeste de Centaurea2 monstros de Nível 2
Este card não pode ser destruído em batalha enquanto ele tiver uma Matéria Xyz. No final da Etapa de Dano, se este card batalhou um monstro do oponente: você pode desassociar 1 Matéria Xyz deste card; devolva o monstro do oponente do campo para a mão.
Spanish Caballería Celestial Centauro2 monstruos de Nivel 2
Esta carta no puede ser destruida en batalla mientras tenga Material Xyz. Al final del Damage Step, si esta carta batalló con un monstruo de tu adversario: puedes desacoplar de esta carta 1 Material Xyz; devuelve a la mano al monstruo de tu adversario en el Campo.
Japanese しんセイントレアレベル2モンスター×2
①:X素材を持っているこのカードは戦闘では破壊されない。②:このカードが相手モンスターと戦闘を行ったダメージステップ終了時にこのカードのX素材を1つ取り除いて発動できる。その相手モンスターを持ち主の手札に戻す。
Shinki Seintorea
God Cavalry Centaurea
Korean 하늘의 기병 세인토레아레벨 2 몬스터 × 2
① : 엑시즈 소재를 가지고 있는 이 카드는 전투로는 파괴되지 않는다. ② : 이 카드가 상대 몬스터와 전투를 실행한 데미지 스텝 종료시에 이 카드의 엑시즈 소재를 1개 제거하고 발동할 수 있다. 그 상대 몬스터를 주인의 패로 되돌린다.

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Sky Cavalry Centaurea (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19