The Brave Battler and a Knight of Hanoi's Duel

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The Brave Battler and a Knight of Hanoi's Duel
The Brave Battler and a Knight of Hanoi's Duel
Game details
Game
Duel type
Players
Winner(s)
LocationLINK VRAINS
Appearances
Anime
Episodes

The Brave Battler and a Knight of Hanoi's Duel

Lonely Brave and a Knight of Hanoi's Duel is the twelfth Duel of the Yu-Gi-Oh! VRAINS anime, conducted between Lonely Brave and a Knight of Hanoi.

Prior events

The Duel

Turn 1: Knight of Hanoi
The Knight's hand contains "Steelswarm Hercules", "Hand Destruction", and three copies of "Steelswarm Mantis". Brave's hand contains three copies of "Green Baboon, Defender of the Forest" and two copies of "Yellow Baboon, Archer of the Forest". The Knight activates the Quick-Play Spell "Hand Destruction", making each player send two cards from their hand to the GY, then draw two cards. The Knight sends two copies of "Steelswarm Mantis" to his GY and draws "A Feather of the Phoenix" and "Soul Charge", while Brave sends two copies of "Green Baboon" to his GY and draws "Yellow Baboon" and "Wild Nature's Release". The Knight activates the Spell "A Feather of the Phoenix", discarding a card, then targeting a card in his GY to return it to the top of his Deck. He discards "Mantis", then targets and returns "Hand Destruction" to the top of his Deck. The Knight activates the Spell "Soul Charge", targeting any number of monsters in his GY and Special Summoning them, then losing 1000 LP for each monster Special Summoned by this effect, but the Knight cannot conduct his Battle Phase this turn. He targets and Special Summons three copies of "Steelswarm Mantis" (2200/0) (The Knight: 4000 → 1000 LP). The Knight Tributes three copies of "Mantis" to Tribute Summon "Steelswarm Hercules" (3200/0).

Turn 2: Brave Max
Brave draws and subsequently Normal Summons "Cyberse Wizard" (1800/800). Brave activates the effect of "Cyberse Wizard", targeting the Knight's Attack Position monster and changing it to Defense Position, then for the rest of this turn, Brave's monsters cannot attack, except to attack that monster, and if his Cyberse monster attacks a Defense Position monster, it inflicts piercing battle damage to the Knight. He targets "Steelswarm Hercules". "Cyberse Wizard" attacks and destroys "Steelswarm Hercules" (The Knight: 1000 → 0 LP).

Aftermath

Featured cards