Difference between revisions of "Uni-Horned Familiar"
(Updating/sorting {{Search categories}} parameters at {{CardTable2}}. Upcasing attribute.) |
m |
||
Line 6: | Line 6: | ||
| el_name = Μονόκερος Υποτακτικός | | el_name = Μονόκερος Υποτακτικός | ||
| it_name = Famiglio Mono-Cornuto | | it_name = Famiglio Mono-Cornuto | ||
+ | | fr_name = Diablotin Unicorne | ||
| pt_name = Familiar Uni-Chifrudo | | pt_name = Familiar Uni-Chifrudo | ||
| ja_name = {{Ruby|一|いっ}}{{Ruby|角|かく}}{{Ruby|獣|じゅう}}の{{Ruby|使|つか}}い{{Ruby|魔|ま}} | | ja_name = {{Ruby|一|いっ}}{{Ruby|角|かく}}{{Ruby|獣|じゅう}}の{{Ruby|使|つか}}い{{Ruby|魔|ま}} | ||
Line 21: | Line 22: | ||
| lore = When this [[face-up]] [[Defense Position]] card is [[select]]ed as an [[attack target]], you can [[banish|remove from play]] 1 [[Monster Card|monster]] you [[control]] other than this card to remove this card from play. The [[attack]]ing monster must attack. During your next [[Standby Phase]], if this card was removed from play by this [[card effect|effect]], this card [[return]]s to the [[field]]. | | lore = When this [[face-up]] [[Defense Position]] card is [[select]]ed as an [[attack target]], you can [[banish|remove from play]] 1 [[Monster Card|monster]] you [[control]] other than this card to remove this card from play. The [[attack]]ing monster must attack. During your next [[Standby Phase]], if this card was removed from play by this [[card effect|effect]], this card [[return]]s to the [[field]]. | ||
| it_lore = Quando questa carta scoperta in Posizione di Difesa viene scelta come bersaglio di un attacco, puoi rimuovere dal gioco 1 altro mostro che controlli per rimuovere dal gioco questa carta. Il mostro attaccante deve attaccare. Durante la tua prossima Standby Phase, se questa carta è stata rimossa dal gioco da questo effetto, questa carta ritorna sul Terreno. | | it_lore = Quando questa carta scoperta in Posizione di Difesa viene scelta come bersaglio di un attacco, puoi rimuovere dal gioco 1 altro mostro che controlli per rimuovere dal gioco questa carta. Il mostro attaccante deve attaccare. Durante la tua prossima Standby Phase, se questa carta è stata rimossa dal gioco da questo effetto, questa carta ritorna sul Terreno. | ||
+ | | fr_lore = Lorsque cette carte en Position de Défense face recto est sélectionnée comme cible d'une attaque, vous pouvez retirer du jeu 1 monstre que vous contrôlez, excepté cette carte, pour retirer cette carte du jeu. Le monstre attaquant doit attaquer. Durant votre prochaine Standby Phase, si cette carte a été retirée du jeu par cet effet, cette carte retourne sur le Terrain. | ||
| ja_lore = [[Face-up|表側]][[Defense Position|守備表示]]で存在するこのカードが[[Attack target|攻撃対象]]に選択された時、このカード以外の自分フィールド上に存在するモンスター1体を[[Banish|ゲームから除外する]]事で、このカードをゲームから除外する事ができる。その時の攻撃モンスターは[[Attack|攻撃]]しなければならない。この効果で除外したこのカードは、次の自分の[[Standby Phase|スタンバイフェイズ]]時にフィールド上に戻る。 | | ja_lore = [[Face-up|表側]][[Defense Position|守備表示]]で存在するこのカードが[[Attack target|攻撃対象]]に選択された時、このカード以外の自分フィールド上に存在するモンスター1体を[[Banish|ゲームから除外する]]事で、このカードをゲームから除外する事ができる。その時の攻撃モンスターは[[Attack|攻撃]]しなければならない。この効果で除外したこのカードは、次の自分の[[Standby Phase|スタンバイフェイズ]]時にフィールド上に戻る。 | ||
| en_sets = | | en_sets = |
Revision as of 21:09, 15 January 2017
Uni-Horned Familiar
- Japanese
一 角 獣 の使 い魔 - Base
- 一角獣の使い魔
- Kana
- いっかくじゅうのつかいま
- Rōmaji
- Ikkakujū no Tsukaima
- Translated
- Unicorn's Familiar
Card type | Monster |
---|---|
Attribute | LIGHT |
Level | 2 |
ATK / DEF | 0 / 1000 |
Effect types |
|
Status | |
When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, if this card was removed from play by this effect, this card returns to the field.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Attack categories
- Must attack
Other languages
Language | Name | Card text |
---|---|---|
French | Diablotin Unicorne | Lorsque cette carte en Position de Défense face recto est sélectionnée comme cible d'une attaque, vous pouvez retirer du jeu 1 monstre que vous contrôlez, excepté cette carte, pour retirer cette carte du jeu. Le monstre attaquant doit attaquer. Durant votre prochaine Standby Phase, si cette carte a été retirée du jeu par cet effet, cette carte retourne sur le Terrain. |
German | Einhörniger Vertrauter | |
Italian | Famiglio Mono-Cornuto | Quando questa carta scoperta in Posizione di Difesa viene scelta come bersaglio di un attacco, puoi rimuovere dal gioco 1 altro mostro che controlli per rimuovere dal gioco questa carta. Il mostro attaccante deve attaccare. Durante la tua prossima Standby Phase, se questa carta è stata rimossa dal gioco da questo effetto, questa carta ritorna sul Terreno. |
Portuguese | Familiar Uni-Chifrudo | |
Japanese | 表側守備表示で存在するこのカードが攻撃対象に選択された時、このカード以外の自分フィールド上に存在するモンスター1体をゲームから除外する事で、このカードをゲームから除外する事ができる。その時の攻撃モンスターは攻撃しなければならない。この効果で除外したこのカードは、次の自分のスタンバイフェイズ時にフィールド上に戻る。 | |
Ikkakujū no Tsukaima | ||
Unicorn's Familiar |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Uni-Horned Familiar (anime) | Anime | 2010-02-24 |
Uni-Horned Familiar (Duel Links) | Yu-Gi-Oh! Duel Links | 2018-12-09 |
Uni-Horned Familiar (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Cards with a Portuguese name but no listed Portuguese release
- ((CardTable2)) transclusions using unknown parameters