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{{Unofficial name|Arabic, Croatian, Greek, Vietnamese}}
 +
 
{{CardTable2
 
{{CardTable2
 +
| ar_name              = فارس التّروس الأثريّة
 +
| hr_name              = Pramehanički Vitez
 
| fr_name              = Chevalier Rouages Ancients
 
| fr_name              = Chevalier Rouages Ancients
 
| de_name              = Antiker Antriebsritter
 
| de_name              = Antiker Antriebsritter
 +
| el_name              = Αρχαίος Μηχανικός Ιππότης
 
| it_name              = Cavaliere-Ingranaggio Antico
 
| it_name              = Cavaliere-Ingranaggio Antico
 
| ko_name              = 앤틱 기어 나이트
 
| ko_name              = 앤틱 기어 나이트
 
| pt_name              = Cavaleiro do Mecanismo Antigo
 
| pt_name              = Cavaleiro do Mecanismo Antigo
 
| es_name              = Caballero de Mecanismo Antiguo
 
| es_name              = Caballero de Mecanismo Antiguo
 +
| vi_name              = Hiệp Sĩ Máy Cổ
 
| ja_name              = {{Ruby|古代の機械騎士|アンティーク・ギアナイト}}
 
| ja_name              = {{Ruby|古代の機械騎士|アンティーク・ギアナイト}}
 
| base_romaji_name      = Kodai no Kikaikishi
 
| base_romaji_name      = Kodai no Kikaikishi
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| romaji_name          = Antīku Gia Naito
 
| romaji_name          = Antīku Gia Naito
 
| trans_name            = Antique Gear Knight
 
| trans_name            = Antique Gear Knight
| image                = AncientGearKnight-SGX1-EN-C-1E.png
+
| image                = AncientGearKnight-SR03-EN-C-1E.png
 
| attribute            = EARTH
 
| attribute            = EARTH
| types                 = Machine / Gemini / Effect
+
| type                  = Machine
 +
| type2                 = Gemini
 +
| type3                = Effect
 
| level                = 4
 
| level                = 4
 
| atk                  = 1800
 
| atk                  = 1800
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| password              = 39303359
 
| password              = 39303359
 
| effect_types          = Unclassified, Condition, Continuous
 
| effect_types          = Unclassified, Condition, Continuous
| lore                  = This card is treated as a [[Normal Monster]] while [[face-up]] on the [[field]] or in the [[GY]]. While this card is a Normal Monster on the field, you can [[Normal Summon]] it to have it become an [[Effect Monster]] with this [[effect]].<br />● If this card [[attack]]s, your opponent cannot [[activate]] any [[Spell Card|Spell]]/[[Trap Card]]s until the end of the [[Damage Step]].
+
| lore                  = This card is treated as a [[Normal Monster]] while [[face-up]] on the [[field]] or in the [[Graveyard]]. While this card is a Normal Monster on the field, you can [[Normal Summon]] it to have it become an [[Effect Monster]] with this [[effect]].<br />● If this card [[attack]]s, your opponent cannot [[activate]] any [[Spell Card|Spell]]/[[Trap Card]]s until the end of the [[Damage Step]].
 
| fr_lore              = Cette carte est traitée comme un Monstre Normal tant qu'elle est face recto sur le Terrain ou dans le Cimetière. Tant que cette carte est un Monstre Normal sur le Terrain, vous pouvez l'Invoquer Normalement pour qu'elle devienne un Monstre à Effet avec cet effet.<br />● Si cette carte attaque, votre adversaire ne peut pas activer de Cartes Magie/Piège jusqu'à la fin de la Damage Step.
 
| fr_lore              = Cette carte est traitée comme un Monstre Normal tant qu'elle est face recto sur le Terrain ou dans le Cimetière. Tant que cette carte est un Monstre Normal sur le Terrain, vous pouvez l'Invoquer Normalement pour qu'elle devienne un Monstre à Effet avec cet effet.<br />● Si cette carte attaque, votre adversaire ne peut pas activer de Cartes Magie/Piège jusqu'à la fin de la Damage Step.
| de_lore              = Diese Karte wird als Normales Monster behandelt, solange sie offen auf dem Spielfeld oder im Friedhof liegt. Solange diese Karte ein Normales Monster auf dem Spielfeld ist, kannst du sie als Normalbeschwörung beschwören, damit sie ein Effektmonster mit diesem Effekt wird.<br />● Falls diese Karte angreift, kann dein Gegner bis zum Ende des Damage Steps keine Zauber-/Fallenkarten aktivieren.
+
| de_lore              = Diese Karte wird als ein Normales Monster behandelt, solange sie offen auf dem Spielfeld oder im Friedhof liegt. Solange diese Karte ein Normales Monster auf dem Spielfeld ist, kannst du sie als Normalbeschwörung beschwören, damit sie ein Effektmonster mit diesem Effekt wird.<br />● Falls diese Karte angreift, kann dein Gegner bis zum Ende des Damage Steps keine Zauber-/Fallenkarten aktivieren.
 
| it_lore              = Questa carta viene considerata come un Mostro Normale mentre è scoperta sul Terreno o nel Cimitero. Mentre questa carta è un Mostro Normale sul Terreno, puoi Evocarla Normalmente per farla diventare un Mostro con Effetto con questo effetto.<br />● Se questa carta attacca, il tuo avversario non può attivare nessuna Carta Magia/Trappola fino alla fine del Damage Step.
 
| it_lore              = Questa carta viene considerata come un Mostro Normale mentre è scoperta sul Terreno o nel Cimitero. Mentre questa carta è un Mostro Normale sul Terreno, puoi Evocarla Normalmente per farla diventare un Mostro con Effetto con questo effetto.<br />● Se questa carta attacca, il tuo avversario non può attivare nessuna Carta Magia/Trappola fino alla fine del Damage Step.
| pt_lore              = Este card é considerado como um Monstro Normal enquanto estiver com a face para cima no campo ou no Cemitério. Enquanto este card for um Monstro Normal no campo, você pode Invocá-lo por Invocação-Normal para fazer com que ele se torne um Monstro de Efeito com este efeito.<br />● Se este card atacar, seu oponente não pode ativar quaisquer Cards de Magia/Armadilha até o final da Etapa de Dano.
+
| pt_lore              = Este card é considerado um Monstro Normal enquanto estiver com a face para cima no campo ou no Cemitério. Enquanto este card for um monstro Normal no campo, você pode Invocá-lo por Invocação-Normal para fazer com que ele se torne um Monstro de Efeito com este efeito.<br />● Se este card atacar, seu oponente não pode ativar qualquer Card de Magia/Armadilha até o final da Etapa de Dano.
 
| es_lore              = Esta carta se trata como un Monstruo Normal mientras esté boca arriba en el Campo o en el Cementerio. Mientras esta carta sea un Monstruo Normal en el Campo, puedes Invocarla de Modo Normal para que se convierta en un Monstruo de Efecto con este efecto.<br />● Si esta carta ataca, hasta el final del Damage Step tu adversario no puede activar Cartas Mágicas/de Trampa.
 
| es_lore              = Esta carta se trata como un Monstruo Normal mientras esté boca arriba en el Campo o en el Cementerio. Mientras esta carta sea un Monstruo Normal en el Campo, puedes Invocarla de Modo Normal para que se convierta en un Monstruo de Efecto con este efecto.<br />● Si esta carta ataca, hasta el final del Damage Step tu adversario no puede activar Cartas Mágicas/de Trampa.
 
| ja_lore              = ①:このカードはフィールド・墓地に存在する限り、通常モンスターとして扱う。②:フィールドの通常モンスター扱いのこのカードを通常召喚としてもう1度召喚できる。その場合このカードは効果モンスター扱いとなり以下の効果を得る。<br />●このカードが攻撃する場合、相手はダメージステップ終了時まで魔法・罠カードを発動できない。
 
| ja_lore              = ①:このカードはフィールド・墓地に存在する限り、通常モンスターとして扱う。②:フィールドの通常モンスター扱いのこのカードを通常召喚としてもう1度召喚できる。その場合このカードは効果モンスター扱いとなり以下の効果を得る。<br />●このカードが攻撃する場合、相手はダメージステップ終了時まで魔法・罠カードを発動できない。
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BP03-EN033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
BP03-EN033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
SR03-EN009; Machine Reactor Structure Deck; Common
 
SR03-EN009; Machine Reactor Structure Deck; Common
SGX1-END10; Speed Duel GX: Duel Academy Box; Common
 
 
| fr_sets              =  
 
| fr_sets              =  
 
GLAS-FR029; Gladiator's Assault; Common
 
GLAS-FR029; Gladiator's Assault; Common
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BP03-FR033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
BP03-FR033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
SR03-FR009; Machine Reactor Structure Deck; Common
 
SR03-FR009; Machine Reactor Structure Deck; Common
SGX1-FRD10; Speed Duel GX: Duel Academy Box; Common
 
 
| de_sets              =  
 
| de_sets              =  
 
GLAS-DE029; Gladiator's Assault; Common
 
GLAS-DE029; Gladiator's Assault; Common
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BP03-DE033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
BP03-DE033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
SR03-DE009; Machine Reactor Structure Deck; Common
 
SR03-DE009; Machine Reactor Structure Deck; Common
SGX1-DED10; Speed Duel GX: Duel Academy Box; Common
 
 
| it_sets              =  
 
| it_sets              =  
 
GLAS-IT029; Gladiator's Assault; Common
 
GLAS-IT029; Gladiator's Assault; Common
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BP03-IT033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
BP03-IT033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
SR03-IT009; Machine Reactor Structure Deck; Common
 
SR03-IT009; Machine Reactor Structure Deck; Common
SGX1-ITD10; Speed Duel GX: Duel Academy Box; Common
 
 
| pt_sets              =  
 
| pt_sets              =  
 
BP02-PT056; Battle Pack 2: War of the Giants; Common, Mosaic Rare
 
BP02-PT056; Battle Pack 2: War of the Giants; Common, Mosaic Rare
 
BP03-PT033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
BP03-PT033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
SR03-PT009; Machine Reactor Structure Deck; Common
 
SR03-PT009; Machine Reactor Structure Deck; Common
SGX1-PTD10; Speed Duel GX: Duel Academy Box; Common
 
 
| sp_sets              =  
 
| sp_sets              =  
 
GLAS-SP029; Gladiator's Assault; Common
 
GLAS-SP029; Gladiator's Assault; Common
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BP03-SP033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
BP03-SP033; Battle Pack 3: Monster League; Rare, Shatterfoil Rare
 
SR03-SP009; Machine Reactor Structure Deck; Common
 
SR03-SP009; Machine Reactor Structure Deck; Common
SGX1-SPD10; Speed Duel GX: Duel Academy Box; Common
 
 
| jp_sets              =  
 
| jp_sets              =  
 
GLAS-JP029; Gladiator's Assault; Rare
 
GLAS-JP029; Gladiator's Assault; Rare
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GLAS-KR029; Gladiator's Assault; Rare
 
GLAS-KR029; Gladiator's Assault; Rare
 
SR03-KR009; Structure Deck R: Machine Dragon Re-Volt; Common
 
SR03-KR009; Structure Deck R: Machine Dragon Re-Volt; Common
 +
| wc08_sets            =
 +
'''[[Bearer of Demise (WC08-BP)|Bearer of Demise]]''' ([[Rare]])
 
| ygo_sets              =  
 
| ygo_sets              =  
 
'''[[Pack 46 (YGOO-BP)|Pack 46]]'''
 
'''[[Pack 46 (YGOO-BP)|Pack 46]]'''
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* Prevents activation of your opponent's Spell Cards
 
* Prevents activation of your opponent's Spell Cards
 
* Prevents activation of your opponent's Trap Cards
 
* Prevents activation of your opponent's Trap Cards
| tcg_speed_duel_status = Unlimited
 
 
| database_id          = 7294
 
| database_id          = 7294
 
}}
 
}}

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