Editing Ancient Gear Mask
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{{Anime card | {{Anime card | ||
− | | ja_name | + | | article_messages = {{Unofficial name|English}} |
− | | romaji_name | + | | ja_name = {{Ruby|古代の機械仮面|アンティーク・ギアマスク}} |
− | | trans_name | + | | romaji_name = Antīku Gia Masuku |
− | | ja_image | + | | trans_name = Antique Gear Mask |
− | + | | ja_image = AncientGearMask-JP-Anime-AV.png | |
− | + | | card_type = Spell | |
− | | card_type | + | | property = Equip |
− | | property | + | | lore = The first time the [[equip]]ped [[Monster Card|monster]] would be [[destroyed by battle]] or [[card effect]] each [[turn]], it is not [[destroy]]ed. If the equipped monster [[attack]]s, your opponent cannot [[activate]] any [[Spell Card|Spell]]/[[Trap Card]]s until the end of the [[Damage Step]]. If the equipped monster attacks a [[Defense Position]] monster, inflict [[piercing]] [[battle damage]] to your opponent. If the equipped monster destroys an opponent's monster by [[battle]]: You can make any [[battle damage]] taken from that attack become doubled. |
− | + | | ja_lore = ①:装備モンスターは1ターンに1度だけ戦闘・効果では破壊されない。②:装備モンスターが攻撃する場合、相手はダメージステップ終了時まで魔法・罠カードを発動できない。③:装備モンスターが守備表示モンスターを攻撃した場合、その守備力を攻撃力が超えた分だけ相手に戦闘ダメージを与える。④:装備モンスターが戦闘で相手モンスターを破壊した場合に発動できる。その戦闘で発生する戦闘ダメージは倍になる。 | |
− | | lore | ||
− | | ja_lore | ||
| appears_in_av = 144 | | appears_in_av = 144 | ||
− | | decks | + | | decks = Dennis McField |
− | | archseries | + | | archseries = |
* Ancient (archetype) | * Ancient (archetype) | ||
* Ancient Gear | * Ancient Gear | ||
* Ancient Gear (anime) | * Ancient Gear (anime) | ||
− | | m/s/t | + | | m/s/t = |
* Cannot be destroyed by card effects | * Cannot be destroyed by card effects | ||
* Prevents activation of your opponent's Spell Cards | * Prevents activation of your opponent's Spell Cards | ||
* Prevents activation of your opponent's Trap Cards | * Prevents activation of your opponent's Trap Cards | ||
− | | life_points | + | | life_points = Increases battle damage |
− | | attack | + | | attack = |
* Equipped cannot be destroyed by battle | * Equipped cannot be destroyed by battle | ||
* Piercing | * Piercing | ||
}} | }} |