Editing Assault Revival
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+ | {{Unofficial name|Arabic|Greek}} | ||
+ | |||
{{CardTable2 | {{CardTable2 | ||
− | | | + | |arname = إعادة المندفع |
− | | | + | |frname = Résurrectionn d'Assaut |
− | | | + | |dename = Angriffs-Wiederbelebung |
− | | | + | |grname = Αναγέννηση Επίθεσης |
− | + | |itname = Rinascita d'Assalto | |
− | | | + | |spname = Renovación del Ataque |
− | | | + | |kanji = {{Ruby|Re-BUSTER|リバスター}} |
− | | | + | |jpname = Re-BUSTER |
− | | | + | |jphira = リバスター |
− | | image | + | |phon = Ri-Basutā |
− | | | + | |trans = Re-BUSTER |
− | | | + | |image = AssaultRevivalCRMS-EN-C-1E.png |
− | + | |attribute = Spell | |
− | + | |typest = Quick-Play | |
− | | lore | + | |lore = [[Remove from play]] 1 "[[Assault Mode Activate]]" from your [[Graveyard]]. [[Destroy]] all [[Monster Card|monsters]] you [[control]] and [[Special Summon]] 1 "[[:/Assault Mode]]" monster from your Graveyard, [[ignoring the Summoning conditions|ignoring its Summoning conditions]]. Its [[Card Effects|effect(s)]] is [[negate]]d, and it cannot be [[Tribute]]d. If it is removed from the [[Playing Field|field]], remove it from play. |
− | | | + | |ptlore = [[Activate|Ative]] apenas através removendo de 1 "[[Assault Mode|Modo Assalto Ativado]]" no seu [[graveyard|cemitério]] [[Removed from Play|de jogo]]. [[destroy|Destrua]] todos os monstros que você [[control]]a a [[Special Summon]] 1 monstro "/Assalto" de seu cemitério, ignorando as condições para invocar. O efeito(s) de um monstro Efeito Especial [[Special Summon]]ed desta forma são negados. O monstro [[Special Summon]]ed não pode ser [[Tribute|Tributado]], e se ele é removido do [[Playing Field|campo]] é [[Removed from Play|remova do jogo]]. |
− | | | + | |japlore = 自分の[[Graveyard|墓地]]に存在する「[[Buster Mode|バスター・モード]]」1枚を[[Removed from Play|ゲームから除外]]して[[Activate|発動]]する。自分フィールド上に存在する[[Monster Cards|モンスター]]を全て[[Destroy|破壊]]し、自分の墓地に存在する「[[:/Busters|{{Ruby|/|スラッシュ}}バスター]]」と名のついたモンスター1体を[[ignoring the Summoning conditions|召喚条件を無視して]][[Special Summon|特殊召喚]]する。この効果で特殊召喚したモンスターの効果は[[Negate|無効]]化され、[[Tribute|リリース]]する事もできず、[[Playing Field|フィールド]]上から離れた場合ゲームから除外される。 |
− | + | |number = 56252810 | |
− | | | + | |summon1 = Ignoring the Summoning conditions |
− | | | + | |summon2 = Special Summons from your Graveyard |
− | | | + | |mst1 = Destroys Monster Cards |
− | | | + | |mst2 = Destroys your Monster Cards |
− | | en_sets | + | |mst3 = Negates the effects of Effect Monsters |
− | CRMS-EN053 | + | |mst4 = Negates the effects of your Effect Monsters |
− | | fr_sets | + | |rfp1 = Removes from field from play |
− | CRMS-FR053 | + | |rfp2 = Removes from Graveyard from play for cost |
− | | de_sets | + | |rfp3 = Removes from Graveyard from play |
− | CRMS-DE053 | + | |rfp4 = Removes from your Graveyard from play |
− | | it_sets | + | |archsupport1 = Assault Mode |
− | CRMS-IT053 | + | |support1 = Assault Mode Activate |
− | | sp_sets | + | |en_sets = |
− | CRMS-SP053 | + | '''[[Crimson Crisis]]''' ([[CRMS-EN053]] - [[SP]]) |
− | | jp_sets | + | |fr_sets = |
− | CRMS-JP053 | + | '''[[Crimson Crisis]]''' ([[CRMS-FR053]] - [[C]]) |
− | | | + | |de_sets = |
− | + | '''[[Crimson Crisis]]''' ([[CRMS-DE053]] - [[C]]) | |
− | + | |it_sets = | |
− | CRMS-KR053 | + | '''[[Crimson Crisis]]''' ([[CRMS-IT053]] - [[C]]) |
− | + | |sp_sets = | |
− | + | '''[[Crimson Crisis]]''' ([[CRMS-SP053]] - [[C]]) | |
− | + | |jp_sets = | |
− | + | '''[[Crimson Crisis]]''' ([[CRMS-JP053]] - [[C]]) | |
− | + | |kr_sets = | |
− | + | '''[[Crimson Crisis]]''' ([[CRMS-KR053]] - [[C]]) | |
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}} | }} |