Editing B.E.S. Covered Core

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{{CardTable2
 
{{CardTable2
| de_name              = B.E.S. Bedeckter Kern
+
|dename = B.E.S. Bedeckter Kern
| fr_name              = B.E.S. Cœur Protégé
+
|grname = Σ.Β.Α. Καλυμένος Πυρήνας
| it_name              = B.E.S. Nucleo Protetto
+
|kanji = 巨大戦艦 カバード・コア
| ko_name              = 거대전함 커버드 코어
+
|image = BESCoveredCoreDR04-EN-SR.png
| es_name              = B.E.S. Núcleo Cubierto
+
|attribute = Earth
| ja_name              = {{Ruby|巨|きょ}}{{Ruby|大|だい}}{{Ruby|戦|せん}}{{Ruby|艦|かん}} カバード・コア
+
|type = Machine
| romaji_name          = Kyodai Senkan Kabādo Koa
+
|type2 = Effect
| trans_name            = Giant Battleship - Covered Core
+
|atk = 2500
| image                 = BESCoveredCore-DR04-NA-SR-UE.png
+
|def = 800
| attribute             = EARTH
+
|level = 7
| types                = Machine / Effect
+
|lore = When this card is [[Normal Summon]]ed, put 2 [[counter]]s on it. This card cannot be [[destroyed by Battle|destroyed by battle]]. If this card [[attack]]s or is [[attack]]ed, at the end of the [[Phase#Damage Step|Damage Step]] toss a coin and call it. If you call it wrong, remove 1 [[counter]]. If this card battles without a [[counter]], [[destroy]] it at the end of the [[Phase#Damage Step|Damage Step]].  
| level                = 7
+
|effect1 = Continuous
| atk                   = 2500
+
|effect2 = Trigger
| def                   = 800
+
|archetype1 = B.E.S.
| password              = 15317640
+
|archrelated1 = Gradius Games
| effect_types          = Trigger, Continuous, Trigger, Trigger
+
|counters1 = Counter
| lore                 = When this card is [[Normal Summon]]ed, put 2 [[Counter (counter)|counter]]s on it. This card cannot be [[destroyed by battle]]. If this card [[attack]]s or is attacked, at the end of the [[Damage Step]] toss a coin and call it. If you call it wrong, remove 1 counter. If this card [[battle]]s without a counter, [[destroy]] it at the end of the Damage Step.
+
|misc1 = From Konami Video Games
| fr_lore              = Mettez 2 compteurs sur cette carte lorsque vous en faites l'Invocation Normale. Cette carte ne peut pas être détruite à l'issue d'un combat. Si cette carte combat un monstre, jouez à pile ou face à la fin de la Damage Step. Si vous perdez, retirez 1 compteur. Si cette carte combat sans compteur, détruisez cette carte à la fin de la Damage Step.
+
|misc2 = Coin Toss
| de_lore              = Lege 2 Zählmarken auf diese Karte, wenn du sie als Normalbeschwörung beschwörst. Diese Karte wird nicht als Ergebnis eines Kampfes zerstört. Falls diese Karte mit einem Monster kämpft, wirf am Ende des Damage Steps eine Münze und wähle Kopf oder Zahl. Falls du falsch vorausgesagt hast, entferne 1 Zählmarke. Falls diese Karte ohne Zählmarke kämpft, zerstöre diese Karte am Ende des Damage Steps.
+
|mst1 = Destroys itself
| it_lore              = Quando viene Evocata tramite Evocazione Normale, metti 2 Segnalini su questa carta. Questa carta non viene distrutta in seguito ad una battaglia. Se questa carta combatte con un mostro, lancia una moneta e scegli testa o croce alla fine del Damage Step. Se sbagli, rimuovi 1 Segnalino. Se questa carta combatte senza avere un Segnalino, distruggi questa carta alla fine del Damage Step.
+
|attack1 = Cannot be Destroyed by Battle
| es_lore              = Cuando Invocas mediante una Invocación Normal esta carta, ponle 2 contadores. Esta carta no es destruida como resultado de una batalla. Si esta carta lucha con un monstruo, lanza una moneda y elige cara o cruz al final del Damage Step. Si fallas, retira 1 contador. Si esta carta lucha sin contadores, destruye esta carta al final del Damage Step.
+
|number = 15317640
| ja_lore              = このカードの召喚時にカウンターを2つ置く。このカードは戦闘によっては破壊されない。戦闘を行った場合、ダメージステップ終了時にコイントスで裏表を当てる。ハズレの場合、カードのカウンターを1つ取り除く。カウンターのない状態で戦闘を行った場合、ダメージステップ終了時にこのカードを破壊する。
+
|en_sets =
| ko_lore              = 이 카드의 일반 소환시에 카운터를 2개 놓는다. 이 카드는 전투에 의해서는 파괴되지 않는다. 전투를 실행했을 경우, 데미지 스텝 종료시에 코인 토스로 앞뒷면을 맞춘다. 못 맞춘 경우, 카드의 카운터를 1개 제거한다. 카운터가 없는 상태에서 전투를 실행했을 경우, 데미지 스텝 종료시에 이 카드를 파괴한다.
+
'''[[Dark Revelation Volume 4]]''' ([[DR04-EN133]] - [[SR]])
| en_sets               =  
+
 
SOI-EN013; Shadow of Infinity; Super Rare, Ultimate Rare
+
'''[[Shadow of Infinity]]''' ([[SOI-EN013]] - [[SR]]/[[UtR]])
| na_sets              =  
+
|fr_sets =  
DR04-EN133; Dark Revelation Volume 4; Super Rare
+
'''[[Dark Revelation Volume 4]]''' ([[DR04-FR133]] - [[SR]])
| fr_sets              =
+
 
SOI-FR013; Shadow of Infinity; Super Rare, Ultimate Rare
+
'''[[Shadow of Infinity]]''' ([[SOI-FR013]] - [[SR]])
| de_sets               =  
+
|de_sets =  
SOI-DE013; Shadow of Infinity; Super Rare, Ultimate Rare
+
'''[[Dark Revelation Volume 4]]''' ([[DR04-DE133]] - [[SR]])
| it_sets               =  
+
 
SOI-IT013; Shadow of Infinity; Super Rare, Ultimate Rare
+
'''[[Shadow of Infinity]]''' ([[SOI-DE013]] - [[SR]])
| sp_sets              =  
+
|it_sets =  
SOI-SP013; Shadow of Infinity; Super Rare, Ultimate Rare
+
'''[[Dark Revelation Volume 4]]''' ([[DR04-IT133]] - [[SR]])
| jp_sets              =  
+
 
SOI-JP013; Shadow of Infinity; Super Rare, Ultimate Rare
+
'''[[Shadow of Infinity]]''' ([[SOI-IT013]] - [[SR]])
EE04-JP133; Expert Edition Volume 4; Super Rare
+
|jp_sets =
| ae_sets              =  
+
'''[[Dark Revelation Volume 4|Expert Edition Volume.4]]''' ([[EE04-JP133]] - [[SR]])
SOI-AE013; Shadow of Infinity; Super Rare, Ultimate Rare
+
 
| kr_sets              =
+
'''[[Shadow of Infinity]]''' ([[SOI-JP013]] - [[SR]])
SOI-KR013; Shadow of Infinity; Super Rare, Ultimate Rare
+
|kr_sets =
HGP4-KR133; Expert Edition Volume 4; Super Rare
+
'''[[Shadow of Infinity]]''' ([[SOI-KR013]] - [[SR]])
| ygo_sets             =  
+
|wc6_sets =
 +
'''[[Shadow of Infinity (WC6-BP)|Shadow of Infinity]]'''
 +
 
 +
'''[[Machine Collection B (WC6-BP)|Machine Collection B]]'''
 +
 
 +
'''[[All Effect Monsters (WC6-BP)|All Effect Monsters]]''' ([[Common]])
 +
 
 +
'''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]])
 +
|ygo_sets =
 
'''[[Pack 39 (YGOO-BP)|Pack 39]]'''
 
'''[[Pack 39 (YGOO-BP)|Pack 39]]'''
| archseries            = B.E.S.
 
| related_to_archseries = Konami Arcade Games
 
| counter              =
 
* Counter (counter)
 
* Places counters on itself
 
* Removes counters from itself
 
| action                = Activates upon Normal Summon
 
| m/s/t                =
 
* Destroys itself
 
* Destroys battling monster at the end of the Damage Step
 
| attack                = Cannot be destroyed by battle
 
| misc                  =
 
* From Konami Video Games
 
* Coin toss
 
| database_id          = 6591
 
 
}}
 
}}
 +
 +
{{Gradius}}

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