Editing Bujincident
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+ | {{Unofficial name|Croatian}} | ||
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{{CardTable2 | {{CardTable2 | ||
| it_name = Bujincidente | | it_name = Bujincidente | ||
− | | | + | | hr_name = Tajne Bujina |
| de_name = Bujinstörung | | de_name = Bujinstörung | ||
| es_name = Bujincidente | | es_name = Bujincidente | ||
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| ja_name = {{Ruby|武|ぶ}}{{Ruby|神|じん}}{{Ruby|隠|がくれ}} | | ja_name = {{Ruby|武|ぶ}}{{Ruby|神|じん}}{{Ruby|隠|がくれ}} | ||
| romaji_name = Bujin Gakure | | romaji_name = Bujin Gakure | ||
− | | trans_name = Bujin | + | | trans_name = Bujin Spirit Away |
| image = Bujincident-MP15-EN-C-1E.png | | image = Bujincident-MP15-EN-C-1E.png | ||
− | | | + | | attribute = Trap |
− | | | + | | typest = Normal |
− | | | + | | number = 11221418 |
− | | | + | | effect = Effect, Condition, Trigger-like |
| lore = [[Target]] 1 "[[Bujin]]" [[Xyz Monster]] you [[control]]; [[banish]] it, and if you do, [[return]] all monsters on the [[field]] to the [[hand]]. Until your 2nd [[End Phase]] after [[activation]], neither player can [[Summon]] monsters nor take [[damage]] (but can [[Normal Set]]). During your 2nd End Phase after activation: Target 1 "Bujin" monster in your [[Graveyard]]; [[Special Summon]] the monster banished by this effect, and if you do, [[attach]] that target to it as an [[Xyz Material]]. | | lore = [[Target]] 1 "[[Bujin]]" [[Xyz Monster]] you [[control]]; [[banish]] it, and if you do, [[return]] all monsters on the [[field]] to the [[hand]]. Until your 2nd [[End Phase]] after [[activation]], neither player can [[Summon]] monsters nor take [[damage]] (but can [[Normal Set]]). During your 2nd End Phase after activation: Target 1 "Bujin" monster in your [[Graveyard]]; [[Special Summon]] the monster banished by this effect, and if you do, [[attach]] that target to it as an [[Xyz Material]]. | ||
− | | | + | | it_lore = [[Target|Scegli come bersaglio]] 1 Mostro Xyz "[[Bujin]]" che controlli; [[banish|bandisci]]lo e, se lo fai, fai ritornare nella mano tutti i mostri sul Terreno. Fino alla tua 2ª End Phase dopo l'attivazione, nessun giocatore può [[Summon|Evocare]] mostri né subire [[damage|danni]] (ma può [[Normal Set|Posizionare Normalmente]]). Durante la tua 2ª End Phase dopo l'attivazione: scegli come bersaglio 1 mostro "Bujin" nel tuo [[Graveyard|Cimitero]]; [[Special Summon|Evoca Specialmente]] il mostro bandito da questo effetto e, se lo fai, attacca quel bersaglio ad esso come [[Xyz Material|Materiale Xyz]]. |
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| pt_lore = Escolha 1 Monstro Xyz "Bujin" que você controla; bana-o e, se isso acontecer, devolva todos os monstros do campo para a mão. Até sua 2 Fase Final depois da ativação, nenhum duelista pode Invocar monstros nem sofrer dano (mas pode Baixar de forma Normal). Durante sua 2 Fase Final depois da ativação: escolha 1 monstro "Bujin" no seu Cemitério; Invoque por Invocação-Especial o monstro banido por este efeito e, se isso acontecer, associe o alvo a ele como uma Matéria Xyz. | | pt_lore = Escolha 1 Monstro Xyz "Bujin" que você controla; bana-o e, se isso acontecer, devolva todos os monstros do campo para a mão. Até sua 2 Fase Final depois da ativação, nenhum duelista pode Invocar monstros nem sofrer dano (mas pode Baixar de forma Normal). Durante sua 2 Fase Final depois da ativação: escolha 1 monstro "Bujin" no seu Cemitério; Invoque por Invocação-Especial o monstro banido por este efeito e, se isso acontecer, associe o alvo a ele como uma Matéria Xyz. | ||
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| ja_lore = 自分フィールド上の「武神」と名のついたエクシーズモンスター1体を選択して発動できる。選択したモンスターを除外し、フィールド上のモンスターを全て手札に戻す。発動後2回目の自分のエンドフェイズ時まで、お互いに召喚・反転召喚・特殊召喚できず、お互いが受ける全てのダメージは0になる。また、発動後2回目の自分のエンドフェイズ時に発動する。このカードの効果で除外したモンスターを特殊召喚し、自分の墓地の「武神」と名のついたモンスター1体を選択して、その特殊召喚したモンスターの下に重ねてエクシーズ素材とする。 | | ja_lore = 自分フィールド上の「武神」と名のついたエクシーズモンスター1体を選択して発動できる。選択したモンスターを除外し、フィールド上のモンスターを全て手札に戻す。発動後2回目の自分のエンドフェイズ時まで、お互いに召喚・反転召喚・特殊召喚できず、お互いが受ける全てのダメージは0になる。また、発動後2回目の自分のエンドフェイズ時に発動する。このカードの効果で除外したモンスターを特殊召喚し、自分の墓地の「武神」と名のついたモンスター1体を選択して、その特殊召喚したモンスターの下に重ねてエクシーズ素材とする。 | ||
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| en_sets = | | en_sets = | ||
− | PRIO-EN075 | + | {{Card table set/header|en}} |
− | MP15-EN043 | + | {{Card table set|PRIO-EN075|Primal Origin|Common}} |
+ | {{Card table set|MP15-EN043|2015 Mega-Tin Mega Pack|Common}} | ||
+ | {{Card table set/footer}} | ||
| fr_sets = | | fr_sets = | ||
− | PRIO-FR075 | + | {{Card table set/header|fr}} |
− | MP15-FR043 | + | {{Card table set|PRIO-FR075|Primal Origin|Common}} |
+ | {{Card table set|MP15-FR043|2015 Mega-Tin Mega Pack|Common}} | ||
+ | {{Card table set/footer}} | ||
| de_sets = | | de_sets = | ||
− | PRIO-DE075 | + | {{Card table set/header|de}} |
− | MP15-DE043 | + | {{Card table set|PRIO-DE075|Primal Origin|Common}} |
+ | {{Card table set|MP15-DE043|2015 Mega-Tin Mega Pack|Common}} | ||
+ | {{Card table set/footer}} | ||
| it_sets = | | it_sets = | ||
− | PRIO-IT075 | + | {{Card table set/header|it}} |
− | MP15-IT043 | + | {{Card table set|PRIO-IT075|Primal Origin|Common}} |
+ | {{Card table set|MP15-IT043|2015 Mega-Tin Mega Pack|Common}} | ||
+ | {{Card table set/footer}} | ||
| pt_sets = | | pt_sets = | ||
− | PRIO-PT075 | + | {{Card table set/header|pt}} |
− | MP15-PT043 | + | {{Card table set|PRIO-PT075|Primal Origin|Common}} |
+ | {{Card table set|MP15-PT043|2015 Mega-Tin Mega Pack|Common}} | ||
+ | {{Card table set/footer}} | ||
| sp_sets = | | sp_sets = | ||
− | PRIO-SP075 | + | {{Card table set/header|sp}} |
− | MP15-SP043 | + | {{Card table set|PRIO-SP075|Primal Origin|Common}} |
+ | {{Card table set|MP15-SP043|2015 Mega-Tin Mega Pack|Common}} | ||
+ | {{Card table set/footer}} | ||
| jp_sets = | | jp_sets = | ||
− | PRIO-JP075 | + | {{Card table set/header|jp}} |
+ | {{Card table set|PRIO-JP075|Primal Origin|Common}} | ||
+ | {{Card table set/footer}} | ||
| kr_sets = | | kr_sets = | ||
− | PRIO- | + | {{Card table set/header|kr}} |
− | | | + | {{Card table set|PRIO-JP075|Primal Origin|Common}} |
− | | | + | {{Card table set/footer}} |
− | | | + | | support1 = Xyz Monster |
− | + | | rfp1 = Banishes from your field | |
− | + | | action1 = Returns from field to hand | |
− | + | | action2 = Attaches as Xyz Material | |
− | | | + | | summon1 = Prevents your Normal Summons |
− | + | | summon2 = Prevents your Flip Summons | |
− | + | | summon3 = Prevents your Special Summons | |
− | + | | summon4 = Prevents your opponent's Normal Summons | |
− | + | | summon5 = Prevents your opponent's Flip Summons | |
− | + | | summon6 = Prevents your opponent's Special Summons | |
− | + | | summon7 = Special Summons from your Banished Zone | |
− | + | | lp1 = Prevents battle damage | |
− | + | | lp2 = Prevents effect damage | |
− | | | + | | archetype1 = Bujin |
− | + | | archsupport1 = Bujin | |
− | |||
− | | | ||
− | |||
| database_id = 11104 | | database_id = 11104 | ||
}} | }} |