Card Rulings:Abyss Actor - Comic Relief

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OCG Rulings

Q&A Rulings

A: The effect of "Abyss Actor - Comic Relief" that switches control of it can be activated once per turn during your Standby Phase. In this scenario, if you have 2 copies of "Abyss Actor - Comic Relief" on your field, the effect of each one can be activated and resolved separately. (They cannot be activated on the same Chain.)[1]
  • Q: When the effect of "Abyss Actor - Comic Relief" that destroys a Set Spell/Trap Card on the field is applied, which player chooses the card that is destroyed?
A: The effect of "Abyss Actor - Comic Relief" that destroys a Set Spell/Trap Card on the field is activated by its new controller whenever its control changes. If your "Abyss Actor - Comic Relief" switches control to your opponent and your opponent activates the effect, it is still the owner of "Abyss Actor - Comic Relief" that chooses which Set card in their own Spell & Trap Zone to destroy. (The controller does not destroy a card.)[2]
A: In this scenario, since control of "Abyss Actor - Comic Relief" did not change while it was face-up in the Monster Zone, the effect that destroys a Set Spell/Trap Card on the field cannot be activated.[3]
A: Battle damage is determined by considering different types of effects in the following order.
  • 01: Inflicts double battle damage.
  • 02: Battle damage is taken by both players.
  • 03: Battle damage you take is also inflicted to your opponent / your opponent takes any battle damage you would take instead.
  • 04: Battle damage is treated as effect damage.
  • 05: The player gains LP instead of taking battle damage.
  • 06: Battle damage becomes 0.
  • 07: Battle damage is halved.
  • 08: Battle damage is doubled.
  • 09: Battle damage becomes X (X being a predetermined value).
  • 10: You do not take battle damage if it is more or less than X.
Furthermore, "Daigusto Sphreez" is a "03" effect, and "Blackwing Armor Master" is a "06" effect. As a result, neither player takes any battle damage. "Daigusto Sphreez" cannot be destroyed by battle due to its own effect. Also, the effect of "Blackwing Armor Master" that places a Wedge Counter on a monster can be activated at the end of the Damage Step.
Furthermore, the following monsters with the effect "you take no battle damage from attacks involving this card" are "06" effects.

References