Card Rulings:Pyramid Turtle
Contents
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been declared unofficial by Konami.[1] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [2][3][4][5][6][7][8][9][10] |
- You may Special Summon a high-level monster with "Pyramid Turtle"'s effect (like "Vampire Lord" or "Ryu Kokki"), but not a Special-Summon only monster [sic] (like "Spirit of the Pharaoh").
Mentions in Other Rulings
- UFOroid: If “UFOroid” attacks an Attack Position “Pyramid Turtle”, first the turn player decides whether to activate the effect of “UFOroid” or not, and if he does, it will be Chain Link 1. If he doesn’t, the opponent has a chance to activate “Pyramid Turtle’s” effect and be Chain Link 1. If he does, it is too late for the turn player to decide to activate “UFOroid’s” effect.
OCG Rulings
Mentions in Other Rulings
- Skill Drain: The effect of "Skill Drain" only negates the effects of face-up monsters. Thus, effects that activate in the Graveyard - like the effects of "Sangan" or "Pyramid Turtle" - are not negated by "Skill Drain".[11]
References
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS
- ↑ Konami FAQ: While "Skill Drain" is active, can you negate the effects of monsters like "Sangan" which activate in the Graveyard?