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** "[[Lord of the Heavenly Prison]]" is a Level 10 monster that can Special Summon itself from the hand when a Set Spell/Trap is activated. | ** "[[Lord of the Heavenly Prison]]" is a Level 10 monster that can Special Summon itself from the hand when a Set Spell/Trap is activated. | ||
** High-Level [[Trap Monster]]s can easily Special Summon themselves, such as "[[Abyss Stungray]]", "[[Metal Reflect Slime]]" (which can be used to Special Summon "[[Egyptian God Slime]]" instead), "[[Shaddoll Core]]", and "[[Statue of Anguish Pattern]]". | ** High-Level [[Trap Monster]]s can easily Special Summon themselves, such as "[[Abyss Stungray]]", "[[Metal Reflect Slime]]" (which can be used to Special Summon "[[Egyptian God Slime]]" instead), "[[Shaddoll Core]]", and "[[Statue of Anguish Pattern]]". | ||
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** "[[Smoke Mosquito]]" can mimic the Level of another high-Level monster that its controller controls. | ** "[[Smoke Mosquito]]" can mimic the Level of another high-Level monster that its controller controls. | ||
** "[[Battle Waltz]]" is a Normal Spell that Special Summons a "[[Waltz Token]]" with the same Level as one of the player's Synchro Monsters - which are usually high-Level. | ** "[[Battle Waltz]]" is a Normal Spell that Special Summons a "[[Waltz Token]]" with the same Level as one of the player's Synchro Monsters - which are usually high-Level. |