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{{Infobox/Archetype/Start
 
{{Infobox/Archetype/Start
| image name          = BrainControl-MADU-EN-VG-artwork.png
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| image name          =  
| image size          =  
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| image size          =  
| image caption        = Artwork of "[[Brain Control]]", a card that changes control of monsters
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| image caption        =  
 
}}
 
}}
 
{{Infobox/Archetype/ExtendedName
 
{{Infobox/Archetype/ExtendedName
| kanji               = コントロール
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| kanji               = コントロール
| japanese           =  
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        | japanese             =  
| furigana           =  
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| furigana             =  
| romaji             = Kontorōru
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| romaji               = kontorōru
| japanese translated =  
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| japanese translated =  
| english             = control
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| english             = control
| french             = contrôle<br>Verb: contrôler
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| french               = contrôle<br>Verb: contrôler
| german             = Kontrolle<br>Verb: kontrollieren
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| german               = Kontrolle<br>Verb: kontrollieren
| italian             = controllo<br>Verb: controllare
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| italian             = controllo<br>Verb: controllare
| korean             = 컨트롤 ''Keonteurol''
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| korean               = 컨트롤 ''keonteurol''
| chinese             = 控制權 ''Kòngzhìquán / Hung3 zai3 kyun4''
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|chinese=控制權 ''kòngzhìquán / hung3 zai3 kyun4''
| portuguese         = controle<br>Verb: controlar
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|portuguese=controle<br>Verb: controlar
| spanish             = control<br>Verb: controlar
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| spanish             = control<br>Verb: controlar
 
}}
 
}}
 
{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
  
To '''control''' (Japanese: コントロール ''Kontorōru'') a card is to have that card on one's own side of the [[field]]. A card's controller is distinct from its [[owner]].
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[[File:BrainControl-LCYW-EN-ScR-1E.png|200px|right]]
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'''Control''' (Japanese: コントロール ''kontorōru'') refers to the side of the [[Playing Field|field]] a card is on. The card's controller is distinct from its [[owner]].
  
==Mechanics==
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Only a card's controller can look at it while it is [[face-down]]. Unless otherwise specified, players can only use monsters they control as [[Tribute]]s, [[Synchro Material Monster|Synchro Materials]] or [[Xyz Material Monster|Xyz Materials]]. Players can only [[attack]] using monsters they control, and can only target monsters their opponent controls for an attack (or [[Direct attack|attack directly]]). Players can only change the [[battle position]] of monsters they control (except by effects), and can only activate the effects of monsters they control.
Unless specifically permitted, only a card's controller can interact with it in the following ways:
 
* [[Look]] at it (if it is [[face-down]])
 
* [[Activate]] it (if it is a [[Set]] [[Spell Card|Spell]] or [[Trap Card]])
 
* Activate its effects
 
* [[Tribute]] it
 
* Use it as a [[material]] for a [[Summon]]
 
* Have it conduct an [[attack]]
 
* Change its [[battle position]]
 
  
 
==Changing control==
 
==Changing control==
By default, cards remain under the control of their [[owner]]s, but several cards can [[changes control|change control]] of monsters on the [[field]], such as "[[Change of Heart]]" and "[[Creature Swap]]". When a monster switches control, it is placed in a [[Main Monster Zone]] on its new controller's side of the field (even if it was in an [[Extra Monster Zone]]). The new controller chooses which Main Monster Zone to place it in. Some monsters (such as "[[Mataza the Zapper]]" and "[[Blindly Loyal Goblin]]") [[cannot change control]]. Only monsters that are already on the field can change control; [[Special Summon]]ing a monster that is in the opponent's [[possession]] to the player's field (such as due to the effect of "[[Conscription]]" or "[[Goyo Guardian]]") is not considered changing control of that monster.
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By default, cards remain under the control of their [[owner]]s, but several cards can [[changes control|change control]] of cards, such as "[[Change of Heart]]", "[[Brain Control]]", "[[Creature Swap]]" and "[[Enemy Controller]]". When a monster switches control, it is placed on the new controller's side of the field.
  
If a monster becomes treated as an [[Equip Card]], it is moved to the [[Spell & Trap Zone]] of the player whose effect caused it to be treated as one, and thus that player becomes its controller. For example, if "[[Relinquished]]" takes control of an opposing "[[Ryu-Kishin]]", it is placed in the Spell & Trap Card Zone of the controller of "Relinquished". Monsters that cannot change control cannot be equipped to monster in a way that would change their controller.
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Some monsters, such as "[[Mataza the Zapper]]" and "[[Blindly Loyal Goblin]]", [[cannot change control]].
  
When a card [[leaves the field]], it returns to its owner's [[possession]], regardless of its controller.
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If a monster is treated as an [[Equip Card]], it is moved to the [[Spell & Trap Card Zone]] of the player who controls the effect that caused it to be treated as one, and thus that player becomes its controller. For example, if "[[Relinquished]]" takes control of an opposing "[[Ryu-Kishin]]", it is placed in the Spell & Trap Card Zone of the controller of "Relinquished". Monsters that cannot change control cannot be equipped to monster in a way that would change their controller.
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Changing control only takes place when the monster is on the field. A monster [[Special Summon]]ed from the opponent's [[hand]], [[Main Deck|Deck]], [[Graveyard]], or [[Banished Zone]]; such as by the effects of "[[Grapha, Dragon Lord of Dark World]]", "[[Conscription]]", "[[Goyo Guardian]]" and "[[Leviair the Sea Dragon]]", respectively; is not considered to change control.
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When a card [[leaves the field]], is returned to the [[Main Deck]], or is [[detach]]ed, it is moved to the [[owner]]'s [[hand]], [[Main Deck]], [[Extra Deck]] or [[Banished Zone]] (depending on where the card would be sent), regardless of controller.
  
 
==See also==
 
==See also==

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