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{{About|the card|the set|''Curse of Anubis'' (set)|the Tip Card|"""Curse of Anubis"""}}
+
{{About|the card|the set|''Curse of Anubis'' (set)}}
 +
{{Unofficial name|Croatian|Greek|Lithuanian}}
 +
 
 
{{CardTable2
 
{{CardTable2
 +
| hr_name              = Kletva Anubisa
 
| fr_name              = Malédiction d'Anubis
 
| fr_name              = Malédiction d'Anubis
 
| de_name              = Fluch des Anubis
 
| de_name              = Fluch des Anubis
 
| it_name              = Maledizione di Anubis
 
| it_name              = Maledizione di Anubis
 +
| el_name              = Κατάρα του Άνουβη
 
| ko_name              = 아누비스의 저주
 
| ko_name              = 아누비스의 저주
 +
| lt_name              = Anubio Prakeiksmas
 
| pt_name              = Maldição de Anúbis
 
| pt_name              = Maldição de Anúbis
 
| es_name              = Maldición de Anubis
 
| es_name              = Maldición de Anubis
 
| ja_name              = アヌビスの{{Ruby|呪|のろ}}い
 
| ja_name              = アヌビスの{{Ruby|呪|のろ}}い
 
| romaji_name          = Anubisu no Noroi
 
| romaji_name          = Anubisu no Noroi
| image                = CurseofAnubis-LDK2-EN-C-1E.png
+
| image                = CurseofAnubis-BP03-EN-C-1E.png
| card_type             = Trap
+
| attribute             = Trap
| property              = Normal
+
| typest                = Normal
| password              = 66742250
+
| number                = 66742250
| effect_types          = Effect
+
| effect                = Effect, Condition
| lore                  = Change all [[Effect Monster]]s on the [[field]] to [[Defense Position]]. Until the end of this [[turn]], the [[original DEF]] of those [[monster]]s becomes 0, also their [[battle position]]s cannot be changed.
+
| lore                  = Change all [[Effect Monster]]s on the [[field]] to [[Defense Position]]. Until the end of this [[turn]], the [[Original ATK and DEF|original DEF]] of those [[Monster Card|monsters]] becomes 0, also their [[battle position]]s cannot be changed.
 
| fr_lore              = Changez tous les Monstres à Effet sur le Terrain en Position de Défense. Jusqu'à la fin de ce tour, la DEF d'origine de ces monstres devient 0, et aussi, leur position de combat ne peut pas être changée.
 
| fr_lore              = Changez tous les Monstres à Effet sur le Terrain en Position de Défense. Jusqu'à la fin de ce tour, la DEF d'origine de ces monstres devient 0, et aussi, leur position de combat ne peut pas être changée.
 
| de_lore              = Ändere alle Effektmonster auf dem Spielfeld in die Verteidigungsposition. Bis zum Ende dieses Spielzugs werden die Grund-DEF der Monster zu 0, zusätzlich können ihre Kampfpositionen nicht geändert werden.
 
| de_lore              = Ändere alle Effektmonster auf dem Spielfeld in die Verteidigungsposition. Bis zum Ende dieses Spielzugs werden die Grund-DEF der Monster zu 0, zusätzlich können ihre Kampfpositionen nicht geändert werden.
| it_lore              = Metti in Posizione di Difesa tutti i Mostri con Effetto sul Terreno. Fino alla fine di questo turno, il DEF originale di quei mostri diventa 0, inoltre la loro posizione non può essere cambiata.
+
| it_lore              = Metti in Posizione di Difesa tutti i Mostri con Effetto sul Terreno. Fino alla fine di questo turno, il DEF originale di quei mostri diventa 0, e inoltre la loro posizione non può essere cambiata.
 
| pt_lore              = Coloque todos os Monstros de Efeito no campo em Posição de Defesa. Neste turno, a DEF original desses monstros se torna 0 e, além disso, suas posições de batalha não podem ser alteradas.
 
| pt_lore              = Coloque todos os Monstros de Efeito no campo em Posição de Defesa. Neste turno, a DEF original desses monstros se torna 0 e, além disso, suas posições de batalha não podem ser alteradas.
| es_lore              = Cambia todos los Monstruos de Efecto en el Campo a Posición de Defensa. Hasta el final de este turno, la DEF original de esos monstruos se convierte en 0, y además sus posiciones de batalla no pueden ser cambiadas.
+
| es_lore              = Cambia todos los Monstruos de Efecto en el Campo a Posición de Defensa. Hasta el final de este turno, la DEF original de esos monstruos se convierte en 0 y además sus posiciones de batalla no pueden ser cambiadas.
| ja_lore              = ①:フィールドの攻撃表示の効果モンスターを全て守備表示にする。このターン、この効果で守備表示になったモンスターは元々の守備力が0になり、表示形式を変更できない。
+
| ja_lore              = フィールド上に表側表示で存在する効果モンスターは全て守備表示になる。発動ターン、それらの効果モンスターの元々の守備力は0になり、表示形式の変更ができない。
| ko_lore              = 필드 위에 앞면 표시로 존재하는 효과 몬스터는 전부 수비 표시가 된다. 발동 턴, 그 효과 몬스터들의 원래 수비력은 0 이 되며, 표시 형식의 변경을 할 수 없다.
+
| ko_lore              = 필드 위에 앞면 표시로 존재하는 효과 몬스터는 모두 수비 표시가 된다. 발동 턴, 그 효과 몬스터들의 원래 수비력은 0 이 되며, 표시 형식의 변경을 할 수 없다.
 +
| wc6lore              = All [[face-up]] [[Effect Monster]]s on the [[field]] are changed to [[Defense Position]]. During the [[turn]] this card is [[activate]]d, the [[original ATK and DEF|original DEF]] of those Effect Monsters become 0, and their [[battle position]]s cannot be changed, except with a [[card effect]].
 
| en_sets              =  
 
| en_sets              =  
SD1-EN028; Structure Deck: Dragon's Roar; Common
+
{{Card table set/header|en}}
DR2-EN218; Dark Revelation Volume 2; Super Rare
+
{{Card table set|SD1-EN028|Structure Deck: Dragon's Roar|Common}}
BP02-EN182; Battle Pack 2: War of the Giants; Common, Mosaic Rare
+
{{Card table set|DR2-EN218|Dark Revelation Volume 2|Super Rare}}
BP03-EN199; Battle Pack 3: Monster League; Common, Shatterfoil Rare
+
{{Card table set|BP02-EN182|Battle Pack 2: War of the Giants|Common}}
LDK2-ENJ40; Legendary Decks II; Common
+
{{Card table set|BP02-EN182|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP03-EN199|Battle Pack 3: Monster League|Common}}
 +
{{Card table set|BP03-EN199|Battle Pack 3: Monster League|Shatterfoil Rare}}
 +
{{Card table set/footer}}
 
| na_sets              =  
 
| na_sets              =  
AST-105; Ancient Sanctuary; Ultra Rare
+
{{Card table set/header|na}}
 +
{{Card table set|AST-105|Ancient Sanctuary|Ultra Rare}}
 +
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
AST-FR105; Ancient Sanctuary; Ultra Rare
+
{{Card table set/header|fr}}
SD1-FR028; Structure Deck: Dragon's Roar; Common
+
{{Card table set|AST-FR105|Ancient Sanctuary|Ultra Rare}}
DR2-FR218; Dark Revelation Volume 2; Super Rare
+
{{Card table set|SD1-FR028|Structure Deck: Dragon's Roar|Common}}
BP02-FR182; Battle Pack 2: War of the Giants; Common, Mosaic Rare
+
{{Card table set|DR2-FR218|Dark Revelation Volume 2|Super Rare}}
BP03-FR199; Battle Pack 3: Monster League; Common, Shatterfoil Rare
+
{{Card table set|BP02-FR182|Battle Pack 2: War of the Giants|Common}}
LDK2-FRJ40; Legendary Decks II; Common
+
{{Card table set|BP02-FR182|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP03-FR199|Battle Pack 3: Monster League|Common}}
 +
{{Card table set|BP03-FR199|Battle Pack 3: Monster League|Shatterfoil Rare}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
AST-DE105; Ancient Sanctuary; Ultra Rare
+
{{Card table set/header|de}}
SD1-DE028; Structure Deck: Dragon's Roar; Common
+
{{Card table set|AST-DE105|Ancient Sanctuary|Ultra Rare}}
DR2-DE218; Dark Revelation Volume 2; Super Rare
+
{{Card table set|SD1-DE028|Structure Deck: Dragon's Roar|Common}}
BP02-DE182; Battle Pack 2: War of the Giants; Common, Mosaic Rare
+
{{Card table set|DR2-DE218|Dark Revelation Volume 2|Super Rare}}
BP03-DE199; Battle Pack 3: Monster League; Common, Shatterfoil Rare
+
{{Card table set|BP02-DE182|Battle Pack 2: War of the Giants|Common}}
LDK2-DEJ40; Legendary Decks II; Common
+
{{Card table set|BP02-DE182|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP03-DE199|Battle Pack 3: Monster League|Common}}
 +
{{Card table set|BP03-DE199|Battle Pack 3: Monster League|Shatterfoil Rare}}
 +
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
AST-IT105; Ancient Sanctuary; Ultra Rare
+
{{Card table set/header|it}}
SD1-IT028; Structure Deck: Dragon's Roar; Common
+
{{Card table set|AST-IT105|Ancient Sanctuary|Ultra Rare}}
DR2-IT218; Dark Revelation Volume 2; Super Rare
+
{{Card table set|SD1-IT028|Structure Deck: Dragon's Roar|Common}}
BP02-IT182; Battle Pack 2: War of the Giants; Common, Mosaic Rare
+
{{Card table set|DR2-IT218|Dark Revelation Volume 2|Super Rare}}
BP03-IT199; Battle Pack 3: Monster League; Common, Shatterfoil Rare
+
{{Card table set|BP02-IT182|Battle Pack 2: War of the Giants|Common}}
LDK2-ITJ40; Legendary Decks II; Common
+
{{Card table set|BP02-IT182|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP03-IT199|Battle Pack 3: Monster League|Common}}
 +
{{Card table set|BP03-IT199|Battle Pack 3: Monster League|Shatterfoil Rare}}
 +
{{Card table set/footer}}
 
| pt_sets              =  
 
| pt_sets              =  
AST-PT105; Ancient Sanctuary; Ultra Rare
+
{{Card table set/header|pt}}
SD1-PT028; Structure Deck: Dragon's Roar; Common
+
{{Card table set|AST-PT105|Ancient Sanctuary|Ultra Rare}}
BP02-PT182; Battle Pack 2: War of the Giants; Common, Mosaic Rare
+
{{Card table set|SD1-PT028|Structure Deck: Dragon's Roar|Common}}
BP03-PT199; Battle Pack 3: Monster League; Common, Shatterfoil Rare
+
{{Card table set|BP02-PT182|Battle Pack 2: War of the Giants|Common}}
LDK2-PTJ40; Legendary Decks II; Common
+
{{Card table set|BP02-PT182|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP03-PT199|Battle Pack 3: Monster League|Common}}
 +
{{Card table set|BP03-PT199|Battle Pack 3: Monster League|Shatterfoil Rare}}
 +
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
AST-SP105; Ancient Sanctuary; Ultra Rare
+
{{Card table set/header|sp}}
DR2-SP218; Dark Revelation Volume 2; Super Rare
+
{{Card table set|AST-SP105|Ancient Sanctuary|Ultra Rare}}
SD1-SP028; Structure Deck: Dragon's Roar; Common
+
{{Card table set|DR2-SP218|Dark Revelation Volume 2|Super Rare}}
BP02-SP182; Battle Pack 2: War of the Giants; Common, Mosaic Rare
+
{{Card table set|SD1-SP028|Structure Deck: Dragon's Roar|Common}}
BP03-SP199; Battle Pack 3: Monster League; Common, Shatterfoil Rare
+
{{Card table set|BP02-SP182|Battle Pack 2: War of the Giants|Common}}
LDK2-SPJ40; Legendary Decks II; Common
+
{{Card table set|BP02-SP182|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP03-SP199|Battle Pack 3: Monster League|Common}}
 +
{{Card table set|BP03-SP199|Battle Pack 3: Monster League|Shatterfoil Rare}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
309-050; Pharaoh's Inheritance; Super Rare
+
{{Card table set/header|jp}}
SD1-JP028; Structure Deck: Dragon's Roar; Common
+
{{Card table set|309-050|Pharaoh's Inheritance|Super Rare}}
EE2-JP218; Expert Edition Volume.2; Super Rare
+
{{Card table set|SD1-JP028|Structure Deck: Dragon's Roar|Common}}
DR02-JPA27; Duel Royale Deck Set EX Round 2; Common
+
{{Card table set|EE2-JP218|Expert Edition Volume.2|Super Rare}}
 +
{{Card table set/footer}}
 
| ae_sets              =  
 
| ae_sets              =  
AST-AE105; Ancient Sanctuary; Ultra Rare
+
{{Card table set/header|ae}}
 +
{{Card table set|AST-AE105|Ancient Sanctuary|Ultra Rare}}
 +
{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
AST-KR105; Ancient Sanctuary; Ultra Rare
+
{{Card table set/header|kr}}
SD1-KR028; Structure Deck: Dragon's Roar; Common
+
{{Card table set|AST-KR105|Ancient Sanctuary|Ultra Rare}}
HGP2-KR218; Expert Edition Volume.2; Super Rare
+
{{Card table set|SD1-KR028|Structure Deck: Dragon's Roar|Common}}
ESP3-KR050; Expansion Pack Vol.3; Super Rare
+
{{Card table set|HGP2-KR218|Expert Edition Volume.2|Super Rare}}
 +
{{Card table set|ESP3-KR050|Expansion Pack Vol.3|Super Rare}}
 +
{{Card table set/footer}}
 +
| gx02_sets            =
 +
'''[[Step Up Spell-Trap (GX02-BP)|Step Up Spell-Trap]]''' ([[Super Rare]])
 +
| gx04_sets            =
 +
'''[[Starter Deck (GX04)|Starter Deck: Main Deck]]''' ([[Common]])
 
| ntr_sets              =  
 
| ntr_sets              =  
 
'''[[Yu-Gi-Oh! Nightmare Troubadour: Chosen Warrior|Chosen Warrior]]'''
 
'''[[Yu-Gi-Oh! Nightmare Troubadour: Chosen Warrior|Chosen Warrior]]'''
| anti-supports        = Effect Monster
+
| wc6_sets              =
| action                =
+
'''[[Yu-Gi-Oh! World Championship 2006: Ancient Sanctuary|Ancient Sanctuary]]''' ([[Common]])
* Changes battle positions
+
 
* Prevents battle position changes
+
'''[[Yu-Gi-Oh! World Championship 2006: All Traps|All Traps]]''' ([[Common]])
| stat_change          =  
+
 
* Reduces DEF to 0
+
'''[[Yu-Gi-Oh! World Championship 2006: All at Random|All at Random]]''' ([[Common]])
* Changes original DEF
+
| antisupport1          = Effect Monster
 +
| stats1                = Reduces DEF to 0
 +
| stats2                = Changes original DEF
 +
| action1              = Changes Battle Positions
 +
| wc6dp                = 2600
 
| database_id          = 6067
 
| database_id          = 6067
 
}}
 
}}

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