Editing Darkworld Shackles

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{{Unofficial name|Greek}}
 +
 
{{CardTable2
 
{{CardTable2
| de_name              = Finsterfesseln
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|grname = Δεσμά του Κάτω Κόσμου
| fr_name              = Boulet des Ténèbres
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|dename = Finsterfesseln
| it_name              = Catene degli Abissi
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|spname = Grilletes del Oscuro
| ko_name              = 마계의 족쇄
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|kanji = {{Ruby|魔|ま}}{{Ruby|界|かい}}の{{Ruby|足|あし}}{{Ruby|枷|かせ}}
| es_name              = Grilletes del Oscuro
+
|jpname = 魔界の足枷
| ja_name              = {{Ruby|魔|ま}}{{Ruby|界|かい}}の{{Ruby|足|あし}}{{Ruby|枷|かせ}}
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|jphira = まかいのあしかせ
| romaji_name          = Makai no Ashikase
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|phon = Makai no Ashikase
| trans_name            = Demon World Shackles
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|image = DarkworldShacklesSTBL-EN-C-1E.jpg
| image                 = DarkworldShackles-BP01-EN-C-1E.png
+
|width = 300
| card_type            = Spell
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|attribute = Spell
| property              = Equip
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|typest = Equip
| password              = 83584898
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|number = 83584898
| effect_types          = Continuous-like, Trigger-like
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|lore = The [[equip]]ped monster cannot [[attack]], and its [[ATK]] and [[DEF]] become 100. During each of your [[Standby Phase]], inflict 500 [[Effect damage|damage]] to the [[controller]] of the [[equip]]ped monster.
| lore                 = The [[equip]]ped [[Monster Card|monster]] cannot [[attack]], also its [[ATK]] and [[DEF]] become 100. During each of your [[Standby Phases]]: Inflict 500 [[Effect damage|damage]] to the [[control]]ler of the equipped monster.
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|japlore = 装備モンスターは攻撃する事ができず、攻撃力・守備力は100になる。また、自分のスタンバイフェイズ毎に、装備モンスターのコントローラーに500ポイントダメージを与える。
| fr_lore              = Le monstre équipé ne peut pas attaquer, et aussi, son ATK/DEF deviennent 100. Durant chacune de vos Standby Phases : infligez 500 points de dommages au contrôleur du monstre équipé.
+
|attack1 = Prevents attacks
| de_lore              = Das ausgerüstete Monster kann nicht angreifen und seine ATK und DEF werden zu 100. Während jeder deiner Standby Phasen: Füge dem Beherrscher des ausgerüsteten Monsters 500 Schaden zu.
+
|stats1 = Changes ATK Value
| it_lore              = Il mostro equipaggiato non può attaccare, e inoltre i suoi ATK e DEF diventano 100. Durante ogni tua Standby Phase: infliggi 500 danni al controllore del mostro equipaggiato.
+
|stats2 = Changes DEF Value
| es_lore              = El monstruo equipado no puede atacar, y además su ATK y DEF se convierten en 100. Durante cada una de tus Standby Phases: inflige 500 puntos de daño al controlador del monstruo equipado.
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|lp1 = Damages you
| ja_lore              = ①:装備モンスターは攻撃できず、攻撃力・守備力は100になる。②:自分スタンバイフェイズに発動する。装備モンスターのコントローラーに500ダメージを与える。
+
|lp2 = Damages your opponent
| ko_lore              = 장착 몬스터는 공격할 수 없으며, 공격력/수비력은 100 이 된다. 또한, 자신의 스텐바이 페이즈마다, 장착 몬스터의 컨트롤러에게 500 포인트 데미지를 준다.
+
|en_sets =  
| en_sets               =  
+
'''[[Starstrike Blast]]''' ([[STBL-EN057]] - [[C]])
STBL-EN057; Starstrike Blast; Common
+
|fr_sets =  
BP01-EN083; Battle Pack: Epic Dawn; Common, Starfoil Rare
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'''[[Starstrike Blast]]''' ([[STBL-FR057]] - [[C]])
| fr_sets               =  
+
|de_sets =  
STBL-FR057; Starstrike Blast; Common
+
'''[[Starstrike Blast]]''' ([[STBL-DE057]] - [[C]])
BP01-FR083; Battle Pack: Epic Dawn; Common, Starfoil Rare
+
|it_sets =  
| de_sets               =  
+
'''[[Starstrike Blast]]''' ([[STBL-IT057]] - [[C]])
STBL-DE057; Starstrike Blast; Common
+
|sp_sets =  
BP01-DE083; Battle Pack: Epic Dawn; Common, Starfoil Rare
+
'''[[Starstrike Blast]]''' ([[STBL-SP057]] - [[C]])
| it_sets               =  
+
|jp_sets =  
STBL-IT057; Starstrike Blast; Common
+
'''[[Starstrike Blast]]''' ([[STBL-JP057]] - [[C]])
BP01-IT083; Battle Pack: Epic Dawn; Common, Starfoil Rare
+
|kr_sets =  
| sp_sets               =  
+
'''[[Starstrike Blast]]''' ([[STBL-KR057]] - [[C]])
STBL-SP057; Starstrike Blast; Common
 
BP01-SP083; Battle Pack: Epic Dawn; Common, Starfoil Rare
 
| jp_sets               =  
 
STBL-JP057; Starstrike Blast; Common
 
DR02-JPA20; Duel Royale Deck Set EX Round 2; Common
 
| kr_sets               =  
 
STBL-KR057; Starstrike Blast; Common
 
| stat_change          =
 
* Changes ATK value of equipped
 
* Changes DEF value of equipped
 
| attack                = Prevents equipped monster from attacking
 
| life_points          =
 
* Damages you
 
* Damages your opponent
 
| misc                  = Standby Phase Activation
 
| database_id          = 9134
 
 
}}
 
}}

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