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| card_type            = Trap
 
| card_type            = Trap
 
| property              = Continuous
 
| property              = Continuous
| password             = 96015976
+
| passcode             = 96015976
 
| effect_types          = Quick-like
 
| effect_types          = Quick-like
| lore                  = [[Once per turn]]: You can [[target]] 1 [[monster]] on the [[field]] whose current [[Level]] is different from its original Level; roll a six-sided die and that monster's Level becomes the same as the result.
+
| lore                  = [[Once per turn]]: You can [[target]] 1 [[Monster Card|monster]] on the [[field]] whose current [[Level]] is different from its original Level; roll a six-sided die and that monster's Level becomes the same as the result.
 
| fr_lore              = Une fois par tour : vous pouvez cibler 1 monstre sur le Terrain dont le Niveau actuel est différent de son Niveau d'origine ; lancez un dé à six faces et le Niveau du monstre devient le même que le résultat.
 
| fr_lore              = Une fois par tour : vous pouvez cibler 1 monstre sur le Terrain dont le Niveau actuel est différent de son Niveau d'origine ; lancez un dé à six faces et le Niveau du monstre devient le même que le résultat.
 
| de_lore              = Einmal pro Spielzug: Du kannst 1 Monster auf dem Spielfeld wählen, dessen derzeitige Stufe sich von seiner Grundstufe unterscheidet; wirf einen sechsseitigen Würfel und die Stufe des Monsters wird dieselbe wie das Ergebnis.
 
| de_lore              = Einmal pro Spielzug: Du kannst 1 Monster auf dem Spielfeld wählen, dessen derzeitige Stufe sich von seiner Grundstufe unterscheidet; wirf einen sechsseitigen Würfel und die Stufe des Monsters wird dieselbe wie das Ergebnis.
| it_lore              = Una volta per turno: puoi scegliere come bersaglio 1 mostro sul Terreno il cui Livello attuale è diverso dal suo Livello originale; tira un dado a sei facce e il Livello di quel mostro diventa pari al risultato.
+
| it_lore              = [[Once per turn|Una volta per turno]]: puoi [[target|scegliere come bersaglio]] 1 [[Monster Card|mostro]] sul [[field|Terreno]] il cui [[Level|Livello]] attuale è diverso dal suo Livello originale; tira un dado a sei facce e il Livello di quel mostro diventa pari al risultato.
| pt_lore              = Uma vez por turno: você pode escolher 1 monstro no campo cujo Nível atual seja diferente do seu Nível original; lance um dado de seis faces e o Nível desse monstro se torna igual ao resultado.
+
| pt_lore              = [[Once per turn|Uma vez por turno]]: você pode [[target|escolher]] 1 [[Monster Card|monstro]] no [[Field|campo]] cujo [[Level|Nível]] atual seja diferente do seu Nível original; lance um dado de seis faces e o Nível desse monstro se torna igual ao resultado.
| es_lore              = Una vez por turno: puedes seleccionar 1 monstruo en el Campo cuyo Nivel en este momento sea diferente de su Nivel original; lanza un dado de seis caras y el Nivel de ese monstruo se convierte en el mismo que el resultado.
+
| es_lore              = [[Once per turn|Una vez por turno]]: puedes [[target|seleccionar]] 1 [[Monster Card|monstruo]] en el [[Field|Campo]] cuyo [[Field|Nivel]] en este momento sea diferente de su Nivel original; lanza un dado de seis caras y el Nivel de ese monstruo se convierte en el mismo que el resultado.
 
| ja_lore              = ①:1ターンに1度、フィールドの元々のレベルと異なるレベルを持つモンスター1体を対象としてこの効果を発動できる。サイコロを1回振る。対象のモンスターのレベルは出た目と同じになる。
 
| ja_lore              = ①:1ターンに1度、フィールドの元々のレベルと異なるレベルを持つモンスター1体を対象としてこの効果を発動できる。サイコロを1回振る。対象のモンスターのレベルは出た目と同じになる。
 
| ko_lore              = ①: 1턴에 1번, 필드의 원래 레벨과 다른 레벨을 가지는 몬스터 1장을 대상으로 하고 이 효과를 발동할 수 있다. 주사위를 1회 던진다. 대상 몬스터의 레벨은 굴려서 나온 눈과 같아진다.
 
| ko_lore              = ①: 1턴에 1번, 필드의 원래 레벨과 다른 레벨을 가지는 몬스터 1장을 대상으로 하고 이 효과를 발동할 수 있다. 주사위를 1회 던진다. 대상 몬스터의 레벨은 굴려서 나온 눈과 같아진다.
 
| en_sets              =  
 
| en_sets              =  
CROS-EN080; Crossed Souls; Short Print
+
{{Card table set/header|en}}
MP16-EN038; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|CROS-EN080|Crossed Souls|Short Print}}
 +
{{Card table set|MP16-EN038|2016 Mega-Tin Mega Pack|Common}}
 +
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
CROS-FR080; Crossed Souls; Short Print
+
{{Card table set/header|fr}}
MP16-FR038; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|CROS-FR080|Crossed Souls|Short Print}}
 +
{{Card table set|MP16-FR038|2016 Mega-Tin Mega Pack|Common}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
CROS-DE080; Crossed Souls; Short Print
+
{{Card table set/header|de}}
MP16-DE038; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|CROS-DE080|Crossed Souls|Short Print}}
 +
{{Card table set|MP16-DE038|2016 Mega-Tin Mega Pack|Common}}
 +
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
CROS-IT080; Crossed Souls; Short Print
+
{{Card table set/header|it}}
MP16-IT038; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|CROS-IT080|Crossed Souls|Short Print}}
 +
{{Card table set|MP16-IT038|2016 Mega-Tin Mega Pack|Common}}
 +
{{Card table set/footer}}
 
| pt_sets              =  
 
| pt_sets              =  
CROS-PT080; Crossed Souls; Short Print
+
{{Card table set/header|pt}}
MP16-PT038; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|CROS-PT080|Crossed Souls|Short Print}}
 +
{{Card table set|MP16-PT038|2016 Mega-Tin Mega Pack|Common}}
 +
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
CROS-SP080; Crossed Souls; Short Print
+
{{Card table set/header|sp}}
MP16-SP038; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|CROS-SP080|Crossed Souls|Short Print}}
 +
{{Card table set|MP16-SP038|2016 Mega-Tin Mega Pack|Common}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
CROS-JP080; Crossed Souls; Normal Rare
+
{{Card table set/header|jp}}
 +
{{Card table set|CROS-JP080|Crossed Souls|Normal Rare}}
 +
{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
CROS-KR080; Crossed Souls; Normal Rare
+
{{Card table set/header|kr}}
 +
{{Card table set|CROS-KR080|Crossed Souls|Normal Rare}}
 +
{{Card table set/footer}}
 
| stat_change          = Changes Levels
 
| stat_change          = Changes Levels
 
| misc                  =  
 
| misc                  =  

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