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The "Elemental HERO" archetype has many [[Main Deck]] monsters and [[Extra Deck]] [[Fusion Monster]]s, each with their own varied effects. Historically, the archetype can be built to focus on their Main Deck monsters or their Fusion Monsters; currently, the Main Deck "Elemental HERO" monsters are too weak in contrast to the general power level of the game, and later "Elemental HERO" support leaned into their [[Fusion Summon]]ing playstyle more favorably.
 
The "Elemental HERO" archetype has many [[Main Deck]] monsters and [[Extra Deck]] [[Fusion Monster]]s, each with their own varied effects. Historically, the archetype can be built to focus on their Main Deck monsters or their Fusion Monsters; currently, the Main Deck "Elemental HERO" monsters are too weak in contrast to the general power level of the game, and later "Elemental HERO" support leaned into their [[Fusion Summon]]ing playstyle more favorably.
  
The pure "Elemental HERO" playstyle aims to Fusion Summon their Extra Deck Fusion boss monsters by [[search]]ing out their required [[Fusion Material]]s and "[[Polymerization (archetype)|Polymerization]]"/"[[Fusion (archetype)|Fusion]]" [[Spell Card]]s as quickly as possible. This can be done through a combination of specific "Elemental HERO" support cards (e.g. "[[A Hero Lives]]" and "[[E - Emergency Call]]"), generic "[[HERO]]" support cards (e.g. "[[Elemental HERO Stratos]]", "[[Elemental HERO Shadow Mist]]" and "[[Vision HERO Vyon]]"), and non-archetypal [[Warrior]] support cards (e.g. "[[Reinforcement of the Army]]").
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The pure "Elemental HERO" playstyle aims to Fusion Summon their Extra Deck Fusion boss monsters by [[search]]ing out their required [[Fusion Material]]s and "[[Polymerization (archetype)|Polymerization]]"/"[[Fusion (archetype)|Fusion]]" [[Spell Card]]s as quickly as possible. This can be done through a combination of specific "Elemental HERO" support cards (e.g. "[[A Hero Lives]]" and "[[E - Emergency Call]]"), generic "[[HERO]]" support cards (e.g. "[[Elemental HERO Stratos]]", "[[Elemental HERO Shadow Mist]]" and "[[Vision HERO Vyon]]"), and non-archetypal [[Warrior]] or "Fusion"/"Polymerization" support cards (e.g. "[[Isolde, Two Tales of the Noble Knights]]").
  
 
The "Elemental HERO" Fusion Monsters typically have battle-focused effects with little defensive capabilities. Most "Elemental HERO" Fusion Monsters also require Fusion Materials with specific names, but some of them have more generic [[material]]s, thus are much easier to summon. The 6 most notable ones are "[[Elemental HERO Great Tornado]]", "[[Elemental HERO Nova Master|Nova Master]]", "[[Elemental HERO The Shining|The Shining]]", "[[Elemental HERO Escuridao|Escuridao]]", "[[Elemental HERO Absolute Zero|Absolute Zero]]", and "[[Elemental HERO Gaia|Gaia]]", which require 1 "Elemental HERO" monster and a monster with a specific [[Attribute]] as their materials, making them useful choices to summon with "[[Super Polymerization]]" by using an opponent's monster as material. Among these 6, "Escuridao" and "Absolute Zero" are the most commonly used, because "Escuridao's" [[DARK]] Attribute is ubiquitous when mixed with other "HERO" monsters, and "Absolute Zero" has a very strong effect, and also only requires a "HERO" monster rather than an "Elemental HERO" monster as its material, making it even easier to Summon in a general "HERO" [[Deck]]. Following behind are "[[Elemental HERO Sunrise]]" and "[[Elemental HERO Flame Wingman - Infernal Rage]]" whose materials can make use of the varying Attributes of "Elemental HERO" monsters and they both have effects to search out yet another card that can Summon another "Elemental HERO" Fusion Monster ("[[Miracle Fusion]]" and "[[Favorite Contact]]"). "[[Wake Up Your Elemental HERO]]" is the archetype's powerhouse that requires any number of Warrior monsters and an "Elemental HERO" Fusion Monster, which can easily use close out games with its powerful attacks and can float into any Warrior monster from the Deck upon its destruction.
 
The "Elemental HERO" Fusion Monsters typically have battle-focused effects with little defensive capabilities. Most "Elemental HERO" Fusion Monsters also require Fusion Materials with specific names, but some of them have more generic [[material]]s, thus are much easier to summon. The 6 most notable ones are "[[Elemental HERO Great Tornado]]", "[[Elemental HERO Nova Master|Nova Master]]", "[[Elemental HERO The Shining|The Shining]]", "[[Elemental HERO Escuridao|Escuridao]]", "[[Elemental HERO Absolute Zero|Absolute Zero]]", and "[[Elemental HERO Gaia|Gaia]]", which require 1 "Elemental HERO" monster and a monster with a specific [[Attribute]] as their materials, making them useful choices to summon with "[[Super Polymerization]]" by using an opponent's monster as material. Among these 6, "Escuridao" and "Absolute Zero" are the most commonly used, because "Escuridao's" [[DARK]] Attribute is ubiquitous when mixed with other "HERO" monsters, and "Absolute Zero" has a very strong effect, and also only requires a "HERO" monster rather than an "Elemental HERO" monster as its material, making it even easier to Summon in a general "HERO" [[Deck]]. Following behind are "[[Elemental HERO Sunrise]]" and "[[Elemental HERO Flame Wingman - Infernal Rage]]" whose materials can make use of the varying Attributes of "Elemental HERO" monsters and they both have effects to search out yet another card that can Summon another "Elemental HERO" Fusion Monster ("[[Miracle Fusion]]" and "[[Favorite Contact]]"). "[[Wake Up Your Elemental HERO]]" is the archetype's powerhouse that requires any number of Warrior monsters and an "Elemental HERO" Fusion Monster, which can easily use close out games with its powerful attacks and can float into any Warrior monster from the Deck upon its destruction.
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{{See also|[[Neo-Spacian#Playing style]]}}
 
{{See also|[[Neo-Spacian#Playing style]]}}
  
While "[[Elemental HERO Neos]]" is featured as main piece of the "Neo-Spacian" and "[[Neos]]" archetypes that usually uses [[Contact Fusion]] or other effects to Special Summon the Fusion Monsters that mention "Elemental HERO Neos" as material, this mainly differs from the traditional Fusion Summon playstyle of "Elemental HERO" in general. Over time however, the "[[Neos]]"/"Neo-Spacian" theme has been integrated with the traditional "Elemental HERO" Fusion Summon playstyle by the introduction of newer support. These include: "[[Cross Keeper]]", the "EN" cards ("[[EN - Engage Neo Space]]", "[[EN Shuffle]]" and "[[EN Wave]]") and new "Elemental HERO" Fusion Monsters that must be Fusion Summoned such as "[[Elemental HERO Brave Neos]]", "[[Elemental HERO Neos Knight]]" and "[[Elemental HERO Shining Neos Wingman]]". In particular, "Elemental HERO Flame Wingman - Infernal Rage" facilitates the Summon of "Elemental HERO Shining Neos Wingman" by searching "Favorite Contact" which can Summon "Neos Wingman" during the opponent's turn to disrupt the opponent.
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While "[[Elemental HERO Neos]]" is featured as main piece of the "Neo-Spacian" and "[[Neos]]" archetypes that usually uses [[Contact Fusion]] or other effects to Special Summon the Fusion Monsters that mention "Elemental HERO Neos" as material, this mainly differs from the traditional Fusion Summon playstyle of "Elemental HERO" in general. Over time however, the "[[Neos]]"/"Neo-Spacian" theme has been integrated with the traditional "Elemental HERO" Fusion Summon playstyle by the introduction of newer support. These include: the "EN" cards ("[[EN - Engage Neo Space]]", "[[EN Shuffle]]" and "[[EN Wave]]") and new Fusion Monsters that must be Fusion Summoned (such as "[[Elemental HERO Brave Neos]]", "[[Elemental HERO Neos Knight]]" and "[[Elemental HERO Shining Neos Wingman]]"). In particular, "Elemental HERO Flame Wingman - Infernal Rage" facilitates the Summon of "Elemental HERO Shining Neos Wingman" by searching "Favorite Contact" which can Summon "Neos Wingman" during the opponent's turn to disrupt the opponent.
  
"[[Elemental HERO Spirit of Neos]]" can search "Polymerization" or a Spell/Trap that mentions an "Elemental HERO" monster upon its Special Summon, which facilitates easier use of the niche classic "Elemental HERO" support. Then it can tag itself out with an "Elemental HERO" Normal Monster from the Deck. These effects in tandem grant easy access to use the "Elemental HERO" Normal Monsters-oriented cards (like the [[Counter Trap Card]] "[[Feather Wind]]", which negates the activation of a Spell/Trap Card with "[[Elemental HERO Avian]]"), though it will usually search most of the "Elemental HERO Neos"-oriented cards or "[[Protection of the Elements]]" (another Counter Trap Card which can negate the activation of a Spell/Trap Card by using any "Elemental HERO" monster for its activation requirements as opposed to "Feather Wind" requiring "Elemental HERO Avian" specifically).
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The introduction of "[[Elemental HERO Spirit of Neos]]" facilitates easier use of the niche classic "Elemental HERO" support as it can search a Spell/Trap that mentions an "Elemental HERO" monster upon its Special Summon, then it can tag itself out with an "Elemental HERO" Normal Monster from the Deck. These effects in tandem grant easy access to use the "Elemental HERO" Normal Monsters-oriented cards (like the [[Counter Trap Card]] "[[Feather Wind]]" with "[[Elemental HERO Avian]]"), though nowadays it will either be used to search most of the "Elemental HERO Neos"-oriented cards or "[[Protection of the Elements]]" (another Counter Trap Card which can negate the opponent's Spells/Traps which can use any "Elemental HERO" monster as opposed to "Feather Wind" requiring "Elemental HERO Avian" specifically).
  
 
===Other "HERO" support===
 
===Other "HERO" support===

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