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{{Infobox/Archetype/Start}}
 
{{Infobox/Archetype/ExtendedName
 
| kanji              = エンドステップ
 
| romaji              = Endosuteppu
 
| english            = End Step
 
| french              = End Step
 
| german              = End Step
 
| italian            = End Step
 
| korean              = 엔드 스텝 ''Endeu Seutep''
 
| chinese            = 結束步驟 ''Jiéshù Bùzhòu / Git3 cuk1 Bou6 zaau6''
 
| spanish            = End Step
 
| portuguese          = Etapa Final
 
}}
 
{{Infobox/Archetype/End}}
 
 
{{Turn Structure}}
 
{{Turn Structure}}
  
The '''End Step''' (Japanese: エンドステップ ''Endosuteppu'') is the last step in the [[Battle Phase]]. It is also commonly referred to in card effects as "the end of the Battle Phase".<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [A-C&#93;  |publisher=UDE  |at=Ambush Fangs  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C  |archivedate=17 February 2009}}</ref>
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Once all battles have been resolved by repeating the [[Battle Step]] and [[Damage Step]] Sub-Phases, the [[Turn Player]] may declare an end to the [[Battle Phase]], resulting in the '''End Step'''.
  
The End Step is traditionally entered from the [[Battle Step]], although card effects may force it to be entered from the [[Start Step]] instead (such as those of "[[Electromagnetic Turtle]]" and "[[Scrubbed Raid]]"). If the Battle Phase is skipped to another [[phase]] due to a card effect like "[[Flashbang]]" or "[[Neko Mane King]]", the End Step is never entered.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [F-H&#93;  |publisher=UDE  |at=Flashbang  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H  |archivedate=26 February 2009}}</ref><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [F-H&#93;  |publisher=UDE  |at=Helpoemer  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H  |archivedate=26 February 2009}}</ref>
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Either player may activate [[Trap Card]]s, monsters' effects like "[[Alien Mother]]", "[[Miracle Flipper]]", "[[Galaxy-Eyes Photon Dragon]]", "[[Sword Hunter]]", "[[Scrap Worm]]", "[[Protector of the Founders, Tyrus]]", "[[Dark Diviner]]" and/or [[Quick-Play Spell Card]]s at this time. The effects of "[[Gladiator Beast]]" monsters also take place during the End Step.
 
 
==Breakdown of the End Step==
 
* [[Fast effect]]s and appropriate [[Trigger Effect|Trigger]]/[[Trigger-like Effect]]s may be activated here, such as the effects of "[[Ancient Forest]]", "[[Gladiator Beast]]" monsters, and "[[Skull Conductor]]", as per the rules of [[fast effect timing]].<ref>{{cite book  |last=Konami  |title=Absolute Powerforce Sneak Peek – Card Rulings (version 1.0)  |url=http://www.yugioh-card.com/en/gameplay/rulings/ABPF_sneak_ruling.pdf  |date=5 February 2010  |at=Skull Conductor}}</ref>
 
** Cards that would force an extra [[battle]] and make that battle proceed to [[damage calculation]], such as "[[Equip Shot]]", cannot be activated by this point.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E  |title=Individual Card Rulings [D-E&#93;  |publisher=UDE  |at=Equip Shot  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E  |archivedate=18 February 2009}}</ref>
 
** Cards/effects that would negate a future attack, such as "[[Necro Gardna]]" and "[[Hero Barrier]]", cannot be activated by this point.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=L&last=O  |title=Individual Card Rulings [L-O&#93;  |publisher=UDE  |at=Necro Gardna  |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090220023927/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=L&last=O  |archivedate=20 February 2009}}</ref>
 
** Cards/effects that would end the [[Battle Phase]] (making the Battle Phase proceed to the End Step),<ref>{{cite book  |last=Konami  |title=Absolute Powerforce – Card Rulings (version 1.0)  |url=http://www.yugioh-card.com/en/gameplay/rulings/ABPF_sneak_ruling.pdf  |date=5 February 2010  |at=Battle Fader}}</ref> such as "[[Black Cat-astrophe]]" and "[[Electromagnetic Turtle]]", cannot be activated by this point.<ref>{{cite web  |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=11914&request_locale=ja  |title=Q&A » 黒猫の睨み  |publisher=Konami  |language=Japanese  |trans-title=Q&A » Black Cat-astrophe  |date=16 May 2015  |accessdate=17 March 2016}}</ref>
 
 
 
==References==
 
<references/>
 
  
 
{{Gameplay}}
 
{{Gameplay}}
  
 
[[Category:Phases and Steps]]
 
[[Category:Phases and Steps]]

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