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− | {{Forum/header|Yu-Gi-Oh! Ruling Queries | + | {{Forum/header|Yu-Gi-Oh! Ruling Queries}} |
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==ATTENTION! PLEASE READ THIS SECTION FIRST (DON’T JUST TL;DR)== | ==ATTENTION! PLEASE READ THIS SECTION FIRST (DON’T JUST TL;DR)== | ||
− | '''This page contains a list of many FAQ’s for rulings. Please do not edit this page; instead, post suggestions/comments/questions | + | '''This page contains a list of many FAQ’s for rulings. Please do not edit this page; instead, post suggestions/comments/questions below, and don’t forget to sign your posts with four tildes (~). If a point made is unclear, you can ask about it below and I will do my best to clarify it.''' |
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'''Ctrl+F is your friend.''' Use it to search this page for the answer to your question(s). | '''Ctrl+F is your friend.''' Use it to search this page for the answer to your question(s). | ||
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[[Breakdown of the Battle Phase]] | [[Breakdown of the Battle Phase]] | ||
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[[Missing the Timing]] | [[Missing the Timing]] | ||
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Any Summon of a monster that does not start a Chain can be negated. This includes all [[Normal Summon|Normal]] and [[Flip Summon]]s, as well as '[[Contact Fusion]]s', [[Synchro Summon]]s and Inherent Special Summons. Examples of Inherent Special Summons include [[Cyber Dragon]] and [[Machina Fortress]]. A monster that has its summon negated in this way is treated as not having been properly Summoned, and is also considered to have never hit the field. This means that effects such as [[Stardust Dragon]] and [[Jinzo]] are never applied. It also means that [[Semi-Nomi]] monsters can’t be resummoned through other effects. | Any Summon of a monster that does not start a Chain can be negated. This includes all [[Normal Summon|Normal]] and [[Flip Summon]]s, as well as '[[Contact Fusion]]s', [[Synchro Summon]]s and Inherent Special Summons. Examples of Inherent Special Summons include [[Cyber Dragon]] and [[Machina Fortress]]. A monster that has its summon negated in this way is treated as not having been properly Summoned, and is also considered to have never hit the field. This means that effects such as [[Stardust Dragon]] and [[Jinzo]] are never applied. It also means that [[Semi-Nomi]] monsters can’t be resummoned through other effects. | ||
− | Note: Semi-Nomi monsters, when first successfully summoned, can be resummoned through other effects such as [[Monster Reborn]]. [[Nomi]] monsters cannot. The two are distinguished within their respective phrases: " | + | Note: Semi-Nomi monsters, when first successfully summoned, can be resummoned through other effects such as [[Monster Reborn]]. [[Nomi]] monsters cannot. The two are distinguished within their respective phrases: "This card can ''only'' be Special Summoned by..." for Semi-Nomi and "This card ''cannot'' be Special Summoned ''except'' by..." for Nomi. |
===Summons That Cannot Be Negated=== | ===Summons That Cannot Be Negated=== | ||
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===Effects that Target=== | ===Effects that Target=== | ||
− | As a rule, [[Equip Cards]] Target, and Costs do not Target. Generally, if a card includes the term "select", "choose", "designate", "pick", or a similar term, it targets. This also usually applies to cards that designate "1 monster", but not always. For a counterexample, [[Smashing Ground]] affects one monster, but does not Target because its victim is chosen automatically. (This is still considered true even when you choose the victim in the event of a tie.) [[Counter]]s themselves do not Target, but the effects that place them usually do, if you have to select a card to place them on. For example, A-Counters do not Target, but the effect of [["A" Cell Breeding Device]] does. Traps | + | As a rule, [[Equip Cards]] Target, and Costs do not Target. Generally, if a card includes the term "select", "choose", "designate", "pick", or a similar term, it targets. This also usually applies to cards that designate "1 monster", but not always. For a counterexample, [[Smashing Ground]] affects one monster, but does not Target because its victim is chosen automatically. (This is still considered true even when you choose the victim in the event of a tie.) [[Counter]]s themselves do not Target, but the effects that place them usually do, if you have to select a card to place them on. For example, A-Counters do not Target, but the effect of [["A" Cell Breeding Device]] does. Traps affecting one monster, such as [[Trap Hole]] or [[Magic Cylinder]], do Target, because they are activated when certain conditions are met, and Target their victim. |
===Effects that DO NOT TARGET=== | ===Effects that DO NOT TARGET=== | ||
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Any monster that lacks this phrase, along with [[Normal Spell Cards|Normal]], [[Quick-Play Spells|Quick-Play]], and [[Ritual Spell]]s, and [[Normal Trap Cards|Normal]] ([[Spell Speed 2]]) and [[Counter Traps]] ([[Spell Speed 3]]), are NOT canceled when they are destroyed. The effect is only canceled if an effect chains to it specifically states that it "negates" the effect. | Any monster that lacks this phrase, along with [[Normal Spell Cards|Normal]], [[Quick-Play Spells|Quick-Play]], and [[Ritual Spell]]s, and [[Normal Trap Cards|Normal]] ([[Spell Speed 2]]) and [[Counter Traps]] ([[Spell Speed 3]]), are NOT canceled when they are destroyed. The effect is only canceled if an effect chains to it specifically states that it "negates" the effect. | ||
− | One of the most common mistakes among newer players is the belief that Chaining [[Mystical Space Typhoon]] ([[Spell Speed 2]]) to any Spell or Trap card will negate the effect | + | One of the most common mistakes among newer players is the belief that Chaining [[Mystical Space Typhoon]] ([[Spell Speed 2]]) to any Spell or Trap card will negate the effect. |
==Sending vs. Destruction/Discarding== | ==Sending vs. Destruction/Discarding== | ||
− | See also: The below section on [[ | + | See also: The below section on [[Macro Cosmos]]/[[Dimensional Fissure]] |
Another issue with destruction is that people often confuse ''sending cards to the Graveyard'' and ''destroying cards''. If a card SENDS cards from the field to the Graveyard, it cannot be chained to by effects such as [[My Body as a Shield]] and [[Stardust Dragon]], because it does not DESTROY them. Read the card(s) in question carefully to see if they destroy or send. | Another issue with destruction is that people often confuse ''sending cards to the Graveyard'' and ''destroying cards''. If a card SENDS cards from the field to the Graveyard, it cannot be chained to by effects such as [[My Body as a Shield]] and [[Stardust Dragon]], because it does not DESTROY them. Read the card(s) in question carefully to see if they destroy or send. | ||
There is also a difference between sending cards from the Hand to the Graveyard and discarding. The difference lies in whether the effect can be fulfilled. If [[Macro Cosmos]] or [[Dimensional Fissure]] is active, you cannot activate effects that require you to SEND cards from your hand to the Graveyard as a cost, like [[Quickdraw Synchron]]. You can still activate effects that require you to discard, the discarded card will just be removed from play instead. Effects that send cards to the Graveyard at resolution also still take effect; the affected cards will be removed from play. | There is also a difference between sending cards from the Hand to the Graveyard and discarding. The difference lies in whether the effect can be fulfilled. If [[Macro Cosmos]] or [[Dimensional Fissure]] is active, you cannot activate effects that require you to SEND cards from your hand to the Graveyard as a cost, like [[Quickdraw Synchron]]. You can still activate effects that require you to discard, the discarded card will just be removed from play instead. Effects that send cards to the Graveyard at resolution also still take effect; the affected cards will be removed from play. | ||
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==Commonly Asked About Cards== | ==Commonly Asked About Cards== | ||
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If Jinzo is on the field, [[Skill Drain]] cannot be activated. Skill Drain cannot be activated in response to Jinzo’s summoning. Skill Drain can be chained to an effect that would summon Jinzo. If Skill Drain is active before Jinzo is summoned, Jinzo will not negate Traps. | If Jinzo is on the field, [[Skill Drain]] cannot be activated. Skill Drain cannot be activated in response to Jinzo’s summoning. Skill Drain can be chained to an effect that would summon Jinzo. If Skill Drain is active before Jinzo is summoned, Jinzo will not negate Traps. | ||
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===Stardust Dragon=== | ===Stardust Dragon=== | ||
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If Stardust Dragon would be destroyed during the End Phase, you can Tribute it for its effect and then resummon it during the same End Phase. | If Stardust Dragon would be destroyed during the End Phase, you can Tribute it for its effect and then resummon it during the same End Phase. | ||
− | === | + | ===Divine Wrath=== |
− | See also: [[Card Rulings: | + | See also: [[Card Rulings:Divine Wrath]], The above section on Negate vs. Destroy |
− | + | [[Divine Wrath]] can still be used to negate an effect, even if it cannot destroy the monster. For example, Divine Wrath can be used against [[Red Nova Dragon]]. | |
− | + | Divine Wrath can negate an effect that activates (starts a Chain) at any time from anywhere, including the Hand, Graveyard, and Removed From Play Zone, and during the Damage Step. | |
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− | + | ===Macro Cosmos/Dimensional Fissure=== | |
+ | See also: [[Card Rulings:Macro Cosmos]], [[Card Rulings:Dimensional Fissure]], The above section on Sending vs. Destruction/Discarding | ||
− | + | Any effect with a cost requiring sending cards to the Graveyard cannot be activated. Sending cards to the Graveyard is different from discarding. However, effects that send cards to the Graveyard at resolution, like [[Iron Chain Dragon]], still work; the cards are instead removed form play. | |
− | + | If you have [[Gravekeeper's Servant]] active, your opponent cannot attack because sending a card to the Graveyard is a cost of attacking. | |
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− | + | If [[Imperial Iron Wall]] is also active, cards are sent to the Graveyard. | |
− | Forbidden Chalice | + | ===Skill Drain/Forbidden Chalice=== |
+ | See also: [[Card Rulings:Skill Drain]], [[Card Rulings:Forbidden Chalice]] | ||
− | [[ | + | [[Skill Drain]] has no effect on monsters that Tribute themselves as a [[cost]], because Skill Drain only negates the effect of the monster if the monster is still face-up on the field during resolution of the effect. |
− | + | [[Gemini]] Monsters on the field are treated as Effect Monsters because their effect treating them as Normal Monsters is negated. | |
− | + | Monsters that would self-destruct, like [[Elemental Hero Captain Gold]], do not self-destruct while Skill Drain is active. If Skill Drain is removed from the field, the monster will self-destruct. | |
− | + | If Jinzo is on the field, [[Skill Drain]] cannot be activated. Skill Drain cannot be activated in response to Jinzo’s summoning. Skill Drain can be chained to an effect that would summon Jinzo. If Skill Drain is active before Jinzo is summoned, Jinzo will not negate Traps. | |
− | + | Unlike Skill Drain, [[Forbidden Chalice]] can negate the effect of a monster that Tributes itself as a cost. This is because Forbidden Chalice negates effects that activate and resolve on the field, even if the monster is no longer face-up or on the field. For example, even if [[Exiled Force]] is in the Graveyard, its effect is considered to resolve on the field, so it is negated by Forbidden Chalice (but not Skill Drain). | |
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− | + | Forbidden Chalice will not negate effects that activate and resolve in the Graveyard, like Sangan. | |
− | + | Forbidden Chalice cannot be chained to a monster effect where the monster is removed from the field as a cost, because it is no longer an eligible Target. | |
− | == | + | == Suggestions/Comments == |
− | + | Requesting a sticky as per [[Forum:Ruling Query Help: possible sticky?]] [[User:Lappyzard|Lappyzard]] ([[User talk:Lappyzard|talk]] • [[Special:Contributions/Lappyzard|contribs]]) 15:47, February 19, 2011 (UTC) | |
− | [[ | + | : A few errors/fixes |
+ | * Gigaplant does not Target, regardless of where it would summon the monster from. The monster is chosen during resolution even if it would be a monster in the graveyard. (As that 1 effect includes the hand) | ||
+ | * "''If [[Macro Cosmos]] or [[Dimensional Fissure]] is active, you cannot activate effects that require you to SEND cards from your hand to the Graveyard, like [[Quickdraw Synchron]]. You can still activate effects that require you to discard, the discarded card will just be removed from play instead.''" | ||
+ | : Not quite. The difference is Send/Discard as Cost vs. Send/Discard as Effect. Not Send vs Discard. Cards like [[Dark Fusion]] sends cards, but can still be activated since it sends as an effect (not cost), the monsters will be removed instead. | ||
+ | * "''Divine Wrath can negate an effect at any time from anywhere, including the Hand, Deck, Removed From Play Zone, and during the Damage Step.''" | ||
+ | : ... negate an effect [that [[activate]]s (starts a [[chain]]) ]at any time from anywhere..... | ||
+ | : <span style="font-family: Monotype Corsiva">-[[User:Falzar FZ|Falzar FZ]]- ([[User talk:Falzar FZ#top|talk page]]|[[User:Falzar FZ/Tips and Guides|useful stuff]])</span> 00:40, February 20, 2011 (UTC) | ||
− | + | you can also activate effects which discard as cost, like [[Lightning Vortex]]. It says only discard, not discard to the grave. | |
− | + | Basicly you should differ: | |
− | + | :discard and send as effect in combination with dark world monsters (or other which need to be discarded by an effect if any^^). | |
+ | :discard and discard to grave/send to grave as a cost, as stated above. [[User:-dest-|-dest-]] ([[User talk:-dest-|talk]] • [[Special:Contributions/-dest-|contribs]]) 00:58, February 20, 2011 (UTC) | ||
− | + | Some suggestions: | |
+ | * Should we move the suggestions and comments, section to another forum, so that this forum contains FAQs only. This forum could still link to the suggestions one, of course. | ||
+ | * Would it be worth adding a section on [[priority]]? | ||
+ | * Would it be worth adding references, like on the card rulings pages? | ||
+ | -- [[User:Deltaneos|Deltaneos]] ([[User talk:Deltaneos|talk]]) 21:39, February 20, 2011 (UTC) | ||
− | + | :Just a small correction to this one: | |
+ | ::''Divine Wrath can negate an effect at any time from anywhere, including the Hand, <span style="color:red;">Deck</span>, Removed From Play Zone, and during the Damage Step.'' | ||
+ | :Effects that activate in the (Main) Deck, like [[Serpentine Princess]] or [[Theinen the Great Sphinx]], cannot be negated by cards like [[Divine Wrath]], [[Stardust Dragon/Assault Mode]], ect. If an effect is activated in the Extra Deck, like [[Elemental Hero Absolute Zero]] or [[Mokey Mokey King]], then [[Divine Wrath]], ect can be chained. | ||
+ | :[[User:ATEMVEGETA|<span style="color:red;">ATEMVEGETA</span>]] ([[User_talk:ATEMVEGETA|Talk]]) 23:28, February 20, 2011 (UTC) | ||
− | + | @ Those who offered corrections: Thank you. I do not claim to be a rulings expert, nor do I expect everything on this page to be 100% correct the first time around. | |
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− | + | @ Deltaneos: First, that's a good idea on the separate discussion forum. Second, I heard that Priority was going to be no longer in effect after some date, so it might not be worth it at this point. Otherwise I would agree with you. Finally, I don't think references are worth it, because all of my references ARE the Card Ruling pages. ^^ | |
− | + | Also if someone could give this a sticky, since I don't know how ^^ [[User:Lappyzard|Lappyzard]] ([[User talk:Lappyzard|talk]] • [[Special:Contributions/Lappyzard|contribs]]) 21:11, February 21, 2011 (UTC) | |
− | + | seperating the comment section from this faq sounds good to me. | |
− | + | btw, Priority is not going to change in the TCG, so we should add it here. [[Special:Contributions/212.77.163.222|212.77.163.222]] ([[User talk:212.77.163.222|talk]]) 09:30, February 23, 2011 (UTC) |