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{{For|the ''[[Yu-Gi-Oh! Duel Links]]'' Skill|""Light Barrier"" (Skill)}}
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{{Unofficial name|Arabic|Croatian|Greek}}
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{{CardTable2
 
{{CardTable2
| fr_name               = Barrière de Lumière
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|arname = حاجز الضّوء
| de_name               = Lichtbarriere
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|fr_name = Barrière de Lumière
| it_name               = Barriera di Luce
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|crname = Barijera Svjetlosti
| ko_name              = 빛의 결계
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|de_name = Lichtbarriere
| pt_name               = Barreira de Luz
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|it_name = Barriera di Luce
| es_name               = Barrera de Luz
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|el_name = Φράγμα Φωτός
| ja_name               = {{Ruby|光|ひかり}}の{{Ruby|結|けっ}}{{Ruby|界|かい}}
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|pt_name = Barreira de Luz
| romaji_name          = Hikari no Kekkai
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|es_name = Barrera de Luz
| image                 = LightBarrier-SGX4-NA-C-1E.png
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|viname = Biên giới ánh sáng
| card_type            = Spell
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|plname = Świetlista Bariera
| property              = Field
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|ja_name = {{Ruby|光|ひかり}}の{{Ruby|結|けっ}}{{Ruby|界|かい}}
| password              = 73206827
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|ja_romaji = Hikari no Kekkai
| effect_types          = Trigger-like, Continuous-like, Trigger-like
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|altname = The Boundary of Light
| lore                 = [[Once per turn]], during your [[Standby Phase]]: Toss a coin. If the result is Tails, the following [[effect]]s are [[negate]]d until your next Standby Phase.<br />● When you Summon an "[[Arcana Force]]" [[monster]], choose which effect to apply without tossing a coin.<br />● If your "Arcana Force" monster [[destroy]]s an opponent's monster [[by battle]]: You gain [[LP]] equal to the destroyed monster's [[original ATK]].
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|gx04name = The Boundary of Light
| fr_lore              = Durant votre Standby Phase, lancez une pièce. Si le résultat est pile, les effets suivants sont annulés jusqu'à votre prochaine Standby Phase :<br />● Lorsque vous Invoquez un monstre "Force Arcane", choisissez l'effet à appliquer sans lancer de pièce. Si un monstre "Force Arcane" détruit un monstre de l'adversaire au combat, vous gagnez des Life Points équivalents à l'ATK d'origine du monstre détruit.
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|image = LightBarrierLODT-EN-R-1E.png
| de_lore               = Während deiner Standby Phase, wirf eine Münze. Falls das Ergebnis Zahl ist, werden die folgenden Effekte bis zu deiner nächsten Standby Phase annulliert:<br />● Wenn du ein „Arkane Macht“-Monster beschwörst, wähle welcher Effekt ausgeführt wird, ohne eine Münze zu werfen. Falls ein „Arkane Macht“-Monster ein gegnerisches Monster durch Kampf zerstört, erhältst du Life Points in Höhe der Grund-ATK des zerstörten Monsters.
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|attribute = Spell
| it_lore               = Durante la tua Standby Phase, lancia una moneta. Se il risultato è croce, i seguenti effetti sono annullati fino alla tua prossima Standby Phase:<br />● Quando Evochi un mostro "Energia Arcana", scegli quale effetto applicare senza lanciare una moneta. Se un mostro "Energia Arcana" distrugge un mostro di un avversario in battaglia, tu guadagni Life Points uguali all'ATK originale del mostro distrutto.
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|typest = Field
| pt_lore               = Uma vez por turno, durante sua Fase de Apoio: lance uma moeda. Se o resultado for Coroa, os seguintes efeitos são negados até sua próxima Fase de Apoio.<br />● Quando você Invocar um monstro "Força Arcana", selecione qual efeito aplicar sem lançar uma moeda.<br />● Se um monstro "Força Arcana" seu destruir um monstro do oponente em batalha: você ganha PV igual ao ATK original do monstro destruído.
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|number = 73206827
| es_lore              = Durante tu Standby Phase, lanza una moneda. Si el resultado es Cruz, los siguientes efectos son negados hasta tu próxima Standby Phase:<br />● Cuando Invocas un monstruo "Fuerza Arcana", elige qué efecto aplicarás sin lanzar la moneda. Si un monstruo "Fuerza Arcana" destruye a un monstruo de tu adversario en batalla, ganas Life Points iguales al ATK original del monstruo destruido.
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|lore = During your [[Standby Phase]], toss a coin. If the result is Tails, the following [[effect]]s are [[negate]]d until your next Standby Phase:<br />● When you Summon an "[[Arcana Force]]" [[Monster Card|monster]], choose which effect to apply without tossing a coin. If an "Arcana Force" monster [[destroy]]s an opponent's monster [[by battle]], you gain [[Life Points]] equal to the destroyed monster's [[original ATK and DEF|original ATK]].
| ja_lore              = ①:自分スタンバイフェイズに発動する。コイントスを1回行い、裏が出た場合、このカードの②③の効果を次の自分スタンバイフェイズまで無効にする。②:自分の「アルカナフォース」モンスターの召喚・反転召喚・特殊召喚時に発動する効果は、コイントスを行わず裏表のどちらかを選んで適用する。③:自分の「アルカナフォース」モンスターが戦闘で相手モンスターを破壊した場合に発動する。その破壊されたモンスターの元々の攻撃力分だけ自分のLPを回復する。
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|de_lore = Während deiner Standby Phase, wirf eine Münze. Falls das Ergebnis Zahl ist, werden die folgenden Effekte bis zu deiner nächsten Standby Phase annulliert:<br />● Wenn du ein "Arkane Macht"-Monster beschwörst, wähle welcher Effekt augeführt wird, ohne eine Münze zu werfen. Falls ein "Arkane Macht"-Monster ein gegnerisches Monster durch Kampf zerstört, erhältst du Life Points in Höhe der Grund-ATK des zerstörten Monsters.
| ko_lore              = ①: 자신 스탠바이 페이즈에 발동한다. 코인 토스를 1회 실행한다. 뒷면이 나왔을 경우, 이 카드의 ②③의 효과는 다음 자신 스탠바이 페이즈까지 무효로 한다. ②: 자신의 "아르카나 포스" 몬스터의 일반 소환 / 반전 소환 / 특수 소환시에 발동하는 효과는, 코인 토스를 실행하지 않고 어느 한 쪽을 골라 적용한다. ③: 자신의 "아르카나 포스" 몬스터가 전투로 상대 몬스터를 파괴했을 경우에 발동한다. 그 파괴된 몬스터의 원래 공격력만큼만 자신의 LP를 회복한다.
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|it_lore = Durante la tua [[Standby Phase]], lancia una moneta. Se il risultato è croce, i seguenti effetti sono annullati fino alla tua prossima Standby Phase:<br />● Quando Evochi un mostro "[[Arcana Force|Energia Arcana]]", scegli quale effetto applicare senza lanciare una moneta. Se un mostro "Energia Arcana" [[destroy|distrugge]] un mostro di un avversario in battaglia, tu guadagni [[Life Points]] uguali [[original ATK and DEF|all'ATK originale]] del mostro distrutto.
| en_sets              =
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|pt_lore = Durante cada uma das suas Standby Phases, jogue 1 moeda. Se o resultado for Coroa, os seguintes efeitos serão negados até a sua próxima Standby Phase: • Quando você Normal, Flip ou Special Summon um monstro "Arcana Force", escolha qual efeito aplicará sem jogar uma moeda. Se um monstro "Arcana Force" destrói um monstro do seu oponente em batalha, você ganha LPs igual ao ATK original do monstro destruído.
LODT-EN051; Light of Destruction; Rare
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|ja_lore = 自分のスタンバイフェイズ時にコイントスを1回行う。裏が出た場合、このカードの以下の効果は次の自分のスタンバイフェイズ時まで無効となる。●「アルカナフォース」と名のついたモンスターの召喚・反転召喚・特殊召喚時に発動する効果は、コイントスを行わずどちらかを選択して適用する。「アルカナフォース」と名のついたモンスターが戦闘によって相手モンスターを破壊した場合、自分は破壊したモンスターの元々の攻撃力分のライフポイントを回復する。
| na_sets              =  
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|animelore = During your [[Standby Phase]] or when you [[activate]] this card, toss a coin. If the result is Tails, the following [[effect]]s are [[negate]]d until your next Standby Phase:<br />● The effect(s) of all non-"[[Arcana Force]]" [[Monster Card|monsters]] are negated. When an "Arcana Force" monster is [[Summon]]ed, choose which effect to apply without tossing a coin. If a monster [[destroy]]s another monster [[by battle]], the [[controller]] of that monster gains [[Life Points]] equal to the destroyed monster's [[original ATK and DEF|original ATK]].
SGX4-ENB12; Speed Duel GX: Midterm Destruction; Common
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|jpanimelore = 自分のターンのスタンバイフェイズにコイントスを1回行う。裏が出た場合以下の効果は次の自分のスタンバイフェイズまで無効となる。戦闘で相手モンスターを破壊した時、そのモンスターの元々の攻撃力だけ自分ライフポイントを回復する。「アルカナフォース」と名のつくモンスターを召喚する場合、コイントスを行わず、表裏どちらかの効果を選択する。また、フィールド上の「アルカナフォース」と名のつくモンスター以外の効果モンスターの効果を無効にする。
| fr_sets              =
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|en_sets =  
LODT-FR051; Light of Destruction; Rare
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{{Card table set/header|en}}
| de_sets               =  
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{{Card table set|LODT-EN051|Light of Destruction|Rare}}
LODT-DE051; Light of Destruction; Rare
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{{Card table set/footer}}
| it_sets               =  
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|fr_sets =  
LODT-IT051; Light of Destruction; Rare
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{{Card table set/header|fr}}
| pt_sets              =  
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{{Card table set|LODT-FR051|Light of Destruction|Rare}}
OP14-PT030; OTS Tournament Pack 14; Common
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{{Card table set/footer}}
| sp_sets              =
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|de_sets =  
LODT-SP051; Light of Destruction; Rare
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{{Card table set/header|de}}
| jp_sets               =  
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{{Card table set|LODT-DE051|Light of Destruction|Rare}}
LODT-JP051; Light of Destruction; Rare
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{{Card table set/footer}}
DE02-JP142; Duelist Edition Volume 2; Common
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|it_sets =  
20TP-JP312; Tournament Pack 2020 Vol.3; Common
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{{Card table set/header|it}}
| kr_sets               =  
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{{Card table set|LODT-IT051|Light of Destruction|Rare}}
LODT-KR051; Light of Destruction; Rare
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{{Card table set/footer}}
| ygo_sets             =  
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|sp_sets =  
 +
{{Card table set/header|sp}}
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{{Card table set|LODT-SP051|Light of Destruction|Rare}}
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{{Card table set/footer}}
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|jp_sets =  
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{{Card table set/header|jp}}
 +
{{Card table set|LODT-JP051|Light of Destruction|Rare}}
 +
{{Card table set|DE02-JP142|Duelist Edition Volume 2|Common}}
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{{Card table set/footer}}
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|kr_sets =  
 +
{{Card table set/header|kr}}
 +
{{Card table set|LODT-KR051|Light of Destruction|Rare}}
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{{Card table set/footer}}
 +
|ygo_sets =  
 
'''[[Pack 48 (YGOO-BP)|Pack 48]]'''
 
'''[[Pack 48 (YGOO-BP)|Pack 48]]'''
| supports_archetypes  = Arcana Force
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|anime_gx = 102, 103, 104, 105
| related_to_archseries =  
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|archsupport1 = Arcana Force
* Field Searcher
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|misc1 = Coin Toss
| action                = Activates if it destroys a monster by battle
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|misc2 = Variable effects
| m/s/t                = Negates itself
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|lp1 = You gain Life Points
| life_points          = You gain Life Points
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|mst1 = Negates itself
| misc                  =  
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|database_id = 7624
* Coin toss
 
* Variable effects
 
* Standby Phase Activation
 
| database_id           = 7624
 
| tcg_speed_duel_status = Unlimited
 
 
}}
 
}}

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