Editing Messenger of Peace

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{{Unofficial name|Arabic, Chinese, Croatian, Greek, Thai}}
 +
{{Unofficial lore|Chinese}}
 +
 
{{CardTable2
 
{{CardTable2
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| ar_name              = مبعوث السلام
 +
| zh_name              = 和平使者
 +
| hr_name              = Mirovni Glasnik
 
| fr_name              = Messager de Paix
 
| fr_name              = Messager de Paix
 
| de_name              = Friedensbote
 
| de_name              = Friedensbote
 +
| el_name              = Αγγελιαφόρος της Ειρήνης
 
| it_name              = Messagero di Pace
 
| it_name              = Messagero di Pace
 
| ko_name              = 평화의 사자
 
| ko_name              = 평화의 사자
 
| pt_name              = Mensageiro da Paz
 
| pt_name              = Mensageiro da Paz
 
| es_name              = Mensajero de la Paz
 
| es_name              = Mensajero de la Paz
 +
| th_name              = สัญญาณสงบศึก
 
| ja_name              = {{Ruby|平|へい}}{{Ruby|和|わ}}の{{Ruby|使|し}}{{Ruby|者|しゃ}}
 
| ja_name              = {{Ruby|平|へい}}{{Ruby|和|わ}}の{{Ruby|使|し}}{{Ruby|者|しゃ}}
 
| romaji_name          = Heiwa no Shisha
 
| romaji_name          = Heiwa no Shisha
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| password              = 44656491
 
| password              = 44656491
 
| effect_types          = Continuous-like, Maintenance cost
 
| effect_types          = Continuous-like, Maintenance cost
| lore                  = [[Monster]]s with 1500 or more [[ATK]] cannot [[declare]] an [[attack]]. [[Once per turn]], during your [[Standby Phase]], [[pay]] 100 [[LP]] or [[destroy]] this card.
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| lore                  = [[Monster Card|Monsters]] with 1500 or more [[ATK]] cannot [[declare]] an [[attack]]. [[Once per turn]], during your [[Standby Phase]], [[pay]] 100 [[LP]] or [[destroy]] this card.
 
| fr_lore              = Les monstres avec min. 1500 ATK ne peuvent pas déclarer d'attaque. Une fois par tour, durant votre Standby Phase, payez 100 LP ou détruisez cette carte.
 
| fr_lore              = Les monstres avec min. 1500 ATK ne peuvent pas déclarer d'attaque. Une fois par tour, durant votre Standby Phase, payez 100 LP ou détruisez cette carte.
 
| de_lore              = Monster mit 1500 oder mehr ATK können keinen Angriff deklarieren. Einmal pro Spielzug, während deiner Standby Phase, zahle 100 LP oder zerstöre diese Karte.
 
| de_lore              = Monster mit 1500 oder mehr ATK können keinen Angriff deklarieren. Einmal pro Spielzug, während deiner Standby Phase, zahle 100 LP oder zerstöre diese Karte.
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| ja_lore              = フィールド上に表側表示で存在する攻撃力1500以上のモンスターは攻撃宣言をする事ができない。このカードのコントローラーは自分のスタンバイフェイズ毎に100ライフポイントを払う。または、100ライフポイント払わずにこのカードを破壊する。
 
| ja_lore              = フィールド上に表側表示で存在する攻撃力1500以上のモンスターは攻撃宣言をする事ができない。このカードのコントローラーは自分のスタンバイフェイズ毎に100ライフポイントを払う。または、100ライフポイント払わずにこのカードを破壊する。
 
| ko_lore              = 서로에게 앞면 표시의 공격력 1500 이상의 몬스터는 공격 선언을 실행할 수 없다. 자신의 스탠바이 페이즈마다 100 라이프 포인트를 지불한다. 지불하지 않으면, 이 카드를 파괴한다.
 
| ko_lore              = 서로에게 앞면 표시의 공격력 1500 이상의 몬스터는 공격 선언을 실행할 수 없다. 자신의 스탠바이 페이즈마다 100 라이프 포인트를 지불한다. 지불하지 않으면, 이 카드를 파괴한다.
 +
| zh_lore              = [[Field|場上]][[Face-up|表側]]表示存在的[[ATK|攻擊力]]1500以上的[[Monster Card|怪獸]]不能[[Attack|攻擊]][[Declare|宣言]]。這張卡的[[Control|控制]]者在每次自己的[[Standby Phase|準備階段]][[Pay|支付]]100[[LP|基本分]]。或者不支付100基本分讓這張卡[[Destroy|破壞]]。
 
| en_sets              =  
 
| en_sets              =  
 
DB1-EN065; Dark Beginning 1; Common
 
DB1-EN065; Dark Beginning 1; Common
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| ntr_sets              =  
 
| ntr_sets              =  
 
'''[[Legendary History (NTR-BP)|Legendary History]]''' ([[Common]])
 
'''[[Legendary History (NTR-BP)|Legendary History]]''' ([[Common]])
 +
| wc6_sets              =
 +
'''[[Spell Ruler (WC6-BP)|Spell Ruler]]''' ([[Rare]])
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 +
'''[[Continuous Spell/Trap A (WC6-BP)|Continuous Spell/Trap A]]''' ([[Ultra Rare]])
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 +
'''[[All Spells (WC6-BP)|All Spells]]''' ([[Common]])
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 +
'''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]])
 
| ygo_sets              =  
 
| ygo_sets              =  
 
'''[[Pack 16 (YGOO-BP)|Pack 16]]'''
 
'''[[Pack 16 (YGOO-BP)|Pack 16]]'''
| attack                =  
+
| attack                = Prevents attacks
* Prevents your monsters from attacking
 
* Prevents your opponent's monsters from attacking
 
 
| life_points          =  
 
| life_points          =  
 
* Pays Life Points for cost
 
* Pays Life Points for cost

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