Normal Trap Card
Normal Trap Cards (Japanese:
In Yu-Gi-Oh! Rush Duel, it is the only category of Trap Cards.
Characteristics[edit]
As a Trap Card, Normal Trap Cards must first be set before they can be activated, and cannot be activated in the same turn they are set. Normal Trap Cards feature the default Trap Card Spell Speed of Spell Speed 2.
After activation and resolution, Normal Trap Cards are sent to the Graveyard.
Interactions with effects[edit]
Card effects can make Normal Trap Cards:
- Activate themselves in the same turn they are set. (e.g.: "The Phantom Knights of Shade Brigandine")
- Activate themselves from the hand. (e.g.: "Delta Crow - Anti Reverse")
- Re-set themselves on the field after activation and resolution, instead of sending themselves to the GY. (e.g.: "Subterror Final Battle")
- Remain face-up on the field after activation, for example by letting them become Treated as Equip Cards (e.g.: "Blast with Chain")