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{{Unofficial name|Chinese|Croatian|Greek}}
 +
 
{{CardTable2
 
{{CardTable2
 +
| de_name              = Ewiger Albtraum
 +
| hr_name              = Ponavljajući Užas
 +
| zh_name              = 噩梦再临
 
| fr_name              = Cauchemar Récurrent
 
| fr_name              = Cauchemar Récurrent
| de_name               = Ewiger Albtraum
+
| el_name               = Εφιάλτης που Επανέρχεται
 
| it_name              = Incubo Ricorrente
 
| it_name              = Incubo Ricorrente
 
| pt_name              = Pesadelo Recorrente
 
| pt_name              = Pesadelo Recorrente
 
| es_name              = Pesadilla Recurrente
 
| es_name              = Pesadilla Recurrente
 +
| ko_name              = 악몽 재발
 
| ja_name              = {{Ruby|悪|あく}}{{Ruby|夢|む}}{{Ruby|再|ふたた}}び
 
| ja_name              = {{Ruby|悪|あく}}{{Ruby|夢|む}}{{Ruby|再|ふたた}}び
 
| romaji_name          = Akumu Futatabi
 
| romaji_name          = Akumu Futatabi
| ko_name              = 악몽 재발
 
| ko_rr_name            = Akmong Jaebal
 
| sc_name              = 噩梦再临
 
 
| image                = RecurringNightmare-SR06-EN-C-1E.png
 
| image                = RecurringNightmare-SR06-EN-C-1E.png
 
| card_type            = Spell
 
| card_type            = Spell
 
| property              = Normal
 
| property              = Normal
| password             = 81191584
+
| passcode             = 81191584
 
| effect_types          = Effect
 
| effect_types          = Effect
| lore                  = [[Target]] 2 [[DARK]] [[Monster Card|monsters]] with 0 [[DEF]] in your [[GY]]; [[Add a card|add]] those targets to your [[hand]].
+
| lore                  = [[Target]] 2 [[DARK]] [[Monster Card|monster]]s with 0 [[DEF]] in your [[Graveyard|GY]]; [[Add a card|add]] those targets to your [[hand]].
 
| fr_lore              = Ciblez 2 monstres TÉNÈBRES avec 0 DEF dans votre Cimetière ; ajoutez les cibles à votre main.
 
| fr_lore              = Ciblez 2 monstres TÉNÈBRES avec 0 DEF dans votre Cimetière ; ajoutez les cibles à votre main.
 
| de_lore              = Wähle 2 FINSTERNIS Monster mit 0 DEF in deinem Friedhof; füge die gewählten Ziele deiner Hand hinzu.
 
| de_lore              = Wähle 2 FINSTERNIS Monster mit 0 DEF in deinem Friedhof; füge die gewählten Ziele deiner Hand hinzu.
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| es_lore              = Selecciona 2 monstruos de OSCURIDAD con 0 DEF en tu Cementerio; añade esos objetivos a tu mano.
 
| es_lore              = Selecciona 2 monstruos de OSCURIDAD con 0 DEF en tu Cementerio; añade esos objetivos a tu mano.
 
| ja_lore              = ①:自分の墓地の守備力0の闇属性モンスター2体を対象として発動できる。その闇属性モンスターを手札に加える。
 
| ja_lore              = ①:自分の墓地の守備力0の闇属性モンスター2体を対象として発動できる。その闇属性モンスターを手札に加える。
| ko_lore              = ①: 자신 묘지의 수비력 0 의 어둠 속성 몬스터 2장을 대상으로 하고 발동할 수 있다. 그 어둠 속성 몬스터를 패에 넣는다.
+
| ko_lore              = ① : 자신 묘지의 수비력 0 의 어둠 속성 몬스터 2장을 대상으로 하고 발동할 수 있다. 그 어둠 속성 몬스터를 패에 넣는다.
| sc_lore              = ①:以自己墓地2只守备力0的暗属性怪兽为对象可以发动。将该暗属性怪兽加入手牌。
 
 
| en_sets              =  
 
| en_sets              =  
FOTB-EN066; Force of the Breaker; Secret Rare
+
{{Card table set/header|en}}
GLD4-EN041; Gold Series 4: Pyramids Edition; Common
+
{{Card table set|FOTB-EN066|Force of the Breaker|Secret Rare}}
OP06-EN019; OTS Tournament Pack 6; Common
+
{{Card table set|GLD4-EN041|Gold Series 4: Pyramids Edition|Common}}
SR06-EN023; Structure Deck: Lair of Darkness; Common
+
{{Card table set|OP06-EN019|OTS Tournament Pack 6|Common}}
 +
{{Card table set|SR06-EN023|Lair of Darkness Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
FOTB-FR066; Force of the Breaker; Secret Rare
+
{{Card table set/header|fr}}
GLD4-FR041; Gold Series 4: Pyramids Edition; Common
+
{{Card table set|FOTB-FR066|Force of the Breaker|Secret Rare}}
OP06-FR019; OTS Tournament Pack 6; Common
+
{{Card table set|GLD4-FR041|Gold Series 4: Pyramids Edition|Common}}
SR06-FR023; Structure Deck: Lair of Darkness; Common
+
{{Card table set|OP06-FR019|OTS Tournament Pack 6|Common}}
 +
{{Card table set|SR06-FR023|Lair of Darkness Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
FOTB-DE066; Force of the Breaker; Secret Rare
+
{{Card table set/header|de}}
GLD4-DE041; Gold Series 4: Pyramids Edition; Common
+
{{Card table set|FOTB-DE066|Force of the Breaker|Secret Rare}}
OP06-DE019; OTS Tournament Pack 6; Common
+
{{Card table set|GLD4-DE041|Gold Series 4: Pyramids Edition|Common}}
SR06-DE023; Structure Deck: Lair of Darkness; Common
+
{{Card table set|OP06-DE019|OTS Tournament Pack 6|Common}}
 +
{{Card table set|SR06-DE023|Lair of Darkness Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
FOTB-IT066; Force of the Breaker; Secret Rare
+
{{Card table set/header|it}}
GLD4-IT041; Gold Series 4: Pyramids Edition; Common
+
{{Card table set|FOTB-IT066|Force of the Breaker|Secret Rare}}
OP06-IT019; OTS Tournament Pack 6; Common
+
{{Card table set|GLD4-IT041|Gold Series 4: Pyramids Edition|Common}}
SR06-IT023; Structure Deck: Lair of Darkness; Common
+
{{Card table set|OP06-IT019|OTS Tournament Pack 6|Common}}
 +
{{Card table set|SR06-IT023|Lair of Darkness Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| pt_sets              =  
 
| pt_sets              =  
OP06-PT019; OTS Tournament Pack 6; Common
+
{{Card table set/header|pt}}
SR06-PT023; Structure Deck: Lair of Darkness; Common
+
{{Card table set|OP06-PT019|OTS Tournament Pack 6|Common}}
 +
{{Card table set|SR06-PT023|Lair of Darkness Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
FOTB-SP066; Force of the Breaker; Secret Rare
+
{{Card table set/header|sp}}
GLD4-SP041; Gold Series 4: Pyramids Edition; Common
+
{{Card table set|FOTB-SP066|Force of the Breaker|Secret Rare}}
OP06-SP019; OTS Tournament Pack 6; Common
+
{{Card table set|GLD4-SP041|Gold Series 4: Pyramids Edition|Common}}
SR06-SP023; Structure Deck: Lair of Darkness; Common
+
{{Card table set|OP06-SP019|OTS Tournament Pack 6|Common}}
 +
{{Card table set|SR06-SP023|Lair of Darkness Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
SD12-JP014; Structure Deck: Curse of Darkness; Common
+
{{Card table set/header|jp}}
SD21-JP026; Structure Deck: Devil's Gate; Common
+
{{Card table set|SD12-JP014|Structure Deck: Curse of Darkness|Common}}
DS13-JPD26; Duelist Set: Version Dark Returner; Common
+
{{Card table set|SD21-JP026|Structure Deck: Devil's Gate|Common}}
SD30-JP029; Structure Deck: Pendulum Domination; Common
+
{{Card table set|DS13-JPD26|Duelist Set: Version Dark Returner|Common}}
SR06-JP023; Structure Deck R: Curse of the Dark; Common
+
{{Card table set|SD30-JP029|Structure Deck: Pendulum Domination|Common}}
 +
{{Card table set|SR06-JP023|Structure Deck R: Curse of the Dark|Common}}
 +
{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
SD21-KR026; Structure Deck: Devil's Gate; Common
+
{{Card table set/header|kr}}
DS13-KRD26; Duelist Set: Version Dark Returner; Common
+
{{Card table set|SD21-KR026|Structure Deck: Devil's Gate|Common}}
SD30-KR029; Structure Deck: Pendulum Domination; Common
+
{{Card table set|DS13-KRD26|Duelist Set: Version Dark Returner|Common}}
SR06-KR023; Structure Deck R: Curse of the Dark; Common
+
{{Card table set|SD30-KR029|Structure Deck: Pendulum Domination|Common}}
| sc_sets              =
+
{{Card table set|SR06-KR023|Structure Deck R: Curse of the Dark|Common}}
SCTP-SC080; Entry Pack Volume 5; Common
+
{{Card table set/footer}}
 
| supports              = DARK
 
| supports              = DARK
 
| action                = Adds from Graveyard to hand
 
| action                = Adds from Graveyard to hand
 
| database_id          = 7151
 
| database_id          = 7151
 
}}
 
}}

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