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{{For|playing monster mechanic|[[Normal Set]]}}
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'''Set''' is the act of placing a card (Monster, Spell or Trap card) on the field [[face-down]].
{{Infobox/Archetype/Start
 
| image name    = BurstRebirth-MADU-EN-VG-artwork.png
 
| image caption = A player with a Set card in the artwork of "[[Burst Rebirth]]".
 
}}
 
{{Infobox/Archetype/ExtendedName
 
| kanji                = セット
 
| japanese            =
 
| furigana            =
 
| romaji              = Setto
 
| japanese translated  =
 
| english              = Set
 
| french              = Pose<br />Verb: Poser
 
| german              = Setzen
 
| italian              = Posizionamento<br />Verb: Posizionare
 
| korean              = 세트 ''Seteu''
 
| chinese              = 蓋牌 ''Gàipái / Goi3 paai4''
 
| portuguese          = Baixar
 
| spanish              = Colocar
 
}}
 
{{Infobox/Archetype/End}}
 
[[File:Face Down Defense Position.png|thumb|x150px|A Set [[Monster Card]]]]
 
[[File:Back-EN.png|thumb|150px|A Set [[Spell Card|Spell]]/[[Trap Card]]]]
 
  
To '''Set''' (Japanese: セット ''Setto'') is to place a card [[face-down]] on the [[field]].
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== Setting a Monster Card ==
  
[[Monster Card]]s can be [[Normal Set]] from the [[hand]] in the [[Monster Zone]]s, which places them in face-down [[Defense Position]] on the field. Each player can only perform 1 [[Normal Summon]] or Set per turn.
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[[File:Face Down Defense Position.png|275px|thumb|This is what a set [[Monster Card]] looks like.]]
  
With the exception of [[Field Spell Card]]s (which are Set in the [[Field Zone]]), [[Spell Card|Spell]] and [[Trap Card]]s are Set in the [[Spell & Trap Card Zone]]s. Cards that are Set in the Spell & Trap Zone or Field Zone are are placed vertically.
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When you Set a [[Monster Card]], you place it on a [[Monster Card Zone]] [[face-down]] in [[Defense Position]].
  
[[Pendulum Monster]]s cannot be Set in the [[Pendulum Zone]] as [[Spell Card]]s. Prior to the introduction of [[Extra Monster Zone]]s, Pendulum Zones were separate zones, so no cards could be Set in them; after the introduction of Extra Monster Zones, two Spell & Trap Zones are used as Pendulum Zones instead, although they are not treated as Pendulum Zones if there is not a Pendulum Monster in them (such as if a Spell or Trap Card is Set in them).
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A Set can be conducted once per turn, just as you can only [[Normal Summon]] once per turn. A Normal Summon of a monster will take up your Set for the turn, and vice-versa.
  
[[Flip]]ping a card on the field face-down (such as by the effect of "[[Book of Moon]]" or "[[Scrap-Iron Scarecrow]]") and [[Special Summon]]ing a monster in face-down position (such as by the effect of "[[The Shallow Grave]]" or "[[Magical Hats]]") are both forms of Setting.<ref>{{cite book  |last=Konami  |title=Stardust Overdrive Sneak Peek – Card Rulings (version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/SOVR_sneak_ruling.pdf  |date=29 October 2009  |at=Dark Simorgh}}</ref><ref>{{cite web  |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=7264&request_locale=ja  |date=21 March 2014  |title=Q&A » 「ダーク・シムルグ」が存在する時に、「月の書」や「浅すぎた墓穴」を発動する事ができますか?  |publisher=Konami  |language=Japanese  |trans-title=Q&A » While "Dark Simorgh" is present, can "Book of Moon", "The Shallow Grave", etc. be activated?  |accessdate=6 April 2016}}</ref>
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If the monster you want to Set is [[Level]] 5 or more, you must [[Tribute]] another monster(s) from your side of the field first and then [[Tribute Set]] the monster (you do not show your opponent the monster you Set).
  
==See also==
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If you want to [[Flip Summon]] a monster after Setting it, you must wait until your next turn's Main Phase.
*[[Normal Set]]
 
*[[Battle position]]
 
*[[Flip]]
 
  
==References==
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== Setting a Spell or Trap Card ==
<references />
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[[File:Back-EN.png|200px|thumb|This is what a set [[Spell Card|Spell]] or [[Trap Card|Trap]] Card looks like.]]
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When you Set a [[Spell Card|Spell]]/[[Trap Card]], you place it on a [[Spell & Trap Card Zone]] face-down in a vertical position, except [[Field Spell Card]]s, which can only be placed on the [[Field Card Zone]], even if it is face-down.
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You can activate any type of Spell Cards in the same turn they are Set except for [[Quick-Play Spell Card]]s. Trap Cards can't be activated on the same turn they were Set, unless by a card effect (such as "[[Temple of the Kings]]", "[[Dimension Slide]]" if the [[Special Summon]]ed was [[Xyz Summon]]ed, and "[[Assault Mode]]" by the effect of "[[Night Wing Sorceress]]").
  
 
{{Gameplay}}
 
{{Gameplay}}
 
 
[[Category:Types of Summon]]
 
[[Category:Types of Summon]]

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