Editing Set
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− | + | '''Set''' is the act of placing a card (Monster, Spell or Trap card) on the field [[face-down]]. | |
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− | [[ | ||
− | + | == Setting a Monster Card == | |
− | [[ | + | [[File:Face Down Defense Position.png|275px|thumb|This is what a set [[Monster Card]] looks like.]] |
− | + | When you Set a [[Monster Card]], you place it on a [[Monster Card Zone]] [[face-down]] in [[Defense Position]]. | |
− | + | A Set can be conducted once per turn, just as you can only [[Normal Summon]] once per turn. A Normal Summon of a monster will take up your Set for the turn, and vice-versa. | |
− | + | If the monster you want to Set is [[Level]] 5 or more, you must [[Tribute]] another monster(s) from your side of the field first and then [[Tribute Set]] the monster (you do not show your opponent the monster you Set). | |
− | + | If you want to [[Flip Summon]] a monster after Setting it, you must wait until your next turn's Main Phase. | |
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− | == | + | == Setting a Spell or Trap Card == |
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+ | [[File:Back-EN.png|200px|thumb|This is what a set [[Spell Card|Spell]] or [[Trap Card|Trap]] Card looks like.]] | ||
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+ | When you Set a [[Spell Card|Spell]]/[[Trap Card]], you place it on a [[Spell & Trap Card Zone]] face-down in a vertical position, except [[Field Spell Card]]s, which can only be placed on the [[Field Card Zone]], even if it is face-down. | ||
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+ | You can activate any type of Spell Cards in the same turn they are Set except for [[Quick-Play Spell Card]]s. Trap Cards can't be activated on the same turn they were Set, unless by a card effect (such as "[[Temple of the Kings]]", "[[Dimension Slide]]" if the [[Special Summon]]ed was [[Xyz Summon]]ed, and "[[Assault Mode]]" by the effect of "[[Night Wing Sorceress]]"). | ||
{{Gameplay}} | {{Gameplay}} | ||
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[[Category:Types of Summon]] | [[Category:Types of Summon]] |