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{{Unofficial name|Croatian}}
 +
 
{{CardTable2
 
{{CardTable2
 +
| hr_name              = Zvjezdogledni Čarobnjak
 
| fr_name              = Magicien Observateur des Étoiles
 
| fr_name              = Magicien Observateur des Étoiles
 
| de_name              = Sterndeutender Magier
 
| de_name              = Sterndeutender Magier
 
| it_name              = Mago Mirastelle
 
| it_name              = Mago Mirastelle
 
| ko_name              = 별을 읽는 마술사
 
| ko_name              = 별을 읽는 마술사
 +
| es_name              = Mago Contemplaestrellas
 
| pt_name              = Mago Observador das Estrelas
 
| pt_name              = Mago Observador das Estrelas
| es_name              = Mago Contemplaestrellas
 
 
| ja_name              = {{Ruby|星|ほし}}{{Ruby|読|よ}}みの{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}
 
| ja_name              = {{Ruby|星|ほし}}{{Ruby|読|よ}}みの{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}
 
| romaji_name          = Hoshiyomi no Majutsushi
 
| romaji_name          = Hoshiyomi no Majutsushi
| sc_name              = 星读的魔术师
+
| image                = StargazerMagician-SDMP-EN-C-1E.png
| image                = StargazerMagician-PEVO-EN-SR-1E.png
+
| attribute            = Dark
| attribute            = DARK
+
| type                  = Spellcaster
| types                 = Spellcaster / Pendulum / Effect
+
| type2                 = Pendulum
 +
| type3                = Effect
 
| level                = 5
 
| level                = 5
 
| pendulum_scale        = 1
 
| pendulum_scale        = 1
 
| atk                  = 1200
 
| atk                  = 1200
 
| def                  = 2400
 
| def                  = 2400
| password              = 94415058
+
| number                = 94415058
| pendulum_effect_types = Continuous-like, Continuous-like
+
| effect                = Continuous, Continuous, Trigger
| effect_types          = Trigger
+
| pendulum_effect      = If a [[Pendulum Monster]] you [[control]] [[battle]]s, your opponent cannot [[activate]] [[Spell Card]]s until the end of the [[Damage Step]]. Unless you have a "[[Magician (archetype)|Magician]]" card or "[[Odd-Eyes]]" card in your other [[Pendulum Zone]], this card's [[Pendulum Scale]] becomes 4.
| pendulum_effect      = If a [[Pendulum Monster]] you [[control]] [[battle]]s, your opponent cannot [[activate]] [[Spell Card]]s until the end of the [[Damage Step]]. Unless you have a "[[Magician]]" card or "[[Odd-Eyes]]" card in your other [[Pendulum Zone]], this card's [[Pendulum Scale]] becomes 4.
+
| lore                  = [[Once per turn]], when exactly 1 other Pendulum Monster you control (and no other cards) is [[return]]ed to your [[hand]] by an opponent's [[card effect]] (except during the Damage Step): You can [[Special Summon]] 1 [[monster]] from your hand with the same name as that returned to the hand.
| lore                  = [[Once per turn]], when exactly 1 other Pendulum Monster you control (and no other cards) is [[return]]ed to your [[hand]] by an opponent's card [[effect]] (except during the Damage Step): You can [[Special Summon]] 1 [[monster]] from your hand with the same name as that returned to the hand.
+
| fr_pendulum_effect    = Si un [[Pendulum Monster|Monstre Pendule]] que vous [[control|contrôlez]] [[attack|attaque]] ou est attaqué, jusqu'à la fin de la [[Damage Step]], votre adversaire ne peut pas [[activate|activer]] de [[Spell Card|Cartes Magie]]. L'[[Pendulum Scale|Échelle Pendule]] de cette carte devient 4, sauf si vous avez un carte "[[Magician (archetype)|Magicien]]" ou carte "[[Odd-Eyes|Yeux Impairs]]" dans votre autre [[Pendulum Zone|Zone Pendule]].
| fr_pendulum_effect    = Si un [[Pendulum Monster|Monstre Pendule]] que vous [[Control|contrôlez]] [[Attack|attaque]] ou est attaqué, jusqu'à la fin de la [[Damage Step]], votre adversaire ne peut pas [[Activate|activer]] de [[Spell Card|Cartes Magie]]. L'[[Pendulum Scale|Échelle Pendule]] de cette carte devient 4, sauf si vous avez un carte "[[Magician|Magicien]]" ou carte "[[Odd-Eyes|Yeux Impairs]]" dans votre autre [[Pendulum Zone|Zone Pendule]].
+
| fr_lore              = [[Once per turn|Une fois par tour]], lorsqu'exactement 1 autre Monstre Pendule que vous contrôlez (et aucune autre carte) est [[return|renvoyé]] à votre [[hand|main]] par un [[card effect|effet de carte]] de votre adversaire (sauf durant la Damage Step) : vous pouvez [[Special Summon|Invoquer Spécialement]] 1 [[monster|monstre]] depuis votre main du même nom que le nom d'origine du monstre renvoyé à la main.
| fr_lore              = [[Once per turn|Une fois par tour]], lorsqu'exactement 1 autre Monstre Pendule que vous contrôlez (et aucune autre carte) est [[Return|renvoyé]] à votre [[Hand|main]] par un [[Effect|effet de carte]] de votre adversaire (sauf durant la Damage Step) : vous pouvez [[Special Summon|Invoquer Spécialement]] 1 [[Monster Card|monstre]] depuis votre main du même nom que le nom d'origine du monstre renvoyé à la main.
+
| de_pendulum_effect    = Falls ein [[Pendulum Monster|Pendelmonster]], das du [[control|kontrollierst]], [[attack|angreift]] oder angegriffen wird, kann dein Gegner bis zum Ende des [[Damage Step]]s keine [[Spell Card|Zauberkarten]] [[activate|aktivieren]]. Der [[Pendulum Scale|Pendelbereich]] dieser Karte wird zu 4, es sei denn, du hast eine „[[Magician (archetype)|Magier]]-Karte oder „[[Odd-Eyes|Buntäugig]]-Karte in deiner anderen [[Pendulum Zone|Pendelzone]].
| de_pendulum_effect    = Falls ein [[Pendulum Monster|Pendelmonster]], das du [[Control|kontrollierst]], [[Attack|angreift]] oder angegriffen wird, kann dein Gegner bis zum Ende des [[Damage Step]]s keine [[Spell Card|Zauberkarten]] [[Activate|aktivieren]]. Der [[Pendulum Scale|Pendelbereich]] dieser Karte wird zu 4, es sei denn, du hast eine „[[Magician|Magier]]-Karte oder „[[Odd-Eyes|Buntäugig]]-Karte in deiner anderen [[Pendulum Zone|Pendelzone]].
+
| de_lore              = [[Once per turn|Einmal pro Spielzug]], wenn genau 1 anderes Pendelmonster, das du kontrollierst, (und keine andere Karten) durch einen [[card effect|Karteneffekt]] deines Gegners auf deine [[Hand]] [[return|zurückgegeben]] wird (außer während des Damage Steps): Du kannst zurückgegebene [[Monster]] als [[Special Summon|Spezialbeschwörung]] von deiner Hand [[Summon|beschwören]].
| de_lore              = [[Once per turn|Einmal pro Spielzug]], wenn genau 1 anderes Pendelmonster, das du kontrollierst, (und keine andere Karten) durch einen [[Effect|Karteneffekt]] deines Gegners auf deine [[Hand]] [[Return|zurückgegeben]] wird (außer während des Damage Steps): Du kannst zurückgegebene [[Monster]] als [[Special Summon|Spezialbeschwörung]] von deiner Hand [[Summon|beschwören]].
+
| it_pendulum_effect    = Se un [[Pendulum Monster|Mostro Pendulum]] che [[control]]li [[attack|attacca]] o viene attaccato, il tuo avversario non può [[activate|attivare]] [[Spell Card|Carte Magia]] fino alla fine del [[Damage Step]]. A meno che tu abbia una carta "[[Magician (archetype)|Mago]]" o una carta "[[Odd-Eyes|Occhi Diversi]]" nella tua altra [[Pendulum Zone|Zona Pendulum]], il [[Pendulum Scale|Valore Pendulum]] di questa carta diventa 4.
| it_pendulum_effect    = Se un [[Pendulum Monster|Mostro Pendulum]] che [[control]]li [[Attack|attacca]] o viene attaccato, il tuo avversario non può [[Activate|attivare]] [[Spell Card|Carte Magia]] fino alla fine del [[Damage Step]]. A meno che tu abbia una carta "[[Magician|Mago]]" o una carta "[[Odd-Eyes|Occhi Diversi]]" nella tua altra [[Pendulum Zone|Zona Pendulum]], il [[Pendulum Scale|Valore Pendulum]] di questa carta diventa 4.
+
| it_lore              = [[Once per turn|Una volta per turno]], quando esattamente 1 altro Mostro Pendulum che controlli (e nessuna altra carta) viene fatto [[return|ritornare]] nella tua [[hand|mano]] dall'[[card effect|effetto di una carta]] dell'avversario (eccetto durante il [[Damage Step]]): puoi [[Special Summon|Evocare Specialmente]] dalla tua mano 1 [[monster|mostro]] con lo stesso nome di quel mostro fatto ritornare nella mano.
| it_lore              = [[Once per turn|Una volta per turno]], quando esattamente 1 altro Mostro Pendulum che controlli (e nessuna altra carta) viene fatto [[Return|ritornare]] nella tua [[Hand|mano]] dall'[[Effect|effetto di una carta]] dell'avversario (eccetto durante il [[Damage Step]]): puoi [[Special Summon|Evocare Specialmente]] dalla tua mano 1 [[Monster Card|mostro]] con lo stesso nome di quel mostro fatto ritornare nella mano.
+
| pt_pendulum_effect    = Se um [[Pendulum Monster|Monstro Pêndulo]] que você [[control]]a [[battle|batalhar]], seu oponente não pode [[activate|ativar]] [[Spell Card|Cards de Magia]] até o final da [[Damage Step|Etapa de Dano]]. A não ser que você tenha um card "[[Magician (archetype)|Mago]]" ou um card "[[Odd-Eyes|Olhos Anômalos]]" na sua outra [[Pendulum Zone|Zona de Pêndulo]], a [[Pendulum Scale|Escala de Pêndulo]] deste card se torna 4.
| pt_pendulum_effect    = Se um [[Pendulum Monster|Monstro Pêndulo]] que você [[control]]a [[Battle|batalhar]], seu oponente não pode [[Activate|ativar]] [[Spell Card|Cards de Magia]] até o final da [[Damage Step|Etapa de Dano]]. A não ser que você tenha um card "[[Magician|Mago]]" ou um card "[[Odd-Eyes|Olhos Anômalos]]" na sua outra [[Pendulum Zone|Zona de Pêndulo]], a [[Pendulum Scale|Escala de Pêndulo]] deste card se torna 4.
+
| pt_lore              = [[Once per turn|Uma vez por turno]], quando exatamente 1 outro Monstro Pêndulo que você controla (e nenhum outro card) for [[return|devolvido]] à sua [[hand|mão]] por um [[card effect|efeito de card]] do oponente (exceto durante a Etapa de Dano): você pode [[Special Summon|Invocar por Invocação-Especial]] 1 [[monster|monstro]] da sua mão com o mesmo nome que foi devolvido à mão.
| pt_lore              = [[Once per turn|Uma vez por turno]], quando exatamente 1 outro Monstro Pêndulo que você controla (e nenhum outro card) for [[Return|devolvido]] à sua [[Hand|mão]] por um [[Effect|efeito de card]] do oponente (exceto durante a Etapa de Dano): você pode [[Special Summon|Invocar por Invocação-Especial]] 1 [[Monster Card|monstro]] da sua mão com o mesmo nome que foi devolvido à mão.
+
| es_pendulum_effect    = Si un [[Pendulum Monster|Monstruo de Péndulo]] [[attack|ataca]] o es atacado, tu adversario no puede [[activate|activar]] [[Spell Card|Cartas Mágicas]] hasta el final del [[Damage Step]]. A menos que tengas una carta "[[Magician (archetype)|Mago/a]]" o una carta "[[Odd-Eyes|Ojos Anómalos]]" en tu otra [[Pendulum Zone|ona de Péndulo]], la [[Pendulum Scale|Escala de Péndulo]] de esta carta se convierte en 4.
| es_pendulum_effect    = Si un [[Pendulum Monster|Monstruo de Péndulo]] que controlas batalla, tu adversario no puede [[Activate|activar]] [[Spell Card|Cartas Mágicas]] hasta el final del [[Damage Step]]. A menos que tengas una carta "[[Magician|Mago/a]]" o una carta "[[Odd-Eyes|Ojos Anómalos]]" en tu otra [[Pendulum Zone|ona de Péndulo]], la [[Pendulum Scale|Escala de Péndulo]] de esta carta se convierte en 4.
+
| es_lore              = [[Once per turn|Una vez por turno]], cuando otro Monstruo de Péndulo (exactamente 1) que controles (y ninguna otra carta) sea [[returned|devuelto]] a tu [[hand|mano]] por el [[card effect|efecto de una carta]] de tu adversario (excepto durante el Damage Step): puedes [[Special Summon|Invocar de Modo Especial]], desde tu mano, 1 monstruo con el mismo nombre que el devuelto a la mano.
| es_lore              = [[Once per turn|Una vez por turno]], cuando otro Monstruo de Péndulo (exactamente 1) que controles (y ninguna otra carta) sea [[Returned|devuelto]] a tu [[Hand|mano]] por el [[Effect|efecto de una carta]] de tu adversario (excepto durante el Damage Step): puedes [[Special Summon|Invocar de Modo Especial]], desde tu mano, 1 monstruo con el mismo nombre que el devuelto a la mano.
+
| ja_pendulum_effect    = ①:{{ruby|自|じ}}{{ruby||ぶん}}の[[Pendulum Monster|{{Ruby|P|ペンデュラム}}モンスター]]が[[battle|{{ruby|戦|せん}}{{ruby|闘|とう}}]]を{{ruby|行|おこな}}う{{ruby|場|ば}}{{ruby|合|あい}}、{{ruby|相|あい}}{{ruby|手|て}}は[[Damage Step|ダメージステップ]]{{ruby|終|しゅう}}{{ruby|了|りょう}}{{ruby|時|とき}}まで[[Spell Card|{{ruby|魔|ま}}{{ruby|法|ほう}}カード]]を[[activate|{{ruby|発|はつ}}{{ruby|動|どう}}]]できない。②:もう{{ruby|片|かた}}{{ruby|方|ほう}}の{{ruby|自|じ}}{{ruby|分|ぶん}}の[[Pendulum Zone|{{Ruby|P|ペンデュラム}}ゾーン]]に「[[Magician (archetype)|{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}]]」カードまたは「[[Odd-Eyes|オッドアイズ]]」カードが{{ruby|存|そん}}{{ruby|在|ざい}}しない{{ruby|場|ば}}{{ruby|合|あい}}、このカードの[[Pendulum Scale|{{Ruby|P|ペンデュラム}}スケール]]は4になる。
| ja_pendulum_effect    = ①:自分のPモンスターが戦闘を行う場合、相手はダメージステップ終了時まで魔法カードを発動できない。②:もう片方の自分のPゾーンに「魔術師」カードまたは「オッドアイズ」カードが存在しない場合、このカードのPスケールは4になる。
+
| ja_lore              = ①:[[Once per turn|1ターンに1{{ruby|度|ど}}]]、{{ruby|自|じ}}{{ruby|分|ぶん}}[[field|フィールド]]の{{Ruby|P|ペンデュラム}}モンスター1{{ruby|体|たい}}のみが{{ruby|相|あい}}{{ruby|手|て}}の[[card effect|{{ruby|効|こう}}{{ruby|果|か}}]]で{{ruby|自|じ}}{{ruby|分|ぶん}}の[[hand|{{ruby|手|て}}{{ruby|札|ふだ}}]]に[[return|{{ruby|戻|もど}}った]]{{ruby|時|とき}}に{{ruby|発|はつ}}{{ruby|動|どう}}できる。その{{ruby|同|どう}}{{ruby|名|めい}}[[monster|モンスター]]1{{ruby|体|たい}}を{{ruby|手|て}}{{ruby|札|ふだ}}から[[Special Summon|{{ruby|特|とく}}{{ruby|殊|しゅ}}{{ruby|召|しょう}}{{ruby|喚|かん}}]]する。
| ja_lore              = ①:1ターンに1度、自分フィールドのPモンスター1体のみが相手の効果で自分の手札に戻った時に発動できる。その同名モンスター1体を手札から特殊召喚する。
+
| ko_pendulum_effect    = : 자신의 [[Pendulum Monster|펜듈럼 몬스터]]가 [[battle|전투]]를 실행할 경우, 상대는 [[Damage Step|데미지 스텝]] 종료시까지 [[Spell Card|마법 카드]]를 [[activate|발동]]할 수 없다. ② : 다른 한쪽 자신의 [[Pendulum Zone|펜듈럼 존]]에 "[[Magician (archetype)|마술사]]"카드 또는 "[[Odd-Eyes|오드아이즈]]" 카드가 존재하지 않을 경우, 이 카드의 [[Pendulum Scale|펜듈럼 스케일]]은 4가 된다.
| ko_pendulum_effect    = ①: 자신의 펜듈럼 몬스터가 전투를 실행할 경우, 상대는 데미지 스텝 종료시까지 마법 카드를 발동할 수 없다. ②: 다른 한쪽 자신의 펜듈럼 존에 "마술사" 카드 또는 "오드아이즈" 카드가 존재하지 않을 경우, 이 카드의 펜듈럼 스케얄은 4 가 된다.
+
| ko_lore              = ① : [[Once per turn|1턴에 1번]], 자신 [[field|필드]]의 펜듈럼 몬스터가 1장만 상대의 [[card effect|효과]]로 자신의 [[hand|패]]로 [[return|되돌아갔]]을 때에 [[activate|발동]]할 수 있다. 그와 같은 이름의 [[monster|몬스터]] 1장을 패에서 [[Special Summon|특수 소환]]한다.
| ko_lore              = : 1턴에 1번, 자신 필드의 펜듈럼 몬스터 1장만이 상대의 효과로 자신의 패로 되돌아갔을 때에 발동할 수 있다. 그 같은 이름의 몬스터 1장을 패에서 특수 소환한다.
 
| sc_pendulum_effect    = ①:自己的灵摆怪兽进行战斗的情况下,对手直至伤害步骤结束时为止,不可发动魔法卡。②:另一方自己的灵摆区域没有“魔术师”卡或“异色眼”卡存在的情况下,此卡的灵摆刻度变为4。
 
| sc_lore              = ①:1回合1次,自己场上仅1只表侧表示的灵摆怪兽因对手的效果返回自己手牌时可以发动。将1只该怪兽的同名怪兽从手牌特殊召唤。
 
 
| en_sets              =  
 
| en_sets              =  
YS14-EN009; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|en}}
SP15-EN010; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|YS14-EN009|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-EN007; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-EN010|Star Pack ARC-V|Common}}
YS16-EN009; Starter Deck: Yuya; Common
+
{{Card table set|SP15-EN010|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-EN011; Pendulum Evolution; Super Rare
+
{{Card table set|SDMP-EN007|Master of Pendulum Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
YS14-FR009; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|fr}}
SP15-FR010; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|YS14-FR009|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-FR007; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-FR010|Star Pack ARC-V|Common}}
YS16-FR009; Starter Deck: Yuya; Common
+
{{Card table set|SP15-FR010|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-FR011; Pendulum Evolution; Super Rare
+
{{Card table set|SDMP-FR007|Master of Pendulum Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
YS14-DE009; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|de}}
SP15-DE010; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|YS14-DE009|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-DE007; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-DE010|Star Pack ARC-V|Common}}
YS16-DE009; Starter Deck: Yuya; Common
+
{{Card table set|SP15-DE010|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-DE011; Pendulum Evolution; Super Rare
+
{{Card table set|SDMP-DE007|Master of Pendulum Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
YS14-IT009; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|it}}
SP15-IT010; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|YS14-IT009|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-IT007; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-IT010|Star Pack ARC-V|Common}}
YS16-IT009; Starter Deck: Yuya; Common
+
{{Card table set|SP15-IT010|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-IT011; Pendulum Evolution; Super Rare
+
{{Card table set|SDMP-IT007|Master of Pendulum Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| pt_sets              =  
 
| pt_sets              =  
YS14-PT009; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|pt}}
SP15-PT010; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|YS14-PT009|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-PT007; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-PT010|Star Pack ARC-V|Common}}
YS16-PT009; Starter Deck: Yuya; Common
+
{{Card table set|SP15-PT010|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-PT011; Pendulum Evolution; Super Rare
+
{{Card table set|SDMP-PT007|Master of Pendulum Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
YS14-SP009; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|sp}}
SP15-SP010; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|YS14-SP009|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-SP007; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-SP010|Star Pack ARC-V|Common}}
YS16-SP009; Starter Deck: Yuya; Common
+
{{Card table set|SP15-SP010|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-SP011; Pendulum Evolution; Super Rare
+
{{Card table set|SDMP-SP007|Master of Pendulum Structure Deck|Common}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
ST14-JP009; Starter Deck 2014; Super Rare
+
{{Card table set/header|jp}}
SD29-JP006; Structure Deck: Master of Pendulum; Common
+
{{Card table set|ST14-JP009|Starter Deck 2014|Super Rare}}
ST16-JP009; Starter Deck 2016; Common
+
{{Card table set|SD29-JP006|Structure Deck: Master of Pendulum|Common}}
SD31-JP007; Structure Deck: Pendulum Evolution; Common
+
{{Card table set/footer}}
| ae_sets              =
 
CR02-AE015; Creation Pack 02; Rare
 
 
| kr_sets              =  
 
| kr_sets              =  
ST14-KR009; Starter Deck 2014; Super Rare
+
{{Card table set/header|kr}}
SD29-KR006; Structure Deck: Master of Pendulum; Common
+
{{Card table set|ST14-KR009|Starter Deck 2014|Super Rare}}
ST16-KR009; Starter Deck 2016; Common
+
{{Card table set|SD29-KR006|Structure Deck: Master of Pendulum|Common}}
SD31-KR007; Structure Deck: Pendulum Evolution; Common
+
{{Card table set/footer}}
| sc_sets              =
+
| support1             = Pendulum Monster
SD29-SC006; Structure Deck: Master of Pendulum; Common
+
| stats1               = Changes this card's Pendulum Scale
| supports             = Pendulum Monster
+
| mst1                  = Prevents activation of your opponent's Spell Cards
| archseries            = Magician
+
| summon1              = Special Summons from your hand
| supports_archetypes  =
+
| misc1                = Limited activations
* Magician
+
| archetype1            = Magician (archetype)
* Odd-Eyes
+
| archsupport1          = Magician (archetype)
| action               =  
+
| archsupport2          = Odd-Eyes
* Applies effect if other Pendulum Zone is not occupied by specific card
 
* Activates if returned from the field to the hand
 
| stat_change          = Changes own Pendulum Scale
 
| m/s/t                = Prevents activation of your opponent's Spell Cards
 
| summoning            = Special Summons from your hand
 
| misc                  = Limited activations
 
 
| database_id          = 11134
 
| database_id          = 11134
 
}}
 
}}
 +
{{Hide Factbox}}

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