Talk:Koa'ki Meiru

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This is the talk page for discussing the page, Koa'ki Meiru.

Please try to

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Types[edit]

Just imagine if they made a Psychic, Plant, Insect, and/or Zombie for this archetype. I would definitely add the latter to my Zombie Deck. A card like that would make cards like Return Zombie and Reborn Zombie useful.--Dragonking 21:49, 21 June 2009 (UTC)

Psychic- none as of yet
Plant- Koa'ki Meiru Gravirose, Koa'ki Meiru Ent
Insect- Koa'ki Meiru Beetle
Zombie- Koa'ki Meiru Ghoulungulate


  • Beetle is probably going to be the Insect one :p Order 18:56, October 4, 2009 (UTC)

I made an update to the article check it out - Mrtll743 (Tcgplayer.com)

Supports[edit]

I can see it. This Archetype will have tons of supports such as; cards that negates their "Discarding"/"Revealing" effect for a cost or lets you add 1 Steel Core to your hand once per turn. --PlasmaVice 17:58, 31 January 2009 (UTC)

real eng name[edit]

the real eng name is "Koa'ki Meiru".. can a mod move it to the link? --hanmac

what?[edit]

how do you pronounce the name of this archtype.

For some lenguages such as spanish it is very easy to pronunciate. Tho, in english, the pronunciation (I think) would be "co-ah-kee-MAY-roo" 201.151.138.190 16:30, 25 March 2009 (UTC)

Who said this Archetype is weak?[edit]

  • Personally, this Archetype is one of the strongest anti-meta decks that I've seen. It could take down LS decks with ease, so as BWs, and DaD decks. So, I couldn't say that this series is that weak against the current Meta. UltraSynchron 04:45, September 9, 2009 (UTC)

Ruleing[edit]

I always thought that by discarding ONE Iron Core, you could keep all your Koa'ki Meirus out, but after reading the article, I'm not so sure. Was I right or wrong?

Though you only need to reveal once card to relieve all appropriate Koa'ki Meiru monsters on your side of the field, you need to discard a card for each.

The "Weakness" and "Sample Deck" section[edit]

...has exactly the same sentences, specifically on both section's last paragraph. I think one of them either needs to be deleted, or reworded. But I'm not sure which one...Order 18:59, October 4, 2009 (UTC)

Recommended cards[edit]

The Recommended cards for this page is a joke, there are no Koa'ki's just splashable cards that don't belong in a Koa deck. Should I delete it and add what I'm doing for a Koa'Ki deck? --Azure Knight-Zeo 20:40, November 9, 2009 (UTC)

No. This is not an exact decklist, and only cards that are not obvious Koa'ki cards that can support them should be listed. DemonGodAsura 06:06, November 10, 2009 (UTC)

not "weak" but young[edit]

koa'ki meiru archetype is just too fresh to make for a solid independent strategy, so so far they have to relay on effects that are not even they own but in future releases we might see the koa'ki meiru get enough quality support to make for an even greater set of strategies and expand their horizons.

Weak?[edit]

I won't argue that this Archetype's power is debatable.It seems very difficult to make a deck like this when there is so much crap pushed into meta(we can thank Phantom Darkness and Light of Destruction for that).However,if you put just the right cards into this,i think it could potentially cripple a meta deck.We wont really know the full extent of this archetype until Absolute Powerforce is released.

Oh,and i went through and posted a deck under the article that i think can take advantage of the idea,let alone work.And here's a tip to the entire Yugioh Wiki community:If you put a deck under an archetype,try to at least ACTUALLY put cards for that archetype in the deck.I saw the first posted deck and asked myself "what in Ra's name is King Tiger Wanghu doing in this deck".People,THINK!!!Actually look up the archetype support and member list,and formulate from that.You don't put cards in your own decks that have nothing to do with the strategy,so don't do it here.

Exact decklists aren't to be posted. We allow suggested cards, which are cards that can help the archetype. When looking at Suggested Cards, the cards that are naturally from the archetype are to be assumed in the deck. DemonGodAsura 22:55, December 29, 2009 (UTC)

The Symbols Meaning[edit]

What do you think the symbol on all the Koa'Ki monsters means? I think it refers to the three cycles of life, birth, maturity, and death. And the center might refer to where they come from and where they go after they die. Also they are more "real" using fire, water, earth, and wind opposed to mystic "super beings" who use light and dark. Although I could be reading too much into things...again. --Azure Knight-Zeo 15:52, January 30, 2010 (UTC)

Two "Playing Style" sections[edit]

What about merging the two sections of the page revolving around the "Playing style"? Gilbert Gosseyn III 23:32, February 9, 2010 (UTC)

Name[edit]

From what I've seen, "Core Chimair" is a generally accepted translation, and I've seen many people say that "Koa'ki Meiru" is unequivocally wrong as well. From what I understand (and by all means, correct me if I'm wrong) "Koa'ki Meiru" is how you would pronounce "Core Chimair" if you said those words in Japanese. "Core Chimair" has been removed from this article several times in its history, and I'd like to ask why. Cheesedude (talkcontribs) 15:03, June 1, 2011 (UTC)

Right, I think as well that the Japanese name should be translated as Core Chimair or Core Chimail. Does anyone object? MadRest 10:37, September 17, 2011 (UTC)