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{{Unofficial name|Croatian}}
 +
 
{{CardTable2
 
{{CardTable2
 +
| hr_name              = Vremegledni Čarobnjak
 
| fr_name              = Magicien Observateur du Temps
 
| fr_name              = Magicien Observateur du Temps
 
| de_name              = Zeitdeutender Magier
 
| de_name              = Zeitdeutender Magier
 
| it_name              = Mago Miratempo
 
| it_name              = Mago Miratempo
 
| ko_name              = 시간을 읽는 마술사
 
| ko_name              = 시간을 읽는 마술사
| pt_name              = Mago Observador do Tempo
+
| pt_name              = Mago Observador do Tempo<!--official-->
 
| es_name              = Mago Contemplatiempo
 
| es_name              = Mago Contemplatiempo
 
| ja_name              = {{Ruby|時|とき}}{{Ruby|読|よ}}みの{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}
 
| ja_name              = {{Ruby|時|とき}}{{Ruby|読|よ}}みの{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}
 
| romaji_name          = Tokiyomi no Majutsushi
 
| romaji_name          = Tokiyomi no Majutsushi
|sc_name                = 时读的魔术师
+
| trans_name            = Magician of Chronomancy
| image                = TimegazerMagician-LED6-EN-C-1E.png
+
| image                = TimegazerMagician-SP15-EN-C-1E.png
| attribute            = DARK
+
| attribute            = Dark
| types                 = Spellcaster / Pendulum / Effect
+
| type                  = Spellcaster
 +
| type2                 = Pendulum
 +
| type3                = Effect
 
| level                = 3
 
| level                = 3
 
| pendulum_scale        = 8
 
| pendulum_scale        = 8
 
| atk                  = 1200
 
| atk                  = 1200
 
| def                  = 600
 
| def                  = 600
| password              = 20409757
+
| number                = 20409757
| pendulum_effect_types = Activation requirement, Continuous-like, Continuous-like
+
| effect                = Condition, Continuous, Continuous, Continuous
| effect_types          = Continuous
+
| pendulum_effect      = You must [[control]] no [[Monster Card|monster]]s to [[activate]] this card. If a [[Pendulum Monster]] you control [[attack]]s or is attacked, your opponent cannot [[activate]] [[Trap Card]]s until the end of the [[Damage Step]]. Unless you have a "[[Magician (archetype)|Magician]]" card or "[[Odd-Eyes]]" card in your other [[Pendulum Zone]], this card's [[Pendulum Scale]] becomes 4.
| pendulum_effect      = You must [[control]] no [[Monster Card|monster]]s to [[activate]] this card. If a [[Pendulum Monster]] you control [[battle]]s, your opponent cannot activate [[Trap Card]]s until the end of the [[Damage Step]]. Unless you have a "[[Magician]]" card or "[[Odd-Eyes]]" card in your other [[Pendulum Zone]], this card's [[Pendulum Scale]] becomes 4.
+
| lore                  = Each [[turn]], the first card(s) in your [[Pendulum Zone]] that would be [[destroy]]ed by an opponent's [[card effect]], is not destroyed.
| lore                  = Each [[turn]], the first card(s) in your Pendulum Zone that would be [[destroy]]ed by an opponent's card [[effect]], is not destroyed.
+
| fr_pendulum_effect    = Vous ne devez [[contrôler]] aucun [[monstre]] pour [[activer]] cette carte. Si un [[Monstre Pendule]] que vous contrôlez [[attaque]] ou est attaqué, jusqu'à la fin de la [[Damage Step]], votre adversaire ne peut pas activer de [[Cartes Piège]]. L'[[Échelle Pendule]] de cette carte devient 4, sauf si vous avez une carte "[[Magician (archetype)|Magicien]]" ou carte "[[Yeux Impairs]]" dans votre autre [[Zone Pendule]].
| fr_pendulum_effect    = Vous ne devez contrôler aucun monstre pour activer cette carte. Si un Monstre Pendule que vous contrôlez combat, votre adversaire ne peut pas activer de Cartes Piège jusqu'à la fin de la Damage Step. L'Échelle Pendule de cette carte devient 4, sauf si vous avez une carte "Magicien" ou carte "Yeux Impairs" dans votre autre Zone Pendule.
+
| es_lore              = '''Pendulum Effect:''' No debes controlar monstruos para activar esta carta. Si un [[Pendulum Monster|Monstruo de pendulo]] ataca o es atacado, tu adversario no puede activar [[Trap Card|cartas de trampa]] hasta el final del [[Damage Step]]. A menos que controles una carta "[[Magician (archetype)|Mago/a]]" o una carta "[[Odd-Eyes|Ojos Anómalos]]" en tu otra zona de Pendulo, la escala de pendulo de esta carta se convierte en 4.
| fr_lore              = Chaque tour, la ou les premières cartes dans votre Zone Pendule qui vont être détruites par un effet de carte de votre adversaire ne sont pas détruites.
+
'''Pendulum Effect:''' Cada turno la o las primeras cartas en tu [[Pendulum Zone|zona de pendulo]] que fueran a ser [[Destroy|destruidas]] por el [[Card Effect|Effecto de una carta]] de tu adversario no son destruidas.
| de_pendulum_effect    = Du darfst keine Monster kontrollieren, um diese Karte zu aktivieren. Falls ein Pendelmonster kämpft, das du kontrollierst, kann dein Gegner bis zum Ende des Damage Steps keine Fallenkarten aktivieren. Der Pendelbereich dieser Karte wird zu 4, es sei denn, du hast eine „Magier“-Karte oder „Buntäugig“-Karte in deiner anderen Pendelzone.
+
| fr_lore              = Chaque [[tour]], le ou les premières cartes dans votre Zone Pendule qui vont être [[détruites]] par un [[effet de carte]] de votre adversaire ne sont pas détruites.
| de_lore              = In jedem Spielzug werden die ersten ein oder mehr Karten in deiner Pendelzone, die durch einen Karteneffekt eines Gegners zerstört würden, nicht zerstört.
+
| de_pendulum_effect    = Du darfst keine [[Monster Card|Monster]] [[kontrollieren]], um diese Karte zu [[aktivieren]]. Falls ein [[Pendelmonster]], das du kontrollierst, [[angreift]] oder angegriffen wird, kann dein Gegner bis zum Ende des [[Damage Step]]s keine [[Fallenkarte]]n aktivieren. Der [[Pendelbereich]] dieser Karte wird zu 4, es sei denn, du hast eine „[[Magier]]‟-Karte oder „[[Buntäugig]]‟-Karte in deiner anderen [[Pendelzone]].
| it_pendulum_effect    = Non devi controllare nessun mostro per attivare questa carta. Se un Mostro Pendulum che controlli combatte, il tuo avversario non può attivare Carte Trappola fino alla fine del Damage Step. A meno che tu abbia una carta "Mago" o una carta "Occhi Diversi" nella tua altra Zona Pendulum, il Valore Pendulum di questa carta diventa 4.
+
| de_lore              = In jedem [[Spielzug]] werden die ersten ein oder mehr Karten in deinen Pendelzonen, die durch einen [[Karteneffekt]] deines Gegners [[zerstört]] würden, nicht zerstört.
| it_lore              = Ogni turno, la prima volta che una o più carte nella tua Zona Pendulum stanno per essere distrutte dall'effetto di una carta dell'avversario, non vengono distrutte.
+
| it_pendulum_effect    = Non devi controllare nessun mostro per attivare questa carta. Se un [[Pendulum Monster|Mostro Pendulum]] che controlli attacca o viene attaccato, il tuo avversario non può attivare Carte Trappola fino alla fine del [[Damage Step]]. A meno che tu abbia una carta "[[Magician (archetype)|Mago]]" o una carta "[[Odd-Eyes|Occhi Diversi]]" nella tua altra [[Pendulum Zone|Zona Pendulum]], il [[Pendulum Scale|Valore Pendulum]] di questa carta diventa 4.
| pt_pendulum_effect    = Você não pode controlar nenhum monstro para ativar este card. Se um Monstro Pêndulo que você controla batalhar, seu oponente não pode ativar Cards de Armadilha até o final da Etapa de Dano. A não ser que você tenha um card "Mago" ou um card "Olhos Anômalos" na sua outra Zona de Pêndulo, a Escala de Pêndulo deste card se torna 4.
+
| it_lore              = Ogni turno, le prime carte nella tua [[Pendulum Zone|Zona Pendulum]] che stanno per essere distrutte dall'effetto di una carta dell'avversario, non vengono [[destroy|distrutte]].
| pt_lore              = A cada turno, o(s) primeiro(s) card(s) nas suas Zonas de Pêndulo que seria(m) destruído(s) por um efeito de card do oponente, não é(são) destruído(s).
+
| pt_pendulum_effect    = Você não pode controlar nenhum monstro para ativar este card. Se um Monstro Pêndulo que você controla atacar ou for atacado, seu oponente não pode ativar Cards de Armadilha até o final da Etapa de Dano. A não ser que você tenha um card "Mago" ou um card "Olhos Anômalos" na sua outra Zona de Pêndulo, a Escala de Pêndulo deste card se torna 4.
| es_pendulum_effect   = No debes controlar monstruos para activar esta carta. Si un Monstruo de Péndulo que controlas batalla, tu adversario no puede activar Cartas de Trampa hasta el final del Damage Step. A menos que tengas una carta "Mago/a" o una carta "Ojos Anómalos" en tu otra Zona de Péndulo, la Escala de Péndulo de esta carta se convierte en 4.
+
| pt_lore              = A cada turno, o(s) primeiro(s) card(s) na sua Zona de Pêndulo que seria(m) destruído(s) por um efeito de card de oponente, não é(são) destruído(s).
| es_lore              = Cada turno, la o las primeras cartas en tu Zona de Péndulo que fueran a ser destruidas por el efecto de una carta del adversario, no son destruidas.
+
| ja_pendulum_effect   = 自分フィールドにモンスターが存在しない場合にこのカードを発動できる。①:自分の{{Ruby|P|ペンデュラム}}モンスターが戦闘を行う場合、相手はダメージステップ終了時まで罠カードを発動できない。②:もう片方の自分の{{Ruby|P|ペンデュラム}}ゾーンに「魔術師」カードまたは「オッドアイズ」カードが存在しない場合、このカードの{{Ruby||ペンデュラム}}スケールは4になる。
| ja_pendulum_effect    = 自分フィールドにモンスターが存在しない場合にこのカードを発動できる。①:自分のPモンスターが戦闘を行う場合、相手はダメージステップ終了時まで罠カードを発動できない。②:もう片方の自分のPゾーンに「魔術師」カードまたは「オッドアイズ」カードが存在しない場合、このカードのPスケールは4になる。
+
| ja_lore              = ①:このカードがモンスターゾーンに存在する限り、1ターンに1度、自分の{{Ruby|P|ペンデュラム}}ゾーンのカードは相手の効果では破壊されない。
| ja_lore              = ①:このカードがモンスターゾーンに存在する限り、1ターンに1度、自分のPゾーンのカードは相手の効果では破壊されない。
+
| ko_pendulum_effect    = 자신 필드에 몬스터가 존재하지 않을 경우에 이 카드를 발동할 수 있다. ① : 자신의 펜듈럼 몬스터가 전투를 실행할 경우, 상대는 데미지 스텝 종료시까지 함정 카드를 발동할 수 없다. ② : 다른 한쪽 자신의 펜듈럼 존에 "마술사"카드 또는 "오드아이즈" 카드가 존재하지 않을 경우, 이 카드의 펜듈럼 스케일은 4가 된다.
| ko_pendulum_effect    = 자신 필드에 몬스터가 존재하지 않을 경우에 이 카드를 발동할 수 있다. ①: 자신의 펜듈럼 몬스터가 전투를 실행할 경우, 상대는 데미지 스텝 종료시까지 함정 카드를 발동할 수 없다. ②: 다른 한쪽 자신의 펜듈럼 존에 "마술사" 카드 또는 "오드아이즈" 카드가 존재하지 않을 경우, 이 카드의 펜듈럼 스케일은 4 가 된다.
+
| ko_lore              = ① : 이 카드가 몬스터 존에 존재하는 한, 1턴에 1번, 자신의 펜듈럼 존의 카드는 상대의 효과로는 파괴되지 않는다.
| ko_lore              = ①: 이 카드가 몬스터 존에 존재하는 한, 1턴에 1번, 자신의 펜듈럼 존의 카드는 상대의 효과로는 파괴되지 않는다.
+
| altlore              = '''As Effect Monster'''<br />Once per [[turn]]: You can [[target]] 1 [[Spell Card|Spell]]/[[Trap Card]] you [[control]]; it cannot be [[destroy]]ed by [[card effect]]s.
| sc_pendulum_effect    = 自己场上不存在怪兽的情况下可以发动此卡。①:自己的灵摆怪兽进行战斗的情况下,对手直至伤害步骤结束时为止,不可发动陷阱卡。②:另一方自己的灵摆区域没有“魔术师”卡或“异色眼”卡存在的情况下,此卡的灵摆刻度变为4。
+
| anime_pendulum_effect = Once per [[turn]], during either player's [[turn]], when a [[Trap Card]] that [[target]]s exactly 1 [[Pendulum Monster]] you [[control]] (and no other cards) is [[activate]]d: You can [[negate]] the activation, then [[Set]] that card [[face-down]] instead of [[send]]ing it to the [[Graveyard]].
| sc_lore              = ①:只要此卡存在于怪兽区域,1回合1次,自己灵摆区域的卡不会因对手的效果被破坏。
+
| animelore            = Once per turn, during either player's turn, when a [[Spell Card|Spell]]/Trap [[Card effect|effect]] that [[target]]s a card(s) in your [[Pendulum Zone]] is [[activate]]d: You can negate that effect.
 +
| ja_anime_pendulum_effect = ①:1ターンに1度、自分フィールドの{{Ruby|P|ペンデュラム}}モンスター1体を対象とした罠カードの発動と効果を無効にできる。その後、その罠カードは墓地へ送らず、そのまま魔法&罠ゾーンにセットする。
 +
| jpanimelore          = ①:1ターンに1度、{{Ruby|P|ペンデュラム}}ゾーンのカードを対象とした魔法・罠カードの効果を無効にできる。この効果は相手ターンでも発動できる。
 +
| jpanimelore2          = ①:1ターンに1度、自分フィールドの魔法・罠カード1枚を対象として発動できる。そのカードは効果では破壊されない。
 
| en_sets              =  
 
| en_sets              =  
YS14-EN010; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|en}}
SP15-EN011; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|YS14-EN010|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-EN008; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-EN011|Star Pack ARC-V|Common}}
YS16-EN010; Starter Deck: Yuya; Common
+
{{Card table set|SP15-EN011|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-EN012; Pendulum Evolution; Super Rare
+
{{Card table set/footer}}
LED6-EN050; Legendary Duelists: Magical Hero; Common
 
 
| fr_sets              =  
 
| fr_sets              =  
YS14-FR010; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|fr}}
SP15-FR011; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|ST14-FR010|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-FR008; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-FR011|Star Pack ARC-V|Common}}
YS16-FR010; Starter Deck: Yuya; Common
+
{{Card table set|SP15-FR011|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-FR012; Pendulum Evolution; Super Rare
+
{{Card table set/footer}}
LED6-FR050; Legendary Duelists: Magical Hero; Common
 
 
| de_sets              =  
 
| de_sets              =  
YS14-DE010; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|de}}
SP15-DE011; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|ST14-DE010|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-DE008; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-DE011|Star Pack ARC-V|Common}}
YS16-DE010; Starter Deck: Yuya; Common
+
{{Card table set|SP15-DE011|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-DE012; Pendulum Evolution; Super Rare
+
{{Card table set/footer}}
LED6-DE050; Legendary Duelists: Magical Hero; Common
 
 
| it_sets              =  
 
| it_sets              =  
YS14-IT010; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|it}}
SP15-IT011; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|ST14-IT010|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-IT008; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-IT011|Star Pack ARC-V|Common}}
YS16-IT010; Starter Deck: Yuya; Common
+
{{Card table set|SP15-IT011|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-IT012; Pendulum Evolution; Super Rare
+
{{Card table set/footer}}
LED6-IT050; Legendary Duelists: Magical Hero; Common
 
 
| pt_sets              =  
 
| pt_sets              =  
YS14-PT010; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|pt}}
SP15-PT011; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|ST14-PT010|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-PT008; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-PT011|Star Pack ARC-V|Common}}
YS16-PT010; Starter Deck: Yuya; Common
+
{{Card table set|SP15-PT011|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-PT012; Pendulum Evolution; Super Rare
+
{{Card table set/footer}}
LED6-PT050; Legendary Duelists: Magical Hero; Common
 
 
| sp_sets              =  
 
| sp_sets              =  
YS14-SP010; Super Starter: Space-Time Showdown; Super Rare
+
{{Card table set/header|es}}
SP15-SP011; Star Pack ARC-V; Common, Shatterfoil Rare
+
{{Card table set|ST14-SP010|Super Starter: Space-Time Showdown|Super Rare}}
SDMP-SP008; Master of Pendulum Structure Deck; Common
+
{{Card table set|SP15-SP011|Star Pack ARC-V|Common}}
YS16-SP010; Starter Deck: Yuya; Common
+
{{Card table set|SP15-SP011|Star Pack ARC-V|Shatterfoil Rare}}
PEVO-SP012; Pendulum Evolution; Super Rare
+
{{Card table set/footer}}
LED6-SP050; Legendary Duelists: Magical Hero; Common
 
 
| jp_sets              =  
 
| jp_sets              =  
ST14-JP010; Starter Deck 2014; Super Rare
+
{{Card table set/header|jp}}
SD29-JP007; Structure Deck: Master of Pendulum; Common
+
{{Card table set|ST14-JP010|Starter Deck 2014|Super Rare}}
ST16-JP010; Starter Deck 2016; Common
+
{{Card table set|SD29-JP007|Structure Deck: Master of Pendulum|Common}}
SD31-JP008; Structure Deck: Pendulum Evolution; Common
+
{{Card table set/footer}}
| ae_sets              =
 
CR02-AE016; Creation Pack 02; Rare
 
 
| kr_sets              =  
 
| kr_sets              =  
ST14-KR010; Starter Deck 2014; Super Rare
+
{{Card table set/header|ko}}
SD29-KR007; Structure Deck: Master of Pendulum; Common
+
{{Card table set|ST14-KR010|Starter Deck 2014|Super Rare}}
ST16-KR010; Starter Deck 2016; Common
+
{{Card table set/footer}}
SD31-KR008; Structure Deck: Pendulum Evolution; Common
+
| anime_av              = 001, 002, 003, 004, 005, 006, 007, 008, 009, 013, 014, 016, 017, 020, 021, 022, 023, 027, 031, 032, 036, 038, 039, 049, 051, 053, 059, 060, 061, 062, 064
|sc_sets                =  
+
| manga_av             = SP1
SD29-SC007; Structure Deck: Master of Pendulum; Common
+
| support1              = Pendulum Monster
| supports             = Pendulum Monster
+
| mst1                  = Prevents activation of your opponent's Trap Cards
| archseries            = Magician
+
| mst2                  = Cannot be destroyed by card effects
| supports_archetypes  =
+
| archetype1            = Magician (archetype)
* Magician
+
| archsupport1          = Magician (archetype)
* Odd-Eyes
+
| archsupport2          = Odd-Eyes
| action                = Applies effect if other Pendulum Zone is not occupied by specific card
+
| misc1                = Limited activations
| stat_change          = Changes own Pendulum Scale
+
| misc2                = Variable Scale
| m/s/t                =
 
* Prevents activation of your opponent's Trap Cards
 
* Cannot be destroyed by card effects
 
| misc                  = Limited activations
 
 
| database_id          = 11135
 
| database_id          = 11135
 
}}
 
}}
 +
{{Hide Factbox}}

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