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{{Unofficial name|Arabic|Croatian|Polish|Portuguese|Turkish}}
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{{Unofficial lore|Portuguese}}
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{{CardTable2
 
{{CardTable2
 +
| ar_name              = جولة الهلاك
 
| fr_name              = Visite de la Faucheuse
 
| fr_name              = Visite de la Faucheuse
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| hr_name              = Turneja Propasti
 
| de_name              = Reise ins Verderben
 
| de_name              = Reise ins Verderben
 
| it_name              = Viaggio del Destino
 
| it_name              = Viaggio del Destino
| ko_name              = 사신의 순유
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| el_name              = Ταξίδι του Όλεθρου
| pt_name              =  
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| ko_name              = 사신의순유
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| pl_name              = Podróż Fatum
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| pt_name              = Passeio da Desgraça
 
| es_name              = Paseo de la Perdición
 
| es_name              = Paseo de la Perdición
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| tr_name              = Kıyametin Turu
 
| ja_name              = {{Ruby|死|しに}}{{Ruby|神|がみ}}の{{Ruby|巡|じゅん}}{{Ruby|遊|ゆう}}
 
| ja_name              = {{Ruby|死|しに}}{{Ruby|神|がみ}}の{{Ruby|巡|じゅん}}{{Ruby|遊|ゆう}}
 
| romaji_name          = Shinigami no Jun'yū
 
| romaji_name          = Shinigami no Jun'yū
 
| trans_name            = Tour of the Grim Reaper
 
| trans_name            = Tour of the Grim Reaper
 
| image                = TourofDoom-LODT-EN-C-UE.png
 
| image                = TourofDoom-LODT-EN-C-UE.png
| card_type             = Trap
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| attribute             = Trap
| property              = Continuous
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| typest                = Continuous
| password              = 62784717
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| number                = 62784717
 
| effect_types          = Trigger-like
 
| effect_types          = Trigger-like
| lore                  = During your opponent's [[Standby Phase]], toss a coin: ● Heads: Your opponent cannot [[Normal Summon]] or [[Flip Summon]] until the [[End Phase]]. ● Tails: You cannot Normal Summon or Flip Summon during your next turn.
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| lore                  = During your opponent's [[Standby Phase]], toss a coin. ● Heads: Your opponent cannot [[Normal Summon]] or [[Flip Summon]] until the [[End Phase]]. ● Tails: You cannot Normal Summon or Flip Summon during your next turn.
| fr_lore              = Durant la Standby Phase de votre adversaire, lancez une pièce : ● Face : Votre adversaire ne peut pas faire d'Invocation Normale ni d'Invocation Flip jusqu'à la End Phase. ● Pile : Vous ne pouvez pas faire d'Invocation Normale ni d'Invocation Flip durant votre prochain tour.
 
| de_lore              = Während der Standby Phase deines Gegners, wirf eine Münze. ● Kopf: Dein Gegner kann bis zur End Phase keine Monster als Normal- oder Flippbeschwörung beschwören. ● Zahl: Du kannst während deines nächsten Spielzugs keine Monster als Normal- oder Flippbeschwörung beschwören.
 
 
| it_lore              = Durante la [[Standby Phase]] del tuo avversario, lancia una moneta: ● Testa: Il tuo avversario non può Evocare tramite [[Normal Summon|Evocazione Normale]] o [[Normal Set|Posizionare]] fino alla [[End Phase]]. ● Croce: Tu non puoi Evocare tramite Evocazione Normale o Posizionare nel tuo prossimo turno.
 
| it_lore              = Durante la [[Standby Phase]] del tuo avversario, lancia una moneta: ● Testa: Il tuo avversario non può Evocare tramite [[Normal Summon|Evocazione Normale]] o [[Normal Set|Posizionare]] fino alla [[End Phase]]. ● Croce: Tu non puoi Evocare tramite Evocazione Normale o Posizionare nel tuo prossimo turno.
| pt_lore               =
+
| pt_lore              = Durante a Standby Phase do seu oponente, jogue uma moeda: ● Cara: Seu oponente não pode Normal Summon ou Flip Summon até a End Phase. ● Coroa: Você não pode Normal Summon ou Flip Summon durante seu próximo turno.
| es_lore               = Durante la Standby Phase de tu adversario, lanza una moneda: ● Cara: Tu adversario no puede Invocar de Modo Normal o por Volteo hasta la End Phase. ● Cruz: No puedes Invocar de Modo Normal o por Volteo durante tu próximo turno.
 
 
| ja_lore              = 相手ターンの[[Standby Phase|スタンバイフェイズ]]時にコイントスを1回行い以下の効果を適用する。●表:相手は[[End Phase|エンドフェイズ]]時まで[[Normal Summon|召喚]]・[[Flip Summon|反転召喚]]する事ができない。●裏:自分は次の自分のターン召喚・反転召喚する事ができない。
 
| ja_lore              = 相手ターンの[[Standby Phase|スタンバイフェイズ]]時にコイントスを1回行い以下の効果を適用する。●表:相手は[[End Phase|エンドフェイズ]]時まで[[Normal Summon|召喚]]・[[Flip Summon|反転召喚]]する事ができない。●裏:自分は次の自分のターン召喚・反転召喚する事ができない。
| ko_lore              = 상대 턴의 스텐바이 페이즈시에 코인 토스를 1회 실행하고 이하의 효과를 적용한다.●앞 : 상대는 엔드 페이즈시까지 일반 소환/반전 소환을 할 수 없다.●뒤 : 자신은 다음 자신의 턴에 일반 소환/반전 소환을 할 수 없다.
 
 
| en_sets              =  
 
| en_sets              =  
LODT-EN068; Light of Destruction; Common
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{{Card table set/header|en}}
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{{Card table set|LODT-EN068|Light of Destruction|Common}}
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{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
LODT-FR068; Light of Destruction; Common
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{{Card table set/header|fr}}
 +
{{Card table set|LODT-FR068|Light of Destruction|Common}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
LODT-DE068; Light of Destruction; Common
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{{Card table set/header|de}}
 +
{{Card table set|LODT-DE068|Light of Destruction|Common}}
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{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
LODT-IT068; Light of Destruction; Common
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{{Card table set/header|it}}
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{{Card table set|LODT-IT068|Light of Destruction|Common}}
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{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
LODT-SP068; Light of Destruction; Common
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{{Card table set/header|sp}}
 +
{{Card table set|LODT-SP068|Light of Destruction|Common}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
LODT-JP068; Light of Destruction; Common
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{{Card table set/header|jp}}
 +
{{Card table set|LODT-JP068|Light of Destruction|Common}}
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{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
LODT-KR068; Light of Destruction; Common
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{{Card table set/header|kr}}
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{{Card table set|LODT-KR068|Light of Destruction|Common}}
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{{Card table set/footer}}
 
| ygo_sets              =  
 
| ygo_sets              =  
 
'''[[Pack 48 (YGOO-BP)|Pack 48]]'''
 
'''[[Pack 48 (YGOO-BP)|Pack 48]]'''
| related_to_archseries = Arcana Force
 
 
| summoning            =  
 
| summoning            =  
 
* Prevents Normal Summons
 
* Prevents Normal Summons
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| misc                  =  
 
| misc                  =  
 
* Variable effects
 
* Variable effects
* Coin toss
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* Coin Toss
* Standby Phase Activation
 
 
| database_id          = 7641
 
| database_id          = 7641
 
}}
 
}}

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