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{{Unofficial name|Croatian|Greek|Polish|Portuguese}}
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{{Unofficial lore|Portuguese}}
 
{{CardTable2
 
{{CardTable2
| fr_name              = Attaque Alliée
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|crname = Unijski Napad
| de_name              = Union-Angriff
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|frname = Attaque Alliée
| it_name              = Attacco Unione
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|dename = Union-Angriff
| pt_name              = Ataque Unido
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|grname = Ενωμένη Επίθεση
| es_name              = Ataque Unido
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|itname = Attacco Unione
| ja_name              = ユニオン・アタック
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|plname = Wspólny Atak
| romaji_name          = Yunion Atakku
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|ptname = União de Ataque
| ko_name              = 유니온 어택
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|spname = Ataque Unido
| ko_rr_name            = Yunion Eotaek
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|kanji= ユニオン・アタック
| image                 = UnionAttack-BP02-EN-C-1E.png
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|phon = Yunion Atakku
| card_type            = Spell
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|image = UnionAttack-LCYW-EN-C-1E.jpg
| property              = Normal
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|attribute = Spell
| password              = 60399954
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|typest = Normal
| effect_types          = Effect
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|number = 60399954
| lore                 = [[Target]] 1 [[face-up]] [[monster]] you [[control]]; add up the total ATK of all other face-up [[Attack Position]] monsters you currently control, then during the [[Battle Phase]] of this [[turn]] only, the monster gains that much [[ATK]], but cannot inflict [[battle damage]] to your opponent, also other face-up Attack Position monsters cannot [[attack]].
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|effect =  
| fr_lore              = Ciblez 1 monstre face recto que vous contrôlez ; additionnez les ATK de tous les autres monstres en Position d'Attaque face recto que vous contrôlez actuellement, puis durant la Battle Phase de ce tour uniquement, le monstre gagne ce montant d'ATK, mais il ne peut pas infliger de dommages de combat à votre adversaire, et aussi, les autres monstres en Position d'Attaque face recto ne peuvent pas attaquer.
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|lore = [[Target]] 1 [[face-up]] [[Monster Card|monster]] you [[control]]; add up the [[total ATK]] of all other face-up [[Attack Position]] monsters you currently control, then during the [[Battle Phase]] of this [[turn]] only, the monster gains that much [[ATK]], but cannot inflict [[Battle Damage]] to your opponent, also other face-up Attack Position monsters cannot [[attack]].
| de_lore              = Wähle 1 offenes Monster, das du kontrollierst; addiere die ATK aller anderen Monster in offener Angriffsposition, die du derzeit kontrollierst, dann, nur während der Battle Phase dieses Spielzugs, erhält das Monster so viele ATK, kann deinem Gegner aber keinen Kampfschaden zufügen, zusätzlich können andere Monster in offener Angriffsposition nicht angreifen.
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|itlore = Seleziona un mostro scoperto sul tuo Terreno. Per questo turno, il mostro selezionato ottiene un ammontare ATK pari all'ATK di tutti i tuoi mostri scoperti in posizione d'Attacco. Il mostro selezionato non infligge danni da combattimento ai Life Points dell'avversario, e i mostri scoperti sul tuo Terreno non possono attaccare.
| it_lore              = Scegli come bersaglio 1 mostro scoperto che controlli; somma l'ATK di tutti gli altri mostri scoperti in Posizione di Attacco che controlli attualmente, poi, solamente durante la Battle Phase di questo turno, il mostro guadagna quell'ammontare di ATK, ma non può infliggere danno da combattimento al tuo avversario, e inoltre gli altri mostri scoperti in Posizione di Attacco non possono attaccare.
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|ptlore = Selecione 1 monstro virado para cima que você controla. Durante a Battle Phase deste turno, aquele monstro ganha ATK igual ao total de ATK combinado de todos os outros monstros virados para cima na Posição de Ataque que você controla. Este turno, aquele monstro não inflige Dano de Batalha ao seu oponente e os outros monstros na Posição de Ataque não podem atacar.
| pt_lore              = Escolha 1 monstro com a face para cima que você controla; some o total dos ATKs de todos os outros monstros com a face para cima em Posição de Ataque que você controla atualmente e, depois, apenas durante a Fase de Batalha deste turno, o monstro ganha esse valor de ATK, mas não pode causar dano de batalha ao seu oponente e, além disso, os outros monstros com a face para cima em Posição de Ataque não podem atacar.
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|jplore = 自分フィールド上に表側表示で存在するモンスター1体を選択して発動する。このターンのバトルフェイズ中、選択したモンスターの攻撃力は、自分フィールド上に表側攻撃表示で存在する他のモンスターの攻撃力の合計分アップする。このモンスターは相手プレイヤーに戦闘ダメージを与える事はできない。また、他の表側攻撃表示モンスターはこのターン攻撃をする事ができない。
| es_lore              = Selecciona 1 monstruo boca arriba que controles; suma el total de los ATK de los demás monstruos en Posición de Ataque boca arriba que controles en este momento, y después, durante la Battle Phase de este turno solamente, ese monstruo gana esa cantidad de ATK, pero no puede infligir daño de batalla a tu adversario, además los demás monstruos en Posición de Ataque boca arriba no pueden atacar.
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|mangalore = ''[[Yu-Gi-Oh! R - Duel Round 004|Round 4]]''<br>This [[turn]], all [[face-up]] [[Monster Card|monster]]s you [[control]] may [[attack]] one of your opponent's monsters together, with their [[ATK]] being equal to their combined ATK.<br>''[[Yu-Gi-Oh! R - Duel Round 015|Round 15]]''<br>[[Select]] 1 [[face-up]] [[Monster Card|monster]] you [[control]]. During the [[Battle Phase]] this [[turn]], that monster gains [[ATK]] equal to the [[total ATK]] of all other face-up [[Attack Position]] monsters you control. This turn that monster inflicts no [[Battle Damage]] to your opponent.
| ja_lore              = ①:自分フィールドの表側表示モンスター1体を対象として発動できる。このターンのバトルフェイズ開始時、そのモンスターの攻撃力は、他の自分フィールドの攻撃表示モンスターの攻撃力の合計分、バトルフェイズ終了時までアップする。このターン、対象のモンスターが相手に与える戦闘ダメージは0になり、他の自分のモンスターは攻撃できない。
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|en_sets =
| ko_lore              = ①: 자신 필드의 앞면 표시 몬스터 1장을 대상으로 하고 발동할 수 있다. 이 턴의 배틀 페이즈 개시시, 그 몬스터의 공격력은, 다른 자신 필드의 공격 표시 몬스터의 공격력의 합계만큼, 배틀 페이즈 종료시까지 올린다. 이 턴에, 대상 몬스터가 상대에게 주는 전투 데미지는 0 이 되고, 다른 자신의 몬스터는 공격할 수 없다.
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'''[[Light of Destruction]]''' ([[LODT-EN093]] - [[SR]])
| trans_lore            = Target 1 face-up monster you control; at the start of this turn's Battle Phase, that monster gains ATK equal to the total ATK of all other Attack Position monsters you currently control, until the end of the Battle Phase. This turn, it cannot inflict battle damage to your opponent, also your other monsters cannot attack.
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| en_sets               =  
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'''[[Legendary Collection 3: Yugi's World]]''' ([[LCYW-EN083]] - [[C]])
LODT-EN093; Light of Destruction; Super Rare
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|fr_sets =
LCYW-EN083; Legendary Collection 3: Yugi's World Mega Pack; Common
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'''[[Light of Destruction]]''' ([[LODT-FR093]] - [[SR]])
BP02-EN152; Battle Pack 2: War of the Giants; Mosaic Rare, Common
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| fr_sets               =  
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'''[[Legendary Collection 3: Yugi's World|Collection Légendaire 3 : Le Monde de Yugi]]''' ([[LCYW-FR083]] - [[C]])
LODT-FR093; Light of Destruction; Super Rare
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|de_sets =
LCYW-FR083; Legendary Collection 3: Yugi's World Mega Pack; Common
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'''[[Light of Destruction]]''' ([[LODT-DE093]] - [[SR]])
BP02-FR152; Battle Pack 2: War of the Giants; Mosaic Rare, Common
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| de_sets               =  
+
'''[[Legendary Collection 3: Yugi's World]]''' ([[LCYW-DE083]] - [[C]])
LODT-DE093; Light of Destruction; Super Rare
+
|it_sets =
LCYW-DE083; Legendary Collection 3: Yugi's World Mega Pack; Common
+
'''[[Light of Destruction]]''' ([[LODT-IT093]] - [[SR]])
BP02-DE152; Battle Pack 2: War of the Giants; Mosaic Rare, Common
+
 
| it_sets               =  
+
'''[[Legendary Collection 3: Yugi's World|Collezione Leggendaria 3: Il Mondo di Yugi]]''' ([[LCYW-IT083]] - [[C]])
LODT-IT093; Light of Destruction; Super Rare
+
|sp_sets =
LCYW-IT083; Legendary Collection 3: Yugi's World Mega Pack; Common
+
'''[[Light of Destruction]]''' ([[LODT-SP093]] - [[SR]])
BP02-IT152; Battle Pack 2: War of the Giants; Mosaic Rare, Common
+
 
| pt_sets              =
+
'''[[Legendary Collection 3: Yugi's World|Colección Legendaria 3: El Mundo de Yugi]]''' ([[LCYW-SP083]] - [[C]])
BP02-PT152; Battle Pack 2: War of the Giants; Mosaic Rare, Common
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|jp_sets =  
| sp_sets               =  
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'''[[Limited Edition Pack 7]]''' ([[LE7-JP004]] - [[UR]])
LODT-SP093; Light of Destruction; Super Rare
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|gx02_sets=
LCYW-SP083; Legendary Collection 3: Yugi's World Mega Pack; Common
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'''[[Tag Survivor (GX02-BP)|Tag Survivor]]''' ([[Common]])
BP02-SP152; Battle Pack 2: War of the Giants; Mosaic Rare, Common
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|ntr_sets =  
| jp_sets               =  
 
LE7-JP004; Limited Edition 7; Ultra Rare
 
15AX-JPY41; Duelist Road -Piece of Memory- Side: Yami Yugi; Common, Millennium Rare
 
| kr_sets              =  
 
PP04-KR009; Premium Pack Vol.4; Ultra Rare
 
15AX-KRY41; Duelist Road -Piece of Memory- Side: Yami Yugi; Common, Millennium Rare
 
| ntr_sets             =  
 
 
'''[[Yu-Gi-Oh! Nightmare Troubadour: Chosen Warrior|Chosen Warrior]]'''
 
'''[[Yu-Gi-Oh! Nightmare Troubadour: Chosen Warrior|Chosen Warrior]]'''
| stat_change          = Your monsters gain ATK
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|wc6_sets =
| attack                = Prevents your monsters from attacking
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'''[[Yu-Gi-Oh! World Championship 2006: Special Gift Collection|Special Gift Collection]]'''
| life_points          = Prevents battle damage
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| database_id           = 6288
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'''[[Yu-Gi-Oh! World Championship 2006: Direct Damage Collection|Direct Damage Collection]]'''
 +
 
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'''[[Yu-Gi-Oh! World Championship 2006: All Spells|All Spells]]''' ([[Common]])
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 +
'''[[Yu-Gi-Oh! World Championship 2006: All at Random|All at Random]]''' ([[Common]])
 +
|anime_gx = 099
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|manga_r = 004, 015, 040
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|stats1 = Your monsters gain ATK
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|misc1 = Female
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|lp1 = Prevents Battle Damage
 +
|attack1 = Prevents your monsters from attacking
 +
|database_id = 6288
 
}}
 
}}

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