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[[Victory condition]]s ({{Ruby|勝|しょう}}{{Ruby|利|り}}{{Ruby|条|じょう}}{{Ruby|件|けん}} ''Shōri Jōken'') refer to the various ways a player can win a [[Duel]] or [[Match]].
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'''Victory conditions''' (勝利条件 ''Shōri Jōken'') refer to the various ways a player can win a [[Duel]] or [[Match]].
  
 
==Standard victory conditions==
 
==Standard victory conditions==
 
These are the typical ways to win a [[Duel]] in the game's mechanics.
 
These are the typical ways to win a [[Duel]] in the game's mechanics.
* Your opponent's [[LP]] are reduced to 0.
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* Your opponent's [[Life Points]] are reduced to 0.
* Your opponent is required to [[draw a card]], but does not have enough cards left in their [[Main Deck]] (referred to as a "[[Deck out]]").
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* Your opponent is required to [[draw a card]], but has no cards left in their [[Main Deck]].
A player can also win a Duel if their opponent [[surrender]]s, or is issued a Game Loss penalty in a tournament.
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A player can also win a Duel if their opponent [[surrender]]s, or is issued a [[Game Loss]] penalty in a tournament. In addition, most tournament Duels are timed; if time runs out and the Duel has not ended, the player with more Life Points wins. If Life Points are tied, the Duel will continue until the first change in Life Points happens ("sudden death").
  
In addition, most tournaments are timed. If time runs out and the current Duel has not ended, the player with more LP wins; if LP are tied, the Duel continues until the first change in LP happens (unofficially known as "sudden death").
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A [[Match]] is typically won by winning two Duels. In tournaments, Matches can also be won by the opponent forfeiting the match or receiving a [[Match Loss]] penalty, or by time running out when the player has won a Duel while the opponent has not.
 
 
If both players satisfy a victory condition at the same time, then the Duel ends in a [[DRAW]].
 
 
 
If one of these victory conditions is met while an effect is still resolving (i.e. "[[Ring of Destruction]]" or "[[Flowerbot]]"), the Duel ends immediately without resolving the rest of that effect.<ref name="Change">[https://yugiohblog.konami.com/articles/?p=7038 Konami TCG Strategy Site]: Updates: F&L Cards List, PGL2 Card Text, Rules for Winning During a Chain</ref>
 
 
 
A [[Match]] is typically won by winning two Duels, making them best-of-3 contests. In tournaments, Matches can also be won by the opponent forfeiting the Match or receiving a Match Loss penalty, or by time running out when the player has won one Duel while the opponent has not. (If time runs out and both players have won an equal number of Duels, the current Duel is decided by LP or by "sudden death" if applicable.)
 
  
 
==Alternate victory conditions==
 
==Alternate victory conditions==
If one of these special victory conditions is met while resolving a card effect, victory cannot be declared until after that effect completely resolves and the victory condition still remains true.<ref name="Change"/>
 
 
===Duel winners===
 
===Duel winners===
{{main|Duel winner}}
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There are currently twelve cards in the ''[[OCG]]'' or ''[[TCG]]'' whose effects provide additional ways to win a Duel:
Since the beginning of the game, there have existed cards with [[condition]]s that provide alternate ways to win a Duel without making your opponent's LP 0 or making them [[Deck out]]. The first and arguably the most famous of these is "[[Exodia the Forbidden One]]". There are currently a total of fifteen Duel winner cards in the ''[[Yu-Gi-Oh! Official Card Game|OCG]]'' or ''[[Yu-Gi-Oh! Trading Card Game|TCG]]'' (not all of which are [[legal]] for tournament play).
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* "[[Exodia the Forbidden One]]": If your hand contains this card along with "[[Left Arm of the Forbidden One]]", "[[Right Arm of the Forbidden One]]", "[[Left Leg of the Forbidden One]]" and "[[Right Leg of the Forbidden One]]", you win the Duel. All five of these cards are currently [[Limited]].
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* "[[Destiny Board]]": This card can place 1 "[[Spirit Message]]" card from your hand or Deck to the field at the end of each of your opponent's turns. If this card places "[[Spirit Message "I"]]", "[[Spirit Message "N"]]", "[[Spirit Message "A"]]" and "[[Spirit Message "L"]]" all on your side of the field in that order through its effect, you win the Duel. (In the manga, the "Spirit Messages" were not separate [[Spell Card]]s but rather simply spectral forms that appeared above this card. In addition, it required "[[Dark Necrofear]]" to be in the Graveyard to activate its effect.)
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* "[[Last Turn]]": When you activate this card by having 1000 or fewer Life Points, you choose one monster you control, and all other cards on the field and in both players' [[hand]]s are sent to the Graveyard. Your opponent then [[Special Summon]]s a monster from their Deck. A special Battle Phase occurs in which the two monsters battle and Battle Damage is ignored.  The player whose monster remains alone on the field at the [[End Phase]] of this turn wins the Duel. This card is currently [[Forbidden]].
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* "[[Final Countdown]]": This card requires a [[cost]] of 2000 Life Points to [[activate]]. 20 turns after its activation, you win the Duel. This card is currently [[Limited]] in the ''[[TCG]]'' only.
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* "[[Vennominaga the Deity of Poisonous Snakes]]": This card gains a [[Hyper-Venom Counter]] each time it inflicts [[battle damage]] to your opponent. If this card has three Hyper-Venom Counters on it, you win the Duel. (In the anime, this card allowed you to win the Duel three turns after it inflicted Battle Damage to your opponent, with no [[Counter]]s involved.)
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* "[[Exodius the Ultimate Forbidden Lord]]": This card sends 1 monster from your [[hand]] or [[Main Deck|Deck]] to the [[Graveyard]] each time it [[attack]]s. If five different "[[Forbidden One]]" monsters are in your Graveyard that were sent there by this card's effect, you win the Duel.
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* "[[The Creator God of Light, Horakhty]]": The only way to Summon this card is by Tributing monsters whose original names are "[[Slifer the Sky Dragon]]", "[[Obelisk the Tormentor]]" and "[[The Winged Dragon of Ra]]" (meaning that you cannot use cards like "[[Phantom of Chaos]]" to copy any card names). If this card is Summoned, you win the Duel. The Summon of "Horakhty" cannot be negated, so cards like "[[Solemn Warning]]", etc. cannot stop it.
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* "[[Number 88: Gimmick Puppet of Leo]]": This card can gain a [[Destiny Counter]] once per turn by detaching one of its three [[Xyz Material]]s, but in order to do so, you must have no cards in your [[Spell & Trap Card Zone]] and must skip that turn's Battle Phase. If this card has three Destiny Counters on it, you win the Duel. (In the anime, this card could detach one of its Xyz Materials once per turn with no restrictions, and it allowed its controller to win the Duel if it detached all of its Xyz Materials by its own effect, with no [[Counter]]s involved.)
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* "[[Number C88: Gimmick Puppet Disaster Leo]]": Once per turn, this card can detach an Xyz Material to inflict 1000 damage to the opponent. During your [[End Phase]], if this card has no Xyz Materials while the opponent has 2000 or fewer Life Points, you win the Duel. (In the anime, the damage was 4000 instead of 1000, and it allowed its controller to win the Duel if it had no Xyz Materials at the end of a turn, with no requirement on the opponent's Life Points.)
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* "[[Creator of Miracles]]": By shouting "[[ZEXAL Field]]!", this card allows a "[[Number C39]]" monster you control to attack [[direct attack|directly]] for one turn. If you have previously activated the effects of "[[Winning Formula]]" and "[[Creator of Hope]]" during that Duel, and if it successfully inflicts [[battle damage]] during that direct attack, you win the Duel. "Creator of Miracles", "Winning Formula", and "Creator of Hope" are all [[Illegal]] to use in official Duels.
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* "[[Jackpot 7]]": This card [[banish]]es itself when sent to the Graveyard by your opponent's card effect. When three "Jackpot 7" are banished by this effect, you win the Duel.
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* "[[Relay Soul]]": This card allows you to [[Special Summon]] a monster from your hand, but if it [[Leave the field|leaves the field]], then your opponent wins the Duel. (In the anime, this card had a different effect; see the "Removing or replacing victory conditions" section below.)
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There are also three additional anime-only [[Duel winner]]s:
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* "[[Deuce]]": See "Removing or replacing victory conditions" below.
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* "[[Number Ci1000: Numerronius Numerronia]]": At the end of the opponent's turn, if they did not declare an attack, you win the Duel. This card also has an effect that allows it to negate an opponent's attack by [[detach]]ing an [[Xyz Material]].
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* "[[Draw Reset Battle]]": This card negates an opponent's attack and then has both players draw 1 card. Whoever has not used their drawn card by the End Phase loses the Duel.
  
 
===Match winners===
 
===Match winners===
 
{{main|Match winner}}
 
{{main|Match winner}}
A [[series]] of [[Monster Card|monsters]], known as Match winners, share the condition that if one successfully attacks your opponent [[Direct attack|directly]] and makes their LP 0 by the [[battle damage]] it inflicted (sometimes with additional requirements), then you win the entire Match instead of just the Duel. All Match winners printed are [[illegal]] to use in official Duels, except for "[[Victory Dragon]]", which is instead currently [[Forbidden]].
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A series of monsters, known as the Match winners, all possess the effect that if they successfully attack your opponent [[Direct attack|directly]] and make their Life Points 0 by the [[battle damage]] it inflicted (sometimes with additional conditions), then you win the entire Match instead of just the Duel. All Match winners printed are [[Illegal]], except for "[[Victory Dragon]]", which is instead currently Forbidden.
 
 
===In the anime===
 
In the anime, five duels have been won using an alternate victory condition: [[Yami Yugi]] against [[Seto Kaiba]]<ref>{{episode|Yu-Gi-Oh!|1|ref}}</ref>, [[Seeker]] against [[Joey Wheeler]]<ref>{{episode|Yu-Gi-Oh!|55|ref}}</ref>, [[Noah Kaiba]] against Seto Kaiba<ref>{{episode|Yu-Gi-Oh!|116|ref}}</ref>, [[Jaden Yuki]] against [[Harrington Rosewood]]<ref>{{episode|Yu-Gi-Oh! GX|15|ref}}</ref>, and [[Adrian Gecko]] against [[Aster Phoenix]]<ref>{{episode|Yu-Gi-Oh! GX|145|ref}}</ref>.
 
 
 
Other Duelists such as [[Yami Bakura]], Seto Kaiba, [[Dartz]], Harrington Rosewood, [[Thelonious Viper]], [[Yubel (character)|Yubel]] (through [[Marcel Bonaparte]]), [[Quattro]], [[Don Thousand]], and [[Nash]] have attempted to win using an alternate victory condition, albeit unsuccessfully.
 
  
 
==Removing or replacing victory conditions==
 
==Removing or replacing victory conditions==
 
These cards have effects that remove or replace the standard victory conditions. Currently, no such effects exist in the ''TCG'' or ''OCG''.
 
These cards have effects that remove or replace the standard victory conditions. Currently, no such effects exist in the ''TCG'' or ''OCG''.
* "[[Divine Serpent Geh (anime)|Divine Serpent Geh]]": In the anime, while you control this face-up card, you cannot lose the Duel.
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*"[[Divine Serpent Geh]]": While you control this face-up card, you cannot lose the Duel. This is an anime-only card.
* "[[Relay Soul (anime)|Relay Soul]]": In the anime, this card's effect allows you to Special Summon a monster from your hand when your LP become 0, and makes destroying that monster your opponent's only victory condition, replacing all others. (This card has a different effect in the ''TCG''/''OCG''; see "Duel winners" above.)
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*"[[Relay Soul]]": This card's anime effect allows you to Special Summon a monster from your hand when your Life Points become 0, and makes destroying that monster your opponent's only victory condition, replacing all others. (This card has a different effect in the ''TCG''/''OCG''; see "Duel winners" above.)
* "[[Deuce]]": While this card is face-up on the field, neither player can lose the Duel if their LP become 0. Instead, a player wins the Duel if they damage their opponent twice in a row. This is an anime-only card.
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*"[[Deuce]]": While this card is face-up on the field, neither player can lose the Duel if their Life Points become 0. Instead, a player wins the Duel if they damage their opponent twice in a row. This is an anime-only card.
* "[[Infernity Zero]]": While you control this face-up card, you do not lose the Duel if your LP become 0. This card exists only in the anime and in the ''[[Yu-Gi-Oh! Tag Force]]'' series of video games from ''[[Tag Force 5]]'' onward.
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*"[[Infernity Zero]]": While you control this face-up card, you do not lose the Duel if your Life Points become 0. This card exists only in the anime and in ''[[Tag Force 5]]'' and ''[[Tag Force 6]]''.
* "[[Zero Gate of the Void]]": Similar to "[[Relay Soul]]", this card's effect allows you to Special Summon "[[Void Ogre Dragon]]" if your LP become 0 while your field and hand are empty, and your opponent's only victory condition becomes the destruction of that monster. This is a manga-only card.
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*"[[Zero Gate of the Void]]": Similar to "Relay Soul", this card's effect allows you to Special Summon "[[Void Ogre Dragon]]" when your Life Points become 0 while your field and hand are empty, and your opponent's only victory condition becomes the destruction of that monster. This is a manga-only card.
  
 
==Video game automatic surrender==
 
==Video game automatic surrender==
* "[[Yata-Garasu]]": In most video games, if a player successfully inflicts battle damage to their opponent with "Yata-Garasu" while the opponent controls no cards and has no cards in their hand, then the opponent is programmed to automatically surrender the Duel at the start of their next turn, as a reference to the [[Yata-Garasu Lockdown]] strategy.<ref>http://www.youtube.com/watch?v=AezdHXC6nLg&t=3m27s</ref> This forced surrender applies to both human and CPU players, and will occur even if not surrendering would have been beneficial (such as if the controller of "Yata-Garasu" had no cards left in their Deck and would have lost via deck out had the opponent not surrendered).
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*"[[Yata-Garasu]]": In most video games, if a player successfully inflicts battle damage to their opponent with "Yata-Garasu" while the opponent controls no cards and has no cards in their hand, then the opponent will automatically surrender the Duel at the start of their next turn, because of the [[Yata-Garasu Lockdown|lock effect of "Yata-Garasu"]].<ref>http://www.youtube.com/watch?v=AezdHXC6nLg&t=3m27s</ref> This forced surrender applies to both human and CPU players, and will occur even if not surrendering would have been beneficial (such as if the controller of "Yata-Garasu" had no cards left in their Deck and would have lost had the opponent not surrendered).
* In most video games where the player has to duel under timed conditions, a player will lose if they run out of time (regardless of LP).
 
* In ''[[Yu-Gi-Oh! Master Duel]]'', a player may also unexpectedly lose if they have been reported prior to the duel. In such cases, the result screen displays "No winner in # turns".
 
 
 
==Trivia==
 
* Prior to March 20, 2015 in the ''[[TCG]]'', it was the rule that a Duel could not end in the middle of resolving a card effect. For example:
 
** If a player [[activate]]d "[[Berserker Soul]]" and [[excavate]]d a Monster Card, lowering the opponent's LP to 0 as a result, that player would still be required to keep excavating cards until they excavated a non-Monster Card or excavated a total of 8 Monster Cards, before the opponent would actually lose.<ref>[https://yugiohblog.konami.com/articles/?p=6105 Konami TCG Strategy Site]: Drawing the Pharaoh’s Ire</ref>
 
** On March 20, 2015, the rules were changed for standard victory conditions only, stating that a Duel ends immediately if a player's LP reaches 0 or they are forced to draw a card when there are no cards in their Deck (even while an effect is still resolving). This change does not carry over to alternate victory conditions (i.e. a player draws a fifth "[[Forbidden One]]" monster by the effect of "[[Dark World Dealings]]", but cannot declare victory until after they discard). This change was presumably made in response to the then-new [[erratum]] of "[[Card Errata:Ring of Destruction|Ring of Destruction]]" in the ''TCG''.
 
 
 
==In other languages==
 
{{In other languages
 
| fr_name  = Condition de victoire
 
| de_name  = Siegbedingung
 
| it_name  = Condizione di Vittoria
 
| pt_name  = Condição de Vitória
 
| es_name  = Condición de Victoria
 
| ja_name  = {{Ruby|勝|しょう}}{{Ruby|利|り}}{{Ruby|条|じょう}}{{Ruby|件|けん}}
 
| ja_romaji = Shōri Jōken
 
| ko_name  = 승리 조건
 
| ko_rr    = Seungni Jogeon
 
| tc_name  = 勝利條件
 
| tc_pinyin = Shènglì Tiáojiàn
 
}}
 
  
 
==References==
 
==References==
<references />
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<references/>
  
 
{{Gameplay}}
 
{{Gameplay}}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

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