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Performapal

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{{Cleanup}}{{Infobox archetypearchseries| cut_from_names = true| image = PerformapalPerformapalShowDown-MADU-EN-VG-artwork.png| caption = [[Yuya Sakaki]] with various "Performapal" monsters, "[[Stargazer Magician]]", "[[Timegazer Magician]]" and three "[[Hippo Token]]s"| ja_name = {{Ruby|EM|エンタメイト}}| romaji = Entameito| trans = Entermate| en_manga = Enter-Mate / Entermate| de_name fr_name = KünstlerkumpelPotartiste| fr_name de_name = PotartisteKünstlerkumpel| it_name = Artistamico| ko_name it_trans = {{RubyArtistfriend|E|엔터|langko_name =ko}}{{Ruby|MEM|메이트엔터메이트|lang=ko}}| ko_romanized = Enteomeiteu|ko_trans =Entermate| sc_name = 娱乐伙伴| sc_pinyin = Yúlè Huǒbàn| pt_name = Camarartista| es_name = Artistamigo| sets =
* [[Duelist Alliance]]
* [[V Jump promotional cards]]
* [[V Jump Edition Pendulum Victory Pack]]
* [[The New Challengers]]
* [[Secrets of Eternity]]
* [[Crossed Souls]]
* [[Clash of Rebellions]]
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* [[Shining Victories]]
* [[The Dark Illusion]]
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* [[Raging Tempest]]
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* [[Dimension Force]]
| tcg =
* [[Duelist Alliance: Deluxe Edition]]
* [[Star Pack ARC-V]]
* [[2015 Mega-Tin Mega Pack]]
* [[Master of Pendulum Structure Deck]]
* [[OTS Tournament Pack 1]]
* [[Starter Deck: Yuya]]
* [[Dragons of Legend: Unleashed]]
* [[2016 Mega-Tin Mega Pack]]
* [[2016 Mega-Tins]]
* [[OTS Tournament Pack 3]]
* [[Fusion Enforcers]]
* [[Star Pack Battle Royal]]
* [[Duelist Pack: Dimensional Guardians]]
* [[Pendulum Evolution]]
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* [[Code of the Duelist]]
* [[2017 Mega-Tin Mega Pack]]
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* [[Savage Strike]]
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* [[Eternity Code]]
* [[Rise of the Duelist]]
* [[2019 Gold Sarcophagus Tin Mega Pack]]
* [[Dragons of Legend: The Complete Series]]
* [[2021 Tin of Ancient Battles]]
* [[OTS Tournament Pack 19]]
* [[Battles of Legend: Crystal Revenge]]
* [[Maze of Memories]]
* [[Battles of Legend: Monstrous Revenge]]
| ocg =
* [[V Jump June 2014 promotional card]]
* [[V Jump Edition Pendulum Victory Pack]]
* [[Special Summon Evolution]]
* [[Crossed SoulsEntry Pack]]
* [[Structure Deck: Master of Pendulum]]
* [[Jump Victory Carnival 2015 promotional card]]* [[Duelist Festival 2016 - Promotion Pack]]* [[Gold Pack 2016]]* [[Starter Deck 2016]]* [[Collectors Pack: Duelist of Flash Version]]* [[Yu-Gi-Oh! ARC-V The Strongest Duelist Yuya!! Volume 1 promotional card]]* [[Jump Victory Carnival 2016 promotional card]]* [[Saikyō Jump September 2016 promotional card]]* [[V Jump Fall 2016 subscription bonus]]* [[Premium Pack 19]]* [[V Jump Spring 2017 subscription bonus]]* [[Collectors Pack 2017]]* [[Promotion Pack 2017]]* [[V Jump Spring 2018 subscription bonus]]* [[20th Anniversary Duelist Box]]* [[Premium Pack 2019]]* [[V Jump Spring 2019 subscription bonus]]* [[Deck Build Pack: Infinity Chasers]]* [[Duelist Pack: Legend Duelist 6]]* [[History Archive Collection]]* [[Animation Chronicle 2022]]* [[Tournament Pack 2023 Vol.3]]| korea =* [[Premium Pack Vol.10]]* [[Structure Deck: Master of Pendulum Special Set]]* [[Advanced Event Pack 2016 Vol.1]]* [[Advanced Event Pack 2017 Vol.1]]* [[Premium Pack Vol.12]]* [[Premium Pack Vol.13]]* [[Chronicle Binder]]* [[Premium Pack Vol.14 1st Wave]]* [[Premium Pack Vol.15]]| anime = [[Yu-Gi-Oh! ARC-V]]| manga =
* [[Yu-Gi-Oh! ARC-V]]
* [[Yu-Gi-Oh! ARC-V The Strongest Duelist Yuya!!]]
}}
"'''Performapal'''", known as "'''Entermate'''" ({{Ruby|EM|エンタメイト}} ''Entameito'') in the ''[[OCG]]'' and in the English [[Yu-Gi-Oh! ARC-V - Scale SP1|special manga chapter]] and as "'''Enter-Mate'''" in the English ''[[Yu-Gi-Oh! ARC-V (manga)|Yu-Gi-Oh! ARC-V]]'' manga, is an [[archetype]] used by [[Yuya Sakaki|Yuya]] and [[Yusho Sakaki]] in the ''[[Yu-Gi-Oh! ARC-V]]'' anime and manga.
"'''Performapal'''"== Design ===== Appearance ===The archetype is primarily designed around circus animals, known donning apparel such as "'''Entermate'''" ({{Ruby|EM|エンタメイト}} ''Entameito'top hats and polka dot bow ties. Yuya uses the archetype') s diversity in appearance to traverse around the ''Duel Fields, using "[[OCGPerformapal Whip Snake|Whip Snake]]'' " to scale high buildings and English manga, is an "[[archetypePerformapal Skeeter Skimmer|Skeeter Skimmer]] used by [[Yuya Sakaki]] in " to travel across water. Many of the members of this archetype have a colored star on their bodies, as well as some of them having nearly the ''[[Yu-Gi-Oh! ARC-V]]'' anime same background with stars and mangacircles but different colors.
==Design=====AppearanceEtymology ===The archetype "Performapal" is primarily designed around circus animals, donning apparel such as top hats a portmanteau of "performance" and polka dot bow ties"pal". Yuya uses the archetype"Entermate" is a portmanteau of エンタメ ''entame''s diversity in appearance to traverse around the Duel Fields, using (a Japanese shorthand for "[[Performapal Whip Snake|Whip Snake]]entertainment" to scale high buildings ) and "[[mate".The "Performapal Skeeter Skimmer|Skeeter Skimmer]]" archetype members tend to travel across waterhave their names formed of portmanteaus, usually of a description of what purpose they serve or what they are based off of, plus what animal/circus entertainer they are. Many of For example, the members Japanese name for "Performapal Hip Hippo" is "Discover Hippo", which reflects how it is Yuya's main mode of this archetype have transportation during Action Duels to find Action Cards. Another example is "Sword Fish", which is based off a colored star on their bodiessword-shaped fish.
===Etymology=Playing style ==Both the English and Japanese names are simple portmanteaus: "Performapal" is monsters possess varied effects giving the archetype a portmanteau lot of versatility. Many of the weaker monsters possess strong effects that work well when used together. Monsters like "performance[[Performapal Cheermole|Cheermole]]" and "pal[[Performapal Sword Fish|Sword Fish]]", can manipulate [[ATK]] and [[DEF]] permanently in large increments and continue to do so if they can remain on the field while others like "[[Performapal Fire Mufflerlion|Fire Mufflerlion]]" and "Entermate[[Performapal Spikeagle|Spikeagle]]" is grant bonuses for attacking by providing a portmanteau second attack for one of "entertainment" your monsters and "mate"[[piercing]] damage respectively.
==Playing style==As the first [[Pendulum Monster]] archetype, "Performapal" monsters possess varied effects giving features a large number of Pendulum Monsters designed to make the archetype a lot most out of versatilitythe Pendulum Zones. Many of "[[Performapal Silver Claw|Silver Claw]]" is a powerful beater in the weaker Monster Card Zone that boosts all "Performapal" monsters possess strong effects that work well ' ATK when used togetherin the [[Pendulum Zone]]. Monsters like "[[Performapal CheermolePendulum Sorcerer|CheermolePendulum Sorcerer]]" and boosts all "Performapal" monster's ATK by 1000 during a turn when the player [[Pendulum Summon]]s. "[[Performapal Sword FishSkullcrobat Joker|Sword FishSkullcrobat Joker]]" can manipulate and "[[ATKPerformapal Odd-Eyes Unicorn|Odd-Eyes Unicorn]] and " offers the highest [[DEFPendulum Scale]] permanently in large increments and continue of the archetype (8), with the effect of "Skullcrobat Joker" allowing to do so if they can remain on the field while others like add a "Performapal" monster, a "[[Performapal Fire Mufflerlion|Fire MufflerlionMagician]]" and Pendulum Monster, or an "[[Performapal Spikeagle|SpikeagleOdd-Eyes]]" grant bonuses for attacking by providing monster from the Deck to the hand with its effect, while "Odd-Eyes Unicorn" gives a boost in ATK to a 2nd attack for one of your monsters selected target with its Pendulum Effect and helps recover [[Piercing DamageLP]] respectivelywith its normal effect.
As "Performapals" can lack pushing power on their own, especially when used as a Rank 4 Monster engine, and can be used alongside the first "[[Pendulum MonsterDracoslayer]] archetype", "Performapal[[Magician]]" features a large number of , and other Pendulum Monsters designed archetypes to make the most even out of the Pendulum Zones. Special Summoning, with "[[Performapal Silver ClawLizardraw|Lizardraw]]" is a powerful beater in the Monster Card Zone that boosts all and "[[PerformapalGuitartle|Guitartle]]" monsters' ATK when in as the draw combo "[[Pendulum ZonePerformapal Monkeyboard|Monkeyboard]]. " and "[[Performapal Pendulum SorcererSkullcrobat Joker|Skullcrobat Joker]]" boosts all can search for "[[PerformapalPartnaga|Partnaga]]" monster's for ATK by 1000 during a turn when the player pendulum summonsand "[[Performapal Turn Toad|Turn Toad]]" can weaken opposing monsters. "[[Performapal LizardrawWavering Eyes]]" offers the highest or "[[Performapal Pendulum Sorcerer|Pendulum ScaleSorcerer]] " can clear the Pendulum Scales for the next round of effects the archetype (6), and can destroy itself to draw a card– also putting it in the Extra Deck to be re-summonedfollowing turn.
The archetype is also highly capable at searching and drawing its members out of the deck Deck through multiple cards. Of these, "Pendulum WizardSorcerer" is the most potent as it can search for 2 two "Performapal" monsters every turn, and due to its ability to target itself with its destruction effect, sending it can send itself to the extra deck for future pendulum summonsExtra Deck to be Pendulum Summoned later. Combining it with effects like "[[Supply Squad]]" and "[[Performapal Lizardraw|Lizardraw]]" allow you to gain card advantage quickly, and using "[[Performapal Friendonkey|Friendonkey]]" is an easy way to get special summon initially Special Summon it from the hand. "[[Performapal Secondonkey|Secondonkey]]" provides the first time before it goes into archetype with another avenue to search out its cards, sending a "Performapal" monster from your Deck to your Graveyard for later revival via "Friendonkey", or if both your Pendulum Zones are occupied, letting you add the extra decksearched "Performapal" monster to your hand instead.
On its own, the archetype is capable of quickly swarming the field and gain large attack ATK boosts through their pendulum monstersPendulum Monsters' effects. "Performapal Pendulum Sorcerer" and "[[Performapal Partnaga|Partnaga]]" can greatly boost the attack ATK of one or all of your "Performapal" monsters until the end of the turn. As such, it's relatively easy to always come into the battle phase Battle Phase with at least 1 monster with over 2500 ATK.
The strongest monster in the "Performapal" archetype is "[[Performapal Elephammer|Elephammer]]" at 2600 original ATK, which can be normal summoned Normal Summoned without tribute if the player controls 2 two or more other "Performapals", and [[Bounce]]s returns all of the opponent's Spell and Trap cards Cards when it attacks. Together with the [[Swarmswarm]] capabilities afforded by pendulum summonsPendulum Summons, "Elephammer" can make a good finisher for the archetype.
==Weaknesses==Historically "Performapal" was extremely effectively when paired with the "[[Performage]]" archetype. This combination of the two archetypes, known as "PePe", would prove extremely powerful and several of its key cards would be Limited or Forbidden in [[February 2016 Lists|February 2016]].
"Performapal" decks suffer from two big weaknesses that tend to undermine their core strategies: First, Since the monsters feature inconsistent Pendulum Scales (usually ranging from 2-6) and together with a variety release of monster Levels. Though many ''[[Structure Deck: Master of the Level 2 Pendulum]]'' and 3 Performapals possess strong effects''[[Shining Victories]]'', support for the "Performapal" archetype has become more intimately entwined with the lowest scale that "Performapals[[Odd-Eyes]]" and " have is 2 from [[Magician]]"Pendulum Wizardarchetypes through cards like "[[Performapal Skullcrobat Joker]]", making it difficult to retrieve Level 2 Pendulum Monsters from the Extra Deck and making it completely impossible to "[[Pendulum SummonSky Iris]] them back from the Extra Deck", outside of using nonand "[[Performapal Odd-archetype Pendulum Monsters. Level 3 Eyes Unicorn]]"Performapals" may be hard to Pendulum Summon from , which gives the Extra Deck as well, if you opt to more efficient use of outside cards that were previously just splashable–especially "[[Odd-Eyes Pendulum WizardDragon]]" for its search effect.
Second, while === Weaknesses ===* Though many of the Level 2 and 3 "Performapals" are outstanding in manipulating ATK and granting special combat tricks to Pendulum Monsters during possess strong effects, the battle phase, they suffer only "Performapal" monsters with a debilitating lack Scale of power under most circumstances. Outside of your own battle phase, 1 are "Performapals[[Performapal Monkeyboard]]" lose most of (which is Limited in the ATK bonuses they gain ''TCG'' and are left stranded with their ''veryOCG'' low original ATK (with the exemption of ) and "[[Performapal ElephammerGumgumouton]]'s" outstanding 2600 ATK, most barely scrape over 1800 for ATK or DEF). Combined with making it very difficult to retrieve those Level 2 Pendulum Monsters from the issue of getting support monsters out consistently, dedicated "Performapal" decks will often be left with a field with a few low ATK monsters if you don't have protection such as "[[Last Minute Cancel]]" Extra Deck without relying on hand. On top of all of this, "Performapal" cards in general (Monster, Spell, and Trap) have a near-random assortment of effects which make building a deck around them complicated or predictablePendulum Monsters from outside the archetype.
As * While "PerformapalPerformapals" decks greatly rely on their capacity are outstanding in manipulating ATK and granting special combat tricks to Pendulum Summon Monsters during the Battle Phase, they suffer a debilitating lack of power under most circumstances. Outside of your own Battle Phase, "Performapals" lose most of the ATK bonuses they gain and are left stranded with their Spell and Trap Cards to maintain advantagevery low original ATK (with the exception of the outstanding 2600 ATK of "[[Performapal Elephammer]]", most barely scrape over 1800 for ATK or DEF). Combined with the issue of getting support monsters out consistently, dedicated "Performapal" Decks will often be left with a field with a few low ATK monsters if you don't have protection such as "[[Anti-Spell FragranceLast Minute Cancel]]" is especially deliberating to the deckon hand. On top of all of this, "Performapal" cards in general (Monster, Spell, preventing any Pendulum Scales from being placed and forcing at least one turn Trap) have a near-random assortment of waiting before any Spell Cards can be activatedeffects which make building a Deck around them convoluted or predictable.
* Like most Pendulum decks, as "Performapal" Decks greatly rely on their capacity to Pendulum Summon and their Spell and Trap Cards to maintain advantage, "[[Anti-Spell Fragrance]]" and "[[Dimensional Barrier]]" are especially debilitating to the Deck, the former prevents any Pendulum Scales from being placed and forcing at least one turn of waiting before any Spell Cards can be activated, while the other prevents Pendulum Monsters from being Special Summoned and have their on-field effects negated, making it difficult to swarm. "[[Magic Deflector]]" and "[[Spell Canceller]]" negate most Spell Effects all together. * "[[Blue-Eyes Spirit Dragon]]" also hinders this deck greatly when it comes to Pendulum Summoning, as it prevents each player from Summoning more than once monster at the same time. With its 3000 DEF, most "Performapal" monsters will likely not win a battle against it. "Spirit Dragon" can also negate the activation of Graveyard effects "Performapal" monsters may have. Paired with its ability to dodge being targeted or destroyed by opposing effects by replacing itself with "[[Azure-Eyes Silver Dragon]]", "Spirit Dragon" is probably one of the most troublesome cards for "Performapal", and Pendulum Decks as a whole, to deal with. ===Recommended cards==={{Decklist|Recommended cardsStandard Performapal
|effect monsters =
* [[Performapal Bowhopper]]
* [[Performapal Elephammer]]
* [[Performapal Friendonkey]]
* [[Performapal Hip HippoHelpprincess]]* [[Performapal Skeeter SkimmerLongphone Bull]]* [[Performapal Soldier TigerSalutiger]]* [[Performapal SpringooseSecondonkey]]* [[Performapal Sword Fish]]* [[Performapal Thunderhino]]* [[Performapal Whip Snake]]* [[Dragon Dowser]]* [[Frontline ObserverSleight Hand Magician]]
|pendulum monsters =
* [[Performapal CheermoleCelestial Magician]]* [[Performapal Drumming KongDag Daggerman]]* [[Performapal Drummerilla]]
* [[Performapal Fire Mufflerlion]]
* [[Performapal KaleidoscorpFireflux]]* [[Performapal LacoodownGentrude]]* [[Performapal Gold Fang]]* [[Performapal Guitartle]]* [[Performapal King Bear]]* [[Performapal Ladyange]]
* [[Performapal Lizardraw]]
* [[Performapal Monkeyboard]]
* [[Performapal Odd-Eyes Butler]]
* [[Performapal Odd-Eyes Dissolver]]
* [[Performapal Odd-Eyes Synchron]]
* [[Performapal Odd-Eyes Seer]]
* [[Performapal Odd-Eyes Unicorn]]
* [[Performapal Odd-Eyes Valet]]
* [[Performapal Parrotrio]]
* [[Performapal Partnaga]]
* [[Performapal Pendulum Sorcerer]]
* [[Performapal Sellshell Crab]]
* [[Performapal Silver Claw]]
* [[Performapal Skullcrobat Joker]]
* [[Performapal Smile Sorcerer]]
* [[Performapal Splashmammoth]]
* [[Performapal Trump Witch]]
* [[Performapal Turn ToadTrump Girl]]* [[Antithesis MagicianPerformapal U Go Golem]]* [[Archfiend Eccentrick]]* [[Dragoknight Luster PendulumDharma-Eye Magician]]
* [[Dragonpit Magician]]
* [[Dragonvein Dragonpulse Magician]]* [[Eccentric ArchfiendGuiding Ariadne]]* [[Insight Lector Pendulum, the Dracoverlord]]* [[Luster Pendulum, the Dracoslayer]]* [[Master Pendulum, the Dracoslayer]]* [[Nobledragon Magician]]* [[Noble Dragon Oafdragon Magician]]
* [[Odd-Eyes Pendulum Dragon]]
* [[Oversight MagicianPendulumucho]]* [[Peasant Dragon MagicianVector Pendulum, the Dracoverlord]]* [[Stargazer Magician]]|ritual monsters =* [[Synthesis MagicianOdd-Eyes Gravity Dragon]]* [[Timegazer MagicianOdd-Eyes Pendulumgraph Dragon]]
|fusion monsters =
* [[Performapal Gatlinghoul]]
* [[Performapal Odd-Eyes Metal Claw]]
* [[Beast-Eyes Pendulum Dragon]]
* [[Dinoster Power, the Mighty Dracoslayer]]
* [[Patissciel Couverture]]
* [[Odd-Eyes Vortex Dragon]]
* [[Rune-Eyes Pendulum Dragon]]
|synchro monsters =
* [[Explosive Dragoknight Clear Wing Synchro Dragon]]* [[Ignister Prominence, the Blasting Dracoslayer]]* [[Tilting Entrainment]]* [[Metaphys Horus]]* [[Odd-Eyes Meteorburst Dragon]]
|xyz monsters =
* [[Daidaratant the Ooze Giant]]
* [[Dark Rebellion Xyz Dragon]]
* [[Magician of Hope]]
* [[Majester Paladin, the Ascending Dracoslayer]]
* [[Number 103: Ragnazero]]
* [[Odd-Eyes Absolute Dragon]]
* [[Odd-Eyes Rebellion DragonPerformage Trapeze Magician]]|spells link monsters =* [[Beyond the Pendulum]]* [[Exceed the Pendulum]]* [[GranSolfachord Coolia]]* [[GranSolfachord Musecia]]* [[Selene, Queen of the Master Magicians]]* [[Zefra Metaltron]]
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
* [[Barrier Bubble]]|normal spells =* [[Illusion BalloonsPerformapal Popperup]]
* [[Performapal Recasting]]
* [[Draw MusclePerformance Hurricane]]* [[Fire Formation - TenkiDuelist Alliance (card)|Duelist Alliance]]* [[Pendulum Fusion Conscription]]* [[Fusion SubstituteSmile World]]* [[Pendulum ShiftOdd-Eyes Fusion]]
* [[Pot of Riches]]
|field spells =* [[Sky Iris]]|ritual spells =* [[Supply SquadOdd-Eyes Advent]]|traps continuous spells =* [[Bubble Barrier]]|quick-play spells =* [[Illusion Balloons]]* [[Draco Face-Off]]* [[Wavering Eyes]]
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
|normal traps =
* [[Command Performance]]
* [[Last Minute Cancel]]
* [[Performapal Call]]
* [[Performapal Revival]]
* [[Pendulum Back]]
* [[Pendulum Encore]]
* [[Pendulum Reborn]]
* [[Pendulum Scale (card)|Pendulum Scale]]
|continuous traps =
* [[Performapal Pinch Helper]]
}}
 
{{Decklist|Non-Pendulum Performapal
|effect monsters =
* [[Performapal Sleight Hand Magician]]
* [[Performapal Sky Magician]]
* [[Performapal Inflater Tapir]]
* [[Performapal Longphone Bull]]
* [[Performapal Helpprincess]]
* [[Performapal Secondonkey]]
* [[Performapal Uni]]
* [[Performapal Friendonkey]]
* [[Performapal Revue Dancer]]
* [[Performapal Hip Hippo]]
* [[Performapal Flip Hippo]]
* [[Performapal Sky Pupil]]
* [[Performapal Thunderhino]]
* [[Alpha, the Master of Beasts]]
|normal spells =
* [[Performapal Recasting]]
* [[Performance Hurricane]]
* [[Ayer's Rock Sunrise]]
* [[Reinforcement of the Army]]
|continuous spells =
* [[Bubble Barrier]]
* [[Magician's Left Hand]]
* [[Magician's Right Hand]]
* [[Magician's Restage]]
|quick-play spells =
* [[Illusion Balloons]]
* [[Super Hippo Carnival]]
|normal traps =
* [[Performapal Revival]]
* [[Defense Draw]]* [[Fusion Reserve]]* [[Echo Oscillation]]* [[Horn of the Phantom Beast]]|continuous traps =* [[Wall of DisruptionPerformapal Pinch Helper]]
}}
=== Official Decks ===The following Decklists may contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published. {{Decklist|Shueisha's VE11 Deck: Entertainment Carnival!<ref name="YGOrg 8-14-14">{{cite web | url = https://ygorganization.com/ocg-shueishas-ve11-decks/ | title = <nowiki>[OCG] Shueisha's VE11 Decks</nowiki> | author = NeoArkadia | website = The Organization | date = August 14, 2014 | accessdate = August 26, 2023}}</ref>
|effect monsters =
* [[Performapal Hip Hippo]] x2
* [[Performapal Soldier TigerSalutiger]] x3
* [[Performapal Thunderhino]] x1
* [[Performapal Whip Snake]] x3
* [[Compulsory Evacuation Device]] x3
}}
 
== References ==
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