Stall cards are cards that are used to prevent your opponent from attacking you.
Common Stall cards include:
- Monsters - "Spirit Reaper", "Big Shield Gardna", "Destiny Hero - Defender", "Marshmallon" "Shiba-Warrior Taro", and the "Solar Flare Dragon" / "Solar Flare Dragon combo
- Spells - "Level Limit - Area B", "Scapegoat", "Swords of Revealing Light" and "Nightmare's Steelcage".
- Traps - "Gravity Bind", "Wall of Revealing Light", the "DNA Surgery" / "Insect Barrier" combo, and the "Macro Cosmos" / "Gravekeeper's Servant" combo
Decks usually include stall cards as part of a larger strategy, such as a Burn deck or an Exodia deck. They are also used to buy time for a player if their opponent gains an advantage over them.
Two special victory condition cards benefit greatly from stall tactics in addition to Exodia, Destiny Board and Final Countdown (which all have victory conditions}.